Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 7635241428103801653 14 cadi the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Slain by a gnoll ... wielding a +1 whip of freezing (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (426 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 426, Time: 00:00:32 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 4/8 EV: 11 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Grave Claw Necr 6% 2d7 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. You now have 10 gold pieces. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You hear an angry hiss. A frilled lizard comes into view. The magic dart hits the goblin. You kill the goblin! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +1 whip of freezing. There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +1 whip of freezing! The gnoll freezes you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of freezing (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. A kobold comes into view. It is wielding a +0 club. The gnoll hits you with a +1 whip of freezing! You die... # # ## ###+#### .. #......### #### #. #.#.#.... #...##. #.#.#..# ...#. #......### ... #.)....... #j####......# #.@......#..# #.#.##.#.#..##### K..#.##........... .......####.######## ######### #.# #.# #.###### #......# ########## #######.####.# You could see a gnoll and a kobold (wandering). Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 426 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_corners, serial_shops, nicolae_shop_back_alley_shop, fountainhead, minmay_misc_feat_enclosed, serial_park_tiny_1, minmay_liquid_box, chequers_serial_rivers_small_b, minmay_crystal_room Action || total ---------------------------++------- Cast: Magic Dart || 28 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 0 | 380 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 0 | 380 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts