Dungeon Crawl Stone Soup version 0.34-a0-24-g86e90a63c3 (webtiles) character file.

Game seed: 16802997295241994063

292 cadi the Conjurer (level 6, -6/35 HPs)
             Began as a Deep Elf Conjurer on May 1, 2025.
             Mangled by a hornet (13 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:04:27 (3356 turns).

cadi the Conjurer (Deep Elf Conjurer)               Turns: 3356, Time: 00:04:28

Health: -6/35      AC:  3    Str:  4    XL:     6   Next: 10%
Magic:  7/16       EV: 11    Int: 25    God:    
Gold:   190        SH:  0    Dex:  9    Spells: 4/15 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            m - scarf "Secov" {+Inv, Will+ Dex-4 Stlth+}
rCorr   .            (no gloves)
SInv    .            n - +0 pair of boots
Will    +....        (no amulet)
Stlth   +++          (no ring)
HPRegen 0.25/turn    (no ring)
MPRegen 0.30/turn

%: no passive effects
@: lethally poisoned (-6 -> -31), slowed, very slow
A: magic regeneration
a: Evoke Invisibility


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 190 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 m - the scarf "Secov" (worn) {+Inv, Will+ Dex-4 Stlth+}
   (You found it on level 3 of the Dungeon)   
   
   Will+:      It increases your willpower.
   Dex-4:      It affects your dexterity (-4).
   Stlth+:     It makes you more stealthy.
 n - a +0 pair of boots (worn)
Jewellery
 r - an amulet of guardian spirit
Scrolls
 c - 8 scrolls of identify {unknown}
 d - a scroll of immolation {unknown}
 e - a scroll of acquirement {unknown}
 g - 5 scrolls of teleportation {unknown}
 l - a scroll of poison {unknown}
 p - a scroll of torment {unknown}
 q - a scroll of brand weapon {unknown}
Potions
 b - a potion of magic
 f - 2 potions of moonshine {unknown}
 h - 2 potions of might {unknown}
 i - 2 potions of curing {unknown}
 j - a potion of invisibility {unknown}
 k - 2 potions of mutation {unknown}
 o - a potion of heal wounds {unknown}
 s - a potion of attraction {unknown}


   Skills:
 + Level 1.6 Fighting
 - Level 3.0 Dodging
 - Level 3.0 Stealth
 * Level 5.3 Spellcasting
 * Level 5.7 Conjurations
 + Level 1.5 Translocations
 + Level 1.4 Alchemy


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           70%        2d7       1%          2
c - Fulminant Prism       Conj/Alch      12%        3d8       19%         4
d - Iskenderun's Mystic   Conj/Tloc      24%        2d7 (+2d3 19%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mercury Arrow            Conj/Alch      48%        2d8       2%          2
 Launch Clockwork Bee     Frge           6%         N/A       24%         3
 Awaken Armour            Erth/Frge      12%        N/A       61%         4
 Eringya's Surprising Cr  Summ           6%         N/A       61%         4
 Lee's Rapid Deconstruct  Erth           3%         3d5*      91%         5
 Magnavolt                Erth/Air       3%         4d9       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Ashenzari
Elyvilon
Trog

Shops:
D:1 :


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

You conjure a prism of explosive energy!
The magic dart hits the hornet but does no damage.
Your fulminant prism crackles loudly.
The magic dart hits the hornet.
The hornet is lightly wounded.
Your fulminant prism explodes!
The blast of energy engulfs the hornet.
The hornet is lightly wounded.
You hear an angry hiss. x2; You hear a shout!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a hornet (lightly wounded, 71% to hit)
You focus your ray upon the hornet. The searing ray hits the hornet!
The hornet is heavily wounded.
(Press . to maintain the ray.)
The hornet stings you.
You are poisoned. You feel yourself slow down.
The hornet barely misses you.
The searing ray misses the hornet.
You feel yourself speed up.
You feel very sick.
The hornet completely misses you. The hornet closely misses you.
The searing ray hits the hornet!
The hornet is severely wounded.
You feel sick. The hornet stings you!
You are lethally poisoned!
You feel yourself slow down.
The searing ray hits the hornet!
The hornet is almost dead.
You finish channelling your searing ray.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The hornet stings you.
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
You feel as though you will be slow longer.
The hornet stings you!
You die...

#..........##.    ...
#..........##.  ##...
#...........##W##...
 #...........#.#...###
  #...........#Y.....
   #........W.#.#..####
   #.).....l..#..<....!
   #..........#.....###
   #..@y....!###.?.##
   #......##.....#.#
   #.<....#  ##.. .#
   #......#   ### ##
   #.....0#
   ########


You could see a hornet, a wraith and an iguana (wandering).

Vanquished Creatures
  An ogre (D:4)
  A centaur (D:5)
  A jelly (D:4)
  2 gnolls
  2 adders
  2 dart slugs
  5 ribbon worms
  2 orcs
  5 endoplasms
  4 giant cockroaches
  6 hobgoblins
  4 jackals (D:4)
  7 ball pythons
  4 bats
  2 frilled lizards
  7 goblins
  4 kobolds
  2 rats
61 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | cadi the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   306 | D:1      | Reached XP level 2. HP: 15/15 MP: 4/8
   368 | D:1      | Found Xegeghe's Book Shoppe.
  1239 | D:2      | Learned a level 2 spell: Searing Ray
  1443 | D:2      | Found a bloodstained altar of Trog.
  1675 | D:2      | Reached XP level 3. HP: 20/20 MP: 7/10
  2143 | D:3      | Found a broken altar of Ashenzari.
  2332 | D:3      | Identified the scarf "Secov" {+Inv, Will+ Dex-4 Stlth+}
  2402 | D:3      | Found a faded altar of an unknown god.
  2602 | D:4      | Reached skill level 5 in Conjurations
  2602 | D:4      | Reached XP level 4. HP: 24/24 MP: 8/12
  2604 | D:4      | Reached skill level 1 in Fighting
  2656 | D:4      | Learned a level 4 spell: Fulminant Prism
  2661 | D:4      | Learned a level 4 spell: Iskenderun's Mystic Blast
  2670 | D:4      | Noticed an ogre
  2675 | D:4      | Killed an ogre
  2676 | D:4      | Reached XP level 5. HP: 29/29 MP: 8/14
  2737 | D:4      | Reached skill level 1 in Translocations
  2854 | D:4      | Reached skill level 1 in Alchemy
  3011 | D:4      | Found a white marble altar of Elyvilon.
  3151 | D:5      | Entered Level 5 of the Dungeon
  3152 | D:5      | Noticed a wraith
  3152 | D:5      | Noticed an ice beast
  3161 | D:5      | Reached skill level 5 in Spellcasting
  3286 | D:5      | Noticed a centaur
  3309 | D:5      | Killed a centaur
  3310 | D:5      | Reached XP level 6. HP: 35/35 MP: 12/16
  3347 | D:5      | Noticed a hornet
  3356 | D:5      | Mangled by a hornet

Illustrated notes

Levels and vault maps discovered:
D:1:      giann_wishing_wells, layout_loops_corners, serial_shops,
          nicolae_shop_waterfront, minivault_26
D:2:      layout_loops_cross, basic_altar, minmay_misc_feat_four_crosses,
          amethyst_killhole, chequers_arboretum, minmay_close_crescents
D:3:      layout_loops_cross, mainiacjoe_overflow_tiny_flanked,
          shapermc_ecumenical_altar_starsandcircs
D:4:      layout_cave_pools, mainiacjoe_overflow_alcove_4
D:5:      layout_rooms, lemuel_tele_altar, minmay_manual_macuahuitl,
          uniq_duvessa

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Stealth        |        3       |  3.0
Dodging        |        3       |  3.0
Spellcasting   |        4     5 |  5.3
Conjurations   |        5       |  5.7
Fighting       |           1    |  1.6
Translocations |              1 |  1.5
Alchemy        |              1 |  1.4

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
   Cast: Magic Dart        |    92 |    41 ||   133
         Searing Ray       |     1 |     7 ||     8
         Fulminant Prism   |       |     2 ||     2
 Armour: Robe              |     6 |    14 ||    20
  Dodge: Dodged            |     4 |    12 ||    16

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3355 |   3198 |    157 |     15 |   2835 |   5 |  671.0 |
       Dungeon |   3355 |   3198 |    157 |     15 |   2835 |   5 |  671.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1023 daAuts
     D:2: 914 daAuts
     D:4: 706 daAuts
     D:3: 649 daAuts
     D:5: 61 daAuts