Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 1841304603766594273 121 cadi the Conjurer (level 4, -6/26 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Mangled by a crocodile (14 damage) ... in a sewer. The game lasted 00:01:51 (1530 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 1530, Time: 00:01:51 Health: -6/26 AC: 2 Str: 4 XL: 4 Next: 76% Magic: 2/12 EV: 11 Int: 25 God: Gold: 58 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of ice k - an amulet of regeneration Wands f - a wand of mindburst (12) Scrolls c - a scroll of fog {unknown} d - a scroll of amnesia {unknown} g - 3 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} h - a potion of berserk rage i - 2 potions of ambrosia {unknown} l - a potion of attraction {unknown} Skills: + Level 1.7 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. The magic dart hits the crocodile but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) The searing ray hits the crocodile! The crocodile is moderately wounded. The searing ray hits the crocodile. The crocodile is heavily wounded. The searing ray misses the crocodile. You finish channelling your searing ray. The crocodile misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. Your magical contamination has completely faded away. The crocodile bites you! The crocodile drags you backwards! Found 50 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile bites you! Ouch! That really hurt! You die... #.# #.# ####### #.# ##.....## #.# ##...≈...# ####.#######...≈≈≈†.. #.†...........≈≈≈≈≈.∩ ####.#######...≈≈≈†.. #.# ##...≈...# #@# ##.....## #l# ####### ... ..... ....... #.......# #.......# #..$$$..# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 2 adders 2 dart slugs 3 endoplasms (D:2) 2 giant cockroaches (D:1) 3 hobgoblins 7 jackals (D:2) 2 ball pythons (D:1) 7 bats 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 554 | D:1 | Found Gihiprixt's Magic Scroll Shop. 858 | D:2 | Learned a level 2 spell: Searing Ray 944 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1136 | D:2 | Reached skill level 1 in Fighting 1421 | D:3 | Found a glowing drain. 1430 | Sewer | Entered a sewer 1472 | Sewer | Noticed a brain worm 1479 | Sewer | Killed a brain worm 1480 | Sewer | Reached skill level 5 in Conjurations 1480 | Sewer | Reached XP level 4. HP: 26/26 MP: 2/12 1520 | Sewer | Noticed a crocodile 1530 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, nicolae_shop_waterfront, kennysheep_another_room D:2: layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_1, infiniplex_forest_clump_C, infiniplex_forest_lined_room_, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_lined_room_2 D:3: layout_loops_ring, elyvilon_altar_3, grunt_gozag_statues, nicolae_overflow_hidden_temple, portal_sewer_entry_d, serial_bayou_pond_e, minivault_4 Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 2 || 77 Searing Ray | 1 | 2 || 3 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1489 | 1454 | 35 | 0 | 1268 | 4 | 372.2 | Dungeon | 1389 | 1354 | 35 | 0 | 1197 | 3 | 463.0 | Sewer | 99 | 99 | 0 | 0 | 71 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 755 daAuts D:1: 617 daAuts Sewer: 99 daAuts D:3: 17 daAuts