Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15205865842086784475 22 cadi the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Feb 12, 2025. Slain by Sigmund ... wielding a +0 scythe of venom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (836 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 836, Time: 00:01:07 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 5/8 EV: 6 Int: 22 God: Gold: 39 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused, lethally poisoned (-1 -> -8), vertiginous, enlightened, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons h - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 5% 1 b - Searing Ray Conj 48% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 3% 2d6 50% 3 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. Something hits you. You are lethally poisoned! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of moonshine. You feel tipsy. You feel very sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. You hear some strange, mumbled words. You are confused. It was a potion of heal wounds. You feel much better. You feel sick. Something hits you but does no damage. You're too confused to cast spells. You bump into the rock wall. You feel sick. Something hits you but does no damage. You're too confused to cast spells. You bump into the rock wall. You feel sick. Okay, then. You feel sick. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. You die... .. .... .... #+#..#########. #.#..#.@{...... ....#.#######. #.##.# #....# #.#### #.†..# #<#....# #.####.# #.. # There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 bats (D:1) 5 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 430 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 522 | D:1 | Found a faded altar of an unknown god. 797 | D:2 | Learned a level 2 spell: Searing Ray 825 | D:2 | Noticed Sigmund 836 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: minmay_evil_eye, layout_basic, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 1 Use: Potion || 3 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 835 | 767 | 68 | 0 | 693 | 2 | 417.5 | Dungeon | 835 | 767 | 68 | 0 | 693 | 2 | 417.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 49 daAuts