cadi Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -5, D:1) a +0 ring mail (10, 6, D:1) a +0 ring mail (15, -7, D:1) a frilled lizard skeleton (20, -11, D:1) a +0 quarterstaff (21, 12, D:1) a +0 scale mail (23, 15, D:1) a ball python skeleton (25, -2, D:1) a +0 mace (26, 0, D:1) a +0 leather armour (32, 18, D:1) a ball python skeleton (33, 3, D:1) a +0 flail (33, 11, D:1) a +0 ring mail (46, -11, D:1) a jackal skeleton a jackal skeleton (47, -10, D:1) a jackal skeleton (53, 12, D:1) a hobgoblin corpse (skeletalised by now) (54, 8, D:1) an orb of light (61, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 7, D:2) a +3 dagger (7, 14, D:2) an adder skeleton (7, 15, D:2) 4 stones (10, 5, D:2) a +0 dagger (20, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 33, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, 4, D:2) a frilled lizard skeleton (24, 5, D:2) a +0 scale mail (24, 6, D:2) an adder skeleton (26, 6, D:2) a bat skeleton (26, 8, D:2) 3 stones (27, 7, D:2) a +0 trident (30, -2, D:2) an adder skeleton (32, -5, D:2) a +0 club a goblin skeleton (34, -19, D:2) a +0 ring mail (34, 29, D:2) a stone (39, 8, D:2) 7 stones (50, 15, D:2) the +8 hand axe "Spiderslayer" {flame, Dex+2} Dex+2: It affects your dexterity (+2). (59, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (0, 9, D:3) a +0 robe (4, 12, D:3) a +0 dagger a +0 chain mail (5, 12, D:3) a +0 dagger a goblin skeleton (6, 10, D:3) a bat skeleton (12, -6, D:3) a +0 whip (13, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 16, D:3) a hobgoblin corpse (skeletalised by now) (21, 6, D:3) a maw talisman (21, 16, D:3) a jackal corpse (skeletalised by now) (22, 1, D:3) a +0 ring mail (23, -4, D:3) 5 poisoned darts (31, 3, D:3) a +0 club (32, 13, D:3) a +0 dagger a stone (33, 16, D:3) a +0 falchion (37, 34, D:3) a +0 robe (40, 6, D:3) a rat corpse (skeletalised by now) (40, 25, D:3) a bat skeleton (42, 29, D:3) a +0 trident (43, 15, D:3) a quokka corpse (skeletalised by now) (47, -5, D:3) a +0 club a +0 mace of protection an orc skeleton (47, 24, D:3) a +0 club (48, -6, D:3) a +0 robe a +1 dagger of venom (48, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, -4, D:3) a +0 robe a +0 dagger a +0 club (50, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (4, 7, D:4) a +0 spear (13, -12, D:4) a +0 flail (15, 12, D:4) a +0 arbalest (19, -7, D:4) a +0 ring mail (20, -16, D:4) a +0 dagger an orc skeleton (24, -10, D:4) a +0 whip (24, -6, D:4) a +0 leather armour 3 boomerangs a +0 trident (29, -14, D:4) 7 stones (29, 0, D:4) a quokka corpse (skeletalised by now) (29, 1, D:4) a +0 dagger (29, 8, D:4) a +1 short sword of flaming a stone (32, 16, D:4) a +0 dagger a +0 chain mail an orc skeleton (34, -8, D:4) a +0 dagger (45, 7, D:4) a +0 orcbow (45, 14, D:4) 5 gold pieces (49, 1, D:4) 6 stones a +0 dagger a kobold skeleton (50, 0, D:4) a +0 club a goblin skeleton (51, -10, D:4) a +0 leather armour (53, 7, D:4) a +0 trident (55, -14, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (1, 0, D:5) a +0 dagger a +0 chain mail a +0 flail (5, 6, D:5) +0 acid dragon scales an acid dragon skeleton (7, -7, D:5) a +0 shortbow (7, -2, D:5) the staff of Zadycoq {^Contam Int+4 Conj} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. (7, 1, D:5) a +3 war axe of flaming (7, 6, D:5) a +0 chain mail a +0 club an orc skeleton (9, -19, D:5) 5 stones (11, -1, D:5) a lightning rod (4/4) (11, 0, D:5) a +0 leather armour (16, -1, D:5) 2 stones (16, 0, D:5) a talisman of death (18, -19, D:5) an iguana skeleton (30, 1, D:5) a +0 hand axe (55, -11, D:5) a +0 mace a +0 ring mail an orc skeleton a water moccasin skeleton (58, -22, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (58, -21, D:5) a +0 flail a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 1, D:6) a +0 giant club (11, -10, D:6) an iguana skeleton (13, 5, D:6) a howler monkey skeleton (13, 25, D:6) a +0 whip an orc skeleton (14, 25, D:6) a +0 robe a +2 dagger of venom an orc skeleton (15, 25, D:6) a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton (28, -8, D:6) a +4 ring mail (28, 19, D:6) 4 stones (29, 29, D:6) an adder skeleton (45, 20, D:6) a blade talisman (47, 37, D:6) an adder corpse (skeletalised by now) (51, 6, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) the +9 quarterstaff "Aubergine" {pain, rPois rN+ Will- Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (9, -36, D:7) a +0 war axe (12, -32, D:7) a +0 ring mail a +0 war axe (12, -22, D:7) a +0 robe a +0 morningstar (14, -21, D:7) a +0 robe a +3 flail a +0 robe a +3 hand axe a +0 robe a +0 robe a +0 scimitar (18, -39, D:7) a +0 robe (19, -35, D:7) a +0 plate armour a +0 war axe (20, -46, D:7) 4 stones (20, -36, D:7) a +0 robe of positive energy a +2 scimitar of freezing (24, -9, D:7) a +0 hand axe a +0 leather armour (25, -9, D:7) a +0 club a +0 club a +0 club an orc corpse (skeletalised by now) (25, -8, D:7) a +0 dagger a +0 robe (27, -39, D:7) 9 stones (29, -28, D:7) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (30, -45, D:7) a +0 robe a +0 trident (33, -28, D:7) a +0 leather armour a +0 club (35, -27, D:7) a +0 flail (35, -25, D:7) a +0 flail a +0 club a gnoll skeleton (40, -37, D:7) an iguana skeleton (40, -10, D:7) a +0 spear (42, -36, D:7) a bullfrog skeleton (42, -15, D:7) a +0 quarterstaff (42, -3, D:7) 4 curare-tipped darts (43, -27, D:7) a water moccasin skeleton (43, -26, D:7) a +3 trident of draining a +1 robe of willpower an orb of guile (43, -23, D:7) a +0 club a gnoll skeleton (43, -3, D:7) a black bear corpse (skeletalised by now) (46, -2, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (51, -25, D:7) a +0 buckler (52, -25, D:7) 6 stones Level 8 of the Dungeon (11, 11, D:8) a +0 halberd (12, 9, D:8) a +0 war axe (13, 16, D:8) a +0 scale mail (13, 20, D:8) a +0 dagger (14, -7, D:8) a +0 scale mail a +0 club an orc skeleton (15, -7, D:8) a +0 club an orc skeleton (15, -6, D:8) a +0 robe a +0 dagger (19, 22, D:8) a +0 short sword (20, -8, D:8) a +0 trident an orc corpse (skeletalised by now) (21, 5, D:8) 6 stones (23, 13, D:8) a +0 robe (23, 19, D:8) a +0 morningstar (26, 20, D:8) a curare-tipped dart a +0 short sword (28, 9, D:8) 2 poisoned darts (29, -6, D:8) a bullfrog corpse (skeletalised by now) (32, 16, D:8) a +0 chain mail (33, 17, D:8) a +0 dagger a kobold skeleton (41, 24, D:8) a +0 short sword (44, -8, D:8) a black bear skeleton (52, 10, D:8) a +0 whip a kobold skeleton (53, 8, D:8) 5 poisoned darts a +0 club a +1 dagger of draining a kobold skeleton (53, 9, D:8) a +0 dagger 5 poisoned darts a +0 short sword a curare-tipped dart a +0 dagger a kobold skeleton (53, 10, D:8) a stone a +0 dagger a kobold skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar a +0 orcbow (3, 18, D:9) a +0 leather armour (4, -5, D:9) a +0 pair of gloves (8, 20, D:9) a +0 robe (16, -15, D:9) a +0 ring mail a +0 trident (16, -14, D:9) a +0 spear a +0 flail (18, -16, D:9) a +0 flail a +0 club (26, -3, D:9) a +0 leather armour a +0 mace of protection (26, -2, D:9) a +0 leather armour a +0 falchion (26, -1, D:9) a +0 robe a +0 dagger (27, -2, D:9) a +0 robe a +0 dagger (33, 6, D:9) a +0 shortbow (47, -26, D:9) a +0 dire flail a +0 giant club (50, 16, D:9) a +0 trident a +0 ring mail (53, -12, D:9) a +0 sling Level 10 of the Dungeon [Shop] Huexarch's Antique Armour Boutique the +0 robe "Ixyith" {-Tele ^Contam Harm Int+6} (207 gold) -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Int+6: It affects your intelligence (+6). the +7 plate armour of the Falcon {Str+3 Int+5} (2208 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). +0 golden dragon scales (2160 gold) a +1 ring mail of fire resistance (432 gold) the +3 pair of seven-league boots {Rampage+∞} (1080 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +2 scale mail of poison resistance (486 gold) the +2 robe "Uroew" {-Cast Fly Dex-2 Stlth+} (307 gold) -Cast: It prevents spellcasting. Fly: It grants you flight. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (0, 0, D:10) a flux talisman (1, 11, D:10) a +0 dagger a +0 robe (1, 12, D:10) a +0 short sword a +0 plate armour (1, 13, D:10) a +0 hand axe (1, 28, D:10) a +0 shortbow (1, 29, D:10) a +0 flail a +0 ring mail (2, 28, D:10) a +0 club (2, 31, D:10) a +0 mace a +0 plate armour (5, 6, D:10) a +0 chain mail (11, 45, D:10) a +0 spear (12, 45, D:10) a +0 spear (12, 46, D:10) a +0 spear (12, 47, D:10) a +0 spear (12, 48, D:10) a +0 spear (22, 17, D:10) the +0 robe "Ihunoax" {rPois} rPois: It protects you from poison. (47, -3, D:10) 7 stones (51, 46, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (6, -12, D:11) 7 stones (6, 7, D:11) a +0 whip 3 stones a +0 whip 6 poisoned darts a +0 dagger (6, 8, D:11) a +0 dagger (7, 7, D:11) a +0 dagger 3 stones (11, -8, D:11) a +0 giant spiked club a +0 giant spiked club (13, -19, D:11) a +0 falchion (14, 13, D:11) a +0 giant club a +0 giant club (20, 13, D:11) a +0 sling (38, 21, D:11) a +0 giant club a +0 giant club (51, -13, D:11) a +0 chain mail (54, 6, D:11) a +0 shortbow (55, 2, D:11) a blade talisman Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 6, D:12) 5 stones (3, -4, D:12) a +0 dire flail a +0 giant club (8, 29, D:12) a +0 flail (15, -6, D:12) a +0 pair of boots (17, 27, D:12) a +0 club a +0 leather armour a +0 short sword a +0 chain mail a +0 scimitar a +0 plate armour (23, 12, D:12) a +0 ring mail (24, 20, D:12) a +2 short sword of venom a +0 arbalest (25, 20, D:12) a +0 robe a +0 dagger (25, 29, D:12) a +0 ring mail a +0 hand axe (25, 30, D:12) 7 stones a +0 plate armour a +0 glaive (26, 20, D:12) a +0 chain mail a boomerang a +0 short sword (33, 26, D:12) a +0 whip a +0 leather armour a +0 club (34, 28, D:12) 5 silver javelins (38, 28, D:12) a +2 dagger of venom 2 stones (41, 12, D:12) a +0 robe a +0 dagger (42, -8, D:12) a +0 whip (42, -7, D:12) a +0 robe a +1 dagger of venom (43, -8, D:12) a +0 club (43, 4, D:12) a +0 orcbow (44, 24, D:12) a +0 short sword (44, 25, D:12) a +2 whip of electrocution (45, 16, D:12) a +0 robe a +0 dagger (45, 21, D:12) 4 poisoned darts a +0 dagger (45, 25, D:12) a +0 dagger 4 stones (46, -7, D:12) a +0 ring mail (49, 5, D:12) a +0 shortbow (51, 6, D:12) a +0 orcbow (54, 37, D:12) a +0 flail (59, 36, D:12) a +0 flail (59, 37, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) 7 stones (1, 27, D:13) a +0 great sword (19, 18, D:13) 2 large rocks (20, 12, D:13) 2 large rocks (23, -4, D:13) a +0 whip (29, 6, D:13) a +0 shortbow a +0 orcbow a +0 shortbow (30, 6, D:13) a +0 orcbow a +0 shortbow (41, 24, D:13) a +0 dagger a +0 robe (51, 8, D:13) a +3 dagger of venom (53, -2, D:13) a +0 leather armour (57, -6, D:13) a +0 orcbow (60, 21, D:13) a +0 shortbow (60, 22, D:13) a +0 long sword a +3 leather armour (60, 23, D:13) a +0 whip a +0 robe a +0 orcbow (60, 28, D:13) a +5 demon trident of flaming (61, 23, D:13) 6 large rocks (61, 28, D:13) a staff of alchemy (62, -1, D:13) a +0 shortbow a +0 flail (63, -1, D:13) a +0 rapier (65, 25, D:13) a +2 scale mail of fire resistance (65, 29, D:13) a staff of earth a +0 arbalest (67, 27, D:13) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail Level 14 of the Dungeon [Shop] Damirriy's General Store a +0 cloak (67 gold) a potion of degeneration (15 gold) a scroll of poison (60 gold) a +0 scale mail (60 gold) a wand of charming (8) (288 gold) 6 stones (9 gold) 5 stones (7 gold) a scroll of summoning (142 gold) 4 stones (6 gold) a +0 arbalest (67 gold) [Shop] Haphyig's General Store a +0 hand axe (42 gold) 2 potions of ambrosia (224 gold) a +1 sling of draining (135 gold) a scroll of enchant armour (105 gold) a scroll of enchant armour (105 gold) a potion of degeneration (14 gold) (0, 0, D:14) a +0 hand axe (2, 31, D:14) a +0 robe (7, -4, D:14) a +1 pair of boots (13, 20, D:14) a +0 ring mail (28, -10, D:14) a +0 shortbow (30, -4, D:14) a +0 chain mail (32, 20, D:14) a +0 scimitar of flaming (37, 12, D:14) a +0 falchion (38, 23, D:14) a +0 dire flail a +0 arbalest a +0 leather armour (41, 3, D:14) a +0 dire flail a +0 giant spiked club (41, 4, D:14) a +0 shortbow (42, 31, D:14) a +0 tower shield (51, 7, D:14) a +2 helmet Level 15 of the Dungeon [Shop] Duli's Jewellery Shop a ring of magical power (unknown) (220 gold) the ring of Baint {rElec rPois Str+2} (420 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). a ring of ice (275 gold) a ring of wizardry (330 gold) the ring of Ryip {rC++ rN+ Str+4 Dex+6} (804 gold) [ring of dexterity] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). the dragon-blood talisman of Kuisch {Str+4 Int-5 Stlth+} (1293 gold) [dragon-blood talisman] Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a ring of wizardry (330 gold) a ring of wizardry (330 gold) (0, 0, D:15) a +0 partisan a +0 ring mail a +0 kite shield (0, 1, D:15) a +2 great sword of flaming a +0 ring mail (1, -14, D:15) 8 stones (9, 19, D:15) a +2 great mace of pain a +3 ring mail of poison resistance (9, 40, D:15) a +0 leather armour (10, 34, D:15) a +0 robe (19, 8, D:15) a +0 scimitar of flaming (20, 11, D:15) 3 large rocks (22, 13, D:15) a +0 robe (23, 18, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (6, -7, Orc:1) a +0 plate armour a +0 mace (6, -6, Orc:1) a +0 giant club (7, -7, Orc:1) a +0 giant club (8, -6, Orc:1) a +0 flail a +0 giant spiked club (10, -1, Orc:1) a +0 orcbow a +0 leather armour a +0 hand axe (11, -1, Orc:1) a +0 dagger (12, -1, Orc:1) a +0 arbalest (13, 0, Orc:1) a +0 plate armour a +1 halberd of freezing (13, 4, Orc:1) a +0 hand axe 3 boomerangs a +0 leather armour (13, 5, Orc:1) a +0 glaive a +0 chain mail (14, 2, Orc:1) a +0 dagger a +0 robe (31, 9, Orc:1) a +0 hand axe (32, 9, Orc:1) a +0 mace a +0 chain mail a +0 short sword (33, 9, Orc:1) a +0 hand axe a +0 leather armour (47, 33, Orc:1) a +0 chain mail a +0 partisan (47, 35, Orc:1) a +0 orcbow (48, 31, Orc:1) a +0 plate armour a +0 great sword (48, 33, Orc:1) a +0 robe a +0 dagger (48, 34, Orc:1) a +0 robe a +0 dagger (49, 31, Orc:1) a +0 short sword a +0 plate armour a +0 hand axe (49, 32, Orc:1) a +0 leather armour a +0 hand axe (49, 33, Orc:1) a +0 war axe a +0 plate armour a +0 long sword (50, 31, Orc:1) a +0 robe a +0 dagger (50, 33, Orc:1) a +0 short sword (51, 31, Orc:1) a +0 ring mail a +0 dagger Level 2 of the Orcish Mines [Shop] Xuar's General Store the +10 plate armour "Zuzisil" {Fly Str+3 Int+6} (1510 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a scroll of identify (30 gold) the +5 mace of Dusk {elec, rC- Int+8 Dex-5 SInv} (645 gold) rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. 8 stones (12 gold) the +3 scale mail "Jeomian" {rPois rC- rCorr Dex+3} (526 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 troll leather armour (225 gold) a +4 scale mail of willpower (465 gold) a +0 heavy war axe (124 gold) a scroll of silence (142 gold) [Shop] Rops's Jewellery Boutique a ring of ice (325 gold) a ring of resist corrosion (unknown) (260 gold) an amulet of faith (unknown) (520 gold) a ring of resist corrosion (unknown) (260 gold) a ring of positive energy (unknown) (260 gold) a granite talisman (780 gold) a +6 ring of dexterity (unknown) (468 gold) a +4 ring of protection (unknown) (468 gold) [Shop] Refamu's General Store the +6 scale mail of Coohyqig {Fly} (517 gold) Fly: It grants you flight. a book of Sloth (384 gold) 3 stones (3 gold) a scroll of fear (48 gold) a tin of tremorstones (2/2) (480 gold) a +5 ring of evasion (unknown) (432 gold) a wand of charming (5) (144 gold) a scroll of fog (48 gold) [Shop] Duwnum's Jewellery Emporium an amulet of magic regeneration (unknown) (510 gold) a ring of ice (425 gold) a ring of magical power (unknown) (340 gold) a serpent talisman (510 gold) a serpent talisman (510 gold) an amulet of faith (unknown) (680 gold) the ring of Equivalence {rF+ Will+ Str+2} (710 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). the ring "Seklept" {Fly Dex+3} (523 gold) [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). a ring of protection from fire (unknown) (425 gold) [Shop] Ladesk's General Store a +0 plate armour (414 gold) a scroll of teleportation (54 gold) the +6 leather armour of Sisagg {Harm rPois Will- rCorr} (802 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a phial of floods (720 gold) a scroll of silence (171 gold) a scroll of identify (36 gold) a +0 mace (54 gold) 2 stones (3 gold) 7 stones (12 gold) (0, 0, Orc:2) a +0 club a +0 robe (2, -8, Orc:2) a +0 dagger a +0 robe (2, -7, Orc:2) a +0 dagger a +0 robe (3, -2, Orc:2) a +0 giant club (5, -6, Orc:2) a +0 giant club (6, -11, Orc:2) a +0 giant club (6, -10, Orc:2) a +0 giant club (6, 5, Orc:2) a ring of ice an amulet of the acrobat a +6 ring of intelligence (6, 6, Orc:2) a ring of fire (7, -11, Orc:2) a +0 giant spiked club a +0 giant club (7, -10, Orc:2) a +1 halberd of flaming a +0 robe (7, -5, Orc:2) a +0 giant club (8, -15, Orc:2) a +0 giant spiked club (8, -14, Orc:2) a +0 giant club a +0 giant spiked club (8, -13, Orc:2) a +0 giant club a +0 giant club (8, -12, Orc:2) a +0 giant club (9, -16, Orc:2) a +0 giant club (9, -14, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (9, -12, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (9, -10, Orc:2) a +0 great mace of draining a +0 giant club a +0 giant club a +0 giant club (9, -1, Orc:2) a +0 giant spiked club (10, -16, Orc:2) a +0 giant club (10, -13, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (10, -1, Orc:2) a +0 giant club (11, -20, Orc:2) a +0 giant club (11, -19, Orc:2) a +0 giant club a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 giant club a +0 giant club (11, -18, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 mace a +0 chain mail a +0 club a +0 robe a +0 great mace a +0 giant spiked club (11, -17, Orc:2) a +0 halberd a +0 robe (11, -12, Orc:2) a +0 giant spiked club (11, -8, Orc:2) a +0 giant club (12, -10, Orc:2) a +0 giant spiked club a +0 giant club (12, -6, Orc:2) a +0 giant club a +0 giant club (12, 32, Orc:2) a +0 giant club (13, -4, Orc:2) a +0 giant spiked club a +0 dire flail (16, -2, Orc:2) a +0 giant spiked club a +0 giant club (20, -1, Orc:2) a +0 leather armour a +0 heavy shortbow a +0 dagger (25, -4, Orc:2) a +0 leather armour a +0 short sword a +0 long sword (25, -3, Orc:2) a +0 leather armour a +2 long sword of freezing a +0 rapier (25, 0, Orc:2) a +0 rapier (27, -3, Orc:2) a +0 chain mail a +0 long sword (28, -9, Orc:2) a +0 leather armour a +0 club (28, -8, Orc:2) a +0 club a +0 plate armour 3 boomerangs a +0 trident (28, -7, Orc:2) a +0 plate armour a +0 long sword (29, -9, Orc:2) a +0 robe a +0 dagger (29, -8, Orc:2) a +0 club a +0 leather armour a +0 hand axe (30, -8, Orc:2) a +0 short sword (33, 22, Orc:2) a +0 robe a +0 dagger (33, 23, Orc:2) a +0 flail (34, 22, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 23, Orc:2) a +0 chain mail a +0 war axe a +0 orcbow a +0 leather armour of cold resistance a +0 short sword (34, 24, Orc:2) a +0 chain mail a +0 mace (35, 22, Orc:2) a +0 leather armour a +0 whip (37, 19, Orc:2) a +0 leather armour 2 boomerangs a +0 whip (39, 16, Orc:2) a +0 whip (39, 19, Orc:2) a +0 leather armour a +0 flail (53, 2, Orc:2) a +1 falchion of freezing a +1 long sword a +0 giant spiked club Level 1 of the Elven Halls [Shop] Hetoororch's Assorted Antiques a +1 mace of holy wrath (520 gold) a potion of brilliance (168 gold) a +0 glaive (273 gold) a +0 leather armour (84 gold) a scroll of fear (168 gold) a potion of magic (336 gold) a scroll of silence (399 gold) (0, 0, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (0, 2, Elf:1) a +0 long sword a +0 ring mail (0, 5, Elf:1) a +0 dagger a +0 longbow a +3 leather armour (0, 6, Elf:1) a +0 rapier (4, -28, Elf:1) a +0 leather armour (4, -24, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (6, -33, Elf:1) a +0 long sword (6, -30, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (7, -33, Elf:1) a +0 short sword a +0 dagger a +0 shortbow a +0 leather armour (8, -16, Elf:1) a +0 short sword a +0 long sword (8, -14, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (9, -15, Elf:1) a +0 dagger a +0 ring mail a +0 short sword (10, -42, Elf:1) a +0 dagger a +0 shortbow a +3 leather armour (10, -28, Elf:1) a +3 shortbow of flaming a +0 short sword a +0 leather armour (10, -20, Elf:1) a +0 long sword a +0 buckler (11, -15, Elf:1) a +0 dagger (15, -15, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (18, -45, Elf:1) a +0 long sword (21, -44, Elf:1) a +0 long sword a +0 buckler (22, -44, Elf:1) a +0 scimitar a +2 buckler of positive energy (23, -42, Elf:1) a +0 short sword (25, 5, Elf:1) a +0 club (34, -26, Elf:1) a potion of mutation (34, -24, Elf:1) a potion of magic (35, -25, Elf:1) a potion of magic (36, -25, Elf:1) 2 potions of haste (39, -23, Elf:1) a potion of mutation (41, -38, Elf:1) a +0 short sword a +0 leather armour a +0 shortbow (41, -37, Elf:1) an amulet of regeneration (41, 3, Elf:1) a +0 orcbow (45, -1, Elf:1) a +0 hand axe (46, 2, Elf:1) the Encyclopedia of Invitation Spells Type Level a - Call Imp Summoning 2 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Mana Viper Hexes/Summoning 5 (49, 6, Elf:1) a +0 leather armour a +3 short sword a +1 shortbow of freezing (52, -2, Elf:1) a +0 scale mail (53, 2, Elf:1) an amulet of reflection (56, 8, Elf:1) a +0 rapier (56, 9, Elf:1) a +0 long sword (57, 5, Elf:1) a +0 long sword a +0 long sword (58, 4, Elf:1) a +0 long sword a +0 chain mail (58, 8, Elf:1) a +0 long sword (59, 6, Elf:1) a +0 short sword (59, 7, Elf:1) a +0 dagger (66, 0, Elf:1) a +0 robe Level 2 of the Elven Halls [Shop] Jakh's Armour Boutique a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a scarf of repulsion (168 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) the +7 chain mail of Ashenzari's Vengeance {Will+} (729 gold) Will+: It increases your willpower. a +0 plate armour (322 gold) (0, 0, Elf:2) 3 scrolls of vulnerability (1, -1, Elf:2) a +1 long sword of electrocution (1, 0, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (2, -3, Elf:2) a +0 rapier (3, -2, Elf:2) a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour a +0 scimitar (6, -5, Elf:2) a +0 long sword (11, -11, Elf:2) a +0 battleaxe (12, -8, Elf:2) a +0 long sword (12, -7, Elf:2) 6 stones (13, -9, Elf:2) a +1 leather armour of cold resistance (14, -12, Elf:2) a +2 shortbow of draining a +0 dagger a +0 leather armour (14, -6, Elf:2) a +0 short sword (17, -15, Elf:2) a +0 long sword a +0 buckler a +1 long sword of electrocution (18, -21, Elf:2) a +0 leather armour (18, -16, Elf:2) a +0 long sword (18, -14, Elf:2) a +0 dagger a +0 leather armour (19, -19, Elf:2) a +2 dagger of flaming (30, -10, Elf:2) a +0 long sword a +0 leather armour (31, -11, Elf:2) a +0 rapier (33, -16, Elf:2) a +0 short sword (33, -13, Elf:2) a +0 shortbow (33, -6, Elf:2) a +2 whip of venom (33, 4, Elf:2) a +0 long sword a +0 leather armour (34, -14, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (34, 3, Elf:2) a +0 dagger a +0 short sword a +0 chain mail (36, 1, Elf:2) a +1 rapier of venom (38, -1, Elf:2) a +0 long sword a +0 ring mail (39, -2, Elf:2) a +0 scimitar a +0 buckler (42, -14, Elf:2) a +0 dagger a +0 leather armour (44, -12, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls [Shop] Zevuq's Book Shoppe a book of Wicked Creation (836 gold) the Octavo of Graupel and Sidekicks (874 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Haunt Necromancy/Summoning 7 d - Summon Hydra Summoning 7 a book of Party Tricks (418 gold) a book of the Grave (532 gold) a book of Maladies (646 gold) a book of Touch (418 gold) a book of the Hunter (494 gold) a book of Annihilations (1140 gold) [Shop] Safov's Distillery a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of might (56 gold) a potion of invisibility (112 gold) a potion of enlightenment (70 gold) a potion of ambrosia (112 gold) 2 potions of berserk rage (140 gold) [Shop] Quf Poq's Weapon Shop a +1 long sword of protection (212 gold) 5 stones (9 gold) a +0 short sword (57 gold) the +7 dagger of Integrity {freeze, rC+ Str+5 Int+2} (1278 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a +0 hand axe (57 gold) a +0 rapier (76 gold) a +0 war axe (66 gold) a +4 flail of holy wrath (537 gold) a +0 glaive (123 gold) [Shop] Zyrchas's Assorted Antiques the +3 partisan of Doubt {drain, Int+2} (1302 gold) Int+2: It affects your intelligence (+2). a +0 robe (27 gold) a potion of heal wounds (195 gold) a potion of brilliance (156 gold) a +1 broad axe of electrocution (663 gold) a wand of acid (3) (491 gold) a scroll of amnesia (156 gold) a wand of warping (6) (561 gold) [Shop] Kiyjiar's Assorted Antiques a potion of haste (290 gold) a scroll of identify (58 gold) a potion of haste (290 gold) a +0 whip (72 gold) a +0 long sword of holy wrath (240 gold) a +1 demon blade of draining (986 gold) an amulet of magic regeneration (870 gold) [Shop] Maaraag's Distillery a potion of lignification (54 gold) a potion of heal wounds (90 gold) a potion of magic (144 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) 2 potions of mutation (288 gold) 2 potions of heal wounds (180 gold) a potion of lignification (54 gold) a potion of invisibility (144 gold) [Shop] Lyan Via's Antique Armour Emporium a +2 scale mail of positive energy (576 gold) a +0 ring mail (128 gold) a +0 ring mail (128 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (2128 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 scale mail (128 gold) a +0 scale mail (128 gold) (4, 7, Elf:3) 5 gold pieces a +0 rapier a +0 rapier a +0 plate armour of cold resistance (4, 8, Elf:3) 6 gold pieces a +0 long sword (10, 1, Elf:3) a +0 cloak (11, 20, Elf:3) a +0 longbow the +2 plate armour of the Undertaker {rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (15, 18, Elf:3) a +0 long sword (15, 22, Elf:3) a +0 dagger (15, 24, Elf:3) a +0 scimitar a +0 shortbow (18, 9, Elf:3) a +0 long sword (19, 9, Elf:3) a +0 long sword (20, 8, Elf:3) a +0 long sword a +0 leather armour a +2 buckler (20, 9, Elf:3) a +0 long sword a +0 buckler (21, 8, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (22, 8, Elf:3) a +0 long sword a +0 ring mail (25, -2, Elf:3) the +1 long sword "Beetle's Peril" {freeze, +Blink rPois rN+} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. (27, 10, Elf:3) a minotaur skeleton (29, 14, Elf:3) a kobold skeleton (29, 40, Elf:3) a +2 long sword of protection a +2 ring mail of poison resistance (31, 8, Elf:3) a demonspawn skeleton (33, 12, Elf:3) an orc skeleton (45, 15, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (50, 8, Elf:3) a +0 long sword (50, 27, Elf:3) a +0 robe (55, 41, Elf:3) a +0 whip of flaming Level 1 of the Lair of Beasts [Shop] Wecwuykk's Jewellery Shop a +6 ring of intelligence (648 gold) a +4 ring of protection (unknown) (648 gold) a +4 ring of protection (unknown) (648 gold) the ring of Propriety {rF- rC+ rN+ Will+ Ice} (752 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a ring of protection from cold (450 gold) an amulet of the acrobat (540 gold) a ring of protection from fire (unknown) (450 gold) (2, -24, Lair:1) a beast talisman (5, -30, Lair:1) a beast talisman (12, -38, Lair:1) a +0 rapier (38, -19, Lair:1) a +1 chain mail a +0 buckler (40, -7, Lair:1) a +0 robe (42, -30, Lair:1) a +0 great sword (48, -31, Lair:1) a +0 sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (10, -48, Lair:2) a +0 pair of gloves (10, -22, Lair:2) a +0 scale mail (12, -32, Lair:2) 3 large rocks (16, -16, Lair:2) 2 stones (20, -18, Lair:2) 3 stones (24, -34, Lair:2) a +0 partisan (24, -30, Lair:2) 8 stones (24, -8, Lair:2) a scroll of amnesia (33, 0, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Qoshiub's Antique Weapon Shop a +0 heavy flail (199 gold) a +2 halberd of venom (403 gold) a +2 orcbow of freezing (439 gold) a +3 quarterstaff of speed (696 gold) the +6 broad axe of Pylat {spect, rF+ rC+} (1464 gold) rF+: It protects you from fire. rC+: It protects you from cold. a +2 heavy shortbow (417 gold) a +3 heavy flail (559 gold) the +8 shortbow "Care" {elec, rElec rN+} (1576 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. (0, 0, Lair:3) a +0 robe (12, 18, Lair:3) 5 stones (18, 23, Lair:3) a +0 leather armour (42, -2, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 gold pieces (4, 5, Lair:4) a +0 scale mail (7, 11, Lair:4) 7 stones (10, -15, Lair:4) a +1 leather armour of cold resistance (10, -12, Lair:4) a +2 falchion of distortion (12, -7, Lair:4) a +0 scale mail (45, 12, Lair:4) a +0 partisan Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 stones (23, -12, Lair:5) a +0 mace (24, -32, Lair:5) a +0 mace (30, -41, Lair:5) a +0 ring mail (39, -17, Lair:5) a +0 flail (39, 1, Lair:5) a +0 pair of boots (46, 10, Lair:5) a +0 long sword of distortion 5 javelins a +2 ring mail of cold resistance (56, -23, Lair:5) the +1 shortbow of Beopiopo {speed, rN++ rCorr Int+8 Dex-2} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). (59, 12, Lair:5) a +0 robe (69, -42, Lair:5) a +0 sling Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, -1, Swamp:1) a +0 buckler a +1 vampiric spear (12, -5, Swamp:1) a +0 shortbow (13, 13, Swamp:1) 8 stones (16, -2, Swamp:1) 5 large rocks (21, 1, Swamp:1) a +0 pair of gloves of strength (21, 6, Swamp:1) a +0 robe (29, 14, Swamp:1) a +0 club (37, 7, Swamp:1) 2 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 war axe (0, 2, Swamp:2) a +0 leather armour of cold resistance (1, -31, Swamp:2) a +1 plate armour of fire resistance (3, 9, Swamp:2) a +3 leather armour (13, -27, Swamp:2) a +0 halberd (15, -6, Swamp:2) a +0 robe (17, -3, Swamp:2) a human skeleton (23, -25, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 0, Swamp:3) a +0 buckler (1, 12, Swamp:3) a +0 barding (3, 7, Swamp:3) a +0 spear (3, 14, Swamp:3) a staff of conjuration (10, 6, Swamp:3) the serpent talisman "Omomenn Urop" {rF+ rC- Dex+2} [serpent talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (29, 2, Swamp:3) a +0 pair of boots Level 4 of the Swamp [Shop] Duoso's Jewellery Shoppe a ring of see invisible (unknown) (225 gold) a ring of see invisible (unknown) (225 gold) a +4 ring of protection (unknown) (540 gold) a +6 ring of strength (unknown) (540 gold) an amulet of the acrobat (450 gold) a ring of willpower (375 gold) an amulet of regeneration (450 gold) a ring "Ytyrhoyn" {rC+ Int+6 Dex-2} (606 gold) [ring of protection from cold] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). the amulet "Ycuuf" {Faith ^Contam Regen+ rCorr MP+10} (1020 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. MP+10: It affects your magic capacity (+10). (0, 0, Swamp:4) a +1 ring mail of willpower a +2 kite shield of protection (1, 30, Swamp:4) a +0 robe (3, 14, Swamp:4) a +0 hand axe (13, 13, Swamp:4) a +0 ring mail (31, 9, Swamp:4) a book of Minor Magic (36, 0, Swamp:4) a +0 falchion (37, 46, Swamp:4) a +1 quarterstaff of speed (38, 5, Swamp:4) a +0 pair of gloves a +2 cloak of preservation a +2 rapier of electrocution (39, 27, Swamp:4) a +0 buckler a +0 spear (41, -1, Swamp:4) 2 poisoned darts (41, 8, Swamp:4) a +1 spear of freezing (41, 29, Swamp:4) a +0 animal skin a +0 vampiric rapier (51, 9, Swamp:4) a +0 cloak (52, 7, Swamp:4) 3 stones Level 1 of the Spider Nest [Shop] Nacor's Antique Armour Shoppe a +3 leather armour of fire resistance (576 gold) a +2 robe of willpower (424 gold) the +4 chain mail of Gapna {-Tele rPois rCorr Slay+6} (1428 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +3 scale mail of poison resistance (552 gold) +1 golden dragon scales (2088 gold) a +2 ring mail of poison resistance (432 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (960 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). a +2 scale mail of willpower (504 gold) (0, 0, Spider:1) an orc skeleton (0, 1, Spider:1) a +0 long sword (1, -3, Spider:1) a +0 scale mail (1, 1, Spider:1) a +0 leather armour (2, 1, Spider:1) the +6 morningstar of Light {flame, rElec rC- Will++ Dex-5} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). (2, 5, Spider:1) a +0 long sword (3, 3, Spider:1) a +0 flail (3, 4, Spider:1) a +0 chain mail (3, 5, Spider:1) a +0 chain mail (4, -4, Spider:1) an orc skeleton (4, -2, Spider:1) an orc skeleton (5, -1, Spider:1) a +0 great sword (7, -4, Spider:1) a +0 quarterstaff (7, -3, Spider:1) the +5 ring mail of Rotumpi {Dex+5} Dex+5: It affects your dexterity (+5). (7, -2, Spider:1) quicksilver dragon scales (19, 8, Spider:1) a +2 morningstar of protection a +0 chain mail a +0 tower shield (20, 1, Spider:1) a +0 chain mail (25, 54, Spider:1) 8 stones (31, 45, Spider:1) a +0 buckler of resistance (36, 26, Spider:1) a +0 chain mail (40, 16, Spider:1) a +0 ring mail (47, 4, Spider:1) 8 stones (51, 48, Spider:1) a scroll of noise (53, 3, Spider:1) a scroll of noise Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (4, 4, Spider:2) a +0 falchion (11, -9, Spider:2) a +0 dagger (19, 8, Spider:2) 4 poisoned darts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (3, 21, Spider:3) 9 stones (6, -3, Spider:3) a +0 robe a +0 war axe (8, 7, Spider:3) the +10 hand axe of the Enchanted Forest {drain, +Blink Str+2 Dex+3 Stlth+} +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (9, 6, Spider:3) a +0 robe a +0 hand axe (9, 7, Spider:3) a +0 robe a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) an orb of wrath (1, -2, Spider:4) a ring of flight an amulet of the acrobat (4, 5, Spider:4) an orb of mayhem (18, -14, Spider:4) a +0 club (19, -15, Spider:4) a +0 leather armour a +0 hand axe (27, -7, Spider:4) a +0 war axe a +0 leather armour (27, -6, Spider:4) a +0 broad axe a +0 leather armour a +0 hand axe a +0 leather armour of willpower (30, -24, Spider:4) a +0 leather armour (34, -57, Spider:4) a +0 halberd (40, -12, Spider:4) a +0 long sword (41, -30, Spider:4) 4 stones (43, -28, Spider:4) a +0 vampiric lajatang a +2 robe of fire resistance