Dungeon Crawl Stone Soup version 0.33-a0-541-g8bf3021b3d (webtiles) character file. Game seed: 256365591292902174 198033 cadi the Shatterer (level 18, -8/210 HPs) Began as an Oni Monk on Dec 6, 2024. Was an Initiate of the Shining One. Mangled by a tentacle (21 damage) ... attached to a kraken ... on level 3 of the Shoals. The game lasted 01:15:05 (48309 turns). cadi the Shatterer (Oni Monk) Turns: 48309, Time: 01:15:06 Health: -8/210 AC: 3 Str: 32 XL: 18 Next: 87% Magic: 9/35 EV: 9 Int: 11 God: the Shining One [......] Gold: 1761 SH: 5 Dex: 11 Spells: 33/44 levels left rFire . . . H - +3 giant spiked club rCold + . . (shield currently unavailable) rNeg + . . J - +0 robe "Juph" {rElec rC+ rN+ rCorr} rPois + U - +1 hat {SInv} rElec + Y - scarf {repulsion} rCorr + (gloves unavailable) SInv + (boots unavailable) Will +.... b - amulet of reflection Stlth + m - ring of poison resistance HPRegen 0.55/turn s - +6 ring of strength MPRegen 0.24/turn %: repel missiles, reflection @: untranslocatable, immotile, slightly contaminated, glowing, studying 2 skills A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, deformed body a: Renounce Religion You were on level 3 of the Shoals. You worshipped the Shining One. The Shining One was noncommittal. You visited 5 branches of the dungeon, and saw 28 of its levels. You visited the Abyss 2 times. You also visited: Ice Cave. You collected 4085 gold pieces. You spent 2324 gold pieces at shops. Inventory: Hand Weapons H - a +3 giant spiked club (weapon) Missiles F - 4 throwing nets (quivered) Armour J - the +0 robe "Juph" (worn) {rElec rC+ rN+ rCorr} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. R - a +0 robe of resistance U - a +1 hat of see invisible (worn) Y - a scarf of repulsion (worn) Jewellery b - an amulet of reflection (around neck) m - a ring of poison resistance (left hand) q - a ring of protection from fire s - a +6 ring of strength (right hand) Talismans l - a granite talisman t - the serpent talisman of the Lobster {Int+3 Dex+2} (You took it off Aizul on level 1 of the Shoals) [serpent talisman] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). G - a beast talisman Wands a - a wand of acid (18) i - a wand of flame (96) r - a wand of polymorph (24) A - a wand of warping (30) E - a wand of digging (9) X - a wand of paralysis (1) Scrolls d - 3 scrolls of fog e - 4 scrolls of poison f - 3 scrolls of teleportation k - a scroll of enchant armour u - 4 scrolls of vulnerability v - 3 scrolls of immolation x - 5 scrolls of amnesia z - a scroll of revelation L - a scroll of enchant weapon M - a scroll of torment T - a scroll of silence V - 10 scrolls of identify Potions c - 4 potions of ambrosia g - 2 potions of degeneration h - 3 potions of haste j - 3 potions of magic n - 6 potions of enlightenment o - 2 potions of cancellation p - 2 potions of invisibility w - a potion of resistance B - 5 potions of brilliance C - 2 potions of lignification N - a potion of curing S - 5 potions of mutation Miscellaneous y - a phial of floods I - a sack of spiders (inert) K - a lightning rod (4/4) Skills: - Level 20.0 Fighting - Level 22.0 Maces & Flails - Level 2.6 Dodging + Level 13.8 Spellcasting + Level 10.0 Translocations - Level 15.0 Invocations You had 33 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Manifold Assault Tloc 14% N/A 75% 7 b - Vhi's Electric Charg Tloc/Air 36% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 58% N/A 1% 1 Blink Tloc 58% N/A 1% 2 Volatile Blastmotes Fire/Tloc 36% 2d13 3% 3 Foxfire Conj/Fire 28% 2x1d5 9% 1 Kinetic Grapnel Frge 28% 1d5 9% 1 Kiss of Death Conj/Necr 28% 2d7 9% 1 Magic Dart Conj 28% 1d4 9% 1 Poisonous Vapours Alch/Air 28% 1d2 9% 1 Summon Small Mammal Summ 28% N/A 9% 1 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 11% 4 Call Imp Summ 14% N/A 13% 2 Construct Spike Launche Frge 14% 2d3 13% 2 Jinxbite Hex 14% N/A 13% 2 Mercury Arrow Conj/Alch 14% 2d6 13% 2 Static Discharge Conj/Air 14% 3-4/arc 13% 2 Gell's Gavotte Tloc 14% 2d(17-26) 22% 6 Call Canine Familiar Summ 7% N/A 26% 3 Confusing Touch Hex 7% N/A 26% 3 Frozen Ramparts Ice 14% 1d3 26% 3 Fugue of the Fallen Necr 7% N/A 26% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Launch Clockwork Bee Frge 7% N/A 26% 3 Ozocubu's Armour Ice 7% N/A 26% 3 Vampiric Draining Necr 7% 2d6 26% 3 Airstrike Air 3% 2d(1-17) 65% 4 Dispel Undead Necr 7% 3d8 65% 4 Eringya's Surprising Cr Summ 7% N/A 65% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Olgreb's Toxic Radiance Alch 7% N/A 65% 4 Alistair's Intoxication Alch 4% N/A 94% 5 Arcjolt Conj/Air 3% 1d13 94% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 94% 5 Irradiate Conj/Alch 3% 3d12 94% 5 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Nazja's Percussive Temp Frge 3% 4d4 94% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Discord Hex 3% N/A 100% 8 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Lair (5/5) D:8 Shoals (3/4) Lair:3 Snake (3/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 IceCv (visited) Temple: D:4-7 Altars: Ashenzari Cheibriados Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Zin The Shining One Beogh Jiyva Lugonu Shops: D:2 * D:9 ? D:12 ** D:14 * D:15 : Orc:2 (*=*( Shoals:2 ( Shoals:3 (( Snake:2 =:= Portals: Abyss: Lair:5 Pandemonium: Orc:2 Annotations: D:8 1 runed translucent door, jeanhavoc0719's ghost, novice DgHs Lair:2 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Armour fits poorly on your strangely shaped body. Message History Okay, then. You take a swig of the potion and twirl your +3 giant spiked club. You thump the tentacle! You kill the tentacle! You perforate the plant like a sieve!!! The plant begins to die. The plant is moderately damaged. You spit the alligator snapping turtle like a pig!!! The alligator snapping turtle is heavily wounded. You savour every drop. You feel much better. You bludgeon the alligator snapping turtle!! The alligator snapping turtle is severely wounded. The alligator snapping turtle bites you!!! You hammer the alligator snapping turtle like a gong!!! You kill the alligator snapping turtle! You cannot move. You cannot move. You cannot move. Unknown command. A nearby plant withers and dies. Tentacles reach out from the kraken! You cannot move. You block the tentacle's attack. You cannot move. You pound the tentacle like an anvil!!! You headbutt the tentacle. You kill the tentacle! You block the tentacle's attack. The tentacle slaps you. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * You bludgeon the tentacle!! You headbutt the tentacle, but do no damage. The tentacle is heavily wounded. The tentacle slaps you but does no damage. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle slaps you! The Shining One protects you from harm! The tentacle slaps you!! 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