cadi Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (2, -20, D:1) 7 stones (13, -18, D:1) a jackal skeleton (19, -45, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (19, -29, D:1) a jackal skeleton (25, -17, D:1) a +0 mace (32, -13, D:1) a +0 mace (43, -36, D:1) 5 stones (47, -27, D:1) 7 stones (55, -17, D:1) a hobgoblin skeleton (58, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 27, D:2) a +0 chain mail of positive energy (7, -2, D:2) a hobgoblin corpse (skeletalised by now) (12, 0, D:2) a frilled lizard corpse (skeletalised by now) (14, 26, D:2) a +0 short sword (15, 6, D:2) a hobgoblin skeleton (20, -8, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -3, D:2) a +0 club (38, 13, D:2) a rat skeleton (41, 1, D:2) a staff of cold (41, 7, D:2) 4 stones (43, 16, D:2) a +0 club Level 3 of the Dungeon [Shop] Haceasmu's Jewellery Boutique an amulet of the acrobat (330 gold) a +6 ring of intelligence (396 gold) a +5 ring of evasion (396 gold) a ring of poison resistance (220 gold) an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a ring of fire (275 gold) (0, 0, D:3) a +0 whip (10, -10, D:3) a ball python corpse (skeletalised by now) (11, 28, D:3) a +0 leather armour (12, -16, D:3) a +0 whip (12, 13, D:3) a +0 club 3 stones a +0 leather armour a goblin skeleton (14, 1, D:3) a ball python corpse (skeletalised by now) (23, -11, D:3) a +0 dagger (25, -12, D:3) a +0 club (26, 12, D:3) a +0 short sword (28, 12, D:3) a hound skeleton (39, -4, D:3) a +0 long sword (43, -7, D:3) a bat skeleton (53, -11, D:3) 6 boomerangs (60, 29, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tatwarint's Tremendous Tomes the Codex of Windy Formation (1176 gold) Spells Type Level a - Call Imp Summoning 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Animate Armour Summoning/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Plasma Beam Fire/Air 6 g - Summon Horrible Things Summoning 8 h - Chain Lightning Conjuration/Air 9 the Discursus on Air and Bolts (1128 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Swiftness Air 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Irradiate Conjuration/Alchemy 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Chain Lightning Conjuration/Air 9 Sif Muna's Compendium of Ghoulish Congelation (1152 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Dispel Undead Necromancy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Animate Dead Necromancy 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Permafrost Eruption Ice/Earth 6 g - Rimeblight Ice/Necromancy 7 h - Death's Door Necromancy 9 Keuffema's Commentary on Polar Ozone (1200 gold) Spells Type Level a - Freeze Ice 1 b - Swiftness Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Permafrost Eruption Ice/Earth 6 f - Magnavolt Earth/Air 7 g - Maxwell's Capacitive Coupling Air 8 h - Polar Vortex Ice 9 the Vellum of the Beggar (840 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Hailstorm Conjuration/Ice 3 d - Stone Arrow Conjuration/Earth 3 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Flame Wave Conjuration/Fire 4 g - Arcjolt Conjuration/Air 5 h - Conjure Ball Lightning Conjuration/Air 6 the Lectures on Smoking Portents (1008 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sigil of Binding Hexes 3 d - Dazzling Flash Hexes/Fire 3 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Starburst Conjuration/Fire 6 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 the Handbook of the Silverfish (1032 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Frozen Ramparts Ice 3 d - Summon Ice Beast Ice/Summoning 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Rimeblight Ice/Necromancy 7 h - Ozocubu's Refrigeration Ice 7 the Compilation of Illusion (1200 gold) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Animate Armour Summoning/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 f - Haunt Necromancy/Summoning 7 g - Summon Horrible Things Summoning 8 h - Dragon's Call Summoning 9 (0, 0, D:4) a +0 hammer (3, -1, D:4) a +2 quarterstaff of chaos (31, -20, D:4) a ball python corpse (skeletalised by now) (32, 7, D:4) an adder skeleton (40, -18, D:4) an adder corpse (skeletalised by now) (40, 2, D:4) 6 stones (40, 14, D:4) a +0 mace (46, 6, D:4) a +0 club a goblin skeleton (53, 17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (0, 3, D:5) a +0 giant spiked club (11, 7, D:5) 8 stones (12, -9, D:5) a +0 giant club a +0 short sword 3 poisoned darts a +0 robe an ogre skeleton a kobold skeleton (13, -8, D:5) a +0 dagger a +0 whip a +0 giant club a kobold skeleton an ogre skeleton (14, -8, D:5) a +2 heavy trident a +0 club (14, 8, D:5) 5 boomerangs (15, 15, D:5) a +0 dagger a +0 scale mail (15, 21, D:5) a +0 club an adder skeleton (16, -8, D:5) a +0 falchion a +0 ring mail a +0 club an orc skeleton a kobold skeleton (32, -17, D:5) a +0 short sword (34, 1, D:5) a +0 dagger a +0 robe an orc skeleton (34, 2, D:5) a +0 flail a +0 leather armour of positive energy (35, 0, D:5) a +0 dagger a +0 robe (36, -21, D:5) a +0 mace a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (36, -2, D:5) an adder skeleton (37, 2, D:5) a +0 short sword a +0 leather armour an orc skeleton (38, -13, D:5) a +0 ring mail (38, -2, D:5) a +0 club 2 boomerangs an orc skeleton (48, 19, D:5) a +0 orcbow a +0 mace a +0 chain mail an orc skeleton (53, 18, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 24, D:5) a +0 heavy long sword (58, 13, D:5) a +0 shortbow a centaur corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +12 flail "Dorisku" {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (14, 23, D:6) a +0 mace (20, -14, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (20, -13, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, -14, D:6) a +0 giant club an ogre corpse (skeletalised by now) (22, -14, D:6) a +0 hand axe (23, -14, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (27, -4, D:6) a +0 mace (27, -3, D:6) a +0 dagger a +0 leather armour (27, -2, D:6) a +2 flail of draining a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, -14, D:6) a +0 robe (35, -8, D:6) a +0 giant spiked club an ogre skeleton (36, -7, D:6) a +0 scale mail (44, 13, D:6) 2 stones (46, 14, D:6) a +0 morningstar a +0 robe (48, -11, D:6) a +0 giant club an ogre corpse (48, -4, D:6) a scroll of identify (49, -7, D:6) a scroll of immolation (50, 17, D:6) 2 javelins (53, -12, D:6) a scroll of teleportation the Ecumenical Temple