cadi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -9, D:1) a ball python corpse (skeletalised by now) (8, -19, D:1) 3 poisoned darts (22, -34, D:1) a ball python skeleton (23, -3, D:1) a +0 club (30, -32, D:1) a quokka skeleton (31, -4, D:1) 2 boomerangs (33, -41, D:1) a hobgoblin skeleton (34, -28, D:1) a +0 spear (36, -7, D:1) a frilled lizard corpse (skeletalised by now) (40, 1, D:1) a +0 whip (41, -24, D:1) a bat corpse (skeletalised by now) (41, -10, D:1) a +0 leather armour (44, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kicoak Qagg's Book Boutique a book of Weapons (364 gold) a Compendium of Siegecraft (676 gold) a book of Fire (416 gold) a book of Burglary (286 gold) a book of Conjurations (260 gold) a Codex of Conductivity (520 gold) a book of Spatial Translocations (234 gold) the Grimoire of Oromancy (364 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Lehudib's Crystal Spear Conjuration/Earth 8 Vehumet's Precepts of the Missiles (494 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Searing Ray Conjuration 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of the Senses (364 gold) (0, 0, D:2) a +0 dagger (1, 22, D:2) a +0 falchion (2, 23, D:2) a jackal skeleton (2, 30, D:2) a +0 club (5, 23, D:2) a +0 ring mail (7, 28, D:2) a +0 robe (10, 21, D:2) 6 stones (13, 7, D:2) a staff of fire (14, 17, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (15, 5, D:2) a frilled lizard skeleton (16, 37, D:2) a hobgoblin corpse (skeletalised by now) (17, -5, D:2) a +0 whip (26, -2, D:2) a jackal skeleton (26, 0, D:2) a frilled lizard skeleton (26, 27, D:2) a +0 club (27, -2, D:2) a jackal skeleton (28, 25, D:2) a +0 club a +0 sling a goblin skeleton (38, -4, D:2) a +0 robe (39, 5, D:2) a +1 vampiric falchion (44, 3, D:2) a +0 sling a +0 club Level 3 of the Dungeon [Shop] Equkh's Book Shop a book of Storms (286 gold) a book of Displacement (242 gold) a Young Poisoner's Handbook (220 gold) Sif Muna's Discursus on Angular Inhalation (308 gold) Spells Type Level a - Blink Translocation 2 b - Passage of Golubria Translocation 4 c - Freezing Cloud Conjuration/Ice/Air 5 a book of Cantrips (176 gold) a book of Scorching (330 gold) a book of Blasting (308 gold) a book of Storms (286 gold) a book of Battle (352 gold) (0, 0, D:3) a ball python skeleton (1, 0, D:3) 3 poisoned darts (1, 21, D:3) a +0 whip (4, 24, D:3) 4 stones (5, 6, D:3) an adder corpse (skeletalised by now) (5, 17, D:3) a boomerang a +0 short sword (5, 20, D:3) a +0 robe a +0 dagger (6, 18, D:3) a +1 war axe of venom an orc skeleton (6, 20, D:3) 6 stones (7, 18, D:3) a +0 ring mail a +0 club an orc skeleton (9, 16, D:3) a +2 scale mail of fire resistance a +0 dire flail of protection the human skeleton of Edmund (9, 36, D:3) a +0 hand axe (10, 16, D:3) an iguana corpse (skeletalised by now) (10, 18, D:3) a quokka corpse (skeletalised by now) (10, 37, D:3) 4 stones (11, 39, D:3) 9 stones (12, 16, D:3) a +0 ring mail (14, 38, D:3) a rat corpse (skeletalised by now) (15, 38, D:3) a +0 club a ball python corpse (skeletalised by now) (17, 11, D:3) a +0 club (27, 10, D:3) a +0 hand axe a +0 leather armour an orc skeleton (28, 16, D:3) a flux talisman (29, 10, D:3) a +0 flail a +0 scale mail a +0 whip an orc skeleton (29, 11, D:3) a +0 short sword a +0 club 2 stones a +0 dagger an orc skeleton a kobold skeleton (31, 17, D:3) 5 stones (32, 34, D:3) a rat skeleton (32, 35, D:3) a +0 club (43, 28, D:3) a hobgoblin skeleton Level 4 of the Dungeon [Shop] Guawax's Antique Armour Emporium a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +2 scale mail of poison resistance (432 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) the +1 pair of boots of the Arena {Harm Str+3} (547 gold) Str+3: It affects your strength (+3). Harm: It increases damage dealt and taken. the +0 chain mail "Ses Opn" {Harm *Slow Str+7 Int-3} (343 gold) Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +3 robe of Clouds {*Thunder rCloud rElec} (712 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 robe (16 gold) (0, 0, D:4) a +0 whip (1, 4, D:4) a hobgoblin skeleton (8, -2, D:4) a +0 robe a +0 dagger a +0 dagger an orc skeleton (10, -3, D:4) a +0 leather armour (10, -2, D:4) a +0 leather armour a +0 dagger an orc skeleton (10, -1, D:4) a hobgoblin skeleton (10, 7, D:4) a +0 leather armour (13, 31, D:4) a +0 trident (17, 3, D:4) a +0 robe (20, 14, D:4) a +0 great sword (23, 0, D:4) a +0 dagger a stone a kobold skeleton (23, 18, D:4) a +0 ring mail (25, 18, D:4) a book of Geomancy (32, -4, D:4) a jackal skeleton (36, 9, D:4) a +0 leather armour (36, 10, D:4) a hobgoblin skeleton (37, 18, D:4) a +0 giant spiked club (39, 27, D:4) 5 stones (42, 14, D:4) a +0 chain mail a +0 hand axe (47, 10, D:4) a +0 heavy flail (52, 12, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (20, -25, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (35, 11, D:5) a +0 hand axe (37, -25, D:5) 3 potions of curing (39, -25, D:5) the +0 robe of Hepliaklqana's Favour {*Slow Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (39, -17, D:5) 12 gold pieces (40, -25, D:5) a blade talisman (42, -23, D:5) a +0 robe (49, 5, D:5) a +0 hand axe (53, -20, D:5) 6 stones (57, 7, D:5) a +0 leather armour (60, -26, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (7, -6, D:6) a +0 whip a stone a kobold skeleton (8, -5, D:6) a +0 giant club an ogre skeleton (10, 17, D:6) a +0 chain mail (15, 26, D:6) 9 stones (18, 10, D:6) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (20, 15, D:6) a +0 robe (21, 19, D:6) a +0 club a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 leather armour an orc skeleton an orc skeleton (21, 21, D:6) a +0 dire flail a +0 giant club a two-headed ogre skeleton (23, 10, D:6) a +0 robe (23, 19, D:6) a +0 flail a +0 hand axe a +0 chain mail (26, -18, D:6) a howler monkey corpse (skeletalised by now) (29, -8, D:6) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (30, -8, D:6) a +0 club a kobold corpse (skeletalised by now) (32, -14, D:6) a +0 dagger (32, -7, D:6) a +0 short sword 8 poisoned darts (32, 0, D:6) a +0 ring mail (34, -2, D:6) a +0 dagger 4 stones (35, -5, D:6) a bullfrog skeleton (36, -11, D:6) a +2 dagger of draining a +0 leather armour (36, 19, D:6) a +0 club 4 stones a kobold corpse (skeletalised by now) (40, -10, D:6) a +0 dagger (46, 3, D:6) 3 stones (48, -15, D:6) a +0 orcbow a centaur skeleton (53, 1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail (2, 0, D:7) 13 gold pieces a +0 club a +0 ring mail (2, 2, D:7) a book of Burglary (3, 0, D:7) a +0 dagger a +0 mace a +0 leather armour a +0 dagger an orc corpse an orc corpse an orc corpse (4, 0, D:7) the +7 spear "Meirozex" {antimagic, ^Contam rN++} rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (4, 2, D:7) 12 gold pieces (17, 5, D:7) 13 gold pieces (19, -9, D:7) 6 boomerangs (24, -20, D:7) a +0 morningstar of flaming +0 steam dragon scales a +0 club a +0 leather armour (34, -7, D:7) a +0 leather armour a +0 dagger an orc skeleton (34, -5, D:7) a +0 short sword (36, -8, D:7) a +0 short sword (36, 19, D:7) a +0 ring mail a +0 short sword (37, -13, D:7) a +0 spear (37, -10, D:7) a +0 whip (37, 17, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 15, D:7) a +0 halberd (40, 28, D:7) a bullfrog skeleton