Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-541-g8bf3021b3d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9830821492061963799, deterministic pregen: 1 Command line: /usr/games/crawl-git-8bf3021b3d -name cadi -rc /dgldir/rcfiles/crawl-git/cadi.rc -macro /dgldir/rcfiles/crawl-git/cadi.macro -morgue /dgldir/morgue/cadi/ -webtiles-socket /crawl-master/webserver/sockets/cadi:2024-12-06.05:14:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-8bf3021b3d(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x57d9dd27eace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8bf3021b3d(_Z13do_crash_dumpv+0x43a) [0x57d9dd28cc1a]: do_crash_dump() /usr/games/crawl-git-8bf3021b3d(_Z20crash_signal_handleri+0x1fa) [0x57d9dd27efaa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x73d794d48320]: /usr/games/crawl-git-8bf3021b3d(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x57d9dd64a2d0]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-8bf3021b3d(_Z18handle_searing_rayR5actori+0x21c) [0x57d9dd82812c]: handle_searing_ray(actor&, int) /usr/games/crawl-git-8bf3021b3d(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x75) [0x57d9dd817e15]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-8bf3021b3d(_Z16cast_searing_rayR5actoriR4boltb+0x2cc) [0x57d9dd82dc6c]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-8bf3021b3d(_Z11your_spells10spell_typeibPK8item_defP4distb+0x258c) [0x57d9dd81c4bc]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z12cast_a_spellb10spell_typeP4distb+0x3c9) [0x57d9dd81d369]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z17do_cast_spell_cmdb+0x1a) [0x57d9dd81ddba]: do_cast_spell_cmd(bool) /usr/games/crawl-git-8bf3021b3d(+0xc32a2a) [0x57d9dda03a2a]: /usr/games/crawl-git-8bf3021b3d(+0xc33535) [0x57d9dda04535]: /usr/games/crawl-git-8bf3021b3d(main+0x1f7) [0x57d9dd1b7257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73d794d2d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73d794d2d28b]: /usr/games/crawl-git-8bf3021b3d(_start+0x25) [0x57d9dd1b7c75]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000073d794e137a7 in __GI___wait4 (pid=2984556, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000073d794e137a7 in __GI___wait4 (pid=2984556, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000057d9dd27f17c in call_gdb (file=0x73d794f074e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2975462\000\000\000\000\000" #2 0x000057d9dd28cc38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733462162 dir = "/dgldir/morgue/cadi/" name = "/dgldir/morgue/cadi/crash-cadi-20241206-051602.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x73d794f074e0 <_IO_2_1_stderr_> #3 0x000057d9dd27efaa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000057d9dd64a2d0 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin (this=) at /usr/include/c++/13/bits/stl_tree.h:747 No locals. #6 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at /usr/include/c++/13/bits/stl_tree.h:2545 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/13/bits/stl_map.h:1245 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 1 Level vaults: kb_forest_paths layout_basic serial_undead serial_undead_d serial_undead_f serial_undead_e serial_undead_f Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Lua error: /dgldir/rcfiles/crawl-git/cadi.rc:139: unexpected symbol near '==' Welcome, cadi the Deep Elf Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a sling. Found a staircase leading out of the dungeon. Key pressed, stopping explore. A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a dart slug corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Key pressed, stopping explore. You open the door. A kobold and an endoplasm come into view. There are monsters nearby! The magic dart hits the kobold. The kobold is moderately wounded. The endoplasm quivers. The magic dart hits the kobold. You kill the kobold! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Key pressed, stopping explore. You open the door. Found 8 stones. There is an open door here. You see here 8 stones. Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach but does no damage. The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. The giant cockroach bites you. The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The magic dart hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach misses you. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Key pressed, stopping explore. c - a scroll labelled ENATAU IRIYS d - a black potion Key pressed, stopping explore. e - a coppery potion A bat comes into view. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. Found 5 stones. There is an open door here. Things that are here: a +0 short sword; a kobold skeleton There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You see here a +0 club. Found 2 stones. Key pressed, stopping explore. You now have 15 gold pieces. Key pressed, stopping explore. You open the door. Found a short sword. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. You open the door. There is an open door here. Found a ring mail. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The bat hits you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a +0 club. There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. The kobold is heavily wounded. The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. Things that are here: a +0 dagger; a kobold corpse You now have 25 gold pieces (gained 10). Key pressed, stopping explore. f - a scroll labelled XOVOCZ POPE e - 2 coppery potions (gained 1) You now have 42 gold pieces (gained 17). You open the door. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. An endoplasm and 3 jackals come into view. The jackal barks! x2 The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. You kill the jackal! Your Stealth skill increases to level 3! A jackal comes into view. The jackal barks! The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! The endoplasm quivers. The magic dart hits the jackal. The jackal is moderately wounded. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. Things that are here: a jackal corpse; a jackal corpse You see here a jackal corpse. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a robe. Key pressed, stopping explore. Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found a stone staircase leading down. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. A kobold comes into view. It is wielding a +1 short sword of venom. The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 short sword of venom; a kobold corpse g - a +1 short sword of venom Your +1 short sword of venom begins to drip with poison! g - a +1 short sword of venom (weapon) You now have 54 gold pieces (gained 12). There is an open door here. You open the door. There is an open door here. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled URGHEO MIOROQO You see here a ball python corpse. Key pressed, stopping explore. Key pressed, stopping explore. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! A goblin and a kobold come into view. The kobold is wielding a +0 dagger of venom. The goblin shouts! Found a club. There are monsters nearby! There are monsters nearby! The magic dart hits the kobold. You kill the kobold! The magic dart hits the goblin. You kill the goblin! Your Dodging skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 dagger of venom; a kobold corpse You now have 65 gold pieces (gained 11). You open the door. Found 3 poisoned darts. A rat comes into view. Found a ring mail. The rat squeaks loudly. There is an open door here. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. There is an open door here. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. Found 20 gold pieces. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the goblin. You kill the goblin! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug! You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A bat zombie comes into view. A bat zombie is nearby! The magic dart hits the bat zombie! You destroy the bat zombie! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat skeleton comes into view. A bat skeleton is nearby! A bat skeleton is nearby! The magic dart hits the bat skeleton. The bat skeleton is almost destroyed. The magic dart hits the bat skeleton. You destroy the bat skeleton! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 69 gold pieces (gained 4). You now have 85 gold pieces (gained 16). Key pressed, stopping explore. d - 2 black potions (gained 1) Found a stone staircase leading down. Found a serpent talisman. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! You hear a shout! x2 The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 1! You have reached level 4! You feel clever. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold but does no damage. The kobold is severely wounded. The magic dart hits the kobold! You kill the kobold! An adder zombie comes into view. An adder zombie is nearby! The magic dart hits the adder zombie! The adder zombie is heavily damaged. The magic dart hits the adder zombie. The adder zombie is heavily damaged. A giant cockroach zombie comes into view. The magic dart hits the adder zombie. The adder zombie is almost destroyed. The magic dart hits the adder zombie! You destroy the adder zombie! The magic dart hits the giant cockroach zombie. The giant cockroach zombie is lightly damaged. The magic dart hits the giant cockroach zombie. The giant cockroach zombie is moderately damaged. The magic dart hits the giant cockroach zombie! You destroy the giant cockroach zombie! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll! The gnoll is heavily wounded. The magic dart hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a ring of protection from fire You see here a +0 dagger. A hobgoblin comes into view. The hobgoblin moves out of view. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 99 gold pieces (gained 14). Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You see here a +0 club. A bat comes into view. A bat is nearby! Found 11 gold pieces. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (69% to hit) The searing ray hits the bat. You kill the bat! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-541-g8bf3021b3d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [cadi] Species: Deep Elf Job: Conjurer HP: 25/25; mods: 0/0 MP: 9/11; mod: 0 Stats: 4 (4) 25 (25) 13 (13) Position: (16, 14), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 1 | 83 | 13/142 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 3 | 255 | 43/141 Stealth | X | 1 | 20 | 3 | 227 | 49/119 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 3 | 284 | 106/119 Conjurations | X | 1 | 20 | 4 | 620 | 200/210 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 99 #35: 258 #49: 166 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #6: +1 short sword of venom eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.##.... ##### #.# #.##.### ###....####.# #.##.#<# #...........#####.##.#.# .........#.............. ......#.#).############# ..........## ...#.....## ....>..@.# ####....## #....# #....# ......# .##....# $ .....# ......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (49, 23): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (56, 27): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (64, 11): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>