c74 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +0 leather armour {AC-12.0, EV+5.5} a +5 lajatang {DPS:14.8 (23.6/1.6), Acc+2} a +6 ring of intelligence a +6 ring of strength (11, 0, D) a +5 hand cannon {DPS:15.0 (26.0/1.7), Acc+8} a +5 arbalest {DPS:15.0 (26.0/1.7), Acc+3} a +5 shortbow {DPS:12.6 (15.5/1.2), Acc+7} a +5 orcbow {DPS:14.6 (19.4/1.3), Acc+2} a +5 sling {DPS:11.5 (14.2/1.2), Acc+5} 3 scrolls of blinking {@r3} 2 potions of berserk rage 5 potions of haste {@q4} a +5 longbow {DPS:15.2 (23.4/1.5), Acc+5; ~~DROP_ME} a +0 shortbow {DPS:8.50 (10.5/1.2), Acc+2~~DROP_ME} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (11, 1, D) a +5 crystal plate armour {AC+4.0, EV-7.3~~DROP_ME} a +3 tower shield {SH-10.4, EV-2.5~~DROP_ME} a +3 kite shield {SH-15.0, EV+0.0~~DROP_ME} (49, 36, D) a +3 falchion of flaming (50, 25, D) a staff of cold (unseen) (50, 36, D) a +0 trident of venom (50, 41, D) a +1 whip of holy wrath a +0 robe a +6 ring of strength a +0 longbow a +0 robe (51, 25, D) a +0 trident of venom (unseen) (51, 36, D) a staff of alchemy (51, 40, D) the +10 Maxwell's thermic engine {flame, freeze, rev, DPS:28.0 (44.1/1.6), Acc+9} (52, 25, D) a +6 ring of dexterity (52, 37, D) the +0 leather armour of Irksome Curiosity {+Blink rPois Int+4 Stlth+} +Blink: It lets you blink. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (53, 25, D) the +8 autumn katana {manifold assault} (unseen) (53, 36, D) a staff of conjuration {IrresistibleDmg-20%} (53, 37, D) a +2 great sword of holy wrath (54, 25, D) a +1 hat of see invisible (54, 36, D) a +3 plate armour of willpower (60, 36, D) a +2 heavy mace (60, 37, D) a +0 trident of pain (61, 0, D) a +0 robe (61, 2, D) +5 golden dragon scales {AC+21.5, EV-11.2} (61, 16, D) a staff of cold {rC+} (61, 33, D) a yak corpse (skeletalised by now) (61, 36, D) the +0 hand axe "Oduf" {vamp, rN+++ Dex-4} rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). (61, 37, D) the +0 robe "Jecinn" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (62, 0, D) a +0 dagger (62, 1, D) a staff of air {rElec} a +0 robe the alchemy staff of the Walnut {rPois Int+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. a human corpse (skeletalised by now) (62, 3, D) a +0 dagger (62, 8, D) a +4 morningstar of distortion (62, 16, D) a +2 orcbow of freezing (62, 17, D) a +1 troll leather armour (62, 18, D) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4, AC+0.0} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (62, 26, D) the alchemy staff "Maiqobot" {rPois Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (62, 27, D) a +1 long sword of flaming (62, 36, D) the +4 sling of Intuition {freeze, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). (62, 37, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (63, 0, D) a serpent talisman (63, 8, D) a +5 orcbow of flaming (63, 17, D) a +4 spear of flaming (63, 18, D) a +6 ring of strength a +6 ring of intelligence (63, 19, D) +5 ice dragon scales {AC-11.6, EV+3.9; rC++, rF-} +5 fire dragon scales {AC-13.2, EV+3.9; rF++, rC-} +5 storm dragon scales {AC-10.0, EV+1.9; rElec} +5 shadow dragon scales {AC-8.4, EV+1.9; Stlth+} a +3 buckler {SH-21.7, EV+0.7} (63, 27, D) a +2 falchion of electrocution (63, 31, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (64, 17, D) a staff of fire {rF+} (64, 26, D) a ring of willpower (64, 27, D) a +0 whip of draining (65, 33, D) a yak corpse (skeletalised by now) (68, 0, D) a staff of conjuration {IrresistibleDmg-20%} (69, 36, D) a +0 quarterstaff (70, 8, D) a +2 mace of protection (unseen) (70, 9, D) a +2 falchion of protection (unseen) (71, 8, D) a staff of conjuration {IrresistibleDmg-20%} (71, 16, D) a +1 morningstar of flaming (71, 17, D) a +2 vampiric war axe (71, 26, D) a +2 scale mail of command (71, 32, D) a +2 broad axe of electrocution a +0 chain mail a human corpse (skeletalised by now) (71, 37, D) a +0 spear a +6 ring of dexterity a +2 chain mail of fire resistance (71, 38, D) the +11 demon whip of Bimiadwo {drain, rCorr} rCorr: It protects you from acid and corrosion. a +0 robe (71, 40, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 41, D) a +0 quarterstaff a +0 robe a black bear corpse (skeletalised by now) (72, 9, D) a +0 rapier of freezing (72, 17, D) a staff of alchemy (72, 26, D) a wellspring talisman (72, 27, D) a +2 antimagic spear (72, 31, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (72, 32, D) a +2 war axe a +0 plate armour a +0 tower shield a human corpse (skeletalised by now) (72, 36, D) a staff of conjuration {IrresistibleDmg-20%} (72, 37, D) a +6 ring of dexterity (73, 17, D) a +0 buckler of protection (73, 26, D) the +0 chain mail of Valaid {rPois rN++ rCorr Dex-3 Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (73, 31, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (73, 32, D) a +0 arbalest (73, 36, D) a staff of conjuration {IrresistibleDmg-20%} (73, 37, D) a +1 ring mail of poison resistance (74, 3, D) an adder corpse (skeletalised by now) (75, 3, D) a +0 battleaxe a +0 robe