Dungeon Crawl Stone Soup version 0.34-a0-678-ga6e5444794 (webtiles) character file. Game seed: 16319594898079446312 23 c74 the Conjurer (level 2, -3/20 HPs) Began as an Armataur Conjurer on Aug 22, 2025. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1847 turns). c74 the Conjurer (Armataur Conjurer) Turns: 1847, Time: 00:05:23 Health: -3/20 AC: 4 Str: 12 XL: 2 Next: 75% Magic: 3/5 EV: 8 Int: 18 God: Gold: 90 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) A - +0 robe {AC:1.2, EV:0.0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ n - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10153 Altars: Annotations: D:10 Lair D11-12 Orc D13-15 S-Runes V1-4 Depths Inventory: Hand Weapons b - a +1 dagger of draining {DPS:7.75 (7.75/1.0), Acc+7} Missiles d - 6 datura-tipped darts {=f} Armour A - a +0 robe (worn) {AC:1.2, EV:0.0} B - a +0 chain mail {AC+3.6, EV-5.6} C - a +0 ring mail {AC+1.8, EV-1.4} Jewellery n - a ring of positive energy (worn) Scrolls i - 2 scrolls of identify {@r1} e - a scroll of vulnerability {unknown} c - a scroll of poison {unknown} Potions L - a potion of lignification {1.5xHP (20+XL/2)AC rPo Torm0 Ev0 -MoBlTe GearShie} d - a potion of brilliance {unknown} c - a potion of curing {@q2, 5-11HP} f - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Message History Unknown command. You see here a +0 ring mail. C - a +0 ring mail e - a +2 short sword of venom There are no items here. Search for what [Enter for "<> && !!magica && !!zz && !!carri", or ? for help]? @ && !!transp && !!stai && !!hatc && !!trap && !!moons && !!zz && !!carri You unwield your +1 dagger of draining {DPS:7.75 (7.75/1.0), Acc+7}. Your +2 short sword of venom {DPS:11.8 (11.8/1.0), Acc+6} begins to drip with poison! e - a +2 short sword of venom (weapon) {DPS:11.8 (11.8/1.0), Acc+6} You drop a +0 mace {DPS:6.00 (8.40/1.4), Acc+3}. You drop 3 stones. You unwield your +2 short sword of venom {DPS:11.8 (11.8/1.0), Acc+6}. Your +2 short sword of venom {DPS:11.8 (11.8/1.0), Acc+6} stops dripping with poison. You drop a +2 short sword of venom {DPS:11.8 (11.8/1.0), Acc+6}. Found a stone staircase leading down. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! šŸŸ¦šŸŸ¦šŸŸ¦šŸŸ¦āž– MP[-1] -> 4/5 The magic dart hits the hobgoblin. The hobgoblin is almost dead. šŸŸ¦šŸŸ¦šŸŸ¦āž–āž– MP[-1] -> 3/5 The magic dart hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 4! šŸŸ¦šŸŸ¦āž–āž–āž– MP[-1] -> 2/5 You now have 90 gold pieces (gained 12). f - a pink potion 🟦🟦🟦🟦🟦 MP[+3] -> 5/5 c - a scroll labelled SAECES CYECIKHLOJOQ As you read the scroll of identify, it crumbles to dust. f -> c - a potion of curing šŸŽ You have something to identify. šŸŽ Okay, then. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! šŸŸ¦šŸŸ¦šŸŸ¦šŸŸ¦āž– MP[-1] -> 4/5 A bat comes into view. The magic dart hits the bat. The bat is moderately wounded. šŸŸ¦šŸŸ¦šŸŸ¦šŸŸ¦āž– MP[-1] -> 4/5 The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat hits you. ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā€šŸ©¹ HP[-1] -> 19/20 šŸŸ¦šŸŸ¦šŸŸ¦āž–āž– MP[-1] -> 3/5 The magic dart hits the bat. You kill the bat! šŸŸ¦šŸŸ¦āž–āž–āž– MP[-1] -> 2/5 You see here a frilled lizard corpse. Found an escape hatch in the floor. 🟦🟦🟦🟦🟦 MP[+3] -> 5/5 There is an escape hatch in the floor here. f - a purple potion Found a stone staircase leading down. A quokka comes into view. The quokka moves out of view. A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is almost dead. šŸŸ¦šŸŸ¦šŸŸ¦šŸŸ¦āž– MP[-1] -> 4/5 The magic dart hits the giant cockroach. You kill the giant cockroach! šŸŸ¦šŸŸ¦šŸŸ¦āž–āž– MP[-1] -> 3/5 A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. šŸŸ¦šŸŸ¦āž–āž–āž– MP[-1] -> 2/5 The magic dart hits the quokka. You kill the quokka! šŸŸ¦āž–āž–āž–āž– MP[-1] -> 1/5 A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! šŸŸ¦āž–āž–āž–āž– MP[-1] -> 1/5 A gnoll comes into view. It is wielding a +0 halberd. šŸŸ¦šŸŸ¦šŸŸ¦āž–āž– MP[+2] -> 3/5 You start resting. Magic restored. 🟦🟦🟦🟦🟦 MP[+2] -> 5/5 The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! šŸŸ¦šŸŸ¦šŸŸ¦šŸŸ¦āž– MP[-1] -> 4/5 The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. šŸŸ¦šŸŸ¦šŸŸ¦āž–āž– MP[-1] -> 3/5 The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. šŸŸ¦šŸŸ¦āž–āž–āž– MP[-1] -> 2/5 Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) The searing ray misses the gnoll. (Press Numpad 5 to maintain the ray.) * * * LOW MAGIC WARNING * * * A gnoll comes into view. It is wielding a +0 spear. āž–āž–āž–āž–āž– MP[-2] -> 0/5 Without enough magic to sustain it, your Searing Ray dissipates. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * ā¤ļøā¤ļøā€šŸ©¹šŸ¤šŸ¤šŸ¤ HP[-13] -> 7/20 ā€¼ļø MASSIVE DAMAGE ā€¼ļø Okay, then. Okay, then. Magic courses through your body. A gnoll comes into view. It is wielding a +0 halberd. 🟦🟦🟦🟦🟦 MP[+5] -> 5/5 Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press Numpad 5 to maintain the ray.) The gnoll shouts! The gnoll hits you from afar with a +0 halberd! You die... #. #..# #.# #..##### #.# #......# #.# #.####.# #.# #.# #># #.# #.# #.# #.# #.# .. ##>## #.# #.# #.# ....###...#####.# #.# #.# #..j.j..j.@...# #.# #.# $.##.###...####### #.# #.# .j†.......## #.# #.# ......##### ##.## ##.# #..#. ##...###..# # .† ##.....#.#.## .. ..# #.......##..# #. #.# #..........#. #.# #.# #.......#...# You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins 2 quokkas 4 ball pythons (D:1) 2 bats 3 frilled lizards 2 giant cockroaches 4 goblins 3 kobolds 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | c74 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1316 | D:1 | Learned a level 2 spell: Searing Ray 1609 | D:2 | Reached skill level 4 in Conjurations 1847 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minivault_19 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 2 Use: Scroll || 2 Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1845 | 1570 | 275 | 63 | 1364 | 2 | 922.5 | Dungeon | 1845 | 1570 | 275 | 63 | 1364 | 2 | 922.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1465 daAuts D:2: 380 daAuts