c74 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +6 ring of dexterity a +6 ring of strength a +6 ring of strength a +6 ring of dexterity an orb of guile an orb of mayhem a ring of flight a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of Oblivion {rF+ Will+} [blade talisman] rF+: It protects you from fire. Will+: It increases your willpower. a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (62, 1, D) the amulet of Tahil {Rampage rC+ RegenMP+ Str-4 Dex+3} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. 6 potions of haste {@q4} 4 scrolls of amnesia 5 potions of magic {@q5, 10-37MP} a +1 scale mail of positive energy (62, 10, D) a +0 whip an orc corpse (62, 11, D) a +0 flail (62, 12, D) a +0 dagger an orc corpse (63, 8, D) a +5 demon blade the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (63, 11, D) a +0 robe a +0 dagger (67, 0, D) the +1 dagger "Lorem Ipsum" {chaos, *Noise rC+++ rN+ Dex-5} *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Cheibriados disapproves of the use of such an item. (unseen) (69, 0, D) a +7 executioner's axe of flaming (unseen) (71, 8, D) a staff of fire {!a} (71, 16, D) a +2 mace of protection (unseen) (71, 17, D) a lightning rod (4/4) (72, 9, D) a +4 heavy hand axe (72, 16, D) a quill talisman (72, 17, D) a manual of Maces & Flails (73, 16, D) a +3 chain mail of fire resistance (unseen) (73, 17, D) a staff of alchemy (unseen)