c74 the Dungeon (0, 0, D) a +2 great sword of flaming (0, 1, D) the +4 trident of Enevegeo {drain, *Corrode +Blink Int+8} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Int+8: It affects your intelligence (+8). (1, -1, D) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (1, 10, D) a +2 antimagic lajatang a +0 halberd (1, 27, D) a +0 flail a +1 leather armour of poison resistance (1, 28, D) a +3 dire flail a +0 plate armour a human corpse (skeletalised by now) (2, -3, D) the +9 short sword of Efuntiux {flame, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). the ring of Oheoliprua {rF+ rC- Will+ Dex+3 SInv Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (2, 7, D) the fortress talisman of Ynlar {MP+7 Str+2} [fortress talisman] MP+7: It affects your magic capacity (+7). Str+2: It affects your strength (+2). (2, 8, D) a +6 heavy sling (2, 9, D) a +1 plate armour of cold resistance (2, 11, D) a +0 war axe a purple draconian corpse (skeletalised by now) (2, 26, D) a +0 leather armour (2, 27, D) a +1 hand cannon of flaming a +3 great mace a +0 chain mail an amulet of regeneration a staff of cold {!a} (3, -11, D) a +0 demon whip of electrocution (3, -10, D) a staff of earth {!a} (3, -3, D) a +1 vampiric demon whip a hellephant skeleton (3, -1, D) a +0 demon whip a +1 great sword of flaming (3, 7, D) a +0 whip (3, 8, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +0 cloak a +0 flail (3, 9, D) a +0 trident (still there?) the +7 short sword "Syasm" {drain, ^Fragile rN+ rCorr Dex+3} (still there?) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (3, 26, D) a +0 arbalest a staff of alchemy {!a} a ring of ice a yaktaur corpse (skeletalised by now) (3, 27, D) a +0 dire flail a +0 animal skin a +0 battleaxe a +0 plate armour the ring of Vugallua {Will+ Str+6} [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). a human corpse (skeletalised by now) (3, 28, D) an iron dragon corpse (skeletalised by now) (4, -23, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -22, D) a +5 lajatang (unseen) (4, -21, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -11, D) the +6 scale mail of Xom's Righteous Anger {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (4, -10, D) an orb of light (4, -9, D) a +6 ring of intelligence (4, -4, D) a hellephant skeleton (4, -3, D) a +2 demon whip of draining (4, -2, D) a +0 demon whip a ring of magical power (4, 0, D) a +2 demon whip of draining the ring "Tukkeoth" {EV+5 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). (4, 7, D) a +0 battleaxe (4, 8, D) a +0 battleaxe a +0 tower shield of protection (4, 9, D) a +0 trident (still there?) a staff of fire (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (4, 10, D) a +0 short sword a +0 cloak a +0 whip (4, 25, D) a +2 robe of cold resistance (4, 26, D) the +7 glaive of the Boiling Point {flame, ^Fragile rF+ rC+ Str+4} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). a +0 ring mail a human corpse (skeletalised by now) (4, 27, D) a +0 arbalest a staff of conjuration {!a} (4, 28, D) an iron dragon corpse (skeletalised by now) (5, -23, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -22, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -21, D) a +5 bardiche a +5 partisan a +5 demon trident (5, -20, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -17, D) a +5 crystal plate armour +5 golden dragon scales a +5 plate armour (5, -10, D) a staff of fire {!a} (5, -9, D) a staff of conjuration {!a} (5, 7, D) the +7 sling "Copnaur" {flame, +Blink rPois rC+ rCorr} +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (5, 8, D) a +0 long sword (5, 9, D) the +6 quarterstaff of the Land of Plenty {freeze, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a parchment of Summon Hydra (still there?) a black draconian corpse (skeletalised by now) (still there?) (5, 10, D) a +0 long sword (5, 11, D) a +0 hand axe a white draconian corpse (skeletalised by now) (5, 26, D) a +0 mace (5, 27, D) the +1 robe "Mur Hohustri" {rElec rPois rC- Regen+} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (6, -11, D) a +0 demon whip (6, -9, D) +0 acid dragon scales (6, 7, D) a +2 heavy orcbow (6, 8, D) a +0 battleaxe a +0 cloak a +1 long sword of protection (6, 9, D) a +0 battleaxe of flaming a ring of positive energy a +2 battleaxe of electrocution a +0 cloak a +1 long sword of freezing a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (6, 10, D) a +0 cloak a +0 dagger (6, 11, D) a +0 mace a yellow draconian corpse (skeletalised by now) (6, 12, D) a +0 broad axe a yellow draconian corpse (skeletalised by now) (6, 14, D) a +0 scimitar (6, 26, D) a +0 broad axe a +0 chain mail the ring "Galoef" {rC+ Str+2} [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). (6, 27, D) 2 large rocks {=f} a +0 war axe a +0 chain mail the ring of Tomorrow {rPois rF+ rCorr Str+3} [ring of resist corrosion] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (7, -11, D) a +4 short sword of venom (7, -9, D) a staff of air {!a} (7, 8, D) a +0 halberd a +0 flail a green draconian corpse (skeletalised by now) (7, 9, D) a +0 dagger of holy wrath (7, 10, D) a +0 trident a +0 cloak a +2 mace of protection a white draconian corpse (skeletalised by now) (7, 26, D) a +3 chain mail of willpower (7, 27, D) a staff of fire {!a} a +0 arbalest a +0 dire flail +0 golden dragon scales a +0 trident a +0 trident a +0 ring mail a +1 rapier of speed a yaktaur corpse (skeletalised by now) (7, 28, D) a +0 orcbow of freezing a +0 bardiche a +0 chain mail the ring "Gium" {Will+ rCorr Str+2} [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a +0 morningstar a +0 leather armour a +6 ring of strength a titan corpse (skeletalised by now) a human corpse (skeletalised by now) (7, 29, D) a +1 scimitar of flaming a +0 plate armour (7, 31, D) a +0 war axe a +0 war axe a +0 scale mail (8, -11, D) a +3 scale mail of cold resistance (8, -10, D) a +1 arbalest of flaming (8, -9, D) the +0 plate armour "Ugeuttog" {rC+ Str+2 Int-2} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). (8, -8, D) a +4 ring of slaying a ring of fire a +5 ring of evasion (8, 7, D) the riddle talisman of Patterns {rPois rC+ Str+3 Int+2} [riddle talisman] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (8, 8, D) a +0 trident a black draconian corpse (skeletalised by now) (8, 9, D) a green draconian corpse (skeletalised by now) (8, 10, D) a +0 battleaxe a +7 short sword of venom (8, 11, D) the +9 falchion of False Hope {vamp, rPois rF+ rC+ Str-5} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). a +0 halberd a ring of magical power a black draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (8, 12, D) a +0 long sword a +0 cloak a white draconian corpse (skeletalised by now) (8, 28, D) a +0 broad axe a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (8, 29, D) a +0 arbalest (8, 31, D) a +2 heavy dire flail a +0 chain mail the amulet "Katrewowo" {Acrobat Dex+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+5: It affects your dexterity (+5). (9, -9, D) the +4 sling "Liuhuchu" {speed, rPois Str-3 Int+4 SInv} rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (9, 8, D) a +0 short sword a +2 plate armour of fire resistance a yellow draconian corpse (skeletalised by now) (9, 9, D) a +0 scimitar a +0 trident a red draconian corpse (skeletalised by now) (9, 10, D) a +0 battleaxe a +0 flail a +0 dire flail a white draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (9, 25, D) a +0 animal skin (9, 27, D) a +0 great mace a +0 animal skin a +0 dire flail an ogre corpse (skeletalised by now) (9, 30, D) 5 large rocks a stone giant corpse (skeletalised by now) (9, 31, D) a +2 great mace of protection a +0 plate armour a human corpse (skeletalised by now) (10, -22, D) 5 potions of might 3 potions of berserk rage the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). an orb of guile an orb of mayhem a +6 ring of dexterity a +6 ring of strength a +6 ring of strength a +6 ring of dexterity (10, -11, D) the +2 chain mail of Tebesk {rN+ Str+7 Int-3} rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). (10, -10, D) a +4 chain mail of poison resistance (10, 7, D) a +0 short sword (10, 8, D) a staff of cold {!a} (10, 9, D) a staff of fire {!a} (10, 11, D) 4 scrolls of enchant armour {@r4} the ring "Wuzxarisk" {Will+ Str+4} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). the +0 cloak of the Nurturing Gods {rF+} rF+: It protects you from fire. 4 scrolls of enchant weapon {@r5} a +0 pair of boots of stealth (10, 29, D) a +0 arbalest a +5 ring of evasion a yaktaur corpse (skeletalised by now) (11, -25, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -21, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -9, D) a +1 barding of fire resistance (11, 8, D) a staff of earth {!a} (11, 25, D) a +3 dagger of pain (12, -25, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -10, D) the +7 quarterstaff of Defenestration {freeze, +Blink rN++ Dex+7} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Dex+7: It affects your dexterity (+7). (12, 9, D) a +1 chain mail of cold resistance (12, 25, D) a staff of air {!a} (12, 26, D) the +1 quarterstaff "Utoasi Demoi" {heavy, ^Drain rN+ Dex+3 Stlth+} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (12, 27, D) a scroll of brand weapon (13, -11, D) a +2 mace of holy wrath (13, 8, D) a +0 hand axe (13, 9, D) a +1 ring mail of fire resistance (13, 12, D) the +9 halberd of the Demonic God {freeze, Fly} (still there?) Fly: It grants you flight. a +0 cloak (still there?) a +4 ring of protection (still there?) (13, 25, D) a +2 antimagic dagger (13, 26, D) a staff of alchemy {!a} (14, 9, D) a +0 dagger of draining (14, 27, D) the +6 dagger of Sudden Death {protect, Str+2} Str+2: It affects your strength (+2). (15, 25, D) the ring of Sif Muna, Usurping {Int-3 Dex+6 Slay+4} [ring of slaying] Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (15, 26, D) a +4 plate armour of cold resistance (15, 27, D) a +3 short sword of electrocution (18, 31, D) a +0 giant club (18, 34, D) an iron dragon skeleton (19, -18, D) a +4 trident of venom (19, -17, D) the +8 morningstar "Eseros" {drain, rPois rN++ Will- Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. an amulet of the acrobat (19, 23, D) a +2 heavy morningstar (19, 25, D) a +6 ring of intelligence (19, 31, D) a +1 heavy great sword a +0 plate armour (20, -8, D) a condenser vane (20, 7, D) the sanguine talisman of the Accordion {Harm Dex+5} [sanguine talisman] Harm: It increases damage dealt and taken. Dex+5: It affects your dexterity (+5). (20, 8, D) a staff of fire {!a} (20, 24, D) a +2 ring mail of willpower (20, 25, D) a +2 plate armour of positive energy (20, 39, D) a caustic shrike skeleton (21, -25, D) the +5 quarterstaff of Qup Gew {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (21, -24, D) a staff of conjuration {!a} (21, -9, D) a +3 short sword of draining (21, -8, D) a staff of air {!a} (21, -7, D) a +1 partisan of holy wrath (21, 7, D) a ring of ice (21, 8, D) a staff of conjuration {!a} (21, 23, D) a +1 chain mail of positive energy (21, 24, D) a +2 rapier of flaming (21, 25, D) a staff of alchemy {!a} (21, 31, D) a +0 great sword of flaming a +0 chain mail the ring "Zorea" {rF- rC++ Str+3 Dex+2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (21, 32, D) a +0 giant club an iron giant skeleton (22, -25, D) a +4 great sword of holy wrath (22, -24, D) a +4 vampiric lajatang (22, -19, D) the +6 quarterstaff of Imbalance {vamp, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (22, -9, D) a +1 dagger of speed (22, -8, D) a wellspring talisman (22, -7, D) a +0 longbow a +2 falchion of flaming a +0 robe (22, 7, D) a +3 leather armour of willpower (22, 9, D) a fortress talisman (22, 23, D) a staff of death {!a} (22, 24, D) a +1 heavy great sword a +0 plate armour (22, 27, D) a caustic shrike skeleton (22, 31, D) a +0 great sword of draining a +0 plate armour a ring of willpower (23, -24, D) the +3 morningstar "Momiaj" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (23, -22, D) a +3 scimitar of freezing (23, -20, D) a +0 war axe (23, -9, D) a +0 shortbow (23, -8, D) a +0 robe a +1 whip of holy wrath a +7 quarterstaff (23, -7, D) a +3 scimitar of flaming a +0 shortbow a +0 robe (23, -6, D) a +1 long sword of flaming a +0 longbow a +0 robe (23, 8, D) a +3 great mace of protection (23, 9, D) a staff of air {!a} (23, 23, D) the +4 rapier of Poverty {freeze, ^Fragile MP+8 Str+3 Dex+4} ^Fragile: It will be destroyed if unequipped. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (23, 24, D) the ring of Piqadily {rPois Will+ Int+3} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (23, 34, D) a +0 great mace (24, -24, D) a staff of conjuration {!a} (24, -9, D) a staff of air {!a} (24, -8, D) a +1 sling of freezing a +2 scimitar of flaming a +0 robe a +3 falchion of flaming a +0 longbow a +0 robe (24, -7, D) a +5 long sword of holy wrath a +0 tower shield a +0 robe a +1 falchion of flaming a +0 longbow a +0 robe of positive energy (24, -6, D) a +0 longbow a +1 falchion of flaming a +0 robe +0 pearl dragon scales a pearl dragon skeleton (24, 7, D) a +2 robe of willpower (24, 8, D) a staff of cold {!a} (24, 9, D) a +2 dagger of flaming (24, 23, D) a condenser vane {(65+3.5*Evo)/1.6%} (24, 24, D) a condenser vane (24, 25, D) a ring of magical power (24, 33, D) a +3 great sword of pain a +0 chain mail a +6 ring of dexterity a +0 morningstar (25, -25, D) a +3 hand axe of draining (25, -24, D) a +2 battleaxe of electrocution (25, -7, D) a +1 halberd of holy wrath (25, -6, D) +0 pearl dragon scales a +3 partisan of holy wrath a +2 scimitar of holy wrath a +0 tower shield a pearl dragon skeleton (25, 7, D) a +2 robe of willpower (25, 8, D) a staff of fire {!a} (25, 11, D) a scarf of invisibility the +4 robe of the Poles {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a ring of see invisible a ring of resist corrosion a ring of fire (25, 24, D) a ring of see invisible (26, -9, D) a staff of conjuration {!a} (26, -8, D) a staff of air {!a} (26, -7, D) a +1 war axe of electrocution (26, 0, D) a +0 sling a +3 scimitar of flaming the +7 plate armour of Midwinter {Fly rCorr Str-4} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). a +0 buckler (26, 7, D) the +4 trident "Punlole" {protect, rF++ rN+ Str-4 Dex+3} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). (26, 9, D) a +3 shortbow of freezing (26, 24, D) a ring of wizardry (27, -24, D) a staff of air {!a} (27, -9, D) a +0 robe (27, 8, D) a +2 chain mail of poison resistance (27, 9, D) a +4 heavy orcbow (27, 23, D) a staff of conjuration {!a} (27, 24, D) a +2 robe of fire resistance (27, 25, D) 4 scrolls of enchant armour (28, -8, D) a +0 pair of gloves of hurling (28, 7, D) a +0 orcbow of electrocution (28, 9, D) the +3 halberd of Inquiry {flame, Will+ rCorr Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (28, 24, D) a +1 heavy war axe (29, -24, D) a scroll of brand weapon (29, -9, D) a +2 heavy battleaxe (30, -9, D) a scroll of brand weapon (30, -8, D) a +0 lajatang of speed (30, 7, D) the ring of Imiugo {rElec rPois rF+++ Wiz Stlth-} [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. Stlth-: It makes you less stealthy. (30, 8, D) a staff of death {!a} (31, 24, D) a staff of death {!a} (31, 28, D) an amulet of faith a staff of death {!a} a staff of cold {!a} (32, 23, D) the +1 rapier of Ru, Teaching {venom, rN++ Dex-5 Stlth+} rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (32, 24, D) an amulet of magic regeneration (32, 27, D) a +2 pair of gloves of hurling a +1 pair of boots of stealth (33, 23, D) the +10 partisan "Araot" {flame, *Corrode rC+ Dex+2} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (34, 8, D) a +0 robe a +2 flail of protection (34, 9, D) a +0 robe a +0 rapier of draining a +0 trident a snapping turtle skeleton (34, 10, D) a +0 trident (34, 12, D) a +0 trident the +1 leather armour of the Vacuum {^Contam rF++} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. (34, 23, D) the +1 morningstar "Kumasiz" {freeze, ^Drain rF+ rCorr Dex+4} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (34, 24, D) a staff of alchemy {!a} (34, 25, D) a +6 dagger of protection (35, -6, D) a +0 mace an ugly thing skeleton (35, -5, D) a +0 shortbow +0 shadow dragon scales a centaur skeleton (35, -4, D) a shadow dragon skeleton (35, -2, D) a ghoul skeleton (35, -1, D) a ghoul skeleton (35, 0, D) a +0 mace a +0 long sword (35, 8, D) a +0 leather armour a +0 spear a merfolk skeleton (35, 23, D) the ring "Areut" {rCorr MP+7 AC+4 Int+3 Stlth-} [ring of protection] rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (35, 24, D) a ring of willpower (35, 25, D) the +1 quarterstaff of the Hugging Gods {flame, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (36, -25, D) the +1 triple crossbow "Irhaples" {heavy, rPois MP+7} rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). (36, -11, D) a +1 dagger of pain (36, 3, D) a staff of fire {!a} (36, 4, D) a scroll of brand weapon (36, 9, D) a snapping turtle skeleton (37, -11, D) a +3 antimagic orcbow (37, 3, D) a +0 rapier (37, 4, D) a +2 plate armour of willpower (37, 8, D) 5 large rocks (37, 9, D) a +0 leather armour a +1 heavy spear a +0 robe a +1 trident of protection a merfolk skeleton (38, -25, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (38, -24, D) a ring of flight (38, -11, D) a ring of flight (38, -7, D) a +0 short sword (38, -6, D) a +0 battleaxe (38, 3, D) a staff of fire {!a} (38, 10, D) a +0 robe a +1 rapier of distortion a +0 robe the +5 great mace "Vythotyo" {heavy, Str+5 Int+2 Dex-3} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). a merfolk skeleton (39, -25, D) a +3 heavy trident (39, -23, D) the amulet of Entrepreneurial Spirit {Spirit *Corrode rElec Str-3 Dex+9} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). a +2 robe of willpower an amulet of reflection the amulet of Epnol {Acrobat +Inv Str+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). (39, -11, D) a +1 rapier of protection (39, 4, D) a +4 sling of flaming (39, 7, D) a wind drake skeleton (39, 25, D) a +0 dagger a +0 robe a +1 longbow of freezing a human corpse (skeletalised by now) (40, -24, D) a +0 partisan of venom (40, -11, D) a +4 vampiric rapier (40, -10, D) a +1 spectral quarterstaff (40, -9, D) a ring of poison resistance (40, 3, D) a +0 broad axe of flaming (40, 6, D) a +2 pair of gloves of infusion 3 javelins {@f3@Q3, H, 5%} 4 silver javelins {=f@f6@Q6, 5%} 2 boomerangs {@f2@Q2, F2, 5%} a throwing net {=f@f7} (40, 9, D) a +6 heavy spear a +0 chain mail of fire resistance a merfolk skeleton (40, 25, D) a +0 glaive a +1 dagger of venom (41, -25, D) the +5 whip of the Tundras {speed, ^Contam +Blink Dex+6 Stlth+} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (41, -11, D) a +2 whip of venom (41, -10, D) a ring of flight (41, 3, D) the +5 hand axe of Arrival {flame, Will+} Will+: It increases your willpower. (41, 24, D) a sack of spiders (41, 26, D) a +0 war axe a +2 great sword of flaming a +0 robe (41, 27, D) a +1 dire flail of draining (41, 30, D) a +3 great sword of freezing a +0 plate armour (41, 32, D) a +0 plate armour a +0 long sword a ring of willpower (42, -10, D) a potion of might (42, 3, D) a +0 leather armour (42, 4, D) a +0 ring mail of fire resistance (42, 24, D) a +0 dagger (42, 25, D) a +0 chain mail a +0 dagger of venom (42, 26, D) a +0 flail a +0 glaive (42, 29, D) a +0 chain mail a +1 heavy battleaxe a +0 robe a +0 battleaxe a +0 robe of willpower a +3 shortbow of draining a +2 halberd of protection a +6 ring of strength a ring of flight (43, -25, D) a +3 shortbow of electrocution (43, -11, D) a staff of cold {!a} (43, -10, D) a +1 spear of freezing (43, 3, D) a +2 pair of gloves of hurling (43, 4, D) a staff of death {!a} (43, 24, D) a +0 long sword (43, 25, D) a +0 partisan a +0 chain mail a +0 plate armour a staff of fire {!a} a staff of alchemy {!a} a +0 vampiric war axe (43, 29, D) a +0 glaive a +1 long sword a +0 robe a human corpse (skeletalised by now) (43, 30, D) a +0 robe of willpower a +0 dire flail a staff of cold {!a} (43, 31, D) a +0 glaive (44, -11, D) a scroll of brand weapon (44, -10, D) a +2 dagger of speed (44, 3, D) a +4 trident of venom (44, 4, D) a +3 leather armour of fire resistance (44, 25, D) a +2 falchion of freezing (44, 26, D) a +0 halberd a +0 robe a +0 broad axe a +0 plate armour (44, 29, D) a +1 robe of cold resistance a +0 plate armour a +1 heavy halberd a +0 halberd a +2 robe of willpower a +0 dire flail a +6 ring of strength a +6 whip of freezing (44, 30, D) a +0 dire flail (45, 23, D) a +0 dagger (45, 25, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +3 scale mail of cold resistance a staff of alchemy {!a} (45, 26, D) a +4 mace of holy wrath (45, 28, D) a +0 chain mail a +2 great sword of flaming (45, 29, D) a +2 robe of fire resistance a +0 dire flail a +0 robe a +0 battleaxe of flaming a +1 heavy orcbow a +2 dagger of venom (45, 30, D) a +0 trident a +2 robe of cold resistance a staff of earth {!a} an amulet of the acrobat (46, 25, D) a +0 robe (46, 26, D) a staff of fire {!a} (46, 27, D) a staff of air {!a} (46, 28, D) a +0 robe a +0 dagger (46, 30, D) a +0 battleaxe a +0 plate armour a +3 halberd a +2 orcbow of draining (46, 31, D) a +1 ring mail of poison resistance the +7 falchion "Ganwa" {freeze, Str+3} Str+3: It affects your strength (+3). (47, 23, D) a +1 chain mail of cold resistance (47, 24, D) a staff of air {!a} (48, 15, D) a +2 morningstar of venom (48, 23, D) a staff of alchemy {!a} (49, -9, D) a +0 dire flail (49, 25, D) the quill talisman of Submission {Harm rPois} [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. (50, -25, D) a +2 leather armour of positive energy (50, -13, D) a +3 leather armour of cold resistance (unseen) (50, -10, D) a +1 heavy scimitar (50, -9, D) a +1 battleaxe of flaming a +0 robe a human corpse (skeletalised by now) (50, -1, D) a +1 falchion of holy wrath (unseen) (50, 11, D) a +4 hand axe of draining (50, 12, D) a +4 whip of venom (51, -13, D) a +0 dire flail (51, 12, D) a +0 chain mail of cold resistance (51, 23, D) a +1 chain mail of fire resistance (52, -25, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (52, -24, D) a scroll of brand weapon (52, -12, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (52, -1, D) a +2 mace of venom (52, 11, D) a +0 heavy flail (52, 12, D) an amulet of the acrobat (52, 14, D) a +2 falchion a +0 robe (52, 16, D) a +0 robe a +0 robe a +0 long sword (52, 23, D) a condenser vane {(65+3.5*Evo)/1.6%} (52, 24, D) a +1 dagger of freezing (53, -25, D) the +1 chain mail of Bellicose Happiness {Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (53, -24, D) the +3 glaive "Quurph" {heavy, *Corrode rPois Dex+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (53, -22, D) a ring of flight a ring of protection from cold (53, 12, D) a ring of wizardry (53, 24, D) a staff of fire {!a} (54, -25, D) a ring of positive energy (54, -24, D) a staff of alchemy {!a} (54, -13, D) a +2 antimagic quick blade (54, -12, D) a storm talisman (54, -1, D) a +2 tower shield of protection (54, 0, D) a ring of willpower a staff of earth {!a} (54, 11, D) the +9 quarterstaff of Pifeupt {heavy, rN+} rN+: It protects you from negative energy. (unseen) (54, 23, D) a +0 mace (54, 24, D) a staff of conjuration {!a} (55, -25, D) a staff of earth {!a} (55, -24, D) a +3 long sword of holy wrath (55, -13, D) a +2 vampiric lajatang (55, -12, D) a +0 dagger (55, 24, D) a staff of fire {!a} (56, -24, D) a ring of flight (56, -13, D) a +2 whip of electrocution (56, -1, D) a staff of death {!a} (58, 34, D) a +1 demon whip of flaming a +0 scale mail (59, 22, D) the +1 leather armour of the Moon {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (59, 23, D) the storm talisman "Puemoewn" {*Silence rF+ MP+7} [storm talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). (59, 24, D) a +4 ring mail of cold resistance (60, 11, D) a +0 long sword (60, 22, D) a scroll of brand weapon (60, 23, D) a ring of protection from cold (60, 24, D) the +1 plate armour "Ukuhuargh" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (60, 28, D) a +4 ring of protection a staff of alchemy {!a} (61, 12, D) the +1 spear of the Sage {elec, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (61, 22, D) a scroll of brand weapon (61, 24, D) a ring of magical power (61, 26, D) a very ugly thing skeleton (61, 33, D) a raiju corpse (62, -22, D) an iguana corpse (skeletalised by now) (62, 1, D) a staff of alchemy (unseen) (62, 12, D) a +6 ring of strength (62, 15, D) a +0 long sword a +1 robe an elf corpse (skeletalised by now) (62, 16, D) a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 scale mail (62, 18, D) a +3 mace of pain (62, 23, D) the +8 arbalest "Ifofoar" {flame, rPois rC- rCorr Int+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (63, -25, D) a +1 morningstar of protection (63, -22, D) an iguana corpse (skeletalised by now) (63, -21, D) a yak corpse (skeletalised by now) (63, -17, D) the +5 falchion of Success {freeze, Str+5} Str+5: It affects your strength (+5). (63, -16, D) a +0 chain mail of fire resistance (63, -9, D) a staff of alchemy {!a} (63, -8, D) a +0 scale mail a +0 falchion +1 ice dragon scales a human corpse (skeletalised by now) (63, -5, D) a +0 long sword a +0 plate armour a +2 kite shield (63, 11, D) a +0 leather armour (63, 12, D) the +0 ring mail of Makhleb's Inspiration {rPois} rPois: It protects you from poison. (63, 13, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (63, 22, D) a staff of fire {!a} (63, 23, D) the +5 glaive of the Guard {elec, spectral} (63, 24, D) a lupine talisman (63, 31, D) a +2 long sword of draining a +0 chain mail a demonspawn corpse (skeletalised by now) (64, -25, D) an amulet of regeneration (64, -17, D) a +4 long sword of flaming (64, -8, D) a +0 sling of freezing (64, -5, D) a +0 scale mail a +0 long sword a human corpse (skeletalised by now) (64, -4, D) a +0 scale mail (64, 2, D) a +4 great mace of holy wrath (64, 3, D) a ring of magical power (64, 11, D) a scroll of brand weapon (64, 22, D) a +1 plate armour of positive energy (64, 24, D) the +1 orcbow "Vearim" {flame, Will+} Will+: It increases your willpower. (64, 25, D) a +4 great sword of freezing (65, -8, D) a +0 leather armour a +0 great mace a ring of flight a human corpse (skeletalised by now) (65, 16, D) a +0 rapier a +0 robe a ring of ice a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (65, 19, D) the +9 long sword "Ultimatum" {holy, ^Fragile rF+ Str+3 Stlth+} (still there?) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (65, 23, D) a +2 long sword of electrocution (65, 25, D) a staff of earth {!a} (66, 22, D) an amulet of the acrobat (66, 23, D) a ring of flight (66, 24, D) a +4 long sword of holy wrath (66, 25, D) an amulet of reflection (67, 25, D) a +2 great sword of freezing (67, 26, D) a staff of air {!a} (68, -24, D) +0 steam dragon scales +0 steam dragon scales (68, 22, D) a staff of earth {!a} (68, 23, D) a +2 scimitar of distortion (68, 24, D) a +3 vampiric whip (68, 25, D) the ring "Zodwob" {rC+ Will++} [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. (69, -25, D) the +2 long sword "Nasir" {heavy, Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). (69, -23, D) a steam dragon corpse (skeletalised by now) (69, 22, D) a staff of earth {!a} (69, 25, D) a sack of spiders {Evo 6 13 18 21} (70, -12, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (70, 22, D) the ring of Cynicism {rF+ rC- Will+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (70, 23, D) a +5 orcbow (70, 24, D) a sack of spiders (70, 25, D) a +1 heavy long sword (71, -23, D) a steam dragon corpse (skeletalised by now) (71, -16, D) the +7 spear of Wisdom {protect, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (71, 4, D) a +0 dagger a +0 robe (71, 12, D) a +1 long sword of freezing (71, 22, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (71, 23, D) a +2 sling of flaming (71, 24, D) a scroll of brand weapon (72, -17, D) a +2 vampiric trident (72, -14, D) a +1 rapier of electrocution a +0 ring mail an elf corpse (skeletalised by now) (72, 1, D) a +1 eveningstar of holy wrath (72, 4, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (72, 11, D) the +6 rapier "Afesan" {venom, Will+} Will+: It increases your willpower. (72, 12, D) an amulet of the acrobat a scroll of brand weapon a +6 ring of intelligence (72, 13, D) a +0 arbalest a +0 war axe a +0 chain mail a yaktaur corpse (skeletalised by now) (72, 14, D) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (72, 16, D) a +0 war axe a +0 chain mail a +0 kite shield (72, 17, D) a +0 cloak (72, 22, D) a staff of air {!a} (72, 23, D) a +0 falchion of holy wrath (73, -16, D) a +2 sling of freezing (73, -9, D) a ring of flight (73, 2, D) a +0 dagger a +0 robe a ring of flight an orc corpse (skeletalised by now) (73, 3, D) a +0 flail a +0 chain mail (73, 5, D) a +0 battleaxe a +0 plate armour (73, 11, D) the +6 shortbow "Newtslayer" {flame, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (73, 12, D) a +0 war axe of holy wrath (73, 17, D) a +3 great mace a +0 plate armour (73, 22, D) a ring of see invisible (74, -24, D) a staff of earth (unseen) (74, -15, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (74, -9, D) the +8 flail of Equilibrium {vamp, rF+ MP+4 SInv Stlth-} rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (74, 1, D) +5 storm dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +1 ring mail of cold resistance a +3 buckler a +3 kite shield a +3 tower shield a ring of wizardry a ring of positive energy a +1 leather armour of positive energy a +0 robe (74, 2, D) a +3 orcbow of electrocution (74, 11, D) a ring of positive energy (74, 13, D) a +0 arbalest (74, 22, D) the +5 barding of the Butcher {rN+ Str-2 Int+3 Stlth+} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (74, 23, D) a +0 short sword of draining (75, -18, D) a +0 dagger a +0 robe (75, 1, D) a +6 ring of intelligence (75, 23, D) a staff of conjuration {!a} (75, 24, D) a +6 ring of intelligence (76, -25, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (76, -24, D) a staff of earth (unseen) (76, 5, D) a +0 mace (76, 22, D) a +6 orcbow of freezing (76, 23, D) a +0 dire flail