c50 the Dungeon (1, 22, D) an adder corpse (2, 23, D) a +0 spear (3, 4, D) 2 potions of berserk rage (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 scale mail a +0 trident (6, 4, D) a +2 quarterstaff (6, 6, D) a bat skeleton (6, 14, D) a +1 quarterstaff of protection (6, 15, D) a +2 long sword of flaming (7, 4, D) a +2 mace a +2 hand axe (7, 12, D) a bat corpse (skeletalised by now) (7, 14, D) a +3 hand axe of freezing (7, 15, D) a +2 mace of protection (8, 14, D) a +0 dagger of venom (8, 15, D) a +0 heavy trident (8, 20, D) a jackal corpse a jackal corpse (9, 10, D) a +0 club a +3 spear a +0 whip a +0 club a gnoll corpse (skeletalised by now) (9, 11, D) a +0 spear a +0 spear a +0 scale mail a +0 buckler a +0 club (9, 15, D) a +3 ring mail (9, 21, D) a giant cockroach corpse (11, 6, D) a +0 whip a kobold skeleton