Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 84142589493791055 389 c50 the Destroyer (level 6, 0/29 (32) HPs) Began as a Deep Elf Conjurer on May 12, 2025. Was an Initiate of Ashenzari. Killed from afar by Nergalle (29 damage) ... with a bolt of negative energy ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:06:39 (861 turns). c50 the Destroyer (Deep Elf Conjurer) Turns: 861, Time: 00:06:40 HP: 0/29 (32) AC: 2 Str: 4 XL: 6 Next: 49% MP: 17/21 EV: 11 Int: 25 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 13 Spells: 15/26 levels left rFire . . . e - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no teleportation @: lightly drained A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Inventory: Hand Weapons e - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking {@r3} k - 2 scrolls of vulnerability l - 5 scrolls of amnesia m - a scroll of butterflies Potions b - 3 potions of magic {@q5, 10-37MP} c - 6 potions of curing {@q2, 5-11HP} d - 5 potions of heal wounds {@q1, 10-37HP} f - 3 potions of berserk rage Skills: - Level 2.4 Dodging - Level 9.0 Stealth + Level 10.6 Spellcasting + Level 11.4 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 4% 4 d - Fulminant Prism Conj/Alch 20% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 6 runed doors, Nergalle Message History The ice beast freezes your fulminant prism. Your fulminant prism resists. Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is moderately wounded. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have [11/18] mp. Your fulminant prism crackles loudly. The ice beast hits your fulminant prism. The ice beast freezes your fulminant prism. Your fulminant prism resists. Your fulminant prism explodes! The blast of energy engulfs the ice beast!! You kill the ice beast! Your Spellcasting skill gained 2 levels and is now at level 10! Your Conjurations skill increases to level 11! You have reached level 6! There is an open door here. HP Full. [32] hp. You already know all available spells. Unknown command. Okay, then. You start resting. An iguana comes into view. The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. You now have [15/21] mp. The magic dart hits the iguana. The iguana is lightly wounded. You now have [14/21] mp. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 85% to hit) The searing ray hits the iguana. The iguana is heavily wounded. (Press Numpad 5 to maintain the ray.) You now have [13/21] mp. The searing ray hits the iguana! The iguana is almost dead. You now have [12/21] mp. The searing ray hits the iguana! You kill the iguana! You now have [11/21] mp. You start resting. You stop channelling your searing ray. You start resting. Magic restored. There is an open door here. You see here an iguana corpse. A river rat comes into view. The magic dart hits the river rat. The river rat is moderately wounded. The river rat squeaks loudly. You now have [20/21] mp. The magic dart hits the river rat but does no damage. The river rat is moderately wounded. You now have [19/21] mp. The magic dart hits the river rat but does no damage. The river rat is moderately wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 81% to hit) The searing ray hits the river rat! You kill the river rat! (Press Numpad 5 to maintain the ray.) You now have [17/21] mp. You stop channelling your searing ray. There is an open door here. You open the door. A ball python comes into view. The ball python hisses angrily. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (85% to hit) The searing ray hits the ball python. You kill the ball python! (Press Numpad 5 to maintain the ray.) You now have [19/21] mp. You stop channelling your searing ray. You start resting. Magic restored. There is an open door here. Okay, then. You open the door. Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0 dagger. Press: ? - help, v - describe, . - travel Here: Nergalle, wielding a +0 dagger and wearing a +0 robe (asleep) The floor. Okay, then. Okay, then. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target Out of range. Okay, then. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have [17/21] mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have [14/21] mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (heavily wounded) Okay, then. There is an open door here. Nergalle points at you and mumbles some strange words. The bolt of negative energy hits you!! You feel drained. Ouch! That really hurt! You die... #'#####)#####...). #†#.....#[[##..... #.#.....#()#####'# #.###÷###))##..... #.#.....#))##..... #.#.....#..##..... #.####'##'###...<. #.#...†....##..... #@#........##..... #'###########..... #..#.#.## ###### #.......# ##o#.#.## #.......#+# ##.#.#.##o+ #.......#'# ##.#.#..'.# You could see Nergalle. Vanquished Creatures Duvessa (D) An ice beast (D) A weeping skull (D) Dowan (D) A crimson imp (D) An iguana (D) A river rat (D) 2 dart slugs (D) An endoplasm (D) A giant cockroach (D) 3 quokkas (D) A ball python (D) A frilled lizard (D) A goblin (D) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D | Found a glowing golden altar of the Shining One. 41 | D | Found a glowing silver altar of Zin. 41 | D | Found a basalt altar of Yredelemnul. 41 | D | Found a shimmering altar of Xom. 41 | D | Found an ornate altar of the Wu Jian Council. 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a shimmering blue altar of Sif Muna. 41 | D | Found a sacrificial altar of Ru. 41 | D | Found a stormy altar of Qazlal. 41 | D | Found an iron altar of Okawaru. 41 | D | Found a sparkling altar of Nemelex Xobeh. 41 | D | Found a burning altar of Makhleb. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 41 | D | Found a blossoming altar of Fedhas. 41 | D | Found a white marble altar of Elyvilon. 41 | D | Found a shadowy altar of Dithmenos. 41 | D | Found a snail-covered altar of Cheibriados. 42 | D | Found a radiant altar of Vehumet. 42 | D | Found a corrupted altar of Lugonu. 42 | D | Found a roughly hewn altar of Beogh. 43 | D | Found a hide-covered altar of Uskayaw. 43 | D | Found an ancient bone altar of Kikubaaqudgha. 43 | D | Found a broken altar of Ashenzari. 51 | D | Became a worshipper of Ashenzari the Shackled 73 | D | Reached skill level 5 in Conjurations 156 | D | Noticed Duvessa 225 | D | HP: 2/10 [Duvessa/+0 short sword (8)] 227 | D | Noticed Dowan 247 | D | Killed Dowan 248 | D | Reached skill level 5 in Stealth 248 | D | Reached skill level 6 in Conjurations 248 | D | Reached XP level 2. HP: 15/15 MP: 8/11 248 | D | Reached XP level 3. HP: 19/19 MP: 8/12 254 | D | Killed Duvessa 255 | D | Reached skill level 9 in Conjurations 255 | D | Reached XP level 4. HP: 24/24 MP: 3/14 255 | D | Reached XP level 5. HP: 28/28 MP: 3/15 258 | D | Learned a level 2 spell: Searing Ray 361 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 366 | D | Learned a level 4 spell: Fulminant Prism 619 | D | Reached skill level 10 in Conjurations 686 | D | Noticed an ice beast 749 | D | Killed an ice beast 750 | D | Reached skill level 10 in Spellcasting 750 | D | Reached skill level 11 in Conjurations 750 | D | Reached XP level 6. HP: 32/32 MP: 13/21 840 | D | Noticed Nergalle 861 | D | Killed from afar by Nergalle Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 10 | 10.6 Conjurations | 6 9 11 | 11.4 Stealth | 5 8 9 | 9.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 19 || 54 Searing Ray | | 5 || 5 Fulminant Prism | | 4 || 4 Use: Potion | 6 | || 6 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 840 | 803 | 37 | 374 | 177 | 1 | 840.0 | Dungeon | 840 | 803 | 37 | 374 | 177 | 1 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 840 daAuts