Dungeon Sprint DCSS version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 8880265486063717292 7 c50 the Magician (level 2, -10/23 HPs) Began as a Djinni Conjurer on May 8, 2025. Was a Priest of Cheibriados. Mangled by Edmund ... wielding a +1 flail of holy wrath (11 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:05 (185 turns). c50 the Magician (Djinni Conjurer) Turns: 185, Time: 00:02:05 Health: -10/23 AC: 2 Str: 13 XL: 2 Next: 10% Gold: 0 EV: 11 Int: 26 God: Cheibriados [***...] SH: 0 Dex: 18 rFire + + . l - +1 short sword (vamp) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-11 HP) @: flying, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Bend Time, Temporal Distortion You were in the Dungeon. You worshipped Cheibriados. Cheibriados was most pleased with you. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Inventory: Hand Weapons g - a +2 dagger l - a +1 vampiric short sword (weapon) Missiles i - 17 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking {@r3} j - 2 scrolls of vulnerability k - a scroll of summoning Potions b - a potion of curing {@q2, 5-11HP} c - a potion of heal wounds {@q1, 10-37HP} d - a potion of haste {@q4} e - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 40500 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors, Edmund Message History A quokka comes into view. The magic dart hits the quokka. The quokka is severely wounded. The quokka closely misses you. You take 1 damage, and have [16/17] hp. The magic dart hits the quokka. You kill the quokka! Cheibriados appreciates the change of pace. You take 1 damage, and have [15/17] hp. A ball python comes into view. The ball python hisses angrily. There is an open door here. You see here a quokka corpse. HP Full. [17] hp. The magic dart hits the ball python. You kill the ball python! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. x2 You take 1 damage, and have [16/17] hp. HP Full. [17] hp. Okay, then. You reach down and open the door. Edmund, a kobold and a jackal come into view. Edmund is wielding a +1 flail of holy wrath and carrying a wand of flame. Okay, then. The kobold shouts! The jackal barks! You hear a bark! The jackal bites you but does no damage. A jackal comes into view. There is an open door here. You see here a quokka corpse. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. Things that are here: a +0 whip; a kobold corpse The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have [16/17] hp. You aren't experienced enough to cast this spell. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. x2; The jackal bites you. You take 4 damage, and have [12/17] hp. The magic dart hits the jackal. You kill the jackal! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. The jackal closely misses you. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The magic dart hits the kobold. You kill the kobold! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. The jackal bites you but does no damage. The jackal barely misses you. You have reached level 2! You gain 2 hp, and have [14/23] hp. The magic dart hits the jackal. You kill the jackal! Cheibriados appreciates the change of pace. You can now warp the flow of time around you. Cheibriados raises the support of your attributes as your movement slows. Okay, then. i - 17 stones (gained 4) There is an open door here. Things that are here: a +0 dagger; a jackal corpse; a kobold corpse You start resting. HP restored. HP Full. [23] hp. Search for what [Enter for "@ && !!alta && !!stai && !!hatc && !!trap && !!moons && !!kk && !!carri", or ? for help]? @ && !!alta && !!stai && !!hatc && !!trap && !!moons && !!kk && !!carri Could not explore, unopened door. There is an open door here. Things that are here: a +0 dagger; a jackal corpse; a kobold corpse Things that are here: a +0 whip; a kobold corpse Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of holy wrath, wearing a +0 chain mail and carrying a wand of flame (wandering, hasn't noticed you, 85% to hit) The searing ray hits Edmund. Edmund is lightly wounded. Edmund shouts! (Press Numpad 5 to maintain the ray.) You take 2 damage, and have [21/23] hp. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of holy wrath! MASSIVE DAMAGE!! The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * MASSIVE DAMAGE!! The searing ray hits Edmund! Edmund is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund hits you with a +1 flail of holy wrath! You die... Edmund says, "That'll show my brother!" Cheibriados appreciates the motionlessness of death. #_________.# #_________.# #_______...###########++ ##########'##........... #.?.!')))'.##......#..#. ##########.##........... #...........'........... #+#####)#####......#..#. #..)@.##........... #####@#####'#####++ #.....##.......# #.....##.......# ###'####.......# .Kh #...<...# ...@. #.......# #...... #.......# ####### #.......# You could see Edmund. Vanquished Creatures 2 jackals (D) A quokka (D) A ball python (D) 3 kobolds (D) A quokka zombie (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Djinni Conjurer began the quest for the Orb. 0 | D | c50 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D | Found a glowing golden altar of the Shining One. 41 | D | Found a glowing silver altar of Zin. 41 | D | Found a basalt altar of Yredelemnul. 41 | D | Found a shimmering altar of Xom. 41 | D | Found an ornate altar of the Wu Jian Council. 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a sacrificial altar of Ru. 41 | D | Found a stormy altar of Qazlal. 41 | D | Found an iron altar of Okawaru. 41 | D | Found a sparkling altar of Nemelex Xobeh. 41 | D | Found a burning altar of Makhleb. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 41 | D | Found a blossoming altar of Fedhas. 41 | D | Found a white marble altar of Elyvilon. 41 | D | Found a shadowy altar of Dithmenos. 41 | D | Found a snail-covered altar of Cheibriados. 42 | D | Found a corrupted altar of Lugonu. 42 | D | Found a roughly hewn altar of Beogh. 43 | D | Found a hide-covered altar of Uskayaw. 43 | D | Found a broken altar of Ashenzari. 49 | D | Became a worshipper of Cheibriados the Contemplative 68 | D | Reached * piety under Cheibriados 69 | D | Reached skill level 1 in Fighting 117 | D | Reached ** piety under Cheibriados 124 | D | Noticed Edmund 134 | D | Reached XP level 2. HP: 14/23 MP: 0/0 134 | D | Reached *** piety under Cheibriados 184 | D | HP: 2/23 [Edmund/+1 flail of holy wrath (10)] 185 | D | Mangled by Edmund Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 200 | 1 | 64 | 43 | 1 | 201.0 | Dungeon | 201 | 200 | 1 | 64 | 43 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 201 daAuts