c50

the Dungeon
(3, 2, D)
  a +5 triple sword
  a +5 great sword
  a +5 double sword
  a +5 demon blade
(3, 3, D)
  a +5 lajatang
(3, 4, D)
  a +5 sling
  a +5 longbow
  a +5 orcbow
  a +5 shortbow
  a +5 triple crossbow
  a +5 arbalest
  a +5 hand cannon
(4, 2, D)
  a +5 quick blade
  a +5 rapier
  a +5 dagger
(4, 3, D)
  a +5 giant spiked club
  a +5 giant club
  a +5 great mace
  a +5 demon whip
(4, 4, D)
  a +5 bardiche
  a +5 partisan
  a +5 demon trident
(4, 5, D)
  a +5 executioner's axe
  a +5 battleaxe
  a +5 broad axe
(4, 7, D)
  an orb of mayhem
  an orb of guile
  a +3 tower shield
  a +3 kite shield
  a +3 buckler
(4, 8, D)
  a +5 crystal plate armour
  +5 golden dragon scales
  +5 shadow dragon scales
  +5 storm dragon scales
  +5 ice dragon scales
  a +5 plate armour
(6, 7, D)
  a +0 leather armour
(7, 3, D)
  a +0 shortbow
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    MP+6:       It affects your magic capacity (+6).
    Int+6:      It affects your intelligence (+6).
  the +10 dark maul {heavy}
  the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}
    Loud:       It is deafeningly noisy when blocking attacks.
    rN+:        It protects you from negative energy.
    Will+:      It increases your willpower.
    rCorr:      It protects you from acid and corrosion.
    EV-5:       It affects your evasion (-5).
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    ^Drain:     It drains your maximum health when unequipped.
    Fly:        It grants you flight.
    SInv:       It lets you see invisible.
(10, 4, D)
  a fortress talisman
  a wellspring talisman
  a spider talisman
  a serpent talisman
  a blade talisman
  a lupine talisman
  an inkwell talisman
  a quill talisman
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter}
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    AC+3:       It affects your AC (+3).
  the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}
    Reaping:    When you kill an enemy with your weapon, its spirit may be
    forced to fight for you.
    Hat+:       You can equip an additional hat (on the skull).
    rN+:        It protects you from negative energy.
    Int+4:      It affects your intelligence (+4).
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +7 mace of Variability {chaos, chaos arc}
  the +11 Singing Sword {sonic wave}
  the +8 storm bow {elec, penet}
(59, 20, D)
  a +0 dagger
  a +0 robe
(59, 21, D)
  a glowing shapeshifter corpse (skeletalised by now)
(60, 18, D)
  a +0 short sword
  a +0 shortbow
  a +0 leather armour
  an elf corpse (skeletalised by now)
(60, 21, D)
  a +1 long sword of electrocution
  a +0 robe
  an elf corpse (skeletalised by now)
(61, 16, D)
  a +5 scimitar of holy wrath
(61, 26, D)
  a +4 orcbow
(62, 1, D)
  a +8 chain mail of ponderousness
(62, 2, D)
  a hell hound corpse (skeletalised by now)
(62, 17, D)
  a +2 troll leather armour
(62, 26, D)
  a +0 vampiric spear
(62, 27, D)
  a +0 morningstar of protection
(63, 3, D)
  a hell hound corpse (skeletalised by now)
(63, 8, D)
  the +2 ring mail of Exclusion {Stlth+}
    Stlth+:     It makes you more stealthy.
(63, 16, D)
  the Cyclopedia of the Glacier
    Spells                              Type                    Level
     a - Hailstorm                       Conjuration/Ice             3
     b - Frozen Ramparts                 Ice                         3
(63, 19, D)
  a +0 long sword
  a +0 robe
(63, 26, D)
  a +6 ring of intelligence
  a +6 ring of strength
  a +6 ring of strength
  5 scrolls of identify {@r1}
  a +6 ring of intelligence
  a +5 ring of evasion
  a scroll of butterflies
(64, 16, D)
  a +2 chain mail of cold resistance
  (unseen)
(64, 17, D)
  the serpent talisman of Itzah {Rampage rC- Str+6 Stlth-}
    [serpent talisman]
    Rampage:    It bestows one free step when moving towards enemies.
    rC-:        It makes you vulnerable to cold.
    Str+6:      It affects your strength (+6).
    Stlth-:     It makes you less stealthy.
  (unseen)
(64, 26, D)
  a +3 scale mail of cold resistance
(67, 0, D)
  a +3 scimitar of protection
  (unseen)
(68, 0, D)
  a +0 long sword of holy wrath
(69, 0, D)
  a sack of spiders
(70, 8, D)
  the +6 war axe "Nuem" {heavy, *Noise rPois Will+ rCorr}
    *Noise:     It may make a loud noise when swung.
    rPois:      It protects you from poison.
    Will+:      It increases your willpower.
    rCorr:      It protects you from acid and corrosion.
(71, 8, D)
  a book of Frost
(71, 16, D)
  a staff of conjuration
(71, 17, D)
  the quill talisman of Calculation {Will+ Stlth+}
    [quill talisman]
    Will+:      It increases your willpower.
    Stlth+:     It makes you more stealthy.
(72, 8, D)
  a +2 dagger of venom
(72, 9, D)
  a +3 arbalest of freezing
(72, 16, D)
  a book of Beasts
(72, 17, D)
  the staff of Uncertain Death {rPois Will+ Alch}
    [staff of alchemy]
    
    rPois:      It protects you from poison.
    Will+:      It increases your willpower.
    Alch:       It increases the power of your Alchemy spells.
(72, 26, D)
  the +0 ring mail of the Foremost Knaves {rElec Will- Int+4 Stlth+}
    rElec:      It insulates you from electricity.
    Will-:      It decreases your willpower.
    Int+4:      It affects your intelligence (+4).
    Stlth+:     It makes you more stealthy.
(73, 1, D)
  a staff of alchemy
  (unseen)
(73, 16, D)
  a maw talisman
(73, 17, D)
  a staff of cold
(73, 27, D)
  the +2 robe "Tigigu" {rElec}
    rElec:      It insulates you from electricity.
(74, 1, D)
  a +2 scale mail of cold resistance
(74, 3, D)
  a +0 heavy war axe
  (unseen)
(75, 1, D)
  a +0 dagger
  a +0 robe
(75, 29, D)
  a +1 trident of flaming
(75, 30, D)
  the staff of Goblin Mode {rPois rF+ Int+5 Alch}
    [staff of alchemy]
    
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    Int+5:      It affects your intelligence (+5).
    Alch:       It increases the power of your Alchemy spells.