Dungeon Sprint DCSS version 0.33-a0-1297-g5438af56c9 (webtiles) character file. Game seed: 9804451853612528127 98823 c50 the Slayer (level 15, 168/168 HPs) *EXPLORE* Began as a Revenant Fighter on Apr 7, 2025. Was the Champion of Makhleb. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:47:34 (7162 turns). c50 the Slayer (Revenant Fighter) Turns: 7162, Time: 00:47:35 Health: 168/168 AC: 24 Str: 31 XL: 15 Next: 76% Magic: 23/23 EV: 13 Int: 8 God: Makhleb [******] Gold: 46 SH: 19 Dex: 8 Spells: 12/14 levels left rFire + + . - Nothing wielded rCold + + + p - +1 tower shield rNeg + + + Z - +7 fire dragon scales rPois ∞ H - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + u - +1 cloak rCorr + G - +0 pair of gloves {infuse} SInv + (no boots) Will ++... V - amulet of regeneration Stlth s - ring "Rekkug" {rF- rC+++ Str+4 Ice} HPRegen 1.28/turn v - ring of see invisible MPRegen 0.18/turn %: no teleportation, resist mutation, infuse magic (1 MP) @: enkindled, studying 2 skills A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, Cocytus destruction, Mark of Haemoclasm, mnemnophage, spellclaws a: Enkindle, Renounce Religion, Unleash Destruction, Infernal Servant You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch You collected 46 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You draw destruction from the frigid wastes of Cocytus. You bear the Mark of Haemoclasm. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Inventory: Missiles b - a throwing net {=f@f7} j - 19 stones (quivered) {@f8@Q8} F - 2 javelins {@f2@Q2} U - a boomerang {@f1@Q1} Armour p - a +1 tower shield (worn) u - a +1 cloak (worn) G - a +0 pair of gloves of infusion (worn) H - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. R - the +0 hat "Gaupaph" {rElec MP+6} (You found it in the Dungeon) rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). T - +7 ice dragon scales W - a +2 helmet Z - +7 fire dragon scales (worn) Jewellery d - a +3 ring of dexterity e - the ring "Kyufaale" {rF+ Will+ rCorr Dex+4} (You found it in the Dungeon) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). f - the ring "Wygirepn" {rElec rF+ rC- Fire} (You found it in the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. h - the ring "Qiobiz" {rPois rF- Str+7 SInv Stlth-} (You found it in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. i - the ring of Vapnisk {rN++ SInv Stlth-} (You found it in the Dungeon) [ring of positive energy] rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. n - the ring "Kat Qacw" {AC+4 Int+4} (You took it off a merfolk siren in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). r - the ring of Recklessness {rF- rC+ Str+3 Int+3 Ice} (You found it in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. s - the ring "Rekkug" (worn) {rF- rC+++ Str+4 Ice} (You took it off Josephina in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. t - the ring of the Dropbear {rF+ rC- MP+5 Str+4 Fire} (You found it in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. v - a ring of see invisible (worn) w - a ring of willpower x - the ring of the Several Orbs {rElec Wiz Dex+2} (You found it in the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). y - the ring of the Kangaroo {Fly rC+ Wiz Dex+3 Slay+5} (You found it in the Dungeon) [ring of wizardry] Fly: It grants you flight. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). O - a +6 ring of protection S - the ring "Heunorug" {rN+ rCorr Wiz Str+3 Dex-2} (You found it in the Dungeon) [ring of wizardry] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). V - an amulet of regeneration (worn) Y - a +3 ring of intelligence Wands I - a wand of flame (16) {@v4@Q4} J - a wand of mindburst (8) {@v5@Q5} Scrolls k - 2 scrolls of vulnerability l - 5 scrolls of amnesia q - 8 scrolls of enchant armour {@r4} B - a scroll of brand weapon D - a scroll of identify {@r1} E - a scroll of immolation K - a scroll of fear L - 6 scrolls of enchant weapon {@r5} M - 2 scrolls of fog X - 6 scrolls of blinking {@r3} Potions a - 12 potions of curing {@q2} g - 9 potions of magic m - 3 potions of resistance o - 2 potions of invisibility C - 24 potions of heal wounds {@q1} N - 3 potions of brilliance P - 2 potions of might Q - 8 potions of haste {@q4} Miscellaneous c - a +0 condenser vane z - a +1 phantom mirror A - a +0 phial of floods Skills: + Level 24.8 Fighting + Level 17.8 Armour + Level 17.8 Dodging + Level 17.8 Shields + Level 24.7 Unarmed Combat - Level 17.0 Invocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d5 11% 1 b - Foxfire Conj/Fire 100% 2x1d9 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 11% 1 Sandblast Erth 100% 2d20 11% 1 Grave Claw Necr 100% 2d14 17% 2 Searing Ray Conj 100% 2d8 17% 2 Frozen Ramparts Ice 100% 1d16 34% 3 Stone Arrow Conj/Erth 100% 3d13 34% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 34% 3 Fulminant Prism Conj/Alch 30% 3d16 75% 4 Rending Blade Conj/Frge 61% 2d(8+2*) 75% 4 Apportation Tloc 0% N/A 78% 1 Slow Hex 0% N/A 78% 1 Soul Splinter Necr 0% N/A 78% 1 Construct Spike Launche Frge 0% 2d3 89% 2 Jinxbite Hex 0% N/A 89% 2 Arcjolt Conj/Air 30% 1d40 97% 5 Borgnjor's Vile Clutch Necr/Erth 30% N/A 97% 5 Yara's Violent Unravell Hex/Alch 30% 3d13 97% 5 Launch Clockwork Bee Frge 0% N/A 98% 3 Ozocubu's Armour Ice 0% N/A 98% 3 Passwall Erth 0% N/A 98% 3 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Tukima's Dance Hex 0% N/A 98% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 30% 2x1d43 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 30% 6d9 100% 6 Enfeeble Hex 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Orb of Destruction Conj 30% 9d10 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Disjunction Tloc 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 30% 10d8 100% 8 Maxwell's Capacitive Co Air 30% ∞ 100% 8 Platinum Paragon Frge 0% 4d10 100% 9 Death's Door Necr Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Message History You take 9 damage, and have 154/168 hp. You hit the ghost moth but do no damage. The ghost moth is almost dead. You hit the ghost moth. You kill the ghost moth! Makhleb accepts your kill. You feel better. You gain 12 hp, and have 167/168 hp You start resting. A sphinx marauder comes into view. You pummel the sphinx marauder like a punching bag!!! The sphinx marauder is heavily wounded. You now have 2/23 mp. You pummel the sphinx marauder!! The sphinx marauder is severely wounded. The sphinx marauder screeches a nonsensical riddle in a mystic tongue. You feel overwhelmed by frustration! You closely miss the sphinx marauder. The sphinx marauder is severely wounded. The sphinx marauder pounces on you. The air twists around and strikes you!! You attack the floor! The sphinx marauder roars an obscure riddle with a strange tongue. You resist with almost no effort. You hit the sphinx marauder but do no damage. The sphinx marauder is severely wounded. The sphinx marauder pounces on you. The air twists around and strikes you!! The sphinx marauder pounces on you. The air twists around and strikes you! You hit the sphinx marauder but do no damage. The sphinx marauder is severely wounded. You feel more in control of yourself again. You block the sphinx marauder's attack. MASSIVE DAMAGE!! You now have 0/23 mp. You punch the sphinx marauder! The sphinx marauder is almost dead. You block the sphinx marauder's attack. You miss the sphinx marauder. The sphinx marauder is almost dead. You block the sphinx marauder's attack. You pummel the sphinx marauder like a punching bag!!! You kill the sphinx marauder! Makhleb accepts your kill. You start resting. HP restored. Magic restored. Things that are here: a +0 cloak; a +1 great mace; a +0 plate armour Found the Cyclopedia of Glamour. You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance, Rending Blade and Platinum Paragon to your library. You pick up a book of the Grave and begin reading... You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your library. You pick up Noysse's Exposition on Dire Dislocation and begin reading... You add the spells Slow, Gell's Gavotte and Disjunction to your library. You pick up a manual of Short Blades and begin studying. You pick up a book of the Moon and begin reading... You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to your library. You pick up a manual of Axes and begin studying. You pick up a book of Cryoformation and begin reading... You add the spells Hoarfrost Cannonade, Sculpt Simulacrum and Splinterfrost Shell to your library. You pick up a book of Lightning and begin reading... You add the spell Vhi's Electric Charge to your library. You pick up a book of Movement and begin reading... You add the spell Volatile Blastmotes to your library. You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. You pick up a book of Dangerous Friends and begin reading... You add the spells Orb of Destruction and Spellspark Servitor to your library. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts and Ozocubu's Armour to your library. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Could not explore, unopened door. Search for what [Enter for "."]? . Okay, then. Okay, then. You open the large door. There is a large open door here. f - the ring "Wygirepn" {rElec rF+ rC- Fire} t - 8 potions of haste {@q4} e - the ring "Kyufaale" {rF+ Will+ rCorr Dex+4} C - 24 potions of heal wounds {@q1} y - the ring of the Kangaroo {Fly rC+ Wiz Dex+3 Slay+5} N - 3 potions of brilliance t - the ring of the Dropbear {rF+ rC- MP+5 Str+4 Fire} Q - 8 potions of haste {@q4} r - the ring of Recklessness {rF- rC+ Str+3 Int+3 Ice} U - a boomerang {@f1@Q1} h - the ring "Qiobiz" {rPois rF- Str+7 SInv Stlth-} X - 6 scrolls of blinking {@r3} i - the ring of Vapnisk {rN++ SInv Stlth-} Y - a +3 ring of intelligence S - the ring "Heunorug" {rN+ rCorr Wiz Str+3 Dex-2} Z - +7 fire dragon scales (worn) Your pack is full. You see here the ring "Diuriuku" {rN++ Str+6}. Your pack is full. You see here the ring "Wucweun" {rCorr Wiz Dex+4}. Your pack is full. You see here the ring of Ycaomom {rC++ SInv}. Your pack is full. You see here the ring "Ymifyuwn" {rPois Will+ Int+2}. Your pack is full. You see here the ring of Buuffie {rCorr Str+5 Dex+6}. Your pack is full. You see here the ring "Hut Viwn" {rF- rN++ Int+3}. Your pack is full. You see here the ring "Wucweun" {rCorr Wiz Dex+4}. Your pack is full. You see here the ring "Diuriuku" {rN++ Str+6}. Okay, then. Saving game... please wait. Welcome back, c50 the Revenant Fighter. [Dungeon Sprint] Blood and souls for Makhleb! Press ? for a list of commands and other information. Your flames flare with remembrance! Okay, then. Okay, then. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....###))###....####..#..# .......)))).........'..#..# #................####..#..# #..####....####..#.....#..# #..#..#....#..#..#[[#[[#..# #..'..##..##..'..#.[#..#..# ########################''# ###### #################''# .....###...##...@====##)))# ..!.!##.....##....==##[))## #'######.##..###''###...### .....##...#......[[).).##.# .....##...##.....[.#)..#.!# .....##...#...#..[###).'..# .....###.###.###.[.#...#|!# ...[.##...#...#....)...##.# ###'###...##..[.........### There were no monsters in sight! Vanquished Creatures A dread lich (D) Josephina (D) A golden dragon (D) 2 sphinx marauders (D) A thorn hunter (D) A nagaraja (D) 2 fire giants (D) A draconian knight (D) A sin beast (D) A vault warden (D) 3 deep elf sorcerers (D) A ghost moth (D) An orc warlord (D) A vampire knight (D) Nessos (D) A putrid mouth (D) A black draconian (D) 2 deep elf annihilators (D) 2 red draconians (D) 2 dire elephants (D) A jiangshi (D) A crystal guardian (D) A merfolk javelineer (D) A vault guard (D) A shambling mangrove (D) An ice dragon (D) A rakshasa (D) An alligator snapping turtle (D) A boulder beetle (D) A jorogumo (D) An ogre mage (D) 4 hell hogs (D) A naga warrior (D) A death scarab (D) 4 hell knights (D) An arcanist (D) A deep elf knight (D) A glowing orange brain (D) A large abomination (D) A bog body (D) A phantasmal warrior (D) 2 necromancers (D) 2 steelbarb worms (D) 2 cyclopes (D) 5 orc knights (D) 2 ugly things (D) 3 merfolk sirens (D) A water nymph (D) A smoke demon (D) A black mamba (D) An orange demon (D) 2 torpor snails (D) A gargoyle (D) 7 yaktaurs (D) A freezing wraith (D) A tengu conjurer (D) 3 merfolk (D) A tyrant leech (D) 3 hellwings (D) 3 hornets (D) A troll (D) A jumping spider (D) Grinder (D) A wind drake (D) 4 dream sheep (D) 3 blink frogs (D) A naga simulacrum (D) A wraith (D) 3 wyverns (D) 4 starcursed masses (D) A fire bat (D) A basilisk (D) An elf simulacrum (D) A crocodile (D) 2 hell hounds (D) A sky beast (D) 6 orc warriors (D) An ice beast (D) A swamp drake (D) A black mamba simulacrum (D) A centaur (D) A phantom (D) 2 weeping skulls (D) A brain worm (D) 2 merfolk simulacra (D) A marrowcuda (D) 2 wights (D) A dream sheep simulacrum (D) 3 killer bees (D) A bombardier beetle (D) A jelly (D) A cyclops simulacrum (D) A hell rat (D) An ufetubus (D) A ribbon worm (D) 2 dart slugs (D) A ball python (D) A bat (D) An endoplasm (D) A giant cockroach (D) A hobgoblin (D) 2 jackals (D) A quokka (D) A ball python skeleton (D) A ball python zombie (D) 2 frilled lizards (D) A giant cockroach simulacrum (D) A kobold (D) A quokka simulacrum (D) 169 creatures vanquished. Vanquished Creatures (collateral kills) Jorgrun (D) Rupert (D) 2 liches (D) A guardian sphinx (D) A nagaraja (D) A sin beast (D) Ilsuiw (D) 2 ghouls (D) An orc warlord (D) A spriggan defender (D) A yellow draconian (D) A green death (D) A blizzard demon (D) A merfolk impaler (D) An entropy weaver (D) Fannar (D) A vault guard (D) 2 rakshasas (D) A merfolk avatar (D) 2 merfolk aquamancers (D) 2 alligators (D) A tengu warrior (D) A death scarab (D) A vampire mage (D) 2 hell knights (D) A thrashing horror (D) 2 skeletal warriors (D) A sixfirhy (D) A skyshark (D) 2 mana vipers (D) A swamp dragon (D) A sun moth (D) 2 deep trolls (D) A bog body (D) A steelbarb worm (D) An orc knight (D) A manticore (D) A salamander (D) An ugly thing (D) 2 elephants (D) A merfolk siren (D) A rust devil (D) An eye of devastation (D) 2 orange demons (D) A starcursed mass (D) 4 smoke demons (D) 2 gargoyles (D) An unseen horror (D) A cane toad (D) A yaktaur (D) 2 freezing wraiths (D) A red devil (D) An anaconda simulacrum (D) A hellwing (D) A wind drake (D) A polar bear (D) A tyrant leech (D) A tarantella (D) 5 blink frogs (D) A dream sheep (D) A snapping turtle (D) A spriggan (D) A steam dragon (D) A neqoxec (D) A chaos spawn (D) 2 hell hounds (D) 6 orc warriors (D) A phantom (D) A gnoll sergeant (D) 2 earth elementals (D) A wight (D) A marrowcuda (D) A hound (D) 2 orc priests (D) 2 orc wizards (D) 3 gnolls (D) An ufetubus (D) An adder skeleton (D) A dart slug (D) A ribbon worm (D) 5 orcs (D) A goblin (D) A ball python simulacrum (D) A bat simulacrum (D) 119 creatures vanquished. Vanquished Creatures (others) An alligator simulacrum (D) A bat simulacrum (D) 2 creatures vanquished. Grand Total: 290 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Revenant Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Found a runed door to the Temple (Safe). 39 | D | Found a basalt altar of Yredelemnul. 39 | D | Found a shimmering altar of Xom. 39 | D | Found an ornate altar of the Wu Jian Council. 39 | D | Found a bloodstained altar of Trog. 39 | D | Found a shimmering blue altar of Sif Muna. 39 | D | Found a sacrificial altar of Ru. 39 | D | Found a stormy altar of Qazlal. 39 | D | Found an iron altar of Okawaru. 39 | D | Found a sparkling altar of Nemelex Xobeh. 39 | D | Found a burning altar of Makhleb. 39 | D | Found a viscous altar of Jiyva. 39 | D | Found a hazy altar of Hepliaklqana. 39 | D | Found an opulent altar of Gozag. 39 | D | Found a blossoming altar of Fedhas. 39 | D | Found a shadowy altar of Dithmenos. 39 | D | Found a snail-covered altar of Cheibriados. 40 | D | Found a radiant altar of Vehumet. 40 | D | Found a corrupted altar of Lugonu. 40 | D | Found a roughly hewn altar of Beogh. 41 | D | Found an ancient bone altar of Kikubaaqudgha. 41 | D | Found a hide-covered altar of Uskayaw. 41 | D | Found a broken altar of Ashenzari. 48 | D | Became a worshipper of Makhleb the Destroyer 70 | D | Reached skill level 1 in Invocations 91 | D | Reached * piety under Makhleb 113 | D | Reached ** piety under Makhleb 114 | D | Reached XP level 2. HP: 27/27 MP: 2/3 128 | D | Noticed a phantom 139 | D | Killed a phantom 140 | D | Reached skill level 5 in Unarmed Combat 140 | D | Learned a level 1 spell: Poisonous Vapours 140 | D | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 140 | D | Reached XP level 3. HP: 31/38 MP: 3/6 140 | D | Reached XP level 4. HP: 37/45 MP: 3/7 145 | D | Reached skill level 5 in Invocations 255 | D | Reached *** piety under Makhleb 259 | D | Noticed a weeping skull 259 | D | Noticed a phantom 272 | D | Killed a phantom 273 | D | Reached XP level 5. HP: 41/53 MP: 8/8 330 | D | Noticed a centaur 340 | D | Killed a centaur 340 | D | Reached **** piety under Makhleb 340 | D | Gained mutation: You draw destruction from the frigid | wastes of Cocytus. [Makhleb's blessing] 341 | D | Reached XP level 6. HP: 57/64 MP: 10/10 379 | D | Noticed a manticore 385 | D | Killed a manticore 386 | D | Reached skill level 10 in Unarmed Combat 386 | D | Reached XP level 7. HP: 39/74 MP: 10/12 500 | D | Noticed a rust devil 501 | D | Noticed Grinder 505 | D | Reached skill level 10 in Invocations 510 | D | Killed a rust devil 511 | D | Killed Grinder 515 | D | Reached XP level 8. HP: 74/83 MP: 13/13 553 | D | Reached ***** piety under Makhleb 608 | D | Got the Verses on Shades 610 | D | Got the Catalogue of Hexing and the Edifice 715 | D | Found a huge runed gate leading to the Armoury (Hard). 715 | D | Found a huge runed gate leading to the Armoury (Hard). 721 | D | Noticed a polar bear 733 | D | Killed a polar bear 760 | D | Noticed a merfolk siren 780 | D | Noticed a smoke demon 784 | D | Killed a merfolk siren 785 | D | Killed a smoke demon 999 | D | Noticed a freezing wraith 1013 | D | Killed a freezing wraith 1014 | D | Reached XP level 9. HP: 87/94 MP: 15/15 1083 | D | Noticed a cane toad 1093 | D | Killed a cane toad 1134 | D | Reached ****** piety under Makhleb 1160 | D | Noticed Fannar 1166 | D | Reached skill level 15 in Fighting 1167 | D | Noticed a troll 1175 | D | Killed a troll 1177 | D | Killed Fannar 1178 | D | Reached skill level 15 in Unarmed Combat 1178 | D | Reached XP level 10. HP: 57/106 MP: 17/17 1310 | D | Gained mutation: You bear the Mark of Haemoclasm. | [inscribed by the player] 1310 | D | Branded self with the Mark of Haemoclasm 1530 | D | Noticed a swamp dragon 1543 | D | Killed a swamp dragon 1700 | D | Noticed a purple ugly thing 1711 | D | Killed a purple ugly thing 1712 | D | Reached skill level 15 in Invocations 1757 | D | Noticed a cyan ugly thing 1757 | D | Noticed a skeletal warrior 1763 | D | Killed a cyan ugly thing 1775 | D | Killed a skeletal warrior 1776 | D | Reached skill level 5 in Shields 1790 | D | Reached skill level 5 in Armour 1973 | D | Noticed a gargoyle 1977 | D | Killed a gargoyle 1978 | D | Reached XP level 11. HP: 98/115 MP: 19/19 2139 | D | Reached skill level 5 in Dodging 2156 | D | Noticed a merfolk avatar 2156 | D | Noticed a tengu warrior 2156 | D | Noticed an orc knight 2169 | D | HP: 22/116 [orc knight/+1 great mace of holy wrath (3)] 2170 | D | Entered explore mode. 2170 | D | HP: 9/116 [orc knight/+1 great mace of holy wrath (13)] 2170 | D | Slain by an orc knight | ... wielding a +1 great mace of holy wrath | (10 damage) 2170 | D | You cheat death using unusual wizardly powers. 2174 | D | Killed an orc knight 2181 | D | Killed a merfolk avatar 2194 | D | HP: 19/117 [tengu warrior/+3 great sword of draining (5)] 2197 | D | Killed a tengu warrior 2784 | D | Found a huge runed gate to the Main Hall (Safe). 2784 | D | Found a huge runed gate to the Main Hall (Safe). 2789 | D | Noticed a brown ugly thing 2797 | D | Killed a brown ugly thing 2810 | D | Found a large runed door to the Armoury (Hard). 2812 | D | Found a large runed door to the Armoury (Hard). 2844 | D | Found a large runed door to the Hallway of Sentries | (Extremely Hard). 2850 | D | Noticed a skyshark 2850 | D | Noticed a steelbarb worm 2858 | D | Killed a skyshark 2862 | D | Killed a steelbarb worm 2953 | D | Found a huge runed gate to the Coven (Very Hard). 2953 | D | Found a huge runed gate to the Coven (Very Hard). 2997 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 2997 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 3000 | D | Found a huge runed gate to a Minivault (Hard). 3000 | D | Found a huge runed gate to a Minivault (Hard). 3002 | D | Found a huge runed gate to the Grid Vault (Hard). 3002 | D | Found a huge runed gate to the Grid Vault (Hard). 3002 | D | Found a huge runed gate to the Steel Vault (Very Hard). 3003 | D | Found a huge runed gate to the Steel Vault (Very Hard). 3056 | D | Found a huge runed gate to the Main Hall (Safe). 3057 | D | Found a huge runed gate to the Main Hall (Safe). 3132 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 3132 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 3192 | D | Noticed a merfolk aquamancer 3193 | D | Noticed a skeletal warrior 3194 | D | Noticed a green death 3200 | D | Noticed a bog body 3201 | D | Noticed a golden dragon 3203 | D | HP: 19/118 [golden dragon (22)] 3204 | D | HP: 3/118 [golden dragon (10)] 3204 | D | Slain by a golden dragon (3 damage) 3204 | D | You cheat death using unusual wizardly powers. 3212 | D | Killed from afar by a golden dragon (43 damage) | ... with a bolt of fire 3212 | D | You cheat death using unusual wizardly powers. 3213 | D | Killed a golden dragon 3214 | D | Reached XP level 12. HP: 127/127 MP: 20/20 3216 | D | Killed a green death 3224 | D | Noticed a rakshasa 3225 | D | Killed a merfolk aquamancer 3232 | D | HP: 6/127 [rakshasa/lance of force (23)] 3232 | D | Killed a rakshasa 3260 | D | HP: 3/128 [wind drake/the air (10)] 3262 | D | Killed by the air | ... invoked by a wind drake | (12 damage) 3262 | D | You cheat death using unusual wizardly powers. 3335 | D | Reached skill level 10 in Armour 3335 | D | Reached skill level 10 in Shields 3491 | D | Noticed an orc warlord 3491 | D | Noticed an orc warlord 3496 | D | Reached skill level 10 in Dodging 3500 | D | HP: 15/129 [orc warlord/+3 war axe of venom (40)] 3500 | D | Noticed a rakshasa 3501 | D | Killed an orc warlord 3502 | D | HP: 6/129 [orc warrior/+0 long sword (10)] 3502 | D | Slain by a rakshasa | ... wielding a +0 trident | (8 damage) 3502 | D | You cheat death using unusual wizardly powers. 3507 | D | Killed an orc warlord 3507 | D | Killed a rakshasa 3508 | D | Reached XP level 13. HP: 63/137 MP: 21/21 3517 | D | HP: 6/138 [yaktaur/bolt (30)] 3517 | D | HP: 1/138 [constriction (4)] 3520 | D | Demolished by a vault guard | ... wielding a +0 great sword | (22 damage) 3520 | D | You cheat death using unusual wizardly powers. 3525 | D | Noticed Rupert 3535 | D | Killed Rupert 3806 | D | Found the +6 arbalest "Damnation" {damnation} 3876 | D | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 3879 | D | Got the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 4200 | D | Noticed Nessos 4200 | D | Noticed a sin beast 4200 | D | Noticed a dire elephant 4216 | D | Killed a sin beast 4224 | D | Killed a dire elephant 4231 | D | HP: 25/140 [Nessos/arrow (1)] 4234 | D | Killed Nessos 4616 | D | HP: 19/141 [hell hog (13)] 4619 | D | Slain by an alligator snapping turtle (28 damage) 4619 | D | You cheat death using unusual wizardly powers. 4670 | D | Noticed a merfolk impaler 4671 | D | Noticed a jiangshi 4673 | D | Noticed a merfolk javelineer 4676 | D | HP: 22/141 [merfolk javelineer/javelin[Ilsuiw] (24)] 4677 | D | Reached XP level 14. HP: 24/151 MP: 16/22 4677 | D | Identified the ring "Rekkug" {rF- rC+++ Str+4 Ice} 4677 | D | Noticed Josephina 4680 | D | HP: 6/151 [merfolk javelineer/javelin[Ilsuiw] (8)] 4680 | D | Killed from afar by a starcursed mass (6 damage) | ... with an accursed screaming 4680 | D | You cheat death using unusual wizardly powers. 4681 | D | Noticed Ilsuiw 4690 | D | Noticed a sin beast 4696 | D | Noticed a vampire knight 4698 | D | Killed from afar by Josephina (37 damage) | ... with an icy flash freeze 4698 | D | You cheat death using unusual wizardly powers. 4707 | D | Killed Josephina 4718 | D | HP: 30/151 [cyclops simulacrum (7)] 4719 | D | Killed a sin beast 4733 | D | Killed a vampire knight 4741 | D | Killed Ilsuiw 4843 | D | HP: 29/154 [burnt (4)] 5222 | D | Got the ring "Kat Qacw" {AC+4 Int+4} 5256 | D | Reached skill level 15 in Shields 5260 | D | Reached skill level 15 in Armour 5269 | D | Noticed Jorgrun 5269 | D | Noticed a spriggan defender 5269 | D | Noticed a ghoul 5301 | D | Killed a spriggan defender 5302 | D | Reached skill level 15 in Dodging 5331 | D | Noticed a ghoul 5331 | D | Killed a ghoul 5333 | D | Killed a ghoul 5336 | D | Killed Jorgrun 5443 | D | Got the ring of the Several Orbs {rElec Wiz Dex+2} 5448 | D | Noticed a fire giant 5471 | D | Killed a fire giant 5632 | D | Noticed a thorn hunter 5640 | D | Killed a thorn hunter 5771 | D | Found a huge runed gate to the Silver Pit (Extremely Hard). 5771 | D | Found a huge runed gate to the Silver Pit (Extremely Hard). 5779 | D | Noticed a guardian sphinx 5786 | D | Paralysed by a guardian sphinx for 3 turns 5787 | D | Killed a guardian sphinx 5888 | D | Noticed a vault warden 5888 | D | Noticed a fire giant 5909 | D | Killed a vault warden 5919 | D | Killed a fire giant 5920 | D | Reached XP level 15. HP: 78/163 MP: 12/23 6149 | D | Got the +0 hat "Gaupaph" {rElec MP+6} 6413 | D | Noticed a lich 6428 | D | Killed a lich 6503 | D | Noticed a black draconian knight 6514 | D | Noticed a deep elf sorcerer 6517 | D | Noticed a nagaraja 6522 | D | Killed a black draconian knight 6522 | D | Noticed a lich 6524 | D | Noticed a sphinx marauder 6528 | D | Killed a deep elf sorcerer 6529 | D | Noticed a deep elf sorcerer 6532 | D | Killed a nagaraja 6535 | D | Vexed by a sphinx marauder for 6 turns 6535 | D | Killed a lich 6536 | D | Killed a sphinx marauder 6540 | D | Killed a deep elf sorcerer 6646 | D | Noticed a dread lich 6653 | D | Noticed an Ice Fiend 6655 | D | Killed a dread lich 6702 | D | Noticed a deep elf sorcerer 6735 | D | Killed a deep elf sorcerer 6767 | D | Noticed a nagaraja 6791 | D | Killed a nagaraja 6923 | D | Noticed a sphinx marauder 6926 | D | Vexed by a sphinx marauder for 4 turns 6933 | D | Killed a sphinx marauder 7078 | D | Got Noysse's Exposition on Dire Dislocation 7133 | D | Got the ring "Wygirepn" {rElec rF+ rC- Fire} 7135 | D | Got the ring "Kyufaale" {rF+ Will+ rCorr Dex+4} 7137 | D | Got the ring of the Kangaroo {Fly rC+ Wiz Dex+3 Slay+5} 7139 | D | Got the ring of the Dropbear {rF+ rC- MP+5 Str+4 Fire} 7141 | D | Got the ring of Recklessness {rF- rC+ Str+3 Int+3 Ice} 7143 | D | Got the ring "Qiobiz" {rPois rF- Str+7 SInv Stlth-} 7145 | D | Got the ring of Vapnisk {rN++ SInv Stlth-} 7147 | D | Got the ring "Heunorug" {rN+ rCorr Wiz Str+3 Dex-2} 7161 | D | Learned a level 1 spell: Foxfire 7162 | D | Quit the game Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Unarmed Combat | 3 5 7 8 10 11 13 15 17 19 20 22 24 | 24.7 Invocations | 2 4 6 7 9 10 12 14 15 17 | 17.0 Fighting | 4 6 8 9 11 12 13 15 16 18 19 21 23 24 | 24.8 Armour | 5 8 11 13 15 17 | 17.8 Shields | 5 8 11 13 15 17 | 17.8 Dodging | 4 8 10 13 15 17 | 17.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 26 | 24 | 88 | 158 | 344 || 640 Invoke: Unleash Destructi | 1 | | | | || 1 Infernal Servant | | 3 | 7 | 17 | 34 || 61 Brand Self | | | | 1 | || 1 Ability: Enkindle | | | | | 1 || 1 Use: Potion | | | | 1 | 2 || 3 Scroll | | | | | 2 || 2 Stab: Distracted | | | | | 3 || 3 Betrayed ally | | | | | 1 || 1 Armour: Scale mail | 9 | 2 | | | 118 || 129 Plate armour | | 16 | 30 | | || 46 Chain mail | | | 37 | 166 | 19 || 222 Fire dragon scale | | | | | 83 || 83 Dodge: Dodged | 4 | 9 | 20 | 44 | 82 || 159 Block: Buckler | 3 | 2 | 13 | 32 | 8 || 58 Tower shield | | | | | 259 || 259 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6721 | 6476 | 245 | 2338 | 2322 | 1 | 6721.0 | Dungeon | 6721 | 6476 | 245 | 2338 | 2322 | 1 | 6721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6721 daAuts