c50 the Dungeon (3, 4, D) 2 potions of berserk rage (5, 4, D) a +2 quarterstaff a +2 trident (5, 10, D) an adder skeleton (5, 18, D) an iguana skeleton (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 club (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +0 hand axe of freezing (8, 10, D) a +0 heavy trident (8, 11, D) a +1 dagger of venom (8, 12, D) a +3 ring mail (8, 14, D) a +0 leather armour (8, 18, D) a +0 club a +0 animal skin a +0 helmet a +0 orcbow a centaur corpse (skeletalised by now) (8, 19, D) a +0 club (8, 20, D) a +0 club a goblin corpse (skeletalised by now) (9, 9, D) a +1 long sword of flaming (9, 10, D) a +0 mace of protection (9, 11, D) a +0 quarterstaff of protection (9, 21, D) a lindwurm corpse (skeletalised by now) (15, 23, D) a potion of haste {@q4} (16, 19, D) a +2 plate armour (17, 19, D) a serpent talisman (17, 20, D) a +4 scale mail a blade talisman (17, 21, D) a +2 rapier of electrocution (17, 22, D) a +2 heavy halberd (17, 23, D) a +1 heavy broad axe (18, 19, D) a serpent talisman (18, 20, D) a flux talisman (18, 21, D) a +2 morningstar of protection (18, 22, D) a +0 lajatang (18, 23, D) a +2 scimitar of pain (21, 13, D) a +0 club (22, 12, D) a +0 mace a +0 long sword