c50 the Dungeon (0, 0, D) a ring of wizardry (0, 33, D) a jackal skeleton a jackal skeleton (0, 38, D) a jackal skeleton a crocodile skeleton (1, -3, D) 2 potions of heal wounds (2, -3, D) 2 potions of heal wounds {@q1} (2, -2, D) the +1 broad axe "Maqo Ewk" {spect, rElec} rElec: It insulates you from electricity. 6 stones {@f8@Q8} a +3 ring of intelligence a +8 spear of holy wrath a +0 kite shield a ring of protection from fire a +3 plate armour (3, -2, D) 2 potions of heal wounds (3, 0, D) a +3 executioner's axe (3, 1, D) a +3 vampiric demon blade (3, 35, D) a +0 dagger a +0 short sword (3, 45, D) a +0 flail (4, -2, D) 2 potions of heal wounds (4, 0, D) a +6 battleaxe (4, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (4, 31, D) a +0 dagger (5, 0, D) a +0 cloak a +6 demon whip (5, 1, D) the +3 great mace "Grim" {flame, *Corrode MP-12 Int+9} Int+9: It affects your intelligence (+9). MP-12: It affects your magic capacity (-12). *Corrode: It may corrode you when you take damage. (5, 26, D) a +2 mace a +2 hand axe (6, 0, D) a +0 triple crossbow of flaming (6, 1, D) +7 ice dragon scales (6, 26, D) a +2 quarterstaff a +2 trident (6, 29, D) a +0 club (7, 0, D) a +4 chain mail of fire resistance (7, 1, D) +5 acid dragon scales (7, 26, D) a +2 falchion a +2 dagger (7, 45, D) a +1 long sword of distortion a komodo dragon corpse (skeletalised by now) an elf skeleton (8, 0, D) a +7 chain mail (8, 1, D) a +4 plate armour of cold resistance (8, 31, D) a +1 dagger of venom (8, 32, D) a +1 heavy trident (8, 33, D) a +0 heavy hand axe (8, 34, D) 5 potions of heal wounds {@q1} (8, 44, D) a +0 troll leather armour a troll skeleton (9, 0, D) a +4 plate armour of willpower (9, 1, D) a +4 plate armour of cold resistance (9, 30, D) a +3 scale mail (9, 31, D) a +0 mace of protection (9, 32, D) a +2 long sword of holy wrath (9, 33, D) a +0 quarterstaff of speed (13, 9, D) a +4 sling (13, 17, D) a +0 trident a +0 chain mail a +0 mace a +0 orcbow the +8 sling "Wutta" {drain, MP+9 Int+4} Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). Elyvilon disapproves of the use of such an item. (14, 9, D) a +1 rapier of speed (14, 17, D) a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 plate armour a +0 scimitar a +0 flail a +0 club a +0 chain mail a +0 heavy long sword a +0 troll leather armour a +2 leather armour of willpower an orc skeleton a kobold skeleton a shapeshifter skeleton a deep troll skeleton a cane toad skeleton a cane toad skeleton an orc skeleton a sea snake skeleton (15, 16, D) a +0 trident a +0 spear of venom a +0 plate armour a +0 dire flail a +3 chain mail of poison resistance a merfolk skeleton (15, 18, D) a +0 robe the +3 short sword "Kitseith" {venom, ^Contam rN+ rCorr SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 trident (16, 45, D) 2 potions of heal wounds {@q1} (17, 1, D) a human skeleton (17, 41, D) a +2 plate armour a serpent talisman (17, 42, D) a +3 plate armour a maw talisman (17, 43, D) a +0 lajatang (17, 45, D) the +8 Vampire's Tooth {megavamp} Elyvilon disapproves of the use of such an item. (18, 17, D) a +0 trident the +8 sling "Lerideg" {heavy, rCorr Dex-5 SInv Stlth+} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a merfolk corpse (skeletalised by now) (18, 41, D) a +0 barding a maw talisman (18, 42, D) a maw talisman (18, 43, D) a +2 dire flail of protection (18, 44, D) 11 stones {@f8@Q8} a +0 scale mail a +0 war axe (18, 45, D) a +2 scimitar of holy wrath (19, 6, D) a pearl dragon skeleton (20, 7, D) a +0 demon blade of draining a +0 leather armour (21, 5, D) a +3 scimitar a +0 plate armour a +1 demon whip of flaming a +0 plate armour a human skeleton a human skeleton (22, 15, D) a +1 hand axe of electrocution (23, 16, D) a +0 whip a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (24, 6, D) a +3 scimitar of flaming (24, 37, D) a black mamba skeleton (25, 6, D) a +0 dagger a +0 chain mail (25, 44, D) a polar bear corpse (skeletalised by now) (27, -3, D) a +0 hand axe (27, 4, D) an alligator skeleton (27, 8, D) a hell hound skeleton (28, -3, D) a +0 long sword (28, 17, D) a blade talisman (29, 0, D) the +5 falchion of Terra Nullius {vamp, *Corrode rF- Str+8 Dex+3} Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. Elyvilon disapproves of the use of such an item. a +0 ring mail an elf corpse (skeletalised by now) (30, 3, D) a +0 dagger a +0 robe (30, 7, D) a +1 demon whip of venom (30, 34, D) a +0 orcbow a +0 short sword a kobold skeleton (30, 42, D) a manticore skeleton (31, -1, D) a +1 robe (31, 28, D) a +0 robe a +1 rapier of speed (31, 34, D) an iguana skeleton (31, 37, D) a +0 orcbow a kobold skeleton (32, 45, D) a +0 flail (33, 12, D) a +1 scimitar a +0 plate armour (33, 13, D) a +0 robe an alligator snapping turtle skeleton (33, 38, D) a +0 dagger a +0 robe a spriggan skeleton (34, 9, D) a +3 demon blade of flaming a +0 sling of flaming a +0 club a +0 sling a faun skeleton (34, 10, D) a +0 longbow a +0 quarterstaff a satyr skeleton (34, 11, D) a death drake skeleton (34, 12, D) a +3 great sword a +0 battleaxe (35, 9, D) a +0 sling a +0 spear (35, 10, D) a +0 spear a +0 sling a faun skeleton (35, 11, D) a +2 falchion of freezing a +0 arbalest the human skeleton of Kirke (35, 13, D) a +0 club a +0 sling the +5 falchion of Cehekk {flame, rPois rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. a +0 robe a human skeleton (35, 42, D) a +0 flail a +0 whip a +0 whip a +0 whip a +0 club a +0 flail a +0 whip a +0 scimitar of flaming a gnoll skeleton (36, 10, D) a +0 long sword a +0 robe (36, 19, D) a death yak skeleton a death yak skeleton (36, 20, D) a +0 robe a death yak skeleton (36, 21, D) a staff of air {!a} (36, 23, D) a +2 lajatang of electrocution (36, 41, D) a +0 spear a basilisk skeleton (36, 42, D) a +2 halberd of flaming 19 stones {@f8@Q8} a +0 buckler a +0 spear a +0 scale mail a +0 ring mail a gnoll skeleton (36, 43, D) a +0 trident (37, 11, D) a hog skeleton (37, 22, D) a +2 morningstar of holy wrath (37, 45, D) a +0 short sword (38, 19, D) a death yak skeleton (38, 41, D) a +0 glaive a naga skeleton (41, 16, D) a +5 demon trident a +0 plate armour a human skeleton (43, 21, D) a +0 chain mail a +0 long sword a +0 chain mail a +0 war axe an orc skeleton an orc skeleton (43, 35, D) 2 potions of heal wounds (44, 20, D) a +0 robe a +0 dagger (45, 20, D) a +0 plate armour a +0 trident a +0 orcbow (45, 22, D) a +5 broad axe (45, 23, D) a +3 double sword (45, 29, D) the +1 long sword of the Beast {drain, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Elyvilon disapproves of the use of such an item. (45, 30, D) a +3 arbalest (45, 33, D) 2 potions of heal wounds {@q1} (46, 22, D) a +5 broad axe (46, 23, D) a +3 giant spiked club (46, 29, D) a +3 heavy battleaxe (46, 30, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (47, 29, D) a +3 great sword (47, 30, D) the +8 long sword of the Vaults {holy, rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (47, 33, D) 2 potions of heal wounds {@q1} (48, 29, D) a +5 heavy spear (48, 30, D) the +1 great sword "Qujagorgh" {heavy, rN+} rN+: It protects you from negative energy. (50, 29, D) a +3 giant spiked club (50, 30, D) a +3 war axe of flaming (50, 45, D) a +0 trident (51, 29, D) a +1 shortbow of electrocution (51, 30, D) a +2 heavy war axe (52, 19, D) a +0 plate armour a +0 great sword (52, 22, D) a +3 glaive (52, 23, D) a +3 double sword (53, 20, D) a +0 chain mail a +0 flail a +0 chain mail a +2 battleaxe an orc skeleton an orc skeleton (53, 22, D) a +3 giant spiked club (53, 23, D) a +3 demon blade of freezing (53, 27, D) a +0 longbow an elf skeleton (53, 28, D) a +0 hand axe (53, 44, D) a +0 leather armour (53, 45, D) a +0 whip (54, 20, D) a +0 kite shield a +0 robe of fire resistance a +3 great mace of venom (54, 26, D) a +1 dire flail a +0 chain mail an orc skeleton (54, 44, D) a +0 leather armour (55, 25, D) a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a human skeleton an orc skeleton (55, 26, D) a +0 dire flail a +0 flail (56, 26, D) a +0 flail (57, 20, D) a +0 plate armour a +2 heavy dire flail an orc skeleton (58, 21, D) a +0 flail a +0 plate armour a +0 trident an orc skeleton (58, 22, D) a +0 plate armour a +0 long sword (62, 30, D) a +0 rapier a +0 rapier a +0 leather armour (63, 30, D) a +0 glaive a +0 long sword a +0 buckler a naga corpse (skeletalised by now) (64, 22, D) +4 fire dragon scales (64, 23, D) a +6 chain mail (65, 22, D) a +6 chain mail (65, 23, D) a +7 scale mail (66, 29, D) a +1 robe of willpower (66, 30, D) a +2 chain mail of fire resistance (67, 29, D) a +2 robe of willpower (67, 30, D) a +2 leather armour of poison resistance (69, 29, D) a +4 ring mail (69, 30, D) a +7 scale mail (70, 29, D) +3 shadow dragon scales (71, 23, D) a +6 chain mail (71, 29, D) +4 fire dragon scales (72, 22, D) +3 shadow dragon scales (72, 23, D) +2 swamp dragon scales (72, 29, D) a +0 scale mail (73, 20, D) a +0 robe a +0 dagger an alligator snapping turtle skeleton (74, 38, D) a wand of acid (7) (74, 39, D) a staff of cold (unseen) (75, 36, D) 5 potions of haste (75, 37, D) 5 potions of mutation (75, 38, D) 5 potions of magic (75, 39, D) 5 potions of mutation (75, 40, D) 5 potions of heal wounds