c50 the Dungeon (0, 15, D) a +2 mace a +2 hand axe a +0 scale mail (2, 9, D) a +0 hand axe of freezing (2, 11, D) a +2 heavy trident (2, 19, D) a black bear skeleton (3, 8, D) a +3 scale mail (3, 9, D) a +2 long sword of holy wrath (3, 10, D) a +0 quarterstaff of speed (3, 11, D) a +2 dagger of electrocution (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger (9, 8, D) a jackal corpse (skeletalised by now) (9, 21, D) a warg skeleton (10, 6, D) a +0 short sword a kobold skeleton (10, 21, D) a +0 spear a gnoll skeleton (15, 8, D) a +0 spear a merfolk corpse (17, 19, D) a serpent talisman (17, 22, D) a +2 halberd of venom (18, 19, D) a +3 plate armour a flux talisman (18, 20, D) a +2 plate armour a serpent talisman (18, 21, D) a +4 heavy quarterstaff (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 rapier of electrocution (24, 15, D) a jumping spider corpse