c50 the Dungeon (0, 7, D) a +0 short sword (0, 16, D) a +0 trident a +0 dagger a salamander skeleton (0, 17, D) a hound skeleton (1, 17, D) a black bear skeleton (2, 8, D) a frilled lizard skeleton (3, 13, D) a quokka skeleton (5, 4, D) a +2 mace a +2 hand axe (5, 12, D) a quokka skeleton (6, 4, D) a +2 dagger (6, 7, D) a +0 spear of venom a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (6, 14, D) a +1 flail of protection (6, 15, D) a +0 dagger of draining (7, 4, D) a +2 quarterstaff a +2 trident (7, 6, D) a +0 dagger a kobold skeleton (7, 8, D) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (7, 12, D) a +0 giant spiked club (7, 15, D) a +2 quarterstaff of speed (8, 14, D) a +2 heavy hand axe (8, 15, D) a +0 heavy trident (8, 20, D) a +0 club a goblin skeleton a frilled lizard skeleton (9, 6, D) a +0 hand axe (13, 6, D) an elephant skeleton (15, 19, D) a +4 chain mail a +3 chain mail (16, 8, D) a +0 troll leather armour a troll skeleton (17, 19, D) a +3 plate armour a blade talisman (17, 21, D) a +2 heavy dire flail (17, 22, D) a +2 halberd of venom (17, 23, D) a +4 quarterstaff of speed (18, 23, D) a +1 broad axe of freezing (22, 20, D) a +0 mace (24, 14, D) a brain worm corpse (24, 21, D) an acid dragon corpse (27, 20, D) a +0 club