Dungeon Sprint DCSS version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 10481285938887703094 0 c50 the Shield-Bearer (level 1, 19/19 HPs) Began as a Minotaur Fighter on Oct 16, 2024. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:45 (35 turns). c50 the Shield-Bearer (Minotaur Fighter) Turns: 35, Time: 00:03:46 Health: 19/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) B - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) x - an orb of mayhem y - an orb of guile z - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. A - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery d - a +6 ring of dexterity i - a +6 ring of intelligence s - a +6 ring of strength D - a +6 ring of dexterity I - a +6 ring of intelligence L - a ring of flight S - a +6 ring of strength Wands v - a wand of mindburst (7) {@v5@Q5} w - a wand of acid (7) {@v2} Scrolls j - 4 scrolls of blinking {@r3} o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify {@r1} r - 2 scrolls of fear Potions e - 10 potions of curing {@q2} f - 10 potions of heal wounds {@q1} g - 6 potions of haste {@q4} h - 7 potions of magic k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience t - 3 potions of berserk rage {!q} u - 6 potions of might Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß©ß_ß_ß_ß▓ ▓_.........)@.._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..)).....%..._▓ ▓ß...).........ß▓ ▓_............._▓ ▓ß...[.........ß▓ ▓_...[.<......._▓ There were no monsters in sight! Message History r - 2 scrolls of fear j - 4 scrolls of blinking {@r3} (gained 3) L - a ring of flight; D - a +6 ring of dexterity; d - a +6 ring of dexterity s - 6 potions of might; I - a +6 ring of intelligence i - a +6 ring of intelligence; t - 3 potions of berserk rage {!q} S - a +6 ring of strength; s - a +6 ring of strength; u - 6 potions of might v - a wand of mindburst (7) {@v5@Q5}; w - a wand of acid (7) {@v2} x - an orb of mayhem; y - an orb of guile Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Search for what [? for help]? !!altar && !!carried Search for what [Enter for "!!altar && !!carried", or ? for help]? ego && /[3-] Your search expression is invalid. Search for what [Enter for "!!altar && !!carried", or ? for help]? ego && /[4-9] Your search expression is invalid. Search for what [Enter for "!!altar && !!carried", or ? for help]? /[4/9] Search for what [Enter for "/[4/9]", or ? for help]? /[3-9] Unknown command. Search for what [Enter for "/[3-9]", or ? for help]? /[6-33] weapon Your search expression is invalid. Search for what [Enter for "/[3-9]", or ? for help]? /[6-33] Your search expression is invalid. Things that are here: a +5 bardiche; a +5 demon trident Search for what [Enter for "/[3-9]", or ? for help]? !!altar && !!carried Search for what [Enter for "!!altar && !!carried", or ? for help]? !!in_shop && !!altar && !!carried z - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} A - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Items here: )))). Search for what [Enter for "!!in_shop && !!altar && !!carried", or ? for help]? !!in_shop && !!altar && !!carried Items here: )))))))))). B - the +13 scythe of Curses {drain, curses, ^Drain} Saving game... please wait. Level annotation: 1 transporter Welcome back, c50 the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Char dumped successfully. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 35 | D | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 29 | 6 | 0 | 11 | 1 | 35.0 | Dungeon | 35 | 29 | 6 | 0 | 11 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------