c22 the Dungeon (0, 11, D) the felid skeleton of c22 (2, 22, D) a jackal skeleton (3, 13, D) the felid skeleton of c22 (4, 12, D) a quokka skeleton (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +2 plate armour (5, 15, D) a +3 ring mail (5, 19, D) an iguana corpse (skeletalised by now) (6, 4, D) a +2 falchion of flaming a +2 dagger (6, 14, D) a +2 heavy trident (6, 15, D) a +2 heavy hand axe (6, 19, D) a merfolk corpse (skeletalised by now) (7, 4, D) a +2 mace a +2 heavy hand axe (7, 6, D) a jackal corpse (skeletalised by now) (7, 11, D) a centaur skeleton (7, 14, D) a +0 quarterstaff of speed (7, 15, D) a +0 heavy mace (8, 14, D) a +1 long sword of flaming (8, 15, D) a +2 dagger of electrocution (8, 18, D) a +0 whip (8, 19, D) a +0 ring mail a +2 heavy spear a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 20, D) a +0 whip (8, 21, D) a +0 flail (9, 6, D) a +0 club (9, 12, D) a +0 shortbow (9, 21, D) a +0 flail the felid corpse of c22 (skeletalised by now) (17, 19, D) a +0 helmet (17, 20, D) a +4 chain mail (17, 21, D) a +2 scimitar of holy wrath (17, 22, D) a +0 lajatang (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +0 cloak (18, 20, D) a +3 plate armour (18, 21, D) a +2 heavy morningstar (18, 22, D) a +2 halberd of protection (18, 23, D) a +1 heavy broad axe (25, 17, D) a +0 whip (28, 17, D) a hippogriff corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 18, D) a jackal corpse (skeletalised by now) (30, 17, D) a +0 dagger a jackal skeleton (30, 22, D) a +0 flail (31, 17, D) a jackal skeleton (31, 21, D) a +0 animal skin a +1 halberd a wolf skeleton a wolf skeleton the gnoll skeleton of Grum (32, 17, D) a +0 troll leather armour a troll corpse (skeletalised by now) (33, 17, D) +0 steam dragon scales a steam dragon skeleton (34, 7, D) a lindwurm corpse (skeletalised by now) (35, 17, D) an adder corpse (skeletalised by now) (36, -1, D) a +1 hand axe of flaming (36, 0, D) the +1 ring mail of Dim Light {+Blink rCorr Str+5 Int-2} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (36, 2, D) a +1 dagger of freezing (36, 17, D) a +0 trident (37, -1, D) a lightning rod (4/4) (37, 1, D) a +1 vampiric whip (37, 2, D) a parchment of Forge Lightning Spire (38, 19, D) a +0 robe a +3 dagger (39, 17, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (39, 19, D) a +0 robe a +4 dagger a +0 orcbow (39, 20, D) a +0 robe a +0 war axe (40, 17, D) a +0 chain mail a +0 scimitar a +0 robe a +0 dagger an orc corpse (skeletalised by now) the felid skeleton of c22 (41, 17, D) a +0 plate armour a +1 long sword of freezing a +0 arbalest a +0 chain mail a +0 great mace a merfolk skeleton an orc skeleton an orc skeleton (42, 17, D) a +0 club a +0 chain mail a +0 war axe a +1 chain mail of fire resistance {rF+} an orc corpse (skeletalised by now) (48, -2, D) a +5 broad axe of venom a +0 plate armour of willpower a +0 kite shield of reflection (50, 21, D) 4 scrolls of enchant weapon {@r5, ToHit Dex/2+1d(FighS+1)+1d(WeaS+1)} 2 scrolls of enchant armour {@r4, GDR AC6Scale25% 10Plate28.5% 32+10PlateAux38%} a ring of see invisible {sInv} a curare-tipped dart {=f@f8, 16.7%} 10 stones {0.4 1 3 Thr 0 3 6} (51, 20, D) a +0 leather armour (51, 23, D) a +0 plate armour (53, 11, D) a +0 spear (53, 14, D) a +0 whip (54, 12, D) a +0 scale mail (54, 13, D) a +0 sling (63, -2, D) a water nymph corpse (73, -2, D) a +0 longbow a +0 leather armour (74, 0, D) a +0 dagger a +0 robe