Dungeon Sprint DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file.
Game seed: 9236682237986499003
2992 c22 the Eclecticist (level 9, -11/51 HPs)
Began as a Deep Elf Earth Elementalist on Sept 23, 2026.
Was a High Priest of Vehumet.
Killed from afar by a rime drake (12 damage)
... with an icy flash freeze
... in the Dungeon (Sprint VII: "The Pits").
The game lasted 00:11:45 (1605 turns).
c22 the Eclecticist (Deep Elf Earth Elementalist) Turns: 1605, Time: 00:11:46
Health: -11/51 AC: 5 Str: 5 XL: 9 Next: 54%
Magic: 27/33 EV: 17 Int: 25 God: Vehumet [*****.]
Gold: 0 SH: 0 Dex: 15 Spells: 34/45 levels left
rFire . . . (100%) b - +2 rapier (venom) {DPS:12.8 (1.2) A+6}
rCold . . . (100%) (no offhand)
rNeg . . . (100%) f - +0 robe {AC:2.0, EV:0.0}
rPois . (100%) g - +0 helmet {AC:1.0}
rElec . (100%) B - +0 cloak {AC:1.0}
rCorr . (100%) A - +0 pair of gloves {AC:1.0}
SInv . (no boots)
Will ..... (no amulet)
Stlth ++ d - +3 ring of evasion
HPRegen 0.28/turn e - +3 ring of evasion
MPRegen 0.46/turn
%: no teleportation
@: on blink cooldown
A: magic regeneration
a: Renounce Religion (0%)
You were in the Dungeon.
You worshipped Vehumet.
Vehumet was extremely pleased with you.
You visited 1 branch
Innate Abilities, Weirdness & Mutations
You regenerate magic rapidly.
Dungeon Overview and Level Annotations
Branches:
Dungeon (1/1) Zot: 27000
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu
Annotations:
D 2 runed doors
Inventory:
Hand Weapons
a - a +1 long sword of holy wrath {DPS:10.4 (1.4) A+2}
b - a +2 rapier of venom (weapon) {DPS:12.8 (1.2) A+6}
c - a +2 dagger of electrocution {DPS:11.2 (1.0) A+8}
Missiles
h - 7 poisoned darts {@f1@Q1, F1}
Armour
f - a +0 robe (worn) {AC:2.0, EV:0.0}
g - a +0 helmet (worn) {AC:1.0}
A - a +0 pair of gloves (worn) {AC:1.0}
B - a +0 cloak (worn) {AC:1.0}
Jewellery
d - a +3 ring of evasion (worn)
e - a +3 ring of evasion (worn)
Scrolls
b - a scroll of blinking {@r3, UnableTreeMesm-Tele}
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250}
s - a scroll of butterflies {12-28, Immo3d15, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Atk30}
Potions
g - 5 potions of magic {@q5, 10-37MP}
b - 7 potions of curing {@q2, 5-11HP}
w - 11 potions of heal wounds {@q1, 10-37HP}
h - 2 potions of haste {@q4, 40-79T}
B - 3 potions of berserk rage {10-19T, ImmuneSleep}
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3}
d - 2 potions of brilliance
t - a potion of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
Skills:
+ Level 3.3 Fighting
- Level 2.4 Dodging
- Level 2.4 Stealth
- Level 18.7 Spellcasting
- Level 10.6 Conjurations
+ Level 7.9 Summonings
+ Level 8.0 Translocations
- Level 9.5 Earth Magic
You had 34 spell levels left.
You knew the following spells:
Your Spells Type Power Damage Failure Level
a - Sandblast Erth 100% 2d20 1% 1
b - Stone Arrow Conj/Erth 100% 3d13 1% 3
t - Summon Forest Summ/Tloc 29% N/A 1% 5
w - Blink Tloc 100% N/A 1% 2
Your spell library contained the following spells:
Spells Type Power Damage Failure Level
Rending Blade Conj/Frge 50% 2d(10+3*) 1% 4
Scorch Fire 46% 2d6 1% 2
Call Canine Familiar Summ 59% N/A 1% 3
Passwall Erth 63% N/A 1% 3
Brom's Barrelling Bould Conj/Erth 65% 2d10 1% 4
Petrify Alch/Erth 23% N/A 2% 4
Ignite Poison Fire/Alch 23% N/A 5% 4
Dispersal Tloc 29% N/A 12% 6
Message History
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
Found a runed door to the Entrance Hall (Safe).
Setting a skill training target for Maces & Flails at 12.0.
Setting a skill training target for Axes at 16.0.
Setting a skill training target for Polearms at 14.0.
Setting a skill training target for Staves at 12.0.
Setting a skill training target for Throwing at 2.0.
Setting a skill training target for Short Blades at 14.0.
Setting a skill training target for Long Blades at 12.0.
Setting a skill training target for Ranged Weapons at 14.0.
Setting a skill training target for Armour at 4.0.
Setting a skill training target for Dodging at 4.0.
Setting a skill training target for Shields at 4.0.
Setting a skill training target for Stealth at 2.0.
Setting a skill training target for Hexes at 6.0.
Setting a skill training target for Summonings at 6.0.
Setting a skill training target for Necromancy at 6.0.
Setting a skill training target for Forgecraft at 6.0.
Setting a skill training target for Translocations at 6.0.
Setting a skill training target for Alchemy at 6.0.
Setting a skill training target for Fire Magic at 18.0.
Setting a skill training target for Air Magic at 6.0.
Setting a skill training target for Ice Magic at 18.0.
Setting a skill training target for Earth Magic at 18.0.
Setting a skill training target for Invocations at 6.0.
Setting a skill training target for Evocations at 3.0.
Setting a skill training target for Shapeshifting at 7.0.
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 4
New annotation for D (include '!' for warning): T:D4-7
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 10
New annotation for D (include '!' for warning): L D12 O D15 S V4 E U/V5/C/A/H M
Z4 Zig7
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 11
New annotation for D (include '!' for warning): Ice:L D11-13 O, Vol:L O, Gau:L
D11- O
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 12
New annotation for D (include '!' for warning): Rup:D12- L3- O P1 N1, Tro:D12-
S
Partly explored, unopened runed door.
You open the door.
Found two runed doors.
There is an open door to the Entrance Hall (Safe) here.
Found a huge runed gate to the Metal Vault (Medium).
You open the door.
You encounter an orc. It is wielding a +0 short sword.
The orc shouts!
The blast of sand hits the orc!
You kill the orc!
Training target 2.0 for Stealth reached!
Gained 1 spell level (6 available)
There is an open door to the Storerooms (Easy) here.
Found a runed door to the Temple (Safe).
a - a +0 short sword
[BRC] Press [NPenter] to equip +0 short sword.
a - a +0 short sword (weapon) {DPS:5.62 (1.0) A+4; }
You open the door.
⚔️ Weapon upgrade: +2 dagger (DPS:6.50 (1.0) A+8) ⚔️
⚔️ DPS increase: +2 hand axe (DPS:6.25 (1.3) A+5) ⚔️
✋🤚 2-handed weapon: +2 quarterstaff (DPS:8.31 (1.3) A+5) ✋🤚
⚔️ First Polearm (1-handed): +2 trident (DPS:7.60 (1.3) A+3) ⚔️
⚔️ DPS increase: +2 mace (DPS:6.43 (1.4) A+5) ⚔️
⚔️ DPS increase: +2 falchion (DPS:8.46 (1.3) A+4) ⚔️
[BRC] Press [NPenter] to move to +2 dagger.
Things that are here:
a +2 quarterstaff; a +2 trident
Things that are here:
a +2 mace; a +2 hand axe
Things that are here:
a +2 falchion; a +2 dagger
[BRC] Press [NPenter] to pickup +2 dagger.
b - a +2 dagger
[BRC] Press [NPenter] to equip +2 dagger.
You unwield your +0 short sword {DPS:5.62 (1.0) A+4}.
b - a +2 dagger (weapon) {DPS:6.50 (1.0) A+8; }
[BRC] Press [NPenter] to move to +2 hand axe.
You drop a +0 short sword {DPS:5.62 (1.0) A+4}.
[BRC] Press [NPenter] to move to +2 quarterstaff.
You open the door.
[BRC] Press [NPenter] to move to +2 trident.
[BRC] Press [NPenter] to move to +2 mace.
g - 5 potions of magic {@q5, 10-37MP} (gained 2)
B - 3 potions of berserk rage {10-19T, ImmuneSleep} (gained 2)
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit
Block/3}
[BRC] Press [NPenter] to move to +2 falchion.
You see here 10 stones {0.4 1 3 Thr 0 3 6}.
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam
2x(SpellLv)^2xFailure+250}
s - a scroll of butterflies {12-28, Immo3d15, NamelessH
HD(2*MiscastIntensity/3) Spd10 AC8 Atk30}
You see here 10 stones {0.4 1 3 Thr 0 3 6}.
Things that are here:
a +0 short sword {DPS:5.62 (1.0) A+4}; a +2 falchion
Things that are here:
a +2 mace; a +2 hand axe
Things that are here:
a +2 quarterstaff; a +2 trident
You open the door.
Found nineteen altars.
There is an open door to the Temple (Safe) here.
Found three altars.
Found three altars.
There is a glowing golden altar of the Shining One here.
There is a glowing silver altar of Zin here.
There is a basalt altar of Yredelemnul here.
There is a shimmering altar of Xom here.
There is an ornate altar of the Wu Jian Council here.
There is a radiant altar of Vehumet here.
You kneel at the altar of Vehumet.
Vehumet welcomes you!
Vehumet offers you knowledge of Kiss of Death.
There is an ornate altar of the Wu Jian Council here.
There is a shimmering altar of Xom here.
There is a basalt altar of Yredelemnul here.
There is a glowing silver altar of Zin here.
There is a glowing golden altar of the Shining One here.
There is an open door to the Temple (Safe) here.
Okay, then.
You open the door.
You encounter a hobgoblin and an adder.
The blast of sand hits the hobgoblin.
You kill the hobgoblin!
The adder hisses angrily.
Your Spellcasting skill increases to level 4!
Your Earth Magic skill increases to level 4!
Gained 1 spell level (7 available)
The blast of sand misses the adder. The adder bites you but does no damage.
The blast of sand hits the adder!
You kill the adder!
Your Spellcasting skill increases to level 5!
You have reached level 2!
Gained 3 spell levels (10 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+5] -> 15/15 (+5 max HP) (Full HP)
Okay, then.
You see here an adder corpse.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 10/10 (Full MP)
You open the door.
You encounter a gnoll. It is wielding a +0 flail.
You see here an adder corpse.
The blast of sand hits the gnoll but does no damage.
The gnoll shouts!
You encounter a kobold. It is wielding a +0 club and quivering stones.
The blast of sand hits the kobold!
You kill the kobold!
You can now gain magical power from killing.
You feel your power returning.
The blast of sand hits the gnoll!
The gnoll is severely wounded.
The gnoll hits you with a +0 flail!
* * * LOW HITPOINT WARNING * * *
❗ Dropped below 55% HP ❗
❤️❤️❤️❤️🩹🤍🤍🤍🤍🤍 HP[-8] -> 7/15
‼️ MASSIVE DAMAGE ‼️
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Aiming: Sandblast (safe; 1% risk of failure)
Aim: a gnoll, wielding a +0 flail (severely wounded, 90% to hit)
The blast of sand hits the gnoll!
You kill the gnoll!
Your Earth Magic skill increases to level 5!
Gained 1 spell level (11 available)
You see here an adder corpse.
Okay, then.
You see here an adder corpse.
Things that are here:
a +0 club; a stone {0.4 1 3 Thr 0 3 6}; a kobold corpse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+6] -> 15/15 (Full HP)
You open the door.
You encounter a bat zombie.
You encounter a quokka.
Unknown command.
The blast of sand hits the quokka.
The quokka is severely wounded.
You encounter a frilled lizard.
The blast of sand hits the quokka!
You kill the quokka!
The frilled lizard hisses angrily.
The blast of sand hits the frilled lizard!
You kill the frilled lizard!
You feel your power returning.
Your Spellcasting skill increases to level 6!
Gained 1 spell level (12 available)
You encounter an adder.
The blast of sand hits the adder!
You kill the adder!
You have reached level 3!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity?
You feel clever. x2
Gained 1 spell level (13 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+4] -> 19/19 (+4 max HP) (Full HP)
The blast of sand hits the bat zombie!
The bat zombie is almost destroyed.
The bat zombie hits you but does no damage.
The blast of sand hits the bat zombie!!
You destroy the bat zombie!
This spell is extremely dangerous to cast!
You start memorising the spell. You continue memorising. x3
You finish memorising. Spell assigned to 'b'.
10 spell levels remaining
No other quiver actions available for cycling.
Okay, then.
Okay, then.
Okay, then.
You open the door.
✨ Gain ego: +1 long sword of holy wrath (DPS:9.93 (1.4) A+2) ✨
⚔️ Early weapon: +1 heavy trident (DPS:7.79 (1.9) A+2) ⚔️
⚔️ Early weapon: +1 heavy flail (DPS:8.00 (2.1) A+1) ⚔️
✨ New ego (2-handed): +1 quarterstaff of protection (DPS:8.15 (1.3) A+4) ✨
⚔️ Early weapon: +1 heavy hand axe (DPS:6.15 (1.9) A+4) ⚔️
[BRC] Press [NPenter] to move to +1 long sword of holy wrath.
b - 6 potions of curing {@q2, 5-11HP} (gained 5)
You see here a +1 long sword of holy wrath.
[BRC] Press [NPenter] to pickup +1 long sword of holy wrath.
a - a +1 long sword of holy wrath
[BRC] Press [NPenter] to equip +1 long sword of holy wrath.
⚠️ You can drop: b - +2 dagger {DPS:6.50 (1.0) A+8~~DROP_ME} ⚠️
c - a +2 dagger of electrocution
[BRC] Press [NPenter] to equip +2 dagger of electrocution.
You unwield your +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
You hear the crackle of electricity.
c - a +2 dagger of electrocution (weapon) {DPS:11.0 (1.0) A+8; }
[BRC] Press [NPenter] to move to +1 heavy trident.
You see here a +1 heavy hand axe.
You see here a +3 chain mail.
You see here a +3 chain mail.
You see here a +1 quarterstaff of protection.
You see here a +1 heavy flail.
You see here a +1 heavy trident.
w - 6 potions of heal wounds {@q1, 10-37HP} (gained 5)
Things that are here:
a +0 club; a stone {0.4 1 3 Thr 0 3 6}; a kobold corpse
Things that are here:
a +0 flail; a gnoll corpse
You see here an adder corpse.
[BRC] Press [NPenter] to move to +1 heavy flail.
Okay, then.
You open the door.
[BRC] Press [NPenter] to move to +1 quarterstaff of protection.
[BRC] Press [NPenter] to move to +1 heavy hand axe.
[BRC] Press [NPenter] to drop your useless items.
You open the door.
You encounter an orc and an orc priest.
The orc shouts! You hear a shout! You hear an angry hiss.
You encounter a quokka.
You hear a shout!
The blast of sand hits the orc!!
You kill the orc!
Vehumet offers you knowledge of Momentum Strike.
You feel your power returning. The orc priest leaves your sight.
Gained 1 spell level (11 available)
The blast of sand hits the quokka.
You kill the quokka!
You feel your power returning.
[BRC] Press [NPenter] to drop your useless items.
[BRC] Unknown command (no action assigned to hotkey).
Okay, then.
You drop a +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
Okay, then.
You see here a +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
Things that are here:
a +0 hand axe; a quokka corpse; an orc corpse
You encounter an orc. It is wielding a +0 flail.
You encounter a bombardier beetle.
The orc shouts! You hear a shout! You hear an angry hiss.
Things that are here:
a +0 hand axe; a quokka corpse; an orc corpse
The blast of sand hits the orc but does no damage.
The blast of sand hits the orc.
The orc is heavily wounded.
The orc priest shouts!
The orc priest calls down the wrath of Beogh upon you.
Beogh smites you!
You encounter an adder.
❤️❤️❤️❤️❤️🩹🤍🤍🤍🤍 HP[-8] -> 11/19
‼️ MASSIVE DAMAGE ‼️
Aiming: Stone Arrow (quite dangerous; 6% risk of failure)
Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (heavily wounded,
84% to hit)
The stone arrow hits the orc!
You kill the orc!
Vehumet is now aiding your destructive spells.
You encounter a gnoll. It is wielding a +0 whip.
🟦🟦🟦🟦🟦🟦🔹➖➖➖ MP[-2] -> 9/13
You close the door.
You see here a +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
There is an open door to the Storerooms (Easy) here.
There is an open door to the Entrance Hall (Safe) here.
You start resting.
You start waiting.
Done waiting.
Okay, then.
There is an open door to the Entrance Hall (Safe) here.
There is an open door to the Storerooms (Easy) here.
You see here a +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
Okay, then.
You open the door.
You encounter a frilled lizard.
The stone arrow hits the bombardier beetle!!
You kill the bombardier beetle!
Vehumet offers you knowledge of Scorch.
The frilled lizard hisses angrily.
Your Spellcasting skill increases to level 7!
Your Conjurations skill gained 2 levels and is now at level 3!
Your Earth Magic skill increases to level 6!
You have reached level 4!
You feel clever.
Gained 2 spell levels (13 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+5] -> 24/24 (+5 max HP) (Full HP)
🟦🟦🟦🟦🟦🟦🟦➖➖➖ MP[-2] -> 11/15 (+2 max MP)
The stone arrow hits the frilled lizard!!
You kill the frilled lizard!
🟦🟦🟦🟦🟦➖➖➖➖➖ MP[-3] -> 8/15
Things that are here:
a frilled lizard corpse; a bombardier beetle corpse
Things that are here:
a +0 hand axe; a quokka skeleton; an orc skeleton
Things that are here:
a +0 flail; a +0 ring mail; an orc corpse
You encounter an orc wizard. It is wielding a +0 dagger.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+7] -> 15/15 (Full MP)
The stone arrow hits the orc wizard!!
You kill the orc wizard!
Your Conjurations skill increases to level 4!
Gained 1 spell level (14 available)
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-3] -> 12/15
The stone arrow hits the gnoll!!
You kill the gnoll!
You feel your power returning.
Your Conjurations skill increases to level 5!
🟦🟦🟦🟦🟦🟦🔹➖➖➖ MP[-2] -> 10/15
An orc priest comes into view.
The stone arrow hits the orc priest!!
You kill the orc priest!
Vehumet is now extending the range of your destructive spells.
Your Spellcasting skill increases to level 8!
Your Earth Magic skill increases to level 7!
Gained 1 spell level (15 available)
🟦🟦🟦🟦🟦➖➖➖➖➖ MP[-2] -> 8/16 (+1 max MP)
Okay, then.
The stone arrow hits the adder!!
You kill the adder!
You feel your power returning.
Your Conjurations skill increases to level 6!
You have reached level 5!
Gained 1 spell level (16 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+4] -> 28/28 (+4 max HP) (Full HP)
🟦🟦🟦🔹➖➖➖➖➖➖ MP[-2] -> 6/17 (+1 max MP)
Things that are here:
a +0 dagger; a +0 leather armour; an orc corpse
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+11] -> 17/17 (Full MP)
Okay, then.
Okay, then.
You open the door.
You encounter a fire bat.
The fire bat misses you.
🕒 Game time: 5:04 🕒
The stone arrow hits the fire bat!!
The fire bat is almost dead.
The fire bat barely misses you. The fire bat bites you.
You are engulfed in flames.
❤️❤️❤️❤️❤️❤️❤️🩹🤍🤍 HP[-7] -> 21/28
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-3] -> 14/17
‼️ MASSIVE DAMAGE ‼️
The stone arrow hits the fire bat!
You kill the fire bat!
You feel your power returning.
Your Spellcasting skill increases to level 9!
Your Conjurations skill gained 2 levels and is now at level 8!
Your Earth Magic skill increases to level 8!
You have reached level 6!
Gained 4 spell levels (20 available)
🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-2] -> 12/20 (+3 max MP)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+8] -> 32/32 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+8] -> 20/20 (Full MP)
Okay, then.
You open the door.
You encounter a wolf.
The stone arrow hits the wolf!!
The wolf is almost dead.
The wolf howls!
The wolf bites you.
❤️❤️❤️❤️❤️❤️❤️❤️🤍🤍 HP[-6] -> 26/32
🟦🟦🟦🟦🟦🟦🟦🟦🔹➖ MP[-3] -> 17/20
❗ BIG DAMAGE ❗
The stone arrow hits the wolf!!
You kill the wolf!
You feel your power returning.
Your Spellcasting skill increases to level 10!
Your Conjurations skill increases to level 9!
Gained 1 spell level (21 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+6] -> 32/32 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 21/21 (Full MP)
Okay, then.
You open the door.
You encounter a quokka, an iguana and 2 weeping skulls.
The weeping skull gives a chilling moan.
The iguana hisses angrily.
The weeping skull releases gushing sobs.
The wave of grief passes through you.
The weeping skull gives a chilling moan.
The stone arrow hits the weeping skull!!
The weeping skull is severely damaged.
🟦🟦🟦🟦🟦🟦🟦🟦🔹➖ MP[-3] -> 18/21
The stone arrow hits the weeping skull!!
You destroy the weeping skull!
You feel your power returning.
The iguana is engulfed in excruciating misery.
Your Conjurations skill increases to level 10!
Your Earth Magic skill increases to level 9!
Gained 1 spell level (22 available)
The stone arrow hits the iguana!
The iguana is almost dead.
The iguana bites you.
The quokka is engulfed in excruciating misery.
❤️❤️❤️❤️❤️❤️❤️❤️❤️🤍 HP[-3] -> 29/32
🟦🟦🟦🟦🟦🟦🟦➖➖➖ MP[-2] -> 15/21
The stone arrow hits the iguana!
You kill the iguana!
You feel your power returning.
The quokka is engulfed in excruciating misery.
🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-2] -> 13/21
The stone arrow hits the weeping skull!!
The weeping skull is almost destroyed.
The weeping skull's misery bubbles over.
The wave of grief passes through you.
The quokka is engulfed in excruciating misery.
🟦🟦🟦🟦🔹➖➖➖➖➖ MP[-3] -> 10/21
The stone arrow hits the weeping skull!!
You destroy the weeping skull!
You feel your power returning.
The quokka is engulfed in excruciating misery.
Your Spellcasting skill increases to level 11!
You have reached level 7!
Gained 2 spell levels (24 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️🤍 HP[+4] -> 34/36 (+4 max HP)
The stone arrow hits the quokka!!
You kill the quokka!
You feel your power returning.
🟦🟦🟦➖➖➖➖➖➖➖ MP[-2] -> 7/23
Okay, then.
You start resting.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+16] -> 23/23 (Full MP)
Okay, then.
You open the door.
You encounter an endoplasm and a basilisk.
The stone arrow hits the endoplasm!!
You kill the endoplasm!
Vehumet offers you knowledge of Ignite Poison.
🟦🟦🟦🟦🟦🟦🟦🟦🔹➖ MP[-3] -> 20/23
The stone arrow hits the basilisk!
The basilisk is heavily wounded.
The basilisk hisses angrily.
The basilisk gazes at you.
You resist with significant effort.
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-2] -> 18/23
The stone arrow hits the basilisk!!
You kill the basilisk!
You encounter an elephant.
Your Spellcasting skill increases to level 12!
Gained 3 spell levels (27 available)
🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-3] -> 15/25 (+2 max MP)
You start resting.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+8] -> 25/25 (Full MP)
You start waiting.
An elephant comes into view.
The stone arrow hits the elephant!!
The elephant is moderately wounded.
The elephant trumpets!
🟦🟦🟦🟦🟦🟦🟦🟦🔹➖ MP[-3] -> 22/25
The stone arrow hits the elephant!!
The elephant is severely wounded.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 20/25
The stone arrow hits the elephant!!
The elephant is almost dead.
🟦🟦🟦🟦🟦🟦🔹➖➖➖ MP[-3] -> 17/25
The stone arrow hits the elephant!!
You kill the elephant!
You feel your power returning.
Your Spellcasting skill gained 3 levels and is now at level 15!
Gained 6 spell levels (33 available)
You see here an elephant corpse.
You see here an iguana corpse.
You see here a quokka corpse.
You see here a quokka corpse.
You see here an iguana corpse.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+11] -> 28/28 (Full MP)
You open the door.
✨ New ego (2-handed): +4 quarterstaff of speed (DPS:14.8 (.87) A+7) ✨
✨ New ego: +2 rapier of venom (DPS:12.4 (1.2) A+6) ✨
⚔️ Early weapon: +1 broad axe of freezing (DPS:9.50 (1.6) A-1) ⚔️
✨ New ego (2-handed): +2 heavy dire flail (DPS:11.5 (1.9) A-1) ✨
💠 Artefact weapon: +5 scythe Finisher {speed, execute} (DPS:12.9 (1.3) A+2) 💠
⚔️ Weapon upgrade: +2 scimitar of flaming (DPS:13.5 (1.4) A+2) ⚔️
[BRC] Press [NPenter] to move to +4 quarterstaff of speed.
e - a +3 ring of evasion
You pick up Performing Successful Shared Combustion and begin reading...
You add the spells Scorch, Call Canine Familiar and Ignite Poison to your
library.
[BRC] Press [NPenter] to equip +3 ring of evasion.
d - a +3 ring of evasion
You pick up the Encyclopedia of Dislocation and begin reading...
You add the spells Blink, Summon Forest and Dispersal to your library.
[BRC] Press [NPenter] to equip +3 ring of evasion.
d - a +3 ring of evasion (worn)
[BRC] Press [NPenter] to move to +2 rapier of venom.
You see here a +4 quarterstaff of speed.
You see here a +2 rapier of venom.
[BRC] Press [NPenter] to pickup +2 rapier of venom.
b - a +2 rapier of venom
[BRC] Press [NPenter] to equip +2 rapier of venom.
You unwield your +2 dagger of electrocution {DPS:11.0 (1.0) A+8}.
Your +2 dagger of electrocution {DPS:11.0 (1.0) A+8} stops crackling.
Your +2 rapier of venom {DPS:12.4 (1.2) A+6; } begins to drip with poison!
b - a +2 rapier of venom (weapon) {DPS:12.4 (1.2) A+6; }
[BRC] Press [NPenter] to move to +1 broad axe of freezing.
You see here a +1 broad axe of freezing.
[BRC] Press [NPenter] to pickup +1 broad axe of freezing.
d - a potion of brilliance
[BRC] Press [NPenter] to move to +2 heavy dire flail.
w - 8 potions of heal wounds {@q1, 10-37HP} (gained 2)
h - 2 potions of haste {@q4, 40-79T} (gained 1)
w - 10 potions of heal wounds {@q1, 10-37HP} (gained 2)
You see here the +5 scythe "Finisher" {speed, execute}.
You see here a +2 scimitar of flaming.
You see here a +2 heavy dire flail.
Things that are here:
a +4 chain mail; a maw talisman {12-20 -BodyAC, !P}
B - a +0 helmet
You see here a protean talisman {Shp 6 ScarabRimehornSporeMedusa}.
[BRC] Press [NPenter] to equip +0 helmet.
You start putting on your armour.
You continue putting on your +0 helmet {AC+1.0}. x5
You finish putting on your +0 helmet {AC+1.0}.
[BRC] Press [NPenter] to move to +5 scythe "Finisher" {speed, execute}.
A - a +0 pair of gloves; f - a +0 robe (worn) {AC:2.0, EV:0.0}
You see here a serpent talisman {12-20 -WeapOffhanBodyGlovBootCloaBard, !P}.
[BRC] Press [NPenter] to equip +0 pair of gloves.
t - a potion of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
[BRC] Press [NPenter] to move to +2 scimitar of flaming.
w - 12 potions of heal wounds {@q1, 10-37HP} (gained 2)
b - 7 potions of curing {@q2, 5-11HP} (gained 1)
d - 2 potions of brilliance (gained 1)
B - a +0 cloak; g - a +0 helmet (worn) {AC:1.0}
You see here a protean talisman {Shp 6 ScarabRimehornSporeMedusa}.
[BRC] Press [NPenter] to equip +0 cloak.
You start putting on your armour.
You continue putting on your +0 cloak {AC+1.0}. x5
You finish putting on your +0 cloak {AC+1.0}.
You see here a +4 quarterstaff of speed.
e - a +3 ring of evasion (worn)
You start putting on your armour.
You continue putting on your +0 pair of gloves {AC+1.0}. x5
You finish putting on your +0 pair of gloves {AC+1.0}.
You start memorising the spell. You continue memorising. x2
You finish memorising. Spell assigned to 'w'.
31 spell levels remaining
Okay, then.
Okay, then.
Okay, then.
Okay, then.
Things that are here:
a +0 dagger; a +0 leather armour; an orc skeleton
Things that are here:
a +0 flail; a +0 ring mail; an orc skeleton
Things that are here:
a +0 hand axe; a quokka skeleton; an orc skeleton
You see here a frilled lizard skeleton.
You see here a +2 dagger {DPS:6.50 (1.0) A+8; ~~DROP_ME}.
There is an open door to the Storerooms (Easy) here.
You open the huge gate.
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
You encounter a brain worm and an elephant.
The brain worm's throbbing head pulsates.
Something gnaws on your mind!
You feel your power leaking away.
❤️❤️❤️❤️❤️❤️❤️❤️🩹🤍 HP[-4] -> 32/36
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-5] -> 23/28
❗ BIG DAMAGE ❗
Unknown command.
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
The stone arrow hits the brain worm!!
The brain worm is almost dead.
The brain worm's throbbing head pulsates.
Something gnaws on your mind!
You feel your power leaking away.
❤️❤️❤️❤️❤️❤️❤️🩹🤍🤍 HP[-6] -> 27/36
🟦🟦🟦🟦🟦🔹➖➖➖➖ MP[-8] -> 16/28
❗ BIG DAMAGE ❗
Unknown command.
The stone arrow hits the brain worm!
You kill the brain worm!
Vehumet offers you knowledge of Sticky Flame.
You hear a faint skittering sound.
Your Spellcasting skill increases to level 16!
You have reached level 8!
You feel clever.
Gained 2 spell levels (33 available)
❤️❤️❤️❤️❤️❤️❤️🩹🤍🤍 HP[+4] -> 31/41 (+5 max HP)
You encounter a culicivora.
You close the huge gate.
You start resting.
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+8] -> 41/41 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+12] -> 30/30 (Full MP)
You open the huge gate.
The stone arrow hits the culicivora!
The culicivora is moderately wounded.
The culicivora bites you!!
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
❗ Dropped below 55% HP ❗
❤️❤️❤️❤️🩹🤍🤍🤍🤍🤍 HP[-21] -> 20/41
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 27/30
‼️ MASSIVE DAMAGE ‼️
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a culicivora (moderately wounded, 74% to hit)
The stone arrow hits the culicivora!!
The culicivora is almost dead.
The culicivora bites you!
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
❤️❤️🩹🤍🤍🤍🤍🤍🤍🤍 HP[-9] -> 11/41
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 25/30
‼️ MASSIVE DAMAGE ‼️
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a culicivora (severely wounded, 74% to hit)
The stone arrow hits the culicivora!!
You kill the culicivora!
You feel your power returning.
Gained 1 spell level (34 available)
You start resting.
You encounter a goblin rider. It is wielding a +3 spear of freezing.
❤️❤️❤️❤️🩹🤍🤍🤍🤍🤍 HP[+6] -> 19/41
There is an open door to the Entrance Hall (Safe) here.
You start resting.
A goblin rider comes into view.
❤️❤️❤️❤️❤️❤️🤍🤍🤍🤍 HP[+6] -> 26/41
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a goblin rider, wielding a +3 spear of freezing (wandering, hasn't noticed
you, 85% to hit)
The stone arrow hits the goblin rider!
The goblin rider is moderately wounded.
The goblin rider shouts!
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 27/30
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a goblin rider, wielding a +3 spear of freezing (moderately wounded, 85%
to hit)
The stone arrow hits the goblin rider!!
You kill the goblin rider!
You feel your power returning.
You kill the wyvern!
You feel your power returning.
Your Spellcasting skill gained 2 levels and is now at level 18!
Gained 4 spell levels (38 available)
You start resting.
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+15] -> 41/41 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 32/32 (Full MP)
This spell is astonishingly dangerous to cast!
You start memorising the spell. You continue memorising. x5
You finish memorising. Spell assigned to 't'.
33 spell levels remaining
Okay, then.
You see here a +3 spear of freezing.
An elephant comes into view.
There is an open door to the Entrance Hall (Safe) here.
The elephant trumpets!
The stone arrow hits the elephant!
The elephant is lightly wounded.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 29/32
The stone arrow hits the elephant!!
The elephant is heavily wounded.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 27/32
The stone arrow hits the elephant!!
The elephant is severely wounded.
The elephant barely misses you.
The elephant trunk-slaps you but does no damage.
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-3] -> 24/32
The stone arrow hits the elephant!
You kill the elephant!
Vehumet offers you knowledge of Flame Wave.
You feel your power returning.
Your Summonings skill gained 4 levels and is now at level 4!
Your Translocations skill gained 4 levels and is now at level 4!
Okay, then.
Okay, then.
You see here an elephant corpse.
You see here a +3 spear of freezing.
There is an open door to the Entrance Hall (Safe) here.
There is a huge open gate to the Metal Vault (Medium) here.
You see here a culicivora corpse.
There is a huge open gate to the Metal Vault (Medium) here.
You encounter an ice beast.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+9] -> 32/32 (Full MP)
You encounter a kobold brigand. It is wielding a +0 short sword and quivering
poisoned darts.
The stone arrow hits the kobold brigand!
The kobold brigand is heavily wounded.
The kobold brigand shouts!
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 29/32
The stone arrow hits the kobold brigand!!
You kill the kobold brigand!
You have reached level 9!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity?
You feel clever. x2
Gained 1 spell level (34 available)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+4] -> 45/45 (+4 max HP) (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 27/33 (+1 max MP)
You start resting.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+6] -> 33/33 (Full MP)
h - 7 poisoned darts {@f1@Q1, F1}
You see here a +0 short sword.
The stone arrow hits the ice beast!
The ice beast is heavily wounded.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
The stone arrow hits the ice beast!
The ice beast is almost dead.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 28/33
The stone arrow hits the ice beast!!
You kill the ice beast!
Your Summonings skill increases to level 5!
Your Translocations skill increases to level 5!
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-3] -> 25/33
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+8] -> 33/33 (Full MP)
You encounter a sleepcap.
The stone arrow hits the sleepcap!
The sleepcap is moderately damaged.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
The stone arrow hits the sleepcap!
The sleepcap is severely damaged.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 28/33
The stone arrow hits the sleepcap!!
You destroy the sleepcap!
You feel your power returning.
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-2] -> 26/33
Okay, then.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+7] -> 33/33 (Full MP)
Okay, then.
You open the door.
You encounter a snapping turtle, a centaur and a culicivora.
The culicivora's many legs skitter faintly.
The centaur shouts!
The centaur shoots an arrow. The arrow hits you.
The culicivora leaves your sight.
❤️❤️❤️❤️❤️❤️❤️❤️🩹🤍 HP[-5] -> 40/45
❗ BIG DAMAGE ❗
Okay, then.
You close the door.
The stone arrow hits the centaur!
The centaur is severely wounded.
The centaur shoots an arrow. The arrow misses you.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
The stone arrow hits the centaur!!
You kill the centaur!
You feel your power returning.
⚔️ First Ranged Weapon: +0 shortbow (DPS:6.43 (1.4) A+2) ⚔️
The stone arrow hits the culicivora!!
The culicivora is heavily wounded.
The culicivora bites you!!
The culicivora draws vitality from your injuries!
❗ Dropped below 55% HP ❗
❤️❤️❤️❤️❤️🤍🤍🤍🤍🤍 HP[-19] -> 23/45
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-3] -> 27/33
‼️ MASSIVE DAMAGE ‼️
You blink.
The culicivora bites you!
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
The culicivora closely misses you.
❤️🩹🤍🤍🤍🤍🤍🤍🤍🤍 HP[-15] -> 8/45
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a culicivora (moderately wounded, 74% to hit)
The stone arrow misses the culicivora.
You feel ready to blink again.
The culicivora bites you.
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
❤️🤍🤍🤍🤍🤍🤍🤍🤍🤍 HP[-2] -> 6/45
🟦🟦🟦🟦🟦🟦🔹➖➖➖ MP[-3] -> 23/33
You feel much better. The culicivora bites you.
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
The culicivora bites you!
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
❤️❤️🤍🤍🤍🤍🤍🤍🤍🤍 HP[+4] -> 10/45
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a culicivora (lightly wounded, 74% to hit)
The stone arrow hits the culicivora!!
The culicivora is almost dead.
The culicivora bites you!
* * * LOW HITPOINT WARNING * * *
The culicivora draws vitality from your injuries!
🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍 HP[-8] -> 2/45
🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-2] -> 21/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a culicivora (severely wounded, 74% to hit)
The stone arrow hits the culicivora!!
You kill the culicivora!
You feel your power returning.
Training target 6.0 for Translocations reached!
Training target 6.0 for Summonings reached!
Your Summonings skill increases to level 6!
Your Translocations skill increases to level 6!
You need to enable at least one skill for training.
🕒 Game time: 10:04 🕒
🟦🟦🟦🟦🟦🔹➖➖➖➖ MP[-2] -> 19/33
[BRC] Press [NPenter] to pickup +0 shortbow.
Okay, then.
🩹🤍🤍🤍🤍🤍🤍🤍🤍🤍 HP[+1] -> 3/45
There is a huge open gate to the Metal Vault (Medium) here.
🩹🤍🤍🤍🤍🤍🤍🤍🤍🤍 HP[+1] -> 4/45
There is a huge open gate to the Metal Vault (Medium) here.
You start resting.
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+41] -> 45/45 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+10] -> 33/33 (Full MP)
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
You open the door.
The snapping turtle hisses angrily.
The stone arrow hits the snapping turtle but does no damage.
The snapping turtle bites you from afar!!
❤️❤️❤️❤️❤️🩹🤍🤍🤍🤍 HP[-20] -> 25/45
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
‼️ MASSIVE DAMAGE ‼️
As you close the door, it creaks loudly!
You start resting.
A snapping turtle comes into view.
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (95% to hit)
The stone arrow hits the snapping turtle!!
The snapping turtle is moderately wounded.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (moderately wounded, 95% to hit)
The stone arrow hits the snapping turtle!!
The snapping turtle is severely wounded.
The snapping turtle completely misses you.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 28/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (severely wounded, 95% to hit)
The stone arrow hits the snapping turtle!!
You kill the snapping turtle!
You feel your power returning.
Your Fighting skill increases to level 1!
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+18] -> 48/48 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+6] -> 33/33 (Full MP)
You open the door.
You open the door.
You encounter a snapping turtle.
You encounter a quokka draugr. It is wielding a +0 broad axe.
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (asleep, 100% to hit)
The stone arrow hits the snapping turtle.
The snapping turtle is lightly wounded.
The snapping turtle hisses angrily.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (lightly wounded, 95% to hit)
The stone arrow hits the snapping turtle.
The snapping turtle is lightly wounded.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 28/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (lightly wounded, 95% to hit)
The stone arrow hits the snapping turtle!!!
The snapping turtle is severely wounded.
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-3] -> 25/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a snapping turtle (severely wounded, 95% to hit)
The stone arrow hits the snapping turtle!
You kill the snapping turtle!
Vehumet offers you knowledge of Rending Blade.
Your Fighting skill increases to level 2!
Your Summonings skill increases to level 7!
Your Translocations skill increases to level 7!
🟦🟦🟦🟦🟦🟦🔹➖➖➖ MP[-2] -> 23/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a quokka draugr, wielding a +0 broad axe (93% to hit)
The stone arrow hits the quokka draugr!
You destroy the quokka draugr!
You feel your power returning.
Unknown command.
Okay, then.
You see here a +0 broad axe.
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+11] -> 33/33 (Full MP)
As you open the door, it creaks loudly!
You open the door.
As you open the door, it creaks loudly!
You encounter a sleepcap.
You hear an angry hiss.
You encounter a wyvern.
The wyvern attacks as it pursues you! The wyvern misses you.
The wyvern barely misses you.
A forested plane collides here with a resounding crunch!
Your dryad calls out to the forest.
The forest starts to sway and rumble! The wyvern barely misses you.
🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-5] -> 28/33
The wyvern closely misses you.
Your dryad hits the wyvern but does no damage.
You see here a +0 broad axe.
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a wyvern (not watching you, ally target, 85% to hit)
The stone arrow hits the wyvern!!
The wyvern is severely wounded.
Branches wave dangerously above you.
The wyvern bites you! The wyvern closely misses you.
Your dryad hits the wyvern but does no damage.
❤️❤️❤️❤️❤️❤️❤️🩹🤍🤍 HP[-11] -> 38/49
🟦🟦🟦🟦🟦🟦🟦🔹➖➖ MP[-3] -> 26/33
‼️ MASSIVE DAMAGE ‼️
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a wyvern (severely wounded, ally target, 85% to hit)
The stone arrow hits the wyvern!
You kill the wyvern!
The sleepcap is hit by a branch! The sleepcap barely misses you.
Your dryad hits the sleepcap but does no damage.
🟦🟦🟦🟦🟦🟦🟦➖➖➖ MP[-2] -> 24/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a sleepcap (heavily damaged, ally target, 100% to hit)
The stone arrow hits the sleepcap!
The sleepcap is severely damaged.
Trunks creak and shift.
The sleepcap is hit by a branch!
The sleepcap is destroyed!
Your Fighting skill increases to level 3!
🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-3] -> 21/33
The trees move their gnarly branches around.
The forest calms down.
Space becomes stable.
Your dryad disappears in a puff of smoke!
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+10] -> 50/50 (Full HP)
🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+11] -> 33/33 (Full MP)
Okay, then.
You open the door.
You encounter a basilisk and a crimson imp.
The crimson imp shouts!
Okay, then.
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a basilisk (82% to hit)
The stone arrow hits the basilisk!
The basilisk is moderately wounded.
You encounter a rime drake.
The basilisk gazes at you.
You resist with some effort. The crimson imp blinks!
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-3] -> 30/33
The crimson imp hits you but does no damage.
Okay, then.
The crimson imp blinks!
The basilisk gazes at you.
You are slowing down.
The basilisk gazes at you.
You resist with some effort.
The rime drake breathes ice at you.
The icy flash freeze hits you.
You are encased in ice.
❤️❤️❤️❤️❤️❤️❤️❤️❤️🤍 HP[-4] -> 46/50
You close the door. You have turned to stone.
A crimson imp opens the door.
The ice encasing you melts away.
The crimson imp barely misses you.
The crimson imp hits you. x2
The rime drake breathes ice at you.
The icy flash freeze hits you!
You are encased in ice.
The crimson imp hits you but does no damage.
The rime drake bites you but does no damage.
The crimson imp hits you but does no damage.
The rime drake breathes ice at you.
The icy flash freeze hits you!!
You turn to flesh and can act again.
❤️❤️❤️❤️❤️❤️🤍🤍🤍🤍 HP[-16] -> 30/50
‼️ MASSIVE DAMAGE ‼️
You blink.
🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-2] -> 31/33
Okay, then.
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a basilisk (moderately wounded, 82% to hit)
The stone arrow hits the basilisk!!
The basilisk is almost dead.
The basilisk gazes at you.
You are slowing down.
🟦🟦🟦🟦🟦🟦🟦🟦🔹➖ MP[-2] -> 29/33
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a basilisk (almost dead, 82% to hit)
The stone arrow hits the basilisk!!
You kill the basilisk!
You feel your power returning.
The ice encasing you melts away.
Your Translocations skill increases to level 8!
Aiming: Stone Arrow (safe; 1% risk of failure)
Aim: a rime drake (82% to hit)
The stone arrow hits the rime drake.
The rime drake is lightly wounded.
You feel ready to blink again.
The rime drake breathes ice at you.
The icy flash freeze hits you!!
* * * LOW HITPOINT WARNING * * *
You are encased in ice.
You have turned to stone.
The rime drake breathes ice at you.
The icy flash freeze hits you!!
* * * LOW HITPOINT WARNING * * *
The ice encasing you melts away.
The rime drake bites you.
The rime drake bites you.
* * * LOW HITPOINT WARNING * * *
The crimson imp blinks! The rime drake bites you.
The crimson imp hits you but does no damage.
The rime drake bites you.
* * * LOW HITPOINT WARNING * * *
The rime drake bites you.
* * * LOW HITPOINT WARNING * * *
The crimson imp hits you but does no damage.
You turn to flesh and can act again.
❗ Dropped below 55% HP ❗
🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍 HP[-31] -> 1/51
You blink.
The rime drake breathes ice at you.
The icy flash freeze hits you!
You die...
..)...#♣''# ##### ###♣
......##..###...###..+
....†.#♣...##...##..##
..<...###...##'##..##
......# #♣..........##
......###.)###)###...##+##
......##..##.....##..#...#
########..'.......'..'...+
########..##...†@##..#...#
.#..%%###..###'###...# ##
.#..%[# ##5.k.......##
.'..).###).§##'##..##
.#..))##...##...##..##
.#..))##..###...###..+
########### ##### ####
You could see a rime drake (catching breath).
Vanquished Creatures
2 elephants (D)
A goblin rider (D)
2 snapping turtles (D)
2 culicivoras (D)
2 wyverns (D)
A fire bat (D)
2 basilisks (D)
An ice beast (D)
A wolf (D)
A centaur (D)
2 weeping skulls (D)
A kobold brigand (D)
A brain worm (D)
A bombardier beetle (D)
An orc priest (D)
A sleepcap (D)
An iguana (D)
An orc wizard (D)
2 gnolls (D)
3 adders (D)
An endoplasm (D)
A hobgoblin (D)
3 orcs (D)
3 quokkas (D)
A bat zombie (D)
2 frilled lizards (D)
A kobold (D)
A quokka draugr (D)
42 creatures vanquished.
Vanquished Creatures (collateral kills)
A sleepcap (D)
1 creature vanquished.
Grand Total: 43 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D | Welcome, c22 the Deep Elf Earth Elementalist. [Dungeon
| Sprint]
0 | D | c22 the Deep Elf Earth Elementalist began the quest for the
| Orb.
0 | D | Reached XP level 1. HP: 10/10 MP: 6/6
52 | D | Found a glowing golden altar of the Shining One.
52 | D | Found a glowing silver altar of Zin.
52 | D | Found a basalt altar of Yredelemnul.
52 | D | Found a shimmering altar of Xom.
52 | D | Found an ornate altar of the Wu Jian Council.
52 | D | Found a bloodstained altar of Trog.
52 | D | Found a shimmering blue altar of Sif Muna.
52 | D | Found a sacrificial altar of Ru.
52 | D | Found a stormy altar of Qazlal.
52 | D | Found an iron altar of Okawaru.
52 | D | Found a sparkling altar of Nemelex Xobeh.
52 | D | Found a burning altar of Makhleb.
52 | D | Found a viscous altar of Jiyva.
52 | D | Found a hazy altar of Hepliaklqana.
52 | D | Found an opulent altar of Gozag.
52 | D | Found a blossoming altar of Fedhas.
52 | D | Found a white marble altar of Elyvilon.
52 | D | Found a shadowy altar of Dithmenos.
52 | D | Found a snail-covered altar of Cheibriados.
53 | D | Found a radiant altar of Vehumet.
53 | D | Found a corrupted altar of Lugonu.
53 | D | Found a roughly hewn altar of Beogh.
54 | D | Found a hide-covered altar of Uskayaw.
54 | D | Found an ancient bone altar of Kikubaaqudgha.
54 | D | Found a broken altar of Ashenzari.
61 | D | Became a worshipper of Vehumet
61 | D | Offered knowledge of Kiss of Death by Vehumet.
76 | D | Reached skill level 4 in Spellcasting
78 | D | Reached skill level 5 in Spellcasting
78 | D | Reached XP level 2. HP: 15/15 MP: 6/10
105 | D | Reached * piety under Vehumet
108 | D | Reached skill level 5 in Earth Magic
158 | D | Reached skill level 6 in Spellcasting
169 | D | Reached ** piety under Vehumet
170 | D | Reached XP level 3. HP: 19/19 MP: 10/12
176 | D | Learned a level 3 spell: Stone Arrow
237 | D | Offered knowledge of Momentum Strike by Vehumet.
263 | D | Reached *** piety under Vehumet
427 | D | Offered knowledge of Scorch by Vehumet.
428 | D | Reached skill level 7 in Spellcasting
428 | D | Reached XP level 4. HP: 24/24 MP: 11/15
464 | D | Reached skill level 5 in Conjurations
465 | D | Reached **** piety under Vehumet
466 | D | Reached skill level 8 in Spellcasting
467 | D | Reached XP level 5. HP: 28/28 MP: 6/17
513 | D | Encountered a fire bat
515 | D | Killed a fire bat
516 | D | Reached skill level 9 in Spellcasting
516 | D | Reached XP level 6. HP: 24/32 MP: 12/20
551 | D | Reached skill level 10 in Spellcasting
579 | D | Reached skill level 10 in Conjurations
582 | D | Reached ***** piety under Vehumet
583 | D | Reached skill level 11 in Spellcasting
583 | D | Reached XP level 7. HP: 34/36 MP: 9/23
629 | D | Encountered a basilisk
630 | D | Offered knowledge of Ignite Poison by Vehumet.
632 | D | Killed a basilisk
632 | D | Encountered an elephant
633 | D | Reached skill level 12 in Spellcasting
714 | D | Killed an elephant
715 | D | Reached skill level 15 in Spellcasting
758 | D | Found the +5 scythe "Finisher" {speed, execute}
761 | D | Got Performing Successful Shared Combustion
763 | D | Got the Encyclopedia of Dislocation
821 | D | Learned a level 2 spell: Blink
875 | D | Encountered an elephant
880 | D | Offered knowledge of Sticky Flame by Vehumet.
881 | D | Reached skill level 16 in Spellcasting
881 | D | Reached XP level 8. HP: 31/41 MP: 15/30
952 | D | Encountered a goblin rider
981 | D | Killed a goblin rider
982 | D | Reached skill level 18 in Spellcasting
1043 | D | Learned a level 5 spell: Summon Forest
1054 | D | Killed an elephant
1054 | D | Offered knowledge of Flame Wave by Vehumet.
1100 | D | Reached XP level 9. HP: 45/45 MP: 27/33
1131 | D | Reached skill level 5 in Summonings
1131 | D | Reached skill level 5 in Translocations
1211 | D | HP: 8/45 [culicivora (15)]
1214 | D | HP: 2/45 [culicivora (8)]
1393 | D | Reached skill level 1 in Fighting
1468 | D | Offered knowledge of Rending Blade by Vehumet.
1581 | D | Encountered a rime drake
1599 | D | HP: 6/51 [rime drake/icy flash freeze (12)]
1603 | D | HP: 1/51 [rime drake (2)]
1605 | D | Killed from afar by a rime drake
Levels and vault maps discovered:
D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1,
mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1,
the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries,
titanium_vault_2, iron_vault_5, final_vault]
Skill XL: | 1 2 3 4 5 6 7 8 9 |
---------------+----------------------------+-----
Spellcasting | 5 6 7 8 9 11 16 18 | 18.7
Earth Magic | 4 5 6 7 8 9 | 9.5
Conjurations | 3 6 8 10 | 10.6
Summonings | 4 7 | 7.9
Translocations | 4 8 | 8.0
Fighting | 3 | 3.3
Dodging | | 2.4
Stealth | | 2.4
Action | 1- 3 | 4- 6 | 7- 9 || total
---------------------------+-------+-------+-------++-------
Cast: Sandblast | 18 | | || 18
Stone Arrow | 2 | 15 | 49 || 66
Blink | | | 3 || 3
Summon Forest | | | 1 || 1
Drink: Heal wounds | | | 1 || 1
Armour: Robe | 3 | 3 | 31 || 37
Dodge: Dodged | | 2 | 11 || 13
Table legend: (Time is in decaauts)
A = Elapsed time spent in this place.
B = Non-inter-level travel time spent in this place.
C = Inter-level travel time spent in this place.
D = Time resting spent in this place.
E = Time spent auto-exploring this place.
F = Levels seen in this place.
G = Mean time per level.
A B C D E F G
+--------+--------+--------+--------+--------+-----+--------+
Total | 1610 | 1589 | 21 | 522 | 665 | 1 | 1610.0 |
Dungeon | 1610 | 1589 | 21 | 522 | 665 | 1 | 1610.0 |
+--------+--------+--------+--------+--------+-----+--------+
Top non-repeatable levels by time:
D: 1610 daAuts
Table legend:
A = God
B = Rank
C = Start time
D = Start piety
E = Piety gained
F = Piety on gifts
G = Piety on penance
H = Piety on stepdowns
I = Piety wasted at max piety
J = Piety decays
K = Piety lost (inc. decay)
A B C D E F G H I J K
+-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+
Vehumet | 0 | 610 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0
Vehumet | 1 | 1070 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0
Vehumet | 2 | 1740 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0
Vehumet | 3 | 2715 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0
Vehumet | 4 | 4735 | 100 | 20 | 0 | 0 | 16 | 0 | 0 | 0
Vehumet | 5 | 5905 | 120 | 37 | 0 | 0 | 24 | 0 | 0 | 0
+-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+
Conducts for god: Vehumet
Piety from conduct
Conduct | 1- 3 | 4- 6 | 7- 9 || total
----------------------+-------+-------+-------++-------
Kill Living | 7 | 5 | 12 || 23
Kill Undead | 1 | 1 | 1 || 2
----------------------+-------+-------+-------++-------
Conduct count
Conduct | 1- 3 | 4- 6 | 7- 9 || total
----------------------+-------+-------+-------++-------
Kill Living | 11 | 8 | 19 || 38
Kill Undead | 1 | 2 | 1 || 4
----------------------+-------+-------+-------++-------
DLua errors: