Dungeon Sprint DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file.
Game seed: 2808127780742405547
6 c22 the Ruffian (level 1, -1/27 HPs)
Began as a Merfolk Shapeshifter on Sept 22, 2026.
Was a Follower of Wu Jian.
Slain by a drude (6 damage)
... in the Dungeon (Sprint VII: "The Pits").
The game lasted 00:01:10 (111 turns).
c22 the Ruffian (Merfolk Shapeshifter) Turns: 111, Time: 00:01:11
Health: -1/27 AC: 2 Str: 14 XL: 1 Next: 90%
Magic: 1/1 EV: 11 Int: 9 God: Wu Jian [*.....]
Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left
rFire . . . (100%) - Nothing wielded
rCold . . . (100%) (no offhand)
rNeg . . . (100%) b - +0 animal skin {AC:2.0, EV:0.0}
rPois . (100%) (helmet unavailable)
rElec . (100%) (cloak unavailable)
rCorr . (100%) (gloves unavailable)
SInv . (boots unavailable)
Will ..... (no amulet)
Stlth (no ring)
HPRegen 0.24/turn (no ring)
MPRegen 0.07/turn A - quill talisman {0-7 -Aux, !P}
%: no teleportation
@: berserking, quill-form, very quick
A: quills, (nimble swimmer 2), mertail
a: Renounce Religion (0%)
You were in the Dungeon.
You worshipped Wu Jian.
Wu Jian was aware of your devotion.
You were covered in sharp quills.
You visited 1 branch
Innate Abilities, Weirdness & Mutations
You are covered in sharp quills.
Your quills sometimes injure those who attack you in melee.
Your auxiliary armour is melded.
(You are very nimble when in or above water. (Stealth+, EV+, Speed+++))
Your lower body shifts to a powerful aquatic tail in water.
Dungeon Overview and Level Annotations
Branches:
Dungeon (1/1) Zot: 27000
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu
Annotations:
D 3 runed doors
Inventory:
Missiles
a - 10 stones (quivered) {0.4 1 3 Thr 0 3 6}
Armour
b - a +0 animal skin (worn) {AC:2.0, EV:0.0}
Talismans
A - a quill talisman (worn) {0-7 -Aux, !P}
B - a protean talisman {Shp 6 ScarabRimehornSporeMedusa}
Scrolls
b - a scroll of blinking {@r3, UnableTreeMesm-Tele}
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250}
s - a scroll of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Ak30}
Potions
L - a potion of lignification {1.5xHP (20+XL/2)AC rPo Torm0 Ev0 -MoBlTe GearWeapShie}
c - a potion of curing {@q2, 5-11HP}
w - a potion of heal wounds {@q1, 10-37HP}
h - a potion of haste {@q4, 40-79T}
f - 4 potions of magic {@q5, 10-37MP}
B - 2 potions of berserk rage {10-19T, ImmuneSleep}
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3}
Baubles
a - 3 flux baubles {5-14 -WeapShieBodyGlov, !v}
Skills:
+ Level 3.1 Fighting
- Level 2.6 Dodging
* Level 4.6 Unarmed Combat
- Level 4.0 Shapeshifting
You couldn't memorise any spells.
You didn't know any spells.
Your spell library was empty.
Message History
[BRC] Using config: Explicit
✅ Successfully initialized BRC v1.3.1! (14 features) ✅
Welcome, c22 the Merfolk Shapeshifter. [Dungeon Sprint]
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
Found a runed door to the Entrance Hall (Safe).
Setting a skill training target for Maces & Flails at 12.0.
Setting a skill training target for Axes at 16.0.
Setting a skill training target for Polearms at 14.0.
Setting a skill training target for Staves at 12.0.
Setting a skill training target for Throwing at 2.0.
Setting a skill training target for Short Blades at 14.0.
Setting a skill training target for Long Blades at 12.0.
Setting a skill training target for Ranged Weapons at 14.0.
Setting a skill training target for Armour at 4.0.
Setting a skill training target for Dodging at 4.0.
Setting a skill training target for Shields at 4.0.
Setting a skill training target for Stealth at 2.0.
Setting a skill training target for Hexes at 6.0.
Setting a skill training target for Summonings at 6.0.
Setting a skill training target for Necromancy at 6.0.
Setting a skill training target for Forgecraft at 6.0.
Setting a skill training target for Translocations at 6.0.
Setting a skill training target for Alchemy at 6.0.
Setting a skill training target for Fire Magic at 18.0.
Setting a skill training target for Air Magic at 6.0.
Setting a skill training target for Ice Magic at 18.0.
Setting a skill training target for Earth Magic at 18.0.
Setting a skill training target for Invocations at 6.0.
Setting a skill training target for Evocations at 3.0.
Setting a skill training target for Shapeshifting at 7.0.
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 4
New annotation for D (include '!' for warning): T:D4-7
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 10
New annotation for D (include '!' for warning): L D12 O D15 S V4 E U/V5/C/A/H M
Z4 Zig7
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 11
New annotation for D (include '!' for warning): Ice:L D11-13 O, Vol:L O, Gau:L
D11- O
Annotate which branch? (. - D, ? - help, ! - show branch list)
What level of the Dungeon? 12
New annotation for D (include '!' for warning): Rup:D12- L3- O P1 N1, Tro:D12-
S
You open the door.
Found two runed doors.
There is an open door to the Entrance Hall (Safe) here.
Found a huge runed gate to the Metal Vault (Medium).
You open the door.
You encounter a quokka.
There is an open door to the Storerooms (Easy) here.
Found a runed door to the Temple (Safe).
The quokka is struck by your quills. The quokka misses you.
The quokka closely misses you.
You hit the quokka but do no damage.
The quokka is heavily wounded.
The quokka completely misses you.
You barely miss the quokka.
The quokka is heavily wounded.
The quokka closely misses you.
You closely miss the quokka.
The quokka is heavily wounded.
The quokka is struck by your quills. The quokka closely misses you.
You hit the quokka.
You kill the quokka!
You open the door.
⚔️ First Polearm (1-handed): +2 trident (DPS:9.46 (1.3) A+3) ⚔️
[BRC] Press [NPenter] to move to +2 trident.
Things that are here:
a +2 falchion; a +2 dagger
Things that are here:
a +2 mace; a +2 hand axe
Things that are here:
a +2 quarterstaff; a +2 trident
As you open the door, it creaks loudly!
f - 4 potions of magic {@q5, 10-37MP} (gained 2)
B - 3 potions of berserk rage {10-19T, ImmuneSleep} (gained 2)
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit
Block/3}
a - 10 stones {0.4 1 3 Thr 0 3 6}
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam
2x(SpellLv)^2xFailure+250}
s - a scroll of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10
AC8 Ak30}
Things that are here:
a +2 quarterstaff; a +2 trident
Things that are here:
a +2 mace; a +2 hand axe
Things that are here:
a +2 falchion; a +2 dagger
You open the door.
Found nineteen altars.
There is an open door to the Temple (Safe) here.
Found three altars.
Found three altars.
There is a glowing golden altar of the Shining One here.
There is a glowing silver altar of Zin here.
There is a basalt altar of Yredelemnul here.
There is a shimmering altar of Xom here.
There is an ornate altar of the Wu Jian Council here.
You kneel at the altar of Wu Jian.
The Council welcomes you!
You can now perform damaging attacks by moving towards foes.
There is a shimmering altar of Xom here.
There is a basalt altar of Yredelemnul here.
There is a glowing silver altar of Zin here.
There is a glowing golden altar of the Shining One here.
There is an open door to the Temple (Safe) here.
You open the door.
You encounter a jackal and a ball python.
You lunge at the ball python.
The helpless ball python fails to defend itself.
You hit the ball python.
You kill the ball python!
You encounter a jackal.
Your Unarmed Combat skill increases to level 4!
The helpless jackal fails to defend itself.
You hit the jackal.
The jackal is moderately wounded.
The jackal bites you.
❤️❤️❤️❤️❤️❤️❤️❤️🤍🤍 HP[-3] -> 14/17
❗ BIG DAMAGE ❗
You hit the jackal.
You kill the jackal!
The jackal barks!
The jackal bites you.
❤️❤️❤️❤️❤️❤️❤️🩹🤍🤍 HP[-1] -> 13/17
You miss the jackal. The jackal barely misses you.
You hit the jackal.
You kill the jackal!
You can now lightly attack monsters by moving around them.
Your Fighting skill increases to level 3!
You start resting.
You open the door.
You open the door.
You encounter a kobold. It is wielding a +0 whip.
The kobold shouts! You hear a shout!
You lunge at the kobold. You punch the kobold!
You kill the kobold!
You see here a +0 whip.
You encounter a goblin. It is wielding a +0 club.
You see here a +0 whip.
You lunge at the goblin. You punch the goblin!
You kill the goblin!
Things that are here:
a +0 club; a +0 whip; a goblin corpse
As you open the large door, it creaks loudly!
You encounter a dart slug.
You hear a shout! x2
You encounter a hobgoblin.
You encounter a drude.
You encounter a kobold. It is wielding a +0 club.
Things that are here:
a +0 club; a +0 whip; a goblin corpse
You miss the drude. The drude hits you. Your doom draws closer.
The drude barely misses you.
❤️❤️❤️❤️❤️❤️❤️❤️🩹🤍 HP[-2] -> 16/18
❗ BIG DAMAGE ❗
You punch the drude!
The drude is moderately wounded.
The drude closely misses you. The drude hits you. Your doom draws closer.
❤️❤️❤️❤️❤️🩹🤍🤍🤍🤍 HP[-6] -> 10/18
‼️ MASSIVE DAMAGE ‼️
Okay, then.
Attack: -) Nothing wielded
Aim: a drude (moderately wounded, 43% to hit and 28% to hit with your off-hand
punch)
You miss the drude.
The drude is moderately wounded.
The drude hits you.
* * * LOW HITPOINT WARNING * * *
Your doom draws closer. The drude barely misses you.
❗ Dropped below 55% HP ❗
❤️❤️❤️❤️🤍🤍🤍🤍🤍🤍 HP[-2] -> 8/18
❗ BIG DAMAGE ❗
A red film seems to cover your vision as you go berserk!
You feel yourself moving faster! You feel mighty! The drude hits you!
* * * LOW HITPOINT WARNING * * *
Your doom draws closer. The drude hits you but does no damage.
The drude barely misses you. x2
❤️🩹🤍🤍🤍🤍🤍🤍🤍🤍 HP[-3] -> 5/27 (+9 max HP)
Attack: -) Nothing wielded
Aim: a drude (moderately wounded, 43% to hit and 28% to hit with your off-hand
punch)
You barely miss the drude.
The drude is moderately wounded.
Attack: -) Nothing wielded
Aim: a drude (moderately wounded, 43% to hit and 28% to hit with your off-hand
punch)
You hit the drude.
The drude is heavily wounded.
The drude hits you.
You die...
#_________.#
#_______...###########++
##########'##...........
#....')))'.##......#..#
##########.##..........
#.........†.'...........
+#####'#####......#..#.
#. #...'.##...........
#..#...#@#####'#####+
#..#####5##.......#
#..'..w#g##.......#
#..'...'K##.......#
#..########...<...#
#. #.......#
# #.......#
#.......#
#########
You could see a drude, a hobgoblin and a kobold.
Vanquished Creatures
2 jackals (D)
A quokka (D)
A ball python (D)
A goblin (D)
A kobold (D)
6 creatures vanquished.
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D | Welcome, c22 the Merfolk Shapeshifter. [Dungeon Sprint]
0 | D | c22 the Merfolk Shapeshifter began the quest for the Orb.
0 | D | Reached XP level 1. HP: 16/16 MP: 1/1
38 | D | Found a glowing golden altar of the Shining One.
38 | D | Found a glowing silver altar of Zin.
38 | D | Found a basalt altar of Yredelemnul.
38 | D | Found a shimmering altar of Xom.
38 | D | Found an ornate altar of the Wu Jian Council.
38 | D | Found a bloodstained altar of Trog.
38 | D | Found a shimmering blue altar of Sif Muna.
38 | D | Found a sacrificial altar of Ru.
38 | D | Found a stormy altar of Qazlal.
38 | D | Found an iron altar of Okawaru.
38 | D | Found a sparkling altar of Nemelex Xobeh.
38 | D | Found a burning altar of Makhleb.
38 | D | Found a viscous altar of Jiyva.
38 | D | Found a hazy altar of Hepliaklqana.
38 | D | Found an opulent altar of Gozag.
38 | D | Found a blossoming altar of Fedhas.
38 | D | Found a white marble altar of Elyvilon.
38 | D | Found a shadowy altar of Dithmenos.
38 | D | Found a snail-covered altar of Cheibriados.
39 | D | Found a radiant altar of Vehumet.
39 | D | Found a corrupted altar of Lugonu.
39 | D | Found a roughly hewn altar of Beogh.
40 | D | Found a hide-covered altar of Uskayaw.
40 | D | Found an ancient bone altar of Kikubaaqudgha.
40 | D | Found a broken altar of Ashenzari.
46 | D | Became a worshipper of the Wu Jian Council
64 | D | Reached * piety under Wu Jian
99 | D | Encountered a drude
109 | D | HP: 5/27 [drude (7)]
111 | D | Slain by a drude
Levels and vault maps discovered:
D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1,
mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3,
the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries,
titanium_vault_4, iron_vault_1, final_vault]
Skill XL: | 1 |
---------------+----+-----
Unarmed Combat | 4 | 4.6
Fighting | 3 | 3.1
Dodging | | 2.6
Shapeshifting | | 4.0
Action || total
---------------------------++-------
Attack: Normal || 13
Lunge || 3
Melee: Unarmed || 16
Drink: Berserk rage || 1
Stab: Sleeping || 2
Armour: Animal skin || 8
Dodge: Dodged || 11
Table legend: (Time is in decaauts)
A = Elapsed time spent in this place.
B = Non-inter-level travel time spent in this place.
C = Inter-level travel time spent in this place.
D = Time resting spent in this place.
E = Time spent auto-exploring this place.
F = Levels seen in this place.
G = Mean time per level.
A B C D E F G
+--------+--------+--------+--------+--------+-----+--------+
Total | 110 | 110 | 0 | 11 | 20 | 1 | 110.0 |
Dungeon | 110 | 110 | 0 | 11 | 20 | 1 | 110.0 |
+--------+--------+--------+--------+--------+-----+--------+
Top non-repeatable levels by time:
D: 110 daAuts
Table legend:
A = God
B = Rank
C = Start time
D = Start piety
E = Piety gained
F = Piety on gifts
G = Piety on penance
H = Piety on stepdowns
I = Piety wasted at max piety
J = Piety decays
K = Piety lost (inc. decay)
A B C D E F G H I J K
+-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+
Wu Jian | 0 | 459 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0
Wu Jian | 1 | 637 | 30 | 13 | 0 | 0 | 0 | 0 | 0 | 0
+-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+
Conducts for god: Wu Jian
Piety from conduct
Conduct || total
----------------------++-------
Kill Living || 3
----------------------++-------
Conduct count
Conduct || total
----------------------++-------
Kill Living || 5
----------------------++-------
DLua errors: