Dungeon Sprint DCSS version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 14887877960351958775 18 c22 the Shooter (level 2, -3/22 HPs) Began as a Coglin Hunter on Jan 31, 2026. Was an Initiate of Okawaru. Slain by a crocodile (13 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:01 (135 turns). c22 the Shooter (Coglin Hunter) Turns: 135, Time: 00:02:02 Health: -3/22 AC: 3 Str: 11 XL: 2 Next: 70% Magic: 2/2 EV: 11 Int: 8 God: Okawaru [......] Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} rCold . . . (100%) c - +0 sling {DPS: 8.31 (9.52/1.1), Acc+0; Noor} rNeg . . . (100%) A - +0 leather armour {AC:3.0, EV-0.5} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no teleportation @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%) You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Inventory: Hand Weapons a - a +2 sling (weapon) {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} c - a +0 sling (offhand) {DPS: 8.31 (9.52/1.1), Acc+0; Noor} Missiles b - 10 stones {Dmg/T 0.4 1 3 Thr 0 3 6} Armour A - a +0 leather armour (worn) {AC:3.0, EV-0.5} Scrolls s - a scroll of butterflies {12-28, Immo3d15, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Atk30} b - a scroll of blinking {@r3, Unable-TeleTreeMesm} V - 2 scrolls of vulnerability x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250} c - a scroll of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Ak30} Potions b - a potion of curing {@q2, 5-11HP} w - a potion of heal wounds {@q1, 10-37HP} g - 4 potions of magic {@q5, 10-37MP} B - 3 potions of berserk rage {10-19T, ImmuneSleep} i - a potion of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3} Skills: - Level 2.0 Fighting + Level 6.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Message History You whisper farewell to Kyogo. [BRC] Using config: Explicit ✅ Successfully initialized BRC v1.2.0! (13 features) ✅ Welcome, c22 the Coglin Hunter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 16.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 12.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 3.5. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Alchemy at 3.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. Annotate which branch? (. - D, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D (include '!' for warning): Lair D11-12 Orc D13-15 S-Runes V1-4 You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. You encounter a quokka. Nothing quivered! Fire: a) +2 sling {DPS: 8.77 (11.1/1.3), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (51% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. Fire: a) +2 sling {DPS: 8.77 (11.1/1.3), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. ❤️❤️❤️❤️❤️🩹 HP[-1] -> 15/16 Fire: a) +2 sling {DPS: 8.77 (11.1/1.3), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You shoot a sling bullet. Your Ranged Weapons skill increases to level 4! You see here a quokka corpse. There is an open door to the Storerooms (Easy) here. Found a runed door to the Temple (Safe). You open the door. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident of venom You open the door. g - 4 potions of magic {@q5, 10-37MP} (gained 2) B - 3 potions of berserk rage {10-19T, ImmuneSleep} (gained 2) i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3} b - 10 stones {Dmg/T 0.4 1 3 Thr 0 3 6} V - 2 scrolls of vulnerability x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250} c - a scroll of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Ak30} Things that are here: a +2 quarterstaff; a +2 trident of venom Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe You open the door. Found nineteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a glowing golden altar of the Shining One here. There is a stormy altar of Qazlal here. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Okawaru welcomes you! Unknown command. Press < or > to pray at altars. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. You encounter an orc and 2 jackals. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Okawaru accepts your kill. The jackal barks! You hear a shout! You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Okawaru accepts your kill. You shoot a sling bullet. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Okawaru accepts your kill. You shoot a sling bullet. Things that are here: a +0 whip; a +0 leather armour; an orc corpse Things that are here: a jackal corpse; a jackal corpse You open the door. You encounter an orc. It is wielding a +0 dagger. Things that are here: a jackal corpse; a jackal corpse The orc shouts! You encounter an ufetubus. Things that are here: a +0 whip; a +0 leather armour; an orc corpse Fire: a) +2 sling {DPS: 9.41 (11.3/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (wandering, hasn't noticed you, 46% to hit) You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You encounter an adder zombie. The adder zombie leaves your sight. Fire: a) +2 sling {DPS: 9.41 (11.3/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. The ufetubus shouts! Fire: a) +2 sling {DPS: 9.41 (11.3/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the ufetubus. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Okawaru accepts your kill. Your Ranged Weapons skill increases to level 5! You have reached level 2! Gained 1 spell level (1 available) ❤️❤️❤️❤️❤️❤️ HP[+6] -> 22/22 (+6 max HP) Fire: a) +2 sling {DPS: 9.57 (11.4/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the ufetubus! You kill the ufetubus! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is lightly damaged. Fire: a) +2 sling {DPS: 9.74 (11.4/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the adder zombie. The adder zombie bites you but does no damage. Fire: a) +2 sling {DPS: 9.74 (11.4/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet barely misses the adder zombie. You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is severely damaged. The adder zombie bites you but does no damage. Fire: a) +2 sling {DPS: 9.74 (11.4/1.2), Acc+2; Kyogo} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the adder zombie. You destroy the adder zombie! Okawaru accepts your kill. You shoot a sling bullet. Things that are here: a +0 dagger; a +0 ring mail; an orc corpse; a jackal corpse; a jackal corpse You open the door. You encounter a bat. Fire: a) +2 sling {DPS: 9.91 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (50% to hit) You shoot a sling bullet. The sling bullet closely misses the bat. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you but does no damage. Fire: a) +2 sling {DPS: 9.91 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (50% to hit) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! Okawaru accepts your kill. You shoot a sling bullet. You encounter a ball python. Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (67% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Okawaru accepts your kill. You shoot a sling bullet. You encounter a crocodile and a dart slug. Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (asleep, 98% to hit) You shoot a sling bullet. The sling bullet completely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (95% to hit) You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. Okay, then. Press: ? - help, v - describe, . - travel Here: a crocodile The floor. Unknown command. Press: ? - help, Dir - look around, f - activate Confirm quaff: a crocodile (will become unable to see you) You fade into invisibility! The crocodile bites you! ❤️❤️❤️🩹🤍🤍 HP[-8] -> 14/22 ‼️ MASSIVE DAMAGE ‼️ Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (unable to see you, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is lightly wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * ❗ Dropped below 55.0%% HP ❗ ❤️❤️🩹🤍🤍🤍 HP[-4] -> 10/22 ❗ BIG DAMAGE ❗ You feel yourself speed up. The crocodile barely misses you. You see here a bat corpse. Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (lightly wounded, unable to see you, 56% to hit) Okay, then. Fire: a) +2 sling {DPS: 9.95 (11.5/1.2), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (lightly wounded, unable to see you, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. The sling bullet hits the dart slug. You kill the dart slug! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is lightly wounded. Your Ranged Weapons skill increases to level 6! Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (lightly wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is lightly wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! ❤️🩹🤍🤍🤍🤍 HP[-5] -> 7/22 ❗ BIG DAMAGE ❗ Things that are here: a +0 dagger; a +0 ring mail; an orc corpse; a jackal corpse; a jackal corpse Things that are here: a +0 whip; a +0 leather armour; an orc corpse There is an open door to the Storerooms (Easy) here. You flicker for a moment. You see here a quokka corpse. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is severely wounded. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, unable to see you, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. You flicker back into view. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile closely misses you. Fire: a) +2 sling {DPS: 10.0 (11.5/1.1), Acc+2; Kyogo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. The crocodile bites you! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #....')))'.##......#..# ##########.##.......... #.......)...'†l@........ #+#####)#####......#..#. #..#..# #........... #..'..# ####'#####+ #..#### #.......# #..#..# #.......# #.†#..# #.......# ##'#..#+###...<...# #........##.......# You could see a crocodile. Vanquished Creatures An ufetubus (D) A dart slug (D) An adder zombie (D) 2 jackals (D) 2 orcs (D) A quokka (D) A ball python (D) A bat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c22 the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D | Reached skill level 4 in Ranged Weapons 38 | D | Found a glowing golden altar of the Shining One. 38 | D | Found a glowing silver altar of Zin. 38 | D | Found a basalt altar of Yredelemnul. 38 | D | Found a shimmering altar of Xom. 38 | D | Found an ornate altar of the Wu Jian Council. 38 | D | Found a bloodstained altar of Trog. 38 | D | Found a shimmering blue altar of Sif Muna. 38 | D | Found a sacrificial altar of Ru. 38 | D | Found a stormy altar of Qazlal. 38 | D | Found an iron altar of Okawaru. 38 | D | Found a sparkling altar of Nemelex Xobeh. 38 | D | Found a burning altar of Makhleb. 38 | D | Found a viscous altar of Jiyva. 38 | D | Found a hazy altar of Hepliaklqana. 38 | D | Found an opulent altar of Gozag. 38 | D | Found a blossoming altar of Fedhas. 38 | D | Found a white marble altar of Elyvilon. 38 | D | Found a shadowy altar of Dithmenos. 38 | D | Found a snail-covered altar of Cheibriados. 39 | D | Found a radiant altar of Vehumet. 39 | D | Found a corrupted altar of Lugonu. 39 | D | Found a roughly hewn altar of Beogh. 40 | D | Found a hide-covered altar of Uskayaw. 40 | D | Found an ancient bone altar of Kikubaaqudgha. 40 | D | Found a broken altar of Ashenzari. 44 | D | Became a worshipper of Warmaster Okawaru 75 | D | Reached skill level 5 in Ranged Weapons 75 | D | Reached XP level 2. HP: 22/22 MP: 2/2 98 | D | Encountered a crocodile 114 | D | Reached skill level 6 in Ranged Weapons 135 | D | Slain by a crocodile Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 6 | 6.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 64 Drink: Haste || 1 Invisibility || 1 Armour: Leather armour || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 26 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 26 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 131 daAuts