c22 the Dungeon (0, 11, D) a +0 giant club an ogre skeleton (0, 14, D) a water moccasin skeleton (1, -7, D) +0 acid dragon scales an acid dragon skeleton a basilisk skeleton (1, -6, D) +0 swamp dragon scales an acid dragon skeleton a swamp dragon skeleton a rime drake skeleton (2, -14, D) a ring of wizardry {Wiz+} (2, -13, D) a +2 trident of protection (2, -6, D) +0 acid dragon scales +0 ice dragon scales +0 fire dragon scales +0 fire dragon scales a swamp drake skeleton a steam dragon skeleton an acid dragon skeleton an acid dragon skeleton a swamp drake skeleton a swamp drake skeleton a rime drake skeleton a wyvern skeleton a swamp dragon skeleton a swamp dragon skeleton a swamp dragon skeleton a komodo dragon skeleton a lindwurm skeleton an ice dragon skeleton an ice dragon skeleton a fire dragon skeleton a fire dragon skeleton an alligator skeleton an alligator skeleton a hydra skeleton (2, 11, D) a jackal corpse (skeletalised by now) (2, 18, D) a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (3, -15, D) a +3 ring of intelligence a +3 ring of dexterity (3, -13, D) a +3 troll leather armour {AC-9.5, EV+9.0; Snorg} a +1 robe of cold resistance {AC-12.7, EV+9.3; rC+} a +0 kite shield {SH-7.5, EV+1.0} (3, -10, D) a +0 longbow (3, -8, D) a +0 sling (3, -7, D) a +0 dagger (3, -4, D) a +0 dagger (3, -3, D) a +2 whip of holy wrath (3, 18, D) a +0 whip a +0 leather armour (4, -15, D) a +4 robe (4, -13, D) a +4 plate armour of fire resistance {rF+} (4, -10, D) a +2 halberd of freezing (4, -9, D) a talisman of death (4, -3, D) a +2 rapier of draining (5, -15, D) a +4 robe (5, -14, D) a +7 plate armour (5, -13, D) a +2 cloak (5, -9, D) a +0 scale mail (5, -6, D) an amulet of regeneration {Regen+} a maw talisman an eel talisman a ring of poison resistance {rPois} a +5 ring of evasion a medusa talisman (5, -4, D) a +0 robe (5, -3, D) a staff of alchemy {rPois} (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +2 quarterstaff of speed (5, 15, D) a +1 heavy mace (6, -15, D) a +3 bardiche (6, -14, D) a +5 heavy longbow (6, -13, D) a +6 great mace (6, -9, D) a +0 pair of boots of earth (6, -8, D) a +0 leather armour (6, -3, D) a staff of fire {rF+} (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a hobgoblin skeleton (6, 11, D) a frilled lizard corpse (skeletalised by now) (6, 14, D) a +0 dagger of electrocution (6, 15, D) a +0 long sword of holy wrath (7, -14, D) a +3 triple sword (7, -13, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (7, -6, D) a +2 vampiric partisan (7, -5, D) a +0 spear (7, 4, D) a +2 falchion a +2 dagger (7, 9, D) a jackal skeleton a jackal skeleton (7, 14, D) a +2 heavy trident (7, 15, D) a +2 hand axe of freezing (8, -21, D) an anaconda skeleton (8, -13, D) a +6 giant spiked club (8, -10, D) a +2 heavy partisan (8, -9, D) a ring of poison resistance (8, -8, D) a +0 leather armour (8, -7, D) a +0 leather armour (8, -5, D) a +1 troll leather armour {Regen+} (8, -4, D) a +3 long sword of holy wrath (8, -3, D) a staff of fire {rF+} (8, 8, D) a hobgoblin corpse (skeletalised by now) (8, 14, D) a +3 scale mail (8, 15, D) a +3 chain mail (8, 19, D) a +0 club a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 20, D) a +0 club a +0 club (8, 23, D) a +0 shortbow (9, -22, D) a shadow dragon skeleton (9, -5, D) a +0 pair of boots (10, 20, D) a +0 short sword a +0 robe (10, 21, D) a +3 dagger a +0 robe a +0 dagger a +0 robe (11, -25, D) a +0 scale mail a +0 demon blade (11, -24, D) a +0 chain mail a +0 leather armour a +0 glaive a minotaur skeleton a demonspawn skeleton (12, -24, D) a +0 arbalest of flaming a +0 demon blade of draining (12, -22, D) a +2 scimitar of venom (12, -16, D) a +1 longbow of electrocution (13, -22, D) a +2 pair of boots of flying (13, -21, D) the air staff of the Hornet {rElec rC++ Air} [staff of air] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Air: It increases the power of your Air spells. (16, -5, D) a +1 spear of venom (17, 19, D) a +4 chain mail (17, 20, D) a +0 helmet (17, 21, D) a +2 heavy dire flail (17, 22, D) a +2 scimitar of flaming (17, 23, D) a +2 rapier of venom (18, 19, D) a +5 ring mail (18, 20, D) a +0 pair of boots (18, 21, D) a +2 halberd of protection (18, 22, D) a +1 broad axe of freezing (18, 23, D) a +4 quarterstaff of speed (20, -14, D) a potion of moonshine (20, -9, D) a +0 war axe a +0 plate armour a hell hound corpse (skeletalised by now) (21, -17, D) +0 swamp dragon scales a swamp dragon skeleton (21, -14, D) the ring of Dogma {rC+ Stlth+} [ring of protection from cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. an amulet of chemistry (21, -9, D) a +0 dire flail (21, -8, D) a +4 scimitar of flaming a +0 trident a +0 bardiche a +2 sling of draining the human corpse of Kirke (skeletalised by now) (21, -6, D) a +0 leather armour (21, 21, D) a +0 heavy spear a wyvern corpse (skeletalised by now) (22, -21, D) a +0 whip a +0 hand axe an orc skeleton (22, -18, D) a +2 robe of willpower {Will+} a +0 heavy quarterstaff (22, -17, D) a +0 robe a +0 long sword an elf skeleton a bunyip skeleton (22, -16, D) 9 stones {Dmg/T 0.4 1 3 Thr 0 3 6} (22, -10, D) a +0 antimagic lajatang a +2 robe of willpower {Will+} a hell hound corpse (skeletalised by now) (22, -9, D) a +0 short sword a +1 dagger of draining a +0 robe a +0 dire flail a +2 scale mail of command a +0 long sword a +0 robe (22, -7, D) a staff of fire {rF+} (22, -3, D) a staff of alchemy {rPois} (22, 20, D) a +0 hand axe a +0 plate armour a +2 heavy broad axe a +0 orcbow a +0 robe a +0 dagger an orc corpse (skeletalised by now) (22, 21, D) a +0 leather armour a +0 trident (23, -22, D) a +0 short sword a +0 chain mail (23, -20, D) a +0 hand axe a +0 giant club a +2 chain mail of fire resistance {rF+} a +0 war axe a +0 plate armour a +0 long sword (23, -19, D) a +0 war axe a +0 chain mail a +0 scimitar a +0 robe a +0 dagger a +0 giant spiked club {~~DROP_ME} a +0 robe a +6 trident an orc skeleton an orc skeleton an ugly thing skeleton (23, -16, D) a +0 animal skin a +0 rapier a death yak skeleton a spriggan skeleton (23, -6, D) a +1 scimitar of venom (23, 8, D) a +0 robe a +0 dagger a human skeleton (24, -20, D) a +0 plate armour a +0 partisan an ugly thing skeleton (24, -19, D) a dire elephant skeleton (24, -15, D) a +2 scimitar of holy wrath a salamander skeleton (24, -14, D) a +0 arbalest a +0 robe a +0 quarterstaff (24, -3, D) a human corpse (skeletalised by now) (25, -14, D) a cognitogaunt skeleton a basilisk skeleton (25, -6, D) a human corpse (skeletalised by now) (26, 12, D) a bullfrog skeleton (27, -6, D) a human corpse (skeletalised by now) (28, -14, D) a +0 robe a +0 dagger (28, -13, D) a death yak skeleton (28, -5, D) a +0 spear of venom (30, -22, D) the +8 glaive "Qesag" {speed, rF+ rC- Str+4} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (30, -17, D) a staff of air {rElec} (30, -16, D) the +0 ring mail "Bepuxeum" {^Contam *Silence rF++ Stlth+} ^Contam: It causes magical contamination when unequipped. *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, -9, D) a snapping turtle skeleton (30, 12, D) a hippogriff skeleton (30, 21, D) a +0 quarterstaff of freezing a +0 dagger a manticore skeleton (31, -21, D) a +7 shortbow (31, -17, D) a +1 trident of entangling (31, -16, D) the +1 leather armour of Tartarus {+Inv Int+3} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, -3, D) a +0 chain mail a +1 war axe an orc skeleton (36, -2, D) a +0 robe a +0 dagger a +2 robe a +0 dagger a human skeleton a bunyip skeleton an orc skeleton (36, -1, D) a +0 robe a +0 dagger a +0 robe a staff of fire {rF+} the +7 plate armour of the Treeataur {Will- Str+6} Will-: It decreases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. an orc skeleton (37, 0, D) a +0 short sword (37, 1, D) the +1 short sword "Bacloshri" {drain, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (37, 19, D) a +0 robe a +0 whip (38, -17, D) a +0 battleaxe a green draconian skeleton (38, -16, D) a +0 animal skin a +1 dire flail of protection an ogre skeleton (38, 18, D) an ugly thing skeleton (39, -17, D) a +1 battleaxe of freezing a frost giant skeleton (39, -12, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (39, 19, D) a +0 whip (40, 19, D) a +0 dagger a steam dragon skeleton (40, 20, D) a komodo dragon skeleton (41, 18, D) a +0 ring mail a +0 flail an orc skeleton (41, 19, D) a +0 flail an orc skeleton (42, 6, D) the troll skeleton of Snorg (42, 18, D) a ball python skeleton (42, 20, D) a +0 robe a +0 giant spiked club {~~DROP_ME} the ogre skeleton of Erolcha (44, -7, D) a +0 troll leather armour {Regen+} a deep troll skeleton (44, -6, D) a +0 robe a +0 rapier a +0 troll leather armour {Regen+} an iron troll skeleton an elf skeleton (45, -7, D) a +0 plate armour a +1 heavy dire flail a human skeleton (45, -6, D) a +2 mace of protection a glowing shapeshifter skeleton (45, 0, D) a +3 demon whip (45, 1, D) a +1 mace of protection (45, 7, D) a +2 sling of flaming (45, 8, D) a +5 broad axe (46, 0, D) a +3 battleaxe (46, 1, D) a +5 dire flail (46, 7, D) a +5 dire flail (46, 8, D) a +3 great mace (46, 16, D) an acid dragon skeleton (47, -15, D) a +0 halberd (48, -15, D) a +0 robe a +0 short sword (48, -7, D) a +0 plate armour a +1 great sword of holy wrath a +0 ring mail a +0 scimitar a hellephant skeleton a human skeleton (48, -6, D) a +0 leather armour a +0 scimitar a human skeleton (48, 0, D) a +0 whip of electrocution (48, 1, D) a +2 halberd of freezing (48, 7, D) a +3 arbalest (48, 8, D) a +5 quick blade (48, 14, D) a wyvern skeleton (49, -16, D) a +0 robe a +0 short sword (49, -8, D) a +0 troll leather armour {Regen+} a deep troll skeleton (49, 0, D) a +3 great mace (49, 1, D) a +3 longbow (49, 7, D) a +0 halberd (49, 8, D) a +5 partisan (51, 0, D) a +6 battleaxe (51, 20, D) a +1 helmet (51, 23, D) a +0 leather armour (52, -15, D) a +0 dire flail (52, 0, D) a +2 heavy hand axe (52, 21, D) a +0 robe (52, 23, D) a +0 plate armour (53, -15, D) a +0 robe a +0 long sword (53, 0, D) the +3 partisan of Jatweno {antimagic, rN++ rCorr} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (53, 19, D) a +0 robe {AC-1.0, EV+0.0~~DROP_ME} (53, 21, D) a +0 robe (54, 0, D) a +0 rapier of draining (55, -39, D) a +1 hand axe of freezing (55, -6, D) a +4 pair of boots (56, -42, D) a staff of fire {rF+} (56, -41, D) a +6 heavy mace (56, -40, D) a +4 antimagic quarterstaff (56, -39, D) a +3 falchion of draining (56, -7, D) a +12 plate armour (56, 4, D) a +0 plate armour a +3 long sword (57, -39, D) a +6 short sword of draining (57, -7, D) a +8 chain mail (57, -6, D) a +1 cloak {AC-3.0~~DROP_ME} +2 golden dragon scales {AC-12.0, EV+0.0~~DROP_ME} a +2 hat {AC+0.0~~DROP_ME} a +3 tower shield {SH-2.0, EV+0.0~~DROP_ME} (57, -3, D) a +0 buckler a +0 robe a +0 long sword an elf skeleton (57, -2, D) a +0 chain mail a +0 bardiche a +0 chain mail a +0 dire flail an orc skeleton a human skeleton (57, 4, D) a +0 chain mail a +0 scimitar a +0 plate armour a +0 broad axe an orc skeleton (58, -40, D) a +0 spear (58, -15, D) the ring of Doumuimi {MP+9 Int+3 Dex+2} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (58, -13, D) a +0 long sword (58, -12, D) a +0 cloak a +0 dire flail (58, -6, D) a +12 plate armour (58, -3, D) a +0 chain mail a +0 mace an orc skeleton (58, -2, D) a +0 robe a +0 long sword a naga skeleton (58, -1, D) a lindwurm skeleton (58, 2, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe (58, 4, D) a green draconian skeleton (58, 19, D) a +0 long sword a +0 robe (58, 20, D) a +0 spear (59, -42, D) a +0 sling (59, -40, D) an orb of pyromania (59, -39, D) a +3 battleaxe of freezing (59, -37, D) a +2 battleaxe of freezing (59, -36, D) a +2 battleaxe of freezing a frost giant skeleton (59, -11, D) a +3 glaive of holy wrath (59, -1, D) a +0 chain mail a +0 trident (59, 1, D) a +0 plate armour a +0 hand axe a +0 morningstar an orc skeleton (59, 2, D) a +0 plate armour a +6 battleaxe of venom a +0 plate armour a +0 dire flail (59, 7, D) a blade talisman (60, -40, D) a staff of air {rElec} (60, -39, D) a +0 battleaxe of freezing a staff of cold {rC+} (60, -38, D) a +0 dire flail a +0 dire flail a +2 great sword of flaming a +1 battleaxe of freezing a +2 battleaxe of freezing a +1 battleaxe of freezing a +2 great sword of flaming a +2 great sword of flaming a +0 dire flail a +0 dire flail a +0 battleaxe of freezing a +0 dire flail a +0 dire flail a +1 great sword of flaming a +2 great sword of flaming a +2 battleaxe of freezing a +2 great sword of flaming a +1 great sword of flaming a +2 battleaxe of freezing a +0 giant club a +1 battleaxe of freezing a +1 dire flail of protection a +0 dire flail a +1 battleaxe of freezing a +0 dire flail a +3 dire flail of distortion a +1 great sword of flaming a +0 battleaxe of freezing a +1 great sword of flaming a +0 dire flail a +0 dire flail a +0 great sword of flaming a +0 sling the +6 shortbow of Defilement {drain, rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +4 ring of protection a +1 longbow of flaming the +2 orcbow of Conscience {freeze, rN+++ Will- rCorr Dex-2} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a cyclops skeleton a cyclops skeleton a titan skeleton an ettin skeleton an ettin skeleton an ettin skeleton a titan skeleton a frost giant skeleton a frost giant skeleton a titan skeleton a stone giant skeleton {Dmg/T 0.4 1 3 Thr 0 3 6} a titan skeleton a frost giant skeleton a fire giant skeleton a titan skeleton a fire giant skeleton a fire giant skeleton a fire giant skeleton a stone giant skeleton {Dmg/T 0.4 1 3 Thr 0 3 6} a titan skeleton a frost giant skeleton a fire giant skeleton a stone giant skeleton {Dmg/T 0.4 1 3 Thr 0 3 6} a stone giant skeleton {Dmg/T 0.4 1 3 Thr 0 3 6} a frost giant skeleton (60, -37, D) a +1 great sword of flaming a +1 battleaxe of freezing a +0 battleaxe of freezing a +1 battleaxe of freezing a +1 great sword of flaming a +0 battleaxe of freezing a +0 dire flail a +0 dire flail an ettin skeleton a fire giant skeleton (60, -36, D) a titan skeleton (60, -12, D) a +0 cloak (60, -7, D) the +11 demon blade "Bisk" {freeze, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (60, -6, D) the +5 triple sword "Adiuhe" {flame, rPois} rPois: It protects you from poison. It cannot be enchanted further. (60, 1, D) a +0 chain mail a +0 great mace (60, 2, D) a +0 plate armour a +0 great sword (61, -42, D) a staff of alchemy {rPois} (61, -41, D) a +0 robe of fire resistance {rF+} (61, -40, D) a +0 mace (61, -39, D) a +0 battleaxe of freezing a frost giant skeleton (61, -37, D) a +0 great mace a +0 dire flail a +0 great sword of flaming a +1 battleaxe of freezing a fire giant skeleton a frost giant skeleton (61, -31, D) a +4 rapier of draining (61, -7, D) the +7 battleaxe of Ambiguity {flame, +Blink Str+3, 17% 12% 4% Evo 3 5 9} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. (61, -6, D) the +5 executioner's axe of Hubris {pain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (62, -42, D) a staff of necromancy {rN+} (62, -39, D) the +3 dagger of Zaixzod {flame, ^Fragile Fly rPois rF+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (62, -7, D) the +7 glaive of Terror {pain, rPois Will- Int+2} rPois: It protects you from poison. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (62, -6, D) the +7 lajatang of Peril {freeze, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (62, -2, D) a ring of positive energy {rN+} a ring of willpower {Will+} (63, -42, D) a +0 spear (63, -39, D) a +0 club (63, -28, D) a +1 scythe of venom (63, -27, D) a ghost moth corpse (63, -7, D) the +5 triple sword "Plog" {pain, *Rage rElec rF+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (63, -6, D) the +7 lajatang "Buniq" {freeze, rF+ rC+ Str-5 Dex+5} rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (63, 0, D) a +1 robe of cold resistance {rC+} (64, -42, D) a staff of fire {rF+} (64, -10, D) a +2 whip (64, -3, D) a +0 heavy arbalest (64, -2, D) a warg skeleton (64, 0, D) a +1 chain mail of fire resistance {rF+} (64, 22, D) an amulet of the acrobat 18 large rocks a +3 ring of slaying 2 curare-tipped darts {=f@f8, 16.7%} a ring of wizardry {Wiz+} a +4 ring of protection 3 boomerangs {@f2@Q2, F2, 5%} a ring of protection from cold {rC+} an amulet of dissipation 6 javelins {@f3@Q3, H, 5%} (65, -41, D) a +0 mace (65, -27, D) a +0 chain mail a +1 battleaxe of flaming (65, -13, D) a hell hog skeleton (65, 0, D) the +2 leather armour of Indomitability {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (65, 6, D) a +0 dire flail a +0 plate armour a +0 flail (65, 7, D) a +0 trident a +0 chain mail (66, -42, D) a +0 ring mail (66, -40, D) a staff of alchemy {rPois} (66, -3, D) a +6 ring of dexterity a +6 ring of strength (66, 0, D) a +2 robe of willpower {Will+} (67, -42, D) a staff of fire {rF+} (67, -41, D) a +1 dagger of holy wrath (67, -40, D) the fire staff "Pelodul" {rF+ Will+ rCorr Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (67, -39, D) a staff of cold {rC+} (67, -28, D) a spark wasp corpse (67, -11, D) a hell hog corpse (skeletalised by now) (68, -41, D) the +6 mace of Devotion {speed, *Slow rPois rC+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (68, -21, D) a +0 flail (68, -9, D) a +0 orcbow (68, -8, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (68, -3, D) the ring of Mirth {+Blink rC- Int+8 Dex+9, 17% 12% 4% Evo 3 5 9} [ring of dexterity] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). Dex+9: It affects your dexterity (+9). the ring "Kytinlum" {rC- Str+2 Dex+2 Slay+5 Stlth+} [ring of slaying] rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (68, 1, D) a +1 chain mail of cold resistance (68, 7, D) a +1 cloak (68, 8, D) a +4 ring mail (69, -41, D) a +0 whip (69, -27, D) a golden dragon corpse (69, -19, D) a +2 robe of willpower {Will+} (69, -14, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (69, -13, D) a +2 spear of flaming a +0 robe (69, -8, D) a +2 rapier of electrocution a +0 robe (69, 0, D) +2 acid dragon scales (69, 1, D) a +4 chain mail of poison resistance {rPois} (69, 7, D) +2 golden dragon scales (69, 8, D) +3 shadow dragon scales (70, -42, D) a scarab talisman (70, 19, D) a +0 long sword a +0 robe an elf skeleton (71, -42, D) a +6 whip of draining (71, -40, D) a +2 leather armour of fire resistance (71, -39, D) a +2 morningstar of holy wrath (71, -3, D) the amulet "Qoggyx" {Chemistry *Corrode +Blink Regen+ Dex-3, 17% 12% 4% Evo 3 5 9} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). the ring of the Okapi {^Contam rElec rF++ Will- AC+6} [ring of protection] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. AC+6: It affects your AC (+6). the ring of Autumn {rPois Str-5 Int+9 Dex+3} [ring of intelligence] rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). the ring "Qihi Anu" {rF+ AC+6 Str-4 Dex+6} [ring of protection] rF+: It protects you from fire. AC+6: It affects your AC (+6). Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). the ring of Ufuinom {rN+ Str-2 Int+7 Dex-5} [ring of positive energy] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). (71, 1, D) a +1 ring mail of fire resistance {rF+} (71, 7, D) a +7 scale mail (71, 8, D) a +7 scale mail (71, 17, D) a +0 rapier a +0 scale mail (72, -41, D) a +0 spear (72, -40, D) the +2 buckler of Udaaq {^Contam Fly rN+ Dex+4} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (72, 1, D) a +0 plate armour (72, 4, D) a +1 cloak {AC+2.2~~DROP_ME} a +0 cloak {AC+1.2~~DROP_ME} (72, 8, D) the +3 plate armour of Fier {Regen+ Str+2 Int+2} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (72, 13, D) a +0 whip a +0 cloak (72, 14, D) a +0 robe (72, 17, D) a +0 long sword a +0 ring mail (72, 18, D) the +3 robe of the Slightly Bent {Will- Int+7} Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 dagger a +0 robe a human skeleton (72, 19, D) a +0 war axe a +0 cloak (73, -42, D) a storm talisman (73, -41, D) a +3 leather armour of poison resistance {rPois} (73, 23, D) a +0 battleaxe (74, -3, D) the amulet of Ceosah {Dissipate Str-4 Dex+5 Stlth+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the amulet of Foj Piqe {Spirit rElec} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. the amulet "Vuhem" {Spirit rC+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. (74, -1, D) a +0 leather armour a +2 dagger of pain a +0 shortbow (74, 10, D) a +2 battleaxe of flaming a +2 leather armour of poison resistance {rPois} (74, 17, D) a staff of alchemy {rPois} (74, 21, D) a +0 battleaxe of draining a +0 plate armour a +0 cloak a +0 long sword a +0 leather armour a jorogumo skeleton an elf skeleton (74, 22, D) a +0 halberd a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (75, -31, D) a ring of wizardry {Wiz+} (75, -26, D) a +0 giant club an iron giant skeleton (75, -24, D) a +0 cloak a +0 rapier a purple draconian skeleton (75, -23, D) a +0 leather armour a +0 longbow an elf skeleton (75, -10, D) a +2 great sword of flaming a fire giant skeleton (75, -7, D) a titan skeleton (76, -20, D) a +0 battleaxe of freezing a frost giant skeleton (76, -19, D) a +0 short sword