Dungeon Sprint DCSS version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 3960934959343622722 0 c22 the Shield-Bearer (level 1, -8/19 HPs) Began as a Minotaur Fighter on Nov 7, 2025. Killed from afar by Ijyb (12 damage) ... with a bolt of acid ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (10 turns). c22 the Shield-Bearer (Minotaur Fighter) Turns: 10, Time: 00:00:27 Health: -8/19 AC: 0 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) b - +0 trident {DPS:10.3 (12.5/1.2), Acc+1} rCold . . . (100%) A - +0 buckler {SH:4.3, EV-0.3} rNeg . . . (100%) a - +0 scale mail {AC:7.0, EV-1.7} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: corroded A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Inventory: Hand Weapons b - a +0 trident (weapon) {DPS:10.3 (12.5/1.2), Acc+1} Armour a - a +0 scale mail (worn) {AC:7.0, EV-1.7} A - a +0 buckler (worn) {SH:4.3, EV-0.3} Scrolls b - a scroll of blinking {@r3} Potions m - 2 potions of might w - a potion of heal wounds {@q1, 10-37HP} h - a potion of haste {@q4} g - 2 potions of magic {@q5, 10-37MP} B - a potion of berserk rage Skills: + Level 3.6 Fighting * Level 2.4 Polearms - Level 3.6 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Message History Setting a skill training target for Fighting at 26.0. Setting a skill training target for Maces & Flails at 16.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Polearms at 20.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Unarmed Combat at 26.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 18.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 3.5. Setting a skill training target for Spellcasting at 26.0. Setting a skill training target for Conjurations at 26.0. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Alchemy at 3.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. ✅ Successfully initialized buehler.rc v1.1.0! ✅ Welcome, c22 the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Annotate which branch? (. - D, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D (include '!' for warning): Lair D11-12 Orc D13-15 S-Runes V1-4 Depths You open the door. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Ijyb the Inquisitive comes into view. She is wielding a +2 dagger of venom, wearing a +4 scale mail of positive energy and carrying a wand of acid. You reach to attack! You hit Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You are poisoned. You barely miss Ijyb. Ijyb is lightly wounded. You feel very sick. Ijyb hits you with a +2 dagger of venom. ❤️❤️❤️🤍🤍 HP[-6] -> 13/19; ‼️ MASSIVE DAMAGE ‼️ You puncture Ijyb! Your headbutt misses Ijyb. Ijyb is moderately wounded. You feel sick. Ijyb closely misses you. ❤️❤️❤️🤍🤍 HP[-1] -> 12/19 You hit Ijyb. Ijyb is severely wounded. You feel sick. Ijyb zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Ijyb barely misses you. 🤍🤍🤍🤍🤍 HP[-11] -> 1/19; ❗ Dropped below 55% HP ❗ You feel better. Ijyb hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You closely miss Ijyb. You headbutt Ijyb, but do no damage. Ijyb is severely wounded. Ijyb grins evilly. You block Ijyb's attack. Reach: b) +0 trident {DPS:10.3 (12.5/1.2), Acc+1} Press: ? - help, Dir - move target Aim: Ijyb, wielding a +2 dagger of venom, wearing a +4 scale mail of positive energy and carrying a wand of acid (severely wounded, 50% to hit and 45% to hit with your headbutt) You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of acid hits you! You die... Ijyb moans, "Good help so hard to find!" #### #<@# #..g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c22 the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Noticed Ijyb 7 | D | HP: 1/19 [Ijyb/bolt of acid (11)] 10 | D | Killed from afar by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 7 Melee: Trident || 7 Headbutt || 1 Drink: Curing || 1 Armour: Scale mail || 5 Dodge: Dodged || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts