c22 the Dungeon (0, 8, D) a crocodile corpse (2, 9, D) a +0 heavy flail (2, 10, D) a +2 dagger of draining (2, 11, D) a +2 long sword of flaming (3, 9, D) a +0 scale mail {AC-5.3, EV+1.4~~DROP_ME} (3, 10, D) a +2 quarterstaff of protection (3, 11, D) a +2 hand axe of freezing (5, 4, D) a +0 trident {DPS:10.6 (12.7/1.2), Acc+1~~DROP_ME} a +2 mace a +2 hand axe (6, 4, D) a +2 spectral quarterstaff (6, 23, D) a quokka corpse (7, 4, D) a +2 falchion a +2 dagger (7, 11, D) a jackal corpse (skeletalised by now) (7, 12, D) a +0 club a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 8, D) a hobgoblin corpse (skeletalised by now) (9, 8, D) a jackal corpse (skeletalised by now) (9, 9, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)