Dungeon Sprint DCSS version 0.34-a0-858-g87a9c9a43c (webtiles) character file. Game seed: 4292851797631110040 1 c22 the Trooper (level 1, 20/20 HPs) Began as a Minotaur Fighter on Sept 28, 2025. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:44 (42 turns). c22 the Trooper (Minotaur Fighter) Turns: 42, Time: 00:00:45 Health: 20/20 AC: 6 Str: 20 XL: 1 Next: 16% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +2 trident {DPS:12.6 (14.7/1.2), Acc+3} rCold . . . (100%) A - +0 buckler {SH:4.3, EV-0.3} rNeg . . . (100%) c - +0 scale mail {AC:7.0, EV-1.7} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Annotations: D 3 runed doors Inventory: Hand Weapons a - a +2 trident (weapon) {DPS:12.6 (14.7/1.2), Acc+3} b - a +0 trident {DPS:10.9 (12.7/1.2), Acc+1~~DROP_ME} Missiles d - 10 stones (quivered) Armour c - a +0 scale mail (worn) {AC:7.0, EV-1.7} A - a +0 buckler (worn) {SH:4.3, EV-0.3} Scrolls b - a scroll of blinking {@r3} V - 2 scrolls of vulnerability x - 5 scrolls of amnesia s - a scroll of butterflies Potions m - 2 potions of might b - a potion of curing {@q2, 5-11HP} w - a potion of heal wounds {@q1, 10-37HP} h - a potion of haste {@q4} g - 4 potions of magic {@q5, 10-37MP} B - 3 potions of berserk rage i - 2 potions of invisibility Skills: + Level 3.9 Fighting * Level 3.2 Polearms - Level 3.6 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Message History Setting a skill training target for Fighting at 18.0. Setting a skill training target for Maces & Flails at 18.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Polearms at 20.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Unarmed Combat at 18.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 18.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 3.5. Setting a skill training target for Spellcasting at 18.0. Setting a skill training target for Conjurations at 20.0. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Alchemy at 3.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. ✅ Successfully initialized buehler.rc v1.1.0! ✅ Welcome, c22 the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). Annotate which branch? (. - D, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D (include '!' for warning): Lair D11-12 Orc D13-15 S-Runes V1-4 Depths You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. A quokka comes into view. The quokka bites you but does no damage. There is an open door to the Storerooms (Easy) here. You hit the quokka. The quokka is moderately wounded. The quokka completely misses you. The quokka misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You puncture the quokka! You kill the quokka! Your Polearms skill increases to level 3! Found a runed door to the Temple (Safe). You see here a quokka corpse. You open the door. There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe (You can drop 1 - +0 trident {DPS:10.9 (12.7/1.2), Acc+1~~DROP_ME}) a - a +2 trident c - a +0 scale mail (worn) {AC:7.0, EV-1.7} You see here a +2 quarterstaff. You unwield your +0 trident {DPS:10.9 (12.7/1.2), Acc+1~~DROP_ME}. a - a +2 trident (weapon) {DPS:12.6 (14.7/1.2), Acc+3} You open the door. There is an open door here. g - 4 potions of magic {@q5, 10-37MP} (gained 2) B - 3 potions of berserk rage (gained 2) i - 2 potions of invisibility d - 10 stones V - 2 scrolls of vulnerability; x - 5 scrolls of amnesia s - a scroll of butterflies There is an open door here. You see here a +2 quarterstaff. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger There is an open door here. As you open the door, it creaks loudly! Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. Saving game... please wait. Level annotation: 3 runed doors ✅ Successfully initialized buehler.rc v1.1.0! ✅ Welcome back, c22 the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### _______.# _______.# _____...###########++ ##########@##........... #....')))'.##......#..# ##########.##.......... ........†'........... ####+#####......#..#. #........... ####'#####+ #.......# #.......# There were no monsters in sight! Vanquished Creatures A quokka (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c22 the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 40 | D | Found a bloodstained altar of Trog. 40 | D | Found a shimmering blue altar of Sif Muna. 40 | D | Found a viscous altar of Jiyva. 40 | D | Found a hazy altar of Hepliaklqana. 40 | D | Found an opulent altar of Gozag. 41 | D | Found a glowing golden altar of the Shining One. 41 | D | Found a glowing silver altar of Zin. 41 | D | Found a basalt altar of Yredelemnul. 41 | D | Found a shimmering altar of Xom. 41 | D | Found an ornate altar of the Wu Jian Council. 41 | D | Found a sacrificial altar of Ru. 41 | D | Found a stormy altar of Qazlal. 41 | D | Found an iron altar of Okawaru. 41 | D | Found a sparkling altar of Nemelex Xobeh. 41 | D | Found a burning altar of Makhleb. 41 | D | Found a blossoming altar of Fedhas. 41 | D | Found a white marble altar of Elyvilon. 41 | D | Found a shadowy altar of Dithmenos. 41 | D | Found a snail-covered altar of Cheibriados. 42 | D | Quit the game Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.2 Fighting | | 3.9 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Trident || 3 Armour: Scale mail || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 4 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 4 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts