byulorg Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (2, 6, D:1) 5 bolts (-19, 8, D:1) a stone (-18, 8, D:1) a stone (12, 8, D:1) a +0 whip (-21, 10, D:1) a stone (4, 10, D:1) 4 large rocks (7, 14, D:1) 17 stones (9, 17, D:1) a +0 dagger (-24, 23, D:1) a +0 club (6, 25, D:1) a +0 dagger (-3, 26, D:1) a +0 animal skin (-32, 29, D:1) 23 sling bullets (12, 30, D:1) a +0 club (-26, 31, D:1) a +0 ring mail (-23, 32, D:1) 2 stones (-28, 33, D:1) 17 stones (-24, 33, D:1) a stone (-1, 34, D:1) a +0 scale mail (-13, 38, D:1) a +0 leather armour (-6, 38, D:1) 5 stones (-2, 39, D:1) a +0 club (-16, 40, D:1) 5 arrows of flame (-6, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (2, 0, D:2) a +0 robe (17, 0, D:2) 2 stones (15, 1, D:2) a +0 club (16, 1, D:2) a +0 short sword (17, 3, D:2) a +0 hunting sling (-11, 8, D:2) 12 arrows (14, 10, D:2) 4 large rocks (15, 10, D:2) 21 stones (25, 12, D:2) a +0 dagger (9, 14, D:2) a cursed +0 club (8, 30, D:2) a +0 robe (-18, 37, D:2) a +0 ring mail (-11, 39, D:2) a +0 club (0, 39, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (40, 0, D:3) a +0 robe a +2 vampiric dagger (42, 1, D:3) a +0 dagger a +0 robe (-9, 4, D:3) 16 bolts (7, 4, D:3) a +0 hand axe (16, 5, D:3) a +0 robe (34, 5, D:3) a +0 leather armour (-11, 7, D:3) 15 bolts (25, 10, D:3) a +0 flail a +0 chain mail (-7, 19, D:3) 11 stones (-2, 23, D:3) 16 stones (28, 23, D:3) a stone (29, 24, D:3) a stone (29, 25, D:3) a +0 dagger (0, 29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 0, D:4) a +0 mace a +0 hand axe (36, 3, D:4) a cursed -2 club (-10, 15, D:4) 15 stones (13, 16, D:4) a +0 giant club (39, 16, D:4) 16 poisoned bolts (-4, 17, D:4) a +0 dagger of pain a +0 robe (-5, 18, D:4) a +0 short sword a cursed +0 ring mail (39, 18, D:4) a +0 club (18, 19, D:4) 2 scrolls of random uselessness (10, 22, D:4) a +0 club (0, 26, D:4) a +0 flail (24, 27, D:4) a +0 club (25, 28, D:4) a +0 morningstar a +0 leather armour (22, 30, D:4) a +0 whip (33, 32, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 3, D:5) an uncursed ring of loudness a +0 mace (9, 8, D:5) a cursed +0 mace (5, 21, D:5) a +0 ring mail (-28, 25, D:5) a +0 rapier (-7, 30, D:5) a +0 long sword (-10, 31, D:5) a +1 centaur barding (-33, 38, D:5) a +0 short sword (-3, 40, D:5) a +0 scale mail (-28, 43, D:5) 27 stones (-14, 47, D:5) a +0 leather armour (-7, 48, D:5) 28 bolts Level 6 of the Dungeon (0, 0, D:6) 19 bolts (-35, 7, D:6) a cursed +0 dagger (-34, 9, D:6) a stone (-34, 10, D:6) a stone (-33, 10, D:6) a stone (-13, 10, D:6) a +0 giant club (-43, 13, D:6) a +0 club (-39, 14, D:6) a scroll of random uselessness (-21, 18, D:6) a +0 scale mail (4, 27, D:6) a +0 club a +0 war axe (-14, 28, D:6) a +0 giant club (2, 28, D:6) a +0 giant spiked club (3, 28, D:6) a +0 flail a +0 short sword a +0 chain mail (-17, 35, D:6) a +0 great sword a +0 robe a cursed +0 morningstar a +0 robe (-7, 39, D:6) a cursed +0 flail (-19, 42, D:6) a cursed +2 scimitar a +0 robe (-19, 54, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Menuhuza's Weapon Emporium a +0 great sword (104 gold) a +0 dagger (32 gold) a +0 club (16 gold) the +5 greatsling of Meaceupn {velocity, Int+4} (1006 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). 28 stones (44 gold) a +0 falchion (48 gold) a +0 glaive (104 gold) a +0 hand crossbow (56 gold) a +3 greatsling (512 gold) a +0 club (16 gold) a +0 battleaxe (104 gold) (0, 0, D:7) a +0 club (17, 1, D:7) a cursed -2 short sword (18, 1, D:7) a +0 flail a cursed +0 leather armour a +0 trident (20, 1, D:7) a +0 trident a +0 chain mail (32, 1, D:7) a +0 dagger (-12, 11, D:7) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 14, D:7) 26 stones (35, 22, D:7) a cursed -1 club (-12, 24, D:7) a +0 giant club (30, 25, D:7) a +0 rapier (-1, 30, D:7) a +0 club (0, 30, D:7) a +0 club (1, 36, D:7) a +0 plate armour (18, 40, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) 17 poisoned bolts (-18, 4, D:8) a +0 chain mail (15, 4, D:8) 26 stones (24, 5, D:8) 13 stones (16, 20, D:8) 16 bolts (12, 22, D:8) a +0 trident (15, 22, D:8) 21 arrows (-4, 23, D:8) a +0 whip (-13, 25, D:8) a +0 leather armour (-3, 27, D:8) 2 scrolls of vulnerability (-23, 30, D:8) an arrow (1, 30, D:8) 19 bolts (-24, 31, D:8) an arrow (-24, 32, D:8) an arrow (-24, 33, D:8) an arrow (-24, 34, D:8) 2 arrows (-26, 35, D:8) a +0 club (-25, 36, D:8) a +0 shortbow 11 arrows (-7, 37, D:8) an uncursed staff of earth (-36, 43, D:8) a +0 dagger (still there?) Sif Muna's Disquisition on Conjuration (still there?) Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (-35, 43, D:8) 4 poisoned needles Level 9 of the Dungeon (0, 0, D:9) 18 arrows (15, 7, D:9) a +0 ring mail (27, 12, D:9) a +4 antimagic triple sword a +0 morningstar a +0 trident (28, 12, D:9) a +0 club a +0 ring mail a +0 dagger (-4, 14, D:9) a +0 spear (18, 14, D:9) a stone (-4, 15, D:9) a +0 halberd (-3, 15, D:9) a +0 halberd (18, 15, D:9) a +0 dagger a cursed -2 dagger a +0 dagger 8 stones (-4, 16, D:9) a +0 chain mail a +0 mace (17, 16, D:9) a +0 short sword a +0 dagger (24, 29, D:9) a +0 ring mail (34, 30, D:9) 25 arrows a +0 shortbow (2, 32, D:9) 3 stones (2, 33, D:9) 3 stones (2, 34, D:9) a stone (36, 34, D:9) 2 arrows (-9, 35, D:9) 11 arrows (2, 35, D:9) a +0 whip (2, 36, D:9) a stone (37, 37, D:9) an arrow (38, 37, D:9) an arrow (24, 41, D:9) a +0 dagger a cursed -1 animal skin (14, 43, D:9) a +0 plate armour a +3 long sword (-4, 44, D:9) a potion of poison (13, 45, D:9) 19 stones (13, 47, D:9) a +0 robe a +2 dagger of distortion (49, 50, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 spear (-1, 1, D:10) a +0 spear (1, 1, D:10) a +0 spear (0, 2, D:10) a +0 halberd (-14, 3, D:10) a +2 executioner's axe of chopping (24, 4, D:10) a +6 ring of protection (7, 7, D:10) a +0 robe (-3, 9, D:10) a +0 giant club (45, 15, D:10) 2 arrows (43, 16, D:10) an arrow (45, 17, D:10) a +0 shortbow 17 arrows (40, 23, D:10) a +0 ring mail (19, 31, D:10) a +0 pair of gloves (7, 32, D:10) a +2 dagger of freezing a stone (14, 32, D:10) a stone (26, 32, D:10) 12 poisoned needles (10, 33, D:10) a stone (-1, 35, D:10) 29 sling bullets (22, 42, D:10) a +2 quarterstaff of protection (-3, 45, D:10) a +0 club (32, 47, D:10) 25 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed +0 ring mail (-38, 3, D:11) a +1 halberd of venom (21, 4, D:11) a +0 hand axe (-20, 6, D:11) a +0 falchion (-8, 6, D:11) an arrow of flame (-7, 6, D:11) a +0 giant club (-6, 6, D:11) a +0 shortbow 14 arrows of flame (0, 7, D:11) 18 stones (-36, 9, D:11) a +0 scale mail (5, 10, D:11) 8 javelins a +0 flail of electrocution (-5, 13, D:11) 18 stones (-37, 23, D:11) a +0 leather armour the +3 great sword of Sunlight {drain, rPois MR++ MP-9 Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (-26, 24, D:11) a poisoned needle (-26, 26, D:11) a +0 dagger 3 stones (-27, 28, D:11) a +0 club (-26, 28, D:11) a +0 blowgun 17 poisoned needles (-25, 28, D:11) 3 stones (-21, 30, D:11) 18 bolts (-24, 32, D:11) 15 arrows (7, 37, D:11) a +0 shortbow 21 arrows (-2, 39, D:11) a +0 giant club (-1, 41, D:11) 26 stones (-29, 44, D:11) a +0 hat Level 12 of the Dungeon [Shop] Geras' Antique Armour Emporium a +0 plate armour (713 gold) the +6 fire dragon armour of Okawaru's Approval {rF++ rC- Int+2} (2015 gold) It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 scale mail (124 gold) a +0 chain mail of cold resistance (139 gold) a +1 leather armour of poison resistance (62 gold) the +1 leather armour of Makhleb's Vengeance {+Inv rPois rF-} (217 gold) It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. a +4 plate armour of cold resistance (713 gold) (0, 0, D:12) a +0 rapier a +0 chain mail (-9, 3, D:12) a +0 hand axe a cursed +0 leather armour a +2 dagger of flaming a +0 robe a wand of draining (0) (-15, 7, D:12) 26 arrows (7, 8, D:12) a potion of degeneration (-15, 11, D:12) a scroll of torment (-8, 18, D:12) a +0 mace (-11, 19, D:12) a +0 great sword a +0 chain mail a +0 ring mail a +0 flail a +0 leather armour a +0 war axe (-9, 19, D:12) a +0 scale mail a cursed +0 chain mail a +0 hand axe a +0 battleaxe a +0 falchion (-10, 20, D:12) a cursed +0 ring mail a +0 mace (-9, 20, D:12) a +0 chain mail a +0 mace (-11, 21, D:12) a +0 club (-10, 21, D:12) a +0 chain mail a +0 trident a +0 falchion a +0 plate armour a +0 scimitar (-9, 21, D:12) a +0 club (-20, 22, D:12) 23 stones (-9, 26, D:12) a +0 chain mail a cursed +0 club (-9, 27, D:12) a +3 antimagic great mace a +0 flail (-6, 27, D:12) 16 stones (-10, 28, D:12) a +0 ring mail a cursed +0 club (5, 28, D:12) a +0 robe (-21, 30, D:12) a disc of storms (-19, 30, D:12) a +0 giant club a +0 dire flail (-3, 33, D:12) a +0 pair of gloves (1, 35, D:12) a +0 rapier (8, 37, D:12) 17 arrows (-8, 39, D:12) 10 arrows (2, 40, D:12) a wand of magic darts (25) (-12, 41, D:12) a +1 pair of gloves of archery (-1, 41, D:12) a +0 spear a +0 robe (11, 41, D:12) a +0 chain mail of fire resistance (-2, 42, D:12) a +2 dagger a +0 robe a cursed +0 dire flail a +2 robe of fire resistance (-2, 43, D:12) a +0 halberd a +0 robe (-2, 44, D:12) a +2 morningstar a +0 robe (-12, 53, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ysut's Antique Armour Shop a +2 robe of fire resistance (16 gold) a +0 leather armour (48 gold) a +2 robe of the Archmagi (16 gold) a +0 robe (16 gold) a +0 cloak (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a cursed +0 robe (16 gold) (0, 0, Orc:1) a +0 short sword a +0 leather armour (-17, 1, Orc:1) a +0 hand axe (-6, 1, Orc:1) a tomahawk a +1 antimagic great mace a +0 club (0, 1, Orc:1) a +0 mace a tomahawk a +0 ring mail (1, 1, Orc:1) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (-4, 2, Orc:1) a tomahawk (-3, 2, Orc:1) a tomahawk (2, 2, Orc:1) a +0 short sword a +0 leather armour a +0 mace (3, 2, Orc:1) a +0 short sword a +0 ring mail (-14, 6, Orc:1) a +0 club a +0 dagger a +0 robe (-14, 8, Orc:1) a +0 hand axe (-13, 8, Orc:1) a +0 dagger a +0 robe (-15, 10, Orc:1) a +0 flail (-2, 15, Orc:1) a +0 hand axe a +0 leather armour a +0 club (3, 16, Orc:1) a +0 club (5, 16, Orc:1) a +0 leather armour (5, 19, Orc:1) a +0 dagger a +0 robe (5, 23, Orc:1) a +0 flail a +0 leather armour (6, 23, Orc:1) a cursed -3 hand axe (-5, 24, Orc:1) a +0 flail (5, 24, Orc:1) a +0 dagger a +0 robe (3, 27, Orc:1) a +0 whip a +0 leather armour (4, 32, Orc:1) a +0 scale mail (5, 32, Orc:1) a +0 whip (3, 35, Orc:1) a +0 short sword of holy wrath (4, 35, Orc:1) a cursed -3 war axe (3, 36, Orc:1) a +0 hand axe (-7, 42, Orc:1) a +0 dagger a +0 robe a +0 short sword (-8, 43, Orc:1) a cursed -2 hand axe a cursed +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 scale mail (-1, 4, Orc:2) a +0 leather armour (8, 4, Orc:2) a +0 mace (14, 4, Orc:2) a silver tomahawk (13, 5, Orc:2) a silver tomahawk (-2, 6, Orc:2) a +0 flail (12, 6, Orc:2) a silver tomahawk 17 gold pieces (23, 6, Orc:2) 5 gold pieces (16, 12, Orc:2) a cursed -1 dagger (0, 16, Orc:2) a +0 dagger (22, 18, Orc:2) a +0 club (unseen) (21, 20, Orc:2) a +0 falchion (still there?) a +0 hand axe (still there?) (22, 20, Orc:2) an orc corpse (skeletalised by now) (21, 22, Orc:2) 8 gold pieces (24, 23, Orc:2) 14 gold pieces (0, 24, Orc:2) a +0 dagger a +0 scale mail (0, 26, Orc:2) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (-17, 9, Lair:1) a +0 scale mail a +1 steam dragon armour (5, 17, Lair:1) 8 javelins (5, 18, Lair:1) the +4 plate armour of Miracles {rN+} It protects you from negative energy. a fire dragon hide (6, 18, Lair:1) the amulet "Grezigro" {rElec rC+ Regen+ Dex-3} [amulet of regeneration] It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. an uncursed ring of protection from cold (7, 18, Lair:1) 23 fruits 20 beef jerkies (-26, 27, Lair:1) a +0 short sword (-19, 32, Lair:1) a +0 quarterstaff (9, 32, Lair:1) 15 stones (-13, 33, Lair:1) 13 stones (3, 41, Lair:1) a +0 quarterstaff (6, 41, Lair:1) a +0 rapier (-1, 42, Lair:1) a +2 dire flail of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth a wand of confusion (25) (6, 0, Lair:2) a wand of magic darts (6) (29, 8, Lair:2) a +0 leather armour (-10, 14, Lair:2) a scroll of vulnerability (-5, 29, Lair:2) a fan of gales (39, 34, Lair:2) a +0 ring mail a +0 glaive (26, 41, Lair:2) a plain deck of defence (-9, 42, Lair:2) 18 stones Level 3 of the Lair of Beasts (-41, 8, Lair:3) 13 tomahawks (5, 8, Lair:3) a +0 robe (-5, 12, Lair:3) 13 bolts (10, 17, Lair:3) a +2 robe of magic resistance (-23, 40, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (-23, 2, Lair:4) 23 stones (-15, 2, Lair:4) a wand of fire (7) a wand of enslavement (14) a wand of confusion (27) (-3, 11, Lair:4) 24 steel bolts (-9, 12, Lair:4) a +0 centaur barding (-1, 20, Lair:4) a +0 spear (17, 28, Lair:4) a +2 dire flail of protection (18, 28, Lair:4) a +0 flail a +0 battleaxe a +0 robe (1, 37, Lair:4) a -1 blowgun (10, 40, Lair:4) a cursed -3 war axe (-6, 46, Lair:4) a +0 war axe (-11, 47, Lair:4) a wand of fireball (6) (-10, 47, Lair:4) a +2 ring of evasion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (-17, 2, Lair:5) 9 sling bullets (-18, 6, Lair:5) a +3 great mace of protection (15, 11, Lair:5) a +0 robe (-12, 23, Lair:5) a +0 scale mail (-16, 24, Lair:5) a +0 plate armour (42, 25, Lair:5) 53 poisoned needles (-8, 26, Lair:5) an uncursed amulet of rage (-2, 28, Lair:5) a +0 scale mail (30, 28, Lair:5) a +0 leather armour (43, 30, Lair:5) the +5 trident of the Vulture {pierce, +Inv rElec Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It lets you turn invisible. (21, 40, Lair:5) a +0 plate armour (30, 41, Lair:5) a +0 scale mail (-7, 43, Lair:5) a +0 spear (4, 45, Lair:5) a wand of magic darts (28) Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 arrows of dispersal (-21, 3, Lair:6) an uncursed staff of fire (13, 3, Lair:6) a +0 chain mail (15, 5, Lair:6) a +0 scale mail (-13, 20, Lair:6) a +0 short sword (-29, 21, Lair:6) a +0 long sword (-13, 28, Lair:6) 2 potions of berserk rage (31, 30, Lair:6) a +0 trident (-16, 32, Lair:6) a +0 great sword (-9, 35, Lair:6) a +0 rapier (-6, 38, Lair:6) a +0 long sword of slicing (2, 38, Lair:6) 11 poisoned needles (-13, 39, Lair:6) the +8 arbalest of Jasumam {elec, rN+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. Level 7 of the Lair of Beasts (0, 0, Lair:7) the +8 battleaxe "Puoh" {freeze, -Cast MR++ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents spellcasting. (-40, 8, Lair:7) 31 stones (0, 10, Lair:7) a cursed +0 leather armour (-25, 13, Lair:7) a +0 pair of boots (-27, 15, Lair:7) 20 bolts (5, 15, Lair:7) a +0 trident (11, 17, Lair:7) a box of beasts (26, 25, Lair:7) an uncursed amulet of rage (10, 30, Lair:7) 23 stones (-32, 33, Lair:7) a +2 plate armour of fire resistance (-33, 34, Lair:7) a +1 demon trident (-30, 34, Lair:7) the +1 ring mail of the Shoals {Int+3} It affects your intelligence (+3). (0, 34, Lair:7) 26 stones (-18, 38, Lair:7) a +1 hunting sling of freezing (23, 41, Lair:7) a +0 trident a +0 robe (31, 48, Lair:7) 18 poisoned needles (-2, 55, Lair:7) a scroll of random uselessness Level 8 of the Lair of Beasts (0, 0, Lair:8) 21 arrows (3, 1, Lair:8) a +0 leather armour (-41, 5, Lair:8) a +0 leather armour (-38, 5, Lair:8) an uncursed ring of stealth (-6, 5, Lair:8) 4 tomahawks (-6, 6, Lair:8) a steam dragon hide (-22, 8, Lair:8) 2 potions of flight (5, 17, Lair:8) a +1 pair of gloves (-3, 20, Lair:8) a potion of poison (-46, 22, Lair:8) 26 stones (-36, 24, Lair:8) a +0 dagger (-64, 25, Lair:8) the +3 chain mail of Dishonour {-Tele rPois Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. (-33, 27, Lair:8) 25 stones (-8, 29, Lair:8) a cursed +0 leather armour (-19, 32, Lair:8) 21 stones (-59, 44, Lair:8) a +3 vampiric battleaxe (-50, 44, Lair:8) 28 arrows (-60, 45, Lair:8) an uncursed ring of magical power (-55, 46, Lair:8) 20 arrows (-48, 50, Lair:8) a potion of poison (-62, 51, Lair:8) 23 sling bullets a +0 ring mail Level 2 of the Abyss (0, 0, Abyss:2) a +2 vampiric rapier