byulorg Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 1, D:1) a +0 dagger (29, 5, D:1) a +0 club (23, 13, D:1) a +0 club (14, 23, D:1) a +0 short sword (21, 24, D:1) 25 stones (2, 25, D:1) 22 stones (-8, 30, D:1) a +0 club (-4, 30, D:1) a stone (-10, 45, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 9, D:2) 24 arrows (29, 12, D:2) a +1 dagger of venom a stone (27, 13, D:2) a stone (12, 15, D:2) a +0 club (5, 19, D:2) a +0 dagger a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 club (-6, 20, D:2) 16 arrows (-6, 26, D:2) a cursed -3 club (3, 41, D:2) a +0 whip (7, 41, D:2) a stone (8, 41, D:2) a stone (26, 43, D:2) a +0 spear (11, 44, D:2) a stone (25, 44, D:2) a +0 club (10, 45, D:2) a +0 whip (-5, 46, D:2) 21 stones (14, 46, D:2) 2 stones (10, 47, D:2) a cursed -3 hunting sling (22, 47, D:2) a stone (15, 48, D:2) a +0 robe (7, 54, D:2) a cursed +0 robe (5, 55, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 morningstar (0, 1, D:3) a +0 scale mail a +0 dagger (2, 1, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (3, 2, D:3) a +0 dagger (4, 3, D:3) a +0 club (-6, 7, D:3) a +0 dagger a stone (50, 13, D:3) 20 stones (-8, 18, D:3) a +0 club (7, 21, D:3) a cursed +0 robe (5, 22, D:3) a +0 robe (-4, 24, D:3) a +0 whip (7, 28, D:3) 14 sling bullets (14, 29, D:3) a cursed -3 club (15, 29, D:3) a +0 club (38, 33, D:3) 18 stones (14, 35, D:3) a +0 ring mail (-8, 36, D:3) 17 bolts (14, 48, D:3) a +0 short sword (40, 51, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (-1, 1, D:4) a +0 dagger a +0 robe (14, 2, D:4) a +0 scale mail (13, 3, D:4) 8 tomahawks (13, 5, D:4) 12 stones (-3, 6, D:4) a +0 falchion (-53, 12, D:4) a +0 dagger (-10, 14, D:4) a +0 dagger (-38, 21, D:4) a +0 robe (-44, 36, D:4) 27 stones (-40, 38, D:4) a +0 short sword (-3, 42, D:4) a +0 club (-41, 44, D:4) a +0 flail (-51, 49, D:4) a +0 giant club (-7, 49, D:4) 19 stones (-29, 50, D:4) a +0 short sword (-17, 59, D:4) a +0 whip Level 5 of the Dungeon [Shop] Seckuimu's Book Boutique a book of Clouds (540 gold) a book of Maledictions (300 gold) a book of Enchantments (600 gold) a book of the Tempests (840 gold) a book of Minor Magic (240 gold) a Fen Folio (900 gold) a book of Frost (420 gold) a book of the Warp (1080 gold) a book of Battle (480 gold) a book of the Earth (780 gold) (0, 0, D:5) a +0 ring mail (18, 5, D:5) a +0 hand axe (19, 5, D:5) a +0 robe a +2 dagger of venom (20, 5, D:5) a +0 robe a +0 dagger (22, 7, D:5) a +0 ring mail a +1 dire flail of crushing (2, 8, D:5) a +0 dagger (21, 8, D:5) a +0 leather armour a +0 mace (30, 8, D:5) a +1 dagger of pain (-3, 13, D:5) a +0 giant club (39, 16, D:5) a +3 leather armour of magic resistance a +0 rapier (9, 21, D:5) a +0 chain mail (36, 21, D:5) a +0 helmet (16, 33, D:5) a +0 giant spiked club (0, 39, D:5) a +0 dagger Level 6 of the Dungeon (21, 2, D:6) 34 stones (-8, 5, D:6) a +0 chain mail (12, 5, D:6) a +0 robe (18, 5, D:6) a +0 robe (-13, 8, D:6) a +0 trident (12, 8, D:6) a +0 spear (19, 11, D:6) a +0 ring mail (-3, 13, D:6) 3 poisoned needles (-16, 14, D:6) a +0 dagger (13, 14, D:6) a +0 spear (2, 18, D:6) a +0 long sword (19, 21, D:6) a +0 dagger (13, 23, D:6) a +0 dagger (-3, 24, D:6) a +0 scale mail (19, 26, D:6) a poisoned needle (17, 28, D:6) a +0 short sword (18, 28, D:6) a +0 naga barding (-6, 29, D:6) a +1 short sword (14, 29, D:6) a +0 dagger (21, 29, D:6) a +0 short sword 13 stones (16, 30, D:6) a +0 shortbow (-1, 36, D:6) a +0 robe (21, 40, D:6) 19 sling bullets (4, 42, D:6) a +2 mace of protection (18, 44, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Moriumut's Book Shop a book of Necromancy (450 gold) a book of Air (525 gold) a book of Control (975 gold) a book of Dreams (1125 gold) a book of Changes (375 gold) the Papyrus of Flames and Black Rites (1237 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Agony Necromancy 5 d - Ring of Flames Charms/Fire 7 a book of Battle (600 gold) a book of Battle (600 gold) a book of Fire (975 gold) a book of the Sky (975 gold) the Catalogue of the Blaze (1099 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation 5 a book of Debilitation (600 gold) (0, 0, D:7) an uncursed amulet of inaccuracy a +0 pair of boots (-3, 7, D:7) a potion of poison (25, 7, D:7) a cursed -2 war axe (21, 10, D:7) a +0 shortbow (14, 20, D:7) a +0 plate armour (-7, 21, D:7) a +0 spear (-7, 22, D:7) a +0 club a +0 club (-7, 23, D:7) a +0 whip a +0 club a +0 leather armour (13, 24, D:7) a -3 ring of dexterity (18, 25, D:7) a wand of random effects (17) a wand of magic darts (48) (-5, 38, D:7) a stone (-9, 39, D:7) a bolt (-4, 39, D:7) a +2 whip of flaming (-3, 39, D:7) 3 stones (-2, 39, D:7) a +0 hand crossbow a +0 dagger 20 bolts Level 8 of the Dungeon [Shop] Oblim's Gadget Emporium a +0 lightning rod (12/12) (935 gold) an ornate deck of defence (220 gold) a +6 rod of the swarm (13/13) (1250 gold) a sack of spiders (220 gold) a wand of confusion (19) (172 gold) an ornate deck of defence (220 gold) a wand of cold (4) (176 gold) a cursed +1 iron rod (11/11) (935 gold) a crystal ball of energy (220 gold) a lamp of fire (440 gold) a wand of frost (32) (187 gold) (0, 0, D:8) 24 stones (5, 2, D:8) a +0 mace (7, 2, D:8) a cursed +0 spear (5, 4, D:8) a +0 falchion (7, 4, D:8) a cursed -3 hand axe (35, 5, D:8) a +0 pair of gloves (22, 18, D:8) 3 arrows (19, 19, D:8) a +0 shortbow 12 arrows (21, 19, D:8) a +0 shortbow 14 arrows (22, 19, D:8) an arrow (41, 20, D:8) a +0 trident (21, 22, D:8) a +0 morningstar (57, 33, D:8) a stone (59, 33, D:8) a stone (63, 36, D:8) 4 stones (59, 37, D:8) a +0 chain mail (55, 40, D:8) a +0 halberd (56, 49, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (3, 0, D:9) a +0 short sword a +0 dagger a +0 robe (8, 0, D:9) a +0 dagger a +0 robe (2, 5, D:9) a +0 dagger a +0 robe a stone (2, 6, D:9) 2 stones (33, 6, D:9) the +4 ring mail "Zodgh" {-Cast Regen+ MP+9 Dex+4 Stlth+} It affects your dexterity (+4). It affects your magic capacity (+9). It prevents spellcasting. It increases your rate of regeneration. It makes you more stealthy. (3, 7, D:9) a stone (4, 8, D:9) a +0 short sword (5, 9, D:9) a +0 mace (-5, 24, D:9) 16 sling bullets (26, 30, D:9) a +0 short sword (-6, 33, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +2 dire flail of freezing a +0 robe a +0 short sword (22, 0, D:10) a +0 dagger (-6, 1, D:10) a cursed -1 robe a +0 dire flail (4, 10, D:10) 19 arrows (6, 14, D:10) a +0 short sword (28, 15, D:10) a +0 robe (5, 17, D:10) a +0 long sword (28, 30, D:10) a +0 dagger a +0 robe (29, 30, D:10) a +0 flail (33, 32, D:10) a +0 short sword (34, 32, D:10) a +0 dagger a +0 scale mail (35, 32, D:10) a +0 short sword a +0 leather armour a +0 hand axe (36, 33, D:10) a cursed +0 short sword (37, 33, D:10) a +0 ring mail a +0 flail (38, 34, D:10) a +0 whip (10, 37, D:10) 17 stones (40, 37, D:10) a potion of poison (48, 37, D:10) a +0 club (17, 38, D:10) a +0 pair of gloves (40, 38, D:10) a +0 giant club a +0 giant club (44, 38, D:10) a cursed +0 robe a +0 dagger (7, 40, D:10) 20 poisoned bolts (16, 40, D:10) a +0 battleaxe (37, 41, D:10) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (37, 43, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (-18, 1, D:11) a +0 pair of gloves (18, 1, D:11) 7 needles of sleeping (15, 2, D:11) an uncursed ring of sustain abilities (21, 3, D:11) 16 bolts (22, 3, D:11) a +0 dagger a +0 robe (23, 3, D:11) a +0 flail (24, 3, D:11) a +0 club (23, 9, D:11) a +0 plate armour (-31, 11, D:11) the cursed -4 leather armour of Qazlal's Whim {MR+ rCorr Int+5 Dex-5} It affects your intelligence (+5). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (-20, 14, D:11) 12 poisoned needles (25, 15, D:11) an uncursed amulet of guardian spirit (6, 16, D:11) a +0 hand crossbow (8, 18, D:11) a +0 giant club a +0 giant spiked club (-10, 20, D:11) a +0 club (-9, 20, D:11) a +2 antimagic war axe a +0 leather armour a +0 flail a cursed +0 ring mail (35, 20, D:11) a +0 short sword (-8, 21, D:11) a +0 halberd a +0 chain mail (28, 22, D:11) a book of Beasts a book of the Tempests a Young Poisoner's Handbook (0, 27, D:11) a +1 halberd 20 stones a +0 robe (1, 27, D:11) a cursed +0 falchion a +0 robe (3, 27, D:11) a +3 scimitar of freezing a +0 robe (5, 28, D:11) a scroll of random uselessness (-6, 33, D:11) a scroll of random uselessness (-3, 33, D:11) a +0 pair of gloves (3, 38, D:11) a wand of magic darts (21) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (18, 10, Lair:1) 18 fruits 3 beef jerkies a royal jelly 8 slices of pizza (-4, 19, Lair:1) 18 stones (-8, 23, Lair:1) 8 tomahawks (35, 24, Lair:1) 29 bolts an ice cave (-2, 6, IceCv) a yak skeleton (-16, 7, IceCv) 18 bolts (24, 10, IceCv) a polar bear corpse a polar bear corpse (5, 12, IceCv) a wand of polymorph (13) (6, 12, IceCv) 15 silver bolts (26, 13, IceCv) 10 arrows (-7, 17, IceCv) a yak corpse a yak corpse