byulorg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 3, D:1) a +0 dagger (44, 5, D:1) a +0 dagger (44, 6, D:1) a +0 club (21, 10, D:1) a +0 club (22, 10, D:1) a cursed +0 club (26, 10, D:1) a stone (15, 12, D:1) a +0 dagger (28, 13, D:1) a +0 short sword (28, 14, D:1) a +0 club (33, 19, D:1) a +0 hunting sling (5, 24, D:1) a +0 club (55, 39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (4, 2, D:2) a +0 spear of venom (3, 3, D:2) 14 stones (-26, 17, D:2) a +0 club (2, 17, D:2) a stone (-41, 18, D:2) a +0 club (2, 18, D:2) a stone (-41, 19, D:2) a +0 club (1, 20, D:2) a +0 dagger (3, 21, D:2) 8 stones (-7, 25, D:2) a +0 dagger (-35, 26, D:2) a stone (-33, 28, D:2) a stone (-32, 30, D:2) a stone (-32, 33, D:2) a +0 dagger 4 stones (-16, 33, D:2) 28 stones (-4, 38, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (-11, 4, D:3) a +0 dagger (7, 4, D:3) 19 stones (-24, 7, D:3) a +0 dagger (6, 10, D:3) a +3 hunting sling (-14, 13, D:3) a +0 club (-20, 15, D:3) a stone (-19, 15, D:3) a stone (-20, 16, D:3) a +0 helmet a +0 animal skin a +0 whip (-22, 17, D:3) a +0 plate armour a +0 club (-19, 17, D:3) a +0 hand axe a cursed -2 whip a +0 dagger a +0 dagger a +0 dagger a +0 club (-21, 18, D:3) a +0 hunting sling 18 stones (-21, 19, D:3) 21 stones a +0 dagger (18, 21, D:3) a +0 short sword (-18, 25, D:3) a +0 dagger (6, 27, D:3) 24 exploding sling bullets (-6, 29, D:3) a +2 centaur barding (-14, 38, D:3) 21 stones (0, 39, D:3) 21 stones (9, 43, D:3) a +0 dagger (10, 43, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (11, 0, D:4) a +1 whip of flaming a +0 robe (11, 2, D:4) a +0 animal skin (5, 4, D:4) 10 arrows of frost (8, 7, D:4) a +0 dagger (9, 8, D:4) a +0 animal skin (10, 8, D:4) a cursed +0 trident (27, 8, D:4) a cursed +0 ring mail (11, 9, D:4) a +0 falchion (-6, 13, D:4) a +0 club (0, 15, D:4) a potion of degeneration (-2, 17, D:4) a +0 spear (11, 17, D:4) a +0 ring mail (11, 19, D:4) 12 stones (9, 22, D:4) a +0 quarterstaff (12, 22, D:4) 11 sling bullets (7, 23, D:4) 15 stones (26, 31, D:4) a +0 falchion (9, 35, D:4) a +0 scale mail (44, 42, D:4) a scroll of noise (-6, 43, D:4) a +0 animal skin (-5, 44, D:4) a +1 falchion of holy wrath (2, 45, D:4) a +0 flail (-3, 46, D:4) a +0 club (38, 46, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets a +0 shortbow (-6, 5, D:5) a scroll of noise (-18, 12, D:5) a +0 giant club (0, 12, D:5) a +0 short sword (-7, 14, D:5) a +0 club (-21, 28, D:5) 15 arrows (-18, 36, D:5) a +0 flail a +0 trident (-18, 37, D:5) a +0 mace a +0 leather armour (-17, 37, D:5) a +0 hand axe (-5, 37, D:5) a +0 scythe a +0 robe (-12, 44, D:5) a cursed -3 spear Level 6 of the Dungeon [Shop] Strari Laidgh's Antique Weapon Emporium a +0 hand crossbow (84 gold) a +0 trident (84 gold) a +0 vampiric short sword (72 gold) a +0 dire flail (96 gold) a +1 battleaxe of chopping (156 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) the +5 hand axe "Hughois Yte" {flame, -Cast Str+5} (192 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It prevents spellcasting. a +2 short sword of speed (72 gold) (-13, 7, D:6) 3 large rocks (-20, 13, D:6) 17 sling bullets (-33, 19, D:6) a +0 whip (-32, 19, D:6) a +0 robe a +0 dagger (-33, 21, D:6) a +0 scale mail (-36, 22, D:6) a +0 ring mail a +0 falchion a +0 robe of magic resistance a +0 dagger a +0 hand axe (-21, 28, D:6) a cursed -2 dagger (-4, 28, D:6) 14 arrows (-32, 29, D:6) a +0 robe (-37, 33, D:6) a +0 leather armour (-14, 36, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Mauveuve's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of resistance (100 gold) a potion of brilliance (40 gold) 2 potions of heal wounds (100 gold) (0, 0, D:7) a +0 dagger a +0 hand axe (-3, 1, D:7) a +1 vampiric dagger a +0 robe (-2, 1, D:7) a cursed -1 flail a +0 chain mail (21, 1, D:7) 23 stones (-13, 2, D:7) a +0 short sword (-3, 2, D:7) a +0 flail (-2, 2, D:7) a +0 leather armour (22, 3, D:7) 24 arrows (-6, 5, D:7) 18 sling bullets of flame (-17, 6, D:7) a +0 falchion (-16, 8, D:7) a +0 trident (-1, 16, D:7) 18 stones (0, 20, D:7) 3 stones a +0 short sword (17, 20, D:7) a +0 hunting sling (-21, 21, D:7) a +0 giant spiked club (24, 27, D:7) a +0 robe (0, 29, D:7) a +0 mace (11, 34, D:7) a +0 club (25, 35, D:7) a wand of confusion (0) (1, 36, D:7) a stone (10, 36, D:7) a +0 rapier (1, 37, D:7) 2 stones (9, 37, D:7) a wand of random effects (36) a wand of magic darts (6) (12, 37, D:7) a +0 dagger a +0 robe (-4, 38, D:7) 3 potions of poison (1, 42, D:7) a +0 dagger (1, 43, D:7) a +0 giant spiked club (5, 50, D:7) a +0 rapier (12, 53, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, 1, D:8) a +0 ring mail (0, 2, D:8) a +0 ring mail (3, 2, D:8) a +0 dagger a +0 robe (22, 3, D:8) a +0 shortbow 24 arrows (9, 6, D:8) a +0 shortbow 9 arrows (8, 7, D:8) an arrow (23, 7, D:8) a +0 giant club (33, 9, D:8) a +0 dagger a +0 cloak (7, 11, D:8) 12 bolts (24, 11, D:8) a potion of ambrosia (-18, 12, D:8) a +0 mace (-17, 12, D:8) a +0 long sword (-16, 12, D:8) a +0 dagger a +0 robe (25, 12, D:8) a +0 leather armour (-16, 16, D:8) a +0 dagger a +0 dagger a +0 robe (34, 16, D:8) 11 bolts (5, 17, D:8) a +0 short sword (10, 17, D:8) a +0 hand axe (25, 18, D:8) a +0 whip a +0 flail a cursed +0 whip (-21, 28, D:8) a +0 giant spiked club (6, 28, D:8) a potion of mutation (-3, 29, D:8) a potion of degeneration (-3, 33, D:8) 3 stones (-2, 34, D:8) a stone (-2, 35, D:8) a stone (4, 36, D:8) a +1 mace of draining (20, 38, D:8) an arrow (23, 38, D:8) an arrow (25, 38, D:8) an arrow (27, 38, D:8) a +0 shortbow 24 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (0, 3, Lair:1) a book of Power a book of Enchantments a book of Burglary (0, 5, Lair:1) a wand of polymorph (10) (1, 5, Lair:1) a scroll of enchant armour 3 scrolls of noise (-45, 6, Lair:1) 7 bolts of flame (0, 6, Lair:1) 2 potions of restore abilities (1, 6, Lair:1) a royal jelly (-32, 7, Lair:1) 6 gold pieces (-29, 8, Lair:1) 9 gold pieces (-17, 22, Lair:1) 13 gold pieces (-32, 27, Lair:1) a scroll of teleportation (-33, 29, Lair:1) a +0 great sword of slicing (5, 29, Lair:1) a potion of degeneration (8, 32, Lair:1) a poisoned needle (-3, 36, Lair:1) 14 exploding sling bullets (-2, 37, Lair:1) a cursed -2 short sword a +0 robe of magic resistance a +0 buckler (-29, 38, Lair:1) 18 gold pieces an ice cave (0, 0, IceCv) a +0 robe of cold resistance (-9, 20, IceCv) a +1 cloak of cold resistance