btfranger Level 1 of the Dungeon (13, 11, D:1) a hobgoblin skeleton (16, -9, D:1) a bat skeleton (16, 32, D:1) a frilled lizard corpse (skeletalised by now) (20, -7, D:1) a jackal skeleton (22, -18, D:1) a +0 club (22, -16, D:1) a +0 scale mail (24, 28, D:1) a +0 short sword (27, 19, D:1) a +1 dagger of holy wrath a goblin skeleton (28, 19, D:1) a +0 dagger a goblin skeleton (31, -21, D:1) a jackal skeleton a jackal skeleton (33, -16, D:1) a bat skeleton (38, 15, D:1) a +0 robe (52, 11, D:1) a parchment of Kinetic Grapnel Level 2 of the Dungeon [Shop] Esuifa Kuck's General Store a +0 robe (9 gold) a potion of curing (33 gold) a potion of curing (33 gold) the +0 halberd of Arbitration {freeze, Fly rElec} (256 gold) Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a scroll of identify (22 gold) a scroll of noise (11 gold) (22, -11, D:2) a ball python skeleton (22, -3, D:2) a rat skeleton (23, 27, D:2) a +0 leather armour (27, 12, D:2) a bat corpse (skeletalised by now) (32, -12, D:2) a +0 mace of protection (32, 4, D:2) a +0 flail (45, 2, D:2) an adder corpse (skeletalised by now) (45, 4, D:2) a +3 mace (46, 24, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (5, -8, D:3) 2 gold pieces (9, -6, D:3) a scroll of fog (10, -12, D:3) a potion of lignification (12, -5, D:3) a +0 whip a +0 spear