btfranger Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 24, D:1) a quokka skeleton a rat skeleton (5, -2, D:1) a +0 club (7, 33, D:1) a rat skeleton (8, 14, D:1) a bat corpse (skeletalised by now) (11, -8, D:1) a rat corpse (skeletalised by now) (15, 1, D:1) a +0 dagger (20, 15, D:1) a +0 leather armour (27, 3, D:1) a +0 dagger (28, 12, D:1) 13 gold pieces (29, 2, D:1) a +0 dagger (30, 0, D:1) a frilled lizard corpse (skeletalised by now) (31, 31, D:1) a quokka skeleton (36, 6, D:1) a rat corpse (skeletalised by now) (41, 19, D:1) a +0 club (41, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 26, D:1) a +0 dagger (44, 7, D:1) a hobgoblin skeleton (45, 7, D:1) a quokka skeleton (48, 2, D:1) a jackal skeleton a jackal skeleton (48, 30, D:1) a +0 ring mail (54, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hound corpse (skeletalised by now) (3, -8, D:2) a ball python skeleton (5, -8, D:2) a ball python skeleton (7, -8, D:2) a +0 dagger (9, -4, D:2) a +0 club a goblin skeleton (12, 8, D:2) a +0 ring mail (15, -2, D:2) a hobgoblin skeleton (35, 11, D:2) a bat skeleton (38, 6, D:2) a frilled lizard skeleton (41, -15, D:2) a +0 war axe (42, -9, D:2) a +0 club a kobold skeleton (47, -12, D:2) a +0 dagger (48, 16, D:2) a +0 robe (49, 15, D:2) a hobgoblin corpse (skeletalised by now) (50, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, 15, D:2) a +0 spear (54, 4, D:2) a +0 sling Level 3 of the Dungeon [Shop] Neyr's Distillery a potion of haste (unknown) (110 gold) a potion of haste (unknown) (110 gold) a potion of curing (33 gold) a potion of heal wounds (unknown) (88 gold) 2 potions of lignification (unknown) (66 gold) 2 potions of might (unknown) (88 gold) a potion of mutation (88 gold) a potion of moonshine (11 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (9, -22, D:3) a +0 club (14, -26, D:3) a +0 short sword (15, -15, D:3) a ball python corpse (skeletalised by now) (21, -25, D:3) a ball python corpse (skeletalised by now) (40, -11, D:3) a +0 club a goblin skeleton (41, 18, D:3) a +0 dagger (49, 13, D:3) a +0 club (53, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (53, -7, D:3) a +0 war axe Level 4 of the Dungeon (23, 6, D:4) a +0 dagger a goblin skeleton (24, 5, D:4) a +0 dagger a goblin skeleton (25, 23, D:4) a frilled lizard skeleton (26, 1, D:4) a +0 leather armour (27, 22, D:4) a +0 club a kobold skeleton (32, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (35, 29, D:4) a +0 giant club an ogre corpse (skeletalised by now) (44, 2, D:4) a +0 leather armour an orc corpse (skeletalised by now) (47, -4, D:4) a +0 dagger a +0 club an orc skeleton (47, 26, D:4) a +0 whip a +0 leather armour an orc skeleton (48, -6, D:4) a +0 trident a +0 ring mail (48, -5, D:4) a +0 leather armour a +0 club (48, -4, D:4) a +0 hand axe (51, -7, D:4) a +0 ring mail (53, 5, D:4) a +0 shortbow (53, 14, D:4) a frilled lizard corpse (skeletalised by now) (54, 7, D:4) a +0 long sword (55, -1, D:4) a +0 dagger a stone a kobold skeleton Level 5 of the Dungeon (7, 11, D:5) a +0 scale mail a +0 hand axe an orc skeleton (14, 9, D:5) a +0 robe a +0 dagger an orc skeleton (16, 6, D:5) a +0 leather armour a +0 hand axe a +0 hand axe an orc skeleton an orc skeleton (18, 26, D:5) an iguana corpse (skeletalised by now) (21, 5, D:5) a +0 trident (23, 5, D:5) a +0 robe a +0 dagger an orc skeleton (25, 7, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 6, D:5) a +0 short sword (33, 3, D:5) a +0 falchion (34, 5, D:5) a +0 dagger (55, 2, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (61, -2, D:5) a +0 flail a +0 leather armour (62, 2, D:5) a +0 club Level 6 of the Dungeon (5, -1, D:6) 2 potions of curing (6, -3, D:6) a scroll of fear (7, -1, D:6) a +0 spear (still there?) the +0 toga "Victory" {*Victory Clar} (still there?) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (8, -3, D:6) a potion of ambrosia (9, -1, D:6) a scroll of silence (13, 4, D:6) a black bear corpse (13, 9, D:6) a +0 flail the Ecumenical Temple