Dungeon Crawl Stone Soup version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 5956664512823552628 9 btfranger the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (216 turns). btfranger the Trooper (Demonspawn Monk) Turns: 216, Time: 00:00:24 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, studying Ranged Weapons A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 cloak (worn) Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5781 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You have 33 gold pieces. Unknown command. A jackal comes into view. A jackal is nearby! 2 jackals come into view. The jackal barks! The jackal barely misses you. You barely miss the jackal. The jackal barks! The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You kill the jackal! You slash the jackal! You kill the jackal! The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ####### ...#.....###### ##............# ...#......†# #.......#@# ###.....#.†.....# ## #####.####..### ####. ####.#### ## ..... #.......# #.#.# #.......# ..... #.......# #.#.# #.......# ..... .##.......# #.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 162 | D:1 | Found Otama's Antique Weapon Boutique. 214 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 216 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_b, co_window_corner_ca, co_window_broadway_a, co_window_corner_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 142 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 142 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts