Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 8461153149212200238 16 btfranger the Vexing (level 2, -2/21 HPs) Began as a Coglin Hexslinger on Nov 8, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (932 turns). btfranger the Vexing (Coglin Hexslinger) Turns: 932, Time: 00:00:39 Health: -2/21 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 3/3 EV: 11 Int: 12 God: Gold: 49 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Nkonkoni} rCold . . . (100%) c - -2 sling {Qiuyue} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Nkonkoni} c - a -2 sling (offhand) {Qiuyue} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions d - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting * Level 2.2 Ranged Weapons - Level 1.7 Dodging + Level 1.2 Spellcasting + Level 2.8 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 14% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Ignite Poison Fire/Alch 1% N/A 94% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11054 Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet hits the goblin. The goblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet closely misses the goblin. The kobold hits you but does no damage. The quokka bites you. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! The ball python zombie bites you. The ball python zombie barely misses you. The quokka barely misses you. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The quokka misses you. The ball python zombie bites you but does no damage. The ball python zombie grabs you. The ball python zombie constricts you. The goblin hits you with a +0 club. The quokka bites you. The goblin hits you with a +0 club. The ball python zombie bites you. The ball python zombie constricts you. The jackal zombie bites you but does no damage. The ball python zombie's grasp on you weakens, but your attempt to escape fails. The quokka bites you. The jackal zombie bites you. The ball python zombie bites you but does no damage. The ball python zombie constricts you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You escape the ball python zombie's grasp. The quokka bites you but does no damage. The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ........# ..)...:.# ......?.# ........# ......... # ........# .# ........#..# ......g@r..# ......ZZ#.## ..#..##.. # ## ...# ...# .ß..# ....# .....# You could see a ball python zombie, a jackal zombie, a quokka and a goblin. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 40 | D:1 | Noticed an ogre 41 | D:1 | Noticed an ogre 42 | D:1 | Noticed an ogre 43 | D:1 | Noticed an ogre 234 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 932 | D:2 | HP: 1/21 [jackal zombie (2)] 932 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_cupped D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_f, serial_undead_d, serial_undead_a, serial_undead_a, kennysheep_flooded_box Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.2 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 84 Armour: Robe || 27 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 944 | 901 | 43 | 0 | 815 | 2 | 472.0 | Dungeon | 944 | 901 | 43 | 0 | 815 | 2 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 7 daAuts