Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 4044675969926587139 8 btfranger the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Nov 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (126 turns). btfranger the Trooper (Demonspawn Monk) Turns: 126, Time: 00:00:10 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5871 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. A jackal comes into view. The jackal barks! You hear a bark! x2 You see here a lumpy black potion. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! A jackal comes into view. x2 The jackal misses you. The jackal moves out of view. You barely miss the jackal. The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. x2 A jackal comes into view. The jackal closely misses you. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. .. ..... ## #. ..... #. ...... # .##....... .......... # #.#...... ### #.####........ #.. #.h@.!...#.# #.. #..###.....##+####.. ..... #.............. #..... ##.............. ....... +............... .#..... ##........>.##.. ....... #....###'####.# .##.... #....# #.# #.. +.....# #.####.. You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 126 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 97 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 97 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts