Dungeon Crawl Stone Soup version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 8724189463791287425 119 btfranger the Trooper (level 4, 34/37 HPs) Began as a Demonspawn Monk on Nov 7, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:14 (1214 turns). btfranger the Trooper (Demonspawn Monk) Turns: 1214, Time: 00:02:15 Health: 34/37 AC: 6 Str: 14 XL: 4 Next: 73% Magic: 4/4 EV: 12 Int: 15 God: Gold: 86 SH: 4 Dex: 16 Spells: 3/3 levels left rFire + + . (33%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring "Judibap" {rF+ AC+4 Str+3 Int+3} HPRegen 0.26/turn h - ring of protection from fire MPRegen 0.09/turn %: no passive effects @: glowing A: hooves 1, sanguine armour 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 2 darts of disjunction (quivered) g - 4 atropa-tipped darts i - 3 boomerangs Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery f - the ring "Judibap" (worn) {rF+ AC+4 Str+3 Int+3} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). h - a ring of protection from fire (worn) Talismans d - an inkwell talisman Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} j - a scroll of fog {unknown} Potions a - a potion of ambrosia f - a potion of might {unknown} Skills: + Level 4.0 Fighting + Level 3.6 Long Blades + Level 3.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Blink Tloc 0% N/A 38% 2 Lesser Beckoning Tloc 0% N/A 38% 2 Momentum Strike Conj/Tloc 0% 3d8 38% 2 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16774 Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have large cloven feet. When seriously injured, your blood forms armour. (AC +0) A meltable shield of frost defends you. (SH +4) Message History A hobgoblin is nearby! A hobgoblin is nearby! A frilled lizard comes into view. The frilled lizard hisses angrily. The hobgoblin closely misses you. You barely miss the hobgoblin. A scorpion comes into view. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You hit the frilled lizard. You kill the frilled lizard! You hit the scorpion. You kick the scorpion, but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. The scorpion closely misses you. You hit the scorpion. You kick the scorpion. The scorpion is heavily wounded. The scorpion misses you. You hit the scorpion but do no damage. You kick the scorpion, but do no damage. The scorpion is heavily wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you but does no damage. x2 You hit the scorpion. You kick the scorpion, but do no damage. The scorpion is severely wounded. The scorpion stings you. You hit the scorpion. You kick the scorpion. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion. You kill the scorpion! Your Fighting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# .## ..# # . #.# .# .# #.##.#..## ##.#....... #####..@†...... ##########......†....### ....##...........###..# ...........#####...# .# .........### ###.... ....###### ##..# ....# .. ....# . ##### There were no monsters in sight! Vanquished Creatures A scorpion (D:3) A clockroach (D:3) An adder (D:3) A ribbon worm (D:2) 3 dart slugs (D:1) 2 hobgoblins A quokka (D:2) 3 bats (D:1) 2 endoplasms 4 frilled lizards 2 goblins 4 kobolds 2 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 62 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 297 | D:1 | Found Siajucke's Vocational Training. 591 | D:2 | Noticed Terence 740 | D:2 | Identified the ring "Judibap" {rF+ AC+4 Str+3 Int+3} 1142 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1142 | D:3 | Reached XP level 3. HP: 27/29 MP: 3/3 1203 | D:3 | Noticed a scorpion 1213 | D:3 | Killed a scorpion 1214 | D:3 | Reached skill level 4 in Fighting 1214 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1214 | D:3 | Reached XP level 4. HP: 34/37 MP: 4/4 1214 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, roderic_malta_cross, dreamdust_mushroom_princess, nicolae_shop_vocational D:2: minmay_recursive_quarters, layout_loops_ring, uniq_terence D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Long Blades | 3 | 3.6 Fighting | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | || 76 Melee: Falchion | 76 | || 76 Kick | 8 | || 8 Drink: Curing | 1 | || 1 Armour: Robe | 41 | || 41 Dodge: Dodged | 54 | || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 979 | 246 | 58 | 636 | 3 | 408.3 | Dungeon | 1225 | 979 | 246 | 58 | 636 | 3 | 408.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 311 daAuts D:3: 89 daAuts