btfranger Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -8, D:1) a +0 dagger (7, 6, D:1) a jackal corpse (skeletalised by now) (9, -3, D:1) a frilled lizard corpse (skeletalised by now) (11, -7, D:1) a +0 club a goblin skeleton (12, 1, D:1) a +0 short sword (13, -20, D:1) a +0 leather armour (13, 9, D:1) a +0 robe (16, 1, D:1) a quokka corpse (skeletalised by now) (28, 2, D:1) a +0 robe (30, -27, D:1) a +0 club (38, -18, D:1) a +0 robe (40, -7, D:1) a +0 club a goblin skeleton (43, -30, D:1) a hobgoblin corpse (skeletalised by now) (46, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -22, D:1) a +0 dagger (51, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 21, D:2) a +0 plate armour (15, 10, D:2) a bat skeleton (19, 21, D:2) a bat skeleton (21, 20, D:2) a +0 dagger of freezing (24, 40, D:2) a +0 robe (29, -5, D:2) a +0 dagger (31, 1, D:2) a bat skeleton (38, 46, D:2) a +0 ring mail (43, 30, D:2) a +0 sling (47, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -4, D:3) a rat corpse (skeletalised by now) (8, -12, D:3) a frilled lizard corpse (skeletalised by now) (10, 9, D:3) a frilled lizard skeleton (14, -17, D:3) a +0 short sword (14, -10, D:3) a +0 club 3 stones a +0 scale mail (18, 22, D:3) a +0 hand axe a +0 leather armour an orc skeleton (18, 23, D:3) a +0 flail a +0 leather armour (19, 1, D:3) a +0 sling (19, 22, D:3) a +0 short sword a +0 mace a +0 leather armour an orc skeleton an orc skeleton (23, -9, D:3) a +0 dagger of protection a goblin corpse (skeletalised by now) (26, 23, D:3) a +0 great sword (47, 19, D:3) a jackal skeleton Level 4 of the Dungeon [Shop] Oziorph's Antique Weapon Shoppe a +0 dagger (56 gold) a +2 vampiric halberd (672 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 falchion (84 gold) a +0 great mace (280 gold) a +0 flail (98 gold) the +5 whip "Qeotwoj" {freeze, rPois SInv} (1257 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword (84 gold) (0, 16, D:4) a parchment of Sublimation of Blood (10, -1, D:4) a stone a +0 short sword (10, 18, D:4) a scroll of blinking (17, 3, D:4) a hobgoblin corpse (skeletalised by now) (19, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 10, D:4) a +0 club (19, 11, D:4) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 mace a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) (20, 6, D:4) a +0 war axe a +0 chain mail (20, 12, D:4) a hobgoblin corpse (skeletalised by now) (21, 6, D:4) a +0 club (22, 5, D:4) a +0 great sword (23, 43, D:4) a +0 dagger of venom a kobold corpse (skeletalised by now) Level 5 of the Dungeon (4, -6, D:5) a hound corpse (skeletalised by now) (13, -29, D:5) a scroll of immolation (16, -30, D:5) 14 gold pieces (16, -29, D:5) 4 large rocks (26, -31, D:5) a black bear corpse (skeletalised by now) (34, -24, D:5) a +0 leather armour (36, -51, D:5) the +1 ring mail "Uklig" {+Inv rPois Regen+ Stlth-} +Inv: It lets you turn invisible. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a wand of roots (13) (6, -1, D:6) a parchment of Brom's Barrelling Boulder (6, 12, D:6) a +0 chain mail (14, 16, D:6) 3 scrolls of identify (16, 5, D:6) a +0 giant spiked club an ogre corpse (17, 17, D:6) a parchment of Blink (29, 2, D:6) 15 gold pieces (31, 12, D:6) a scroll of vulnerability