btfranger Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a bat corpse (skeletalised by now) (15, -22, D:1) a +0 dagger of draining (16, -15, D:1) a ball python skeleton (20, -25, D:1) a +0 hand axe (22, -31, D:1) a +0 dagger (22, 10, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (23, -30, D:1) a rat corpse (skeletalised by now) (24, -30, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, 5, D:1) a +1 spear of pain (33, 6, D:1) a bat skeleton (36, 5, D:1) a +0 mace (38, -30, D:1) a quokka corpse (skeletalised by now) (38, -29, D:1) a +0 scale mail (41, 4, D:1) a +0 spear (44, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 1, D:2) a hobgoblin corpse (skeletalised by now) (5, -20, D:2) 4 silver javelins (6, -3, D:2) a frilled lizard skeleton (7, -4, D:2) a +0 plate armour (10, -23, D:2) a +0 cloak of stealth (11, -23, D:2) a +0 robe (12, -30, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) a +0 hand axe (17, -5, D:2) a +0 war axe (33, -24, D:2) a +0 club (39, -48, D:2) a +0 dagger (44, -29, D:2) a +0 rapier (57, 5, D:2) a +0 club Level 3 of the Dungeon (1, -39, D:3) a +0 ring mail (4, -14, D:3) an orb of pyromania (9, -35, D:3) a jackal corpse (skeletalised by now) (10, -34, D:3) a jackal corpse (skeletalised by now) (14, -40, D:3) a +0 leather armour (15, -38, D:3) an adder corpse (skeletalised by now) (16, -41, D:3) the +4 ring mail of Sloth {rElec rN+++ rCorr Str-3} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (18, -40, D:3) a quokka corpse (skeletalised by now) (22, -6, D:3) a ball python corpse (skeletalised by now) (22, -1, D:3) a ball python corpse (skeletalised by now) (25, -28, D:3) a +0 dagger (32, -10, D:3) a ball python skeleton (32, -6, D:3) an adder corpse (skeletalised by now) (33, -38, D:3) a +0 mace an orc corpse (skeletalised by now) (34, -38, D:3) a +0 dagger (34, -37, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -6, D:4) a +0 hand axe (2, -38, D:4) 2 javelins (4, -20, D:4) a +0 short sword (6, -18, D:4) a +0 rapier (12, -9, D:4) a +0 short sword (27, -4, D:4) a +0 hand axe (35, -10, D:4) a +0 partisan (44, 1, D:4) a +0 club (48, -30, D:4) a +2 pair of gloves (49, -20, D:4) a +0 pair of gloves of fire (53, -31, D:4) a +0 hand axe (53, -30, D:4) a +0 dagger a +0 dagger (53, -29, D:4) a +0 short sword a +0 hand axe a +0 chain mail (59, -10, D:4) a +0 giant club (65, -4, D:4) a +0 pair of gloves of strength Level 5 of the Dungeon (11, -1, D:5) the inkwell talisman "Plog" {Str-2 Int+2 Stlth+} [inkwell talisman] Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (14, -24, D:5) a +0 short sword a +0 hand axe a +0 leather armour (14, -5, D:5) a +0 club a +0 robe (17, -26, D:5) a +0 mace a +0 leather armour (18, -36, D:5) a +0 sling (19, 6, D:5) a +0 chain mail (20, 2, D:5) a +0 chain mail (22, -22, D:5) a +0 mace a +1 dagger of draining a +0 robe (23, -22, D:5) a +0 trident a +0 leather armour (23, -21, D:5) a +0 hand axe (30, -14, D:5) a +0 plate armour (43, -28, D:5) a parchment of Awaken Armour (44, -32, D:5) a +0 leather armour (51, -6, D:5) a +0 ring mail (65, -14, D:5) a +0 flail a +0 chain mail (66, -14, D:5) a +0 dagger a +0 dagger (69, -21, D:5) a +0 falchion (70, -36, D:5) a +0 falchion Level 6 of the Dungeon (24, 26, D:6) a +0 chain mail (36, 15, D:6) a +0 whip a +0 leather armour (37, 10, D:6) a +0 dagger a +0 leather armour (37, 15, D:6) a +0 dagger (38, 10, D:6) a +0 trident a +0 ring mail (39, 11, D:6) a +0 war axe a +0 leather armour (46, 7, D:6) a +0 club Level 7 of the Dungeon (3, 2, D:7) a +1 ring mail of positive energy a +0 quarterstaff a +0 sling (5, 11, D:7) a +0 leather armour (16, 15, D:7) a +0 club (24, 18, D:7) a +0 spear (25, 16, D:7) a +0 club a +0 club a +0 ring mail a +0 spear (25, 17, D:7) a +0 halberd (25, 20, D:7) a +0 flail (29, 23, D:7) a +0 whip (30, 23, D:7) a +0 club (31, 22, D:7) a +0 dagger (44, 6, D:7) a +0 cloak (45, 16, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 2 potions of attraction (4, -2, D:8) 8 gold pieces a +0 hand axe (4, 26, D:8) a +2 flail of holy wrath a +0 flail (5, -2, D:8) 4 gold pieces a +0 robe a +0 dagger (5, 3, D:8) a +0 club (6, -2, D:8) 5 gold pieces a +0 chain mail a +0 whip (6, 0, D:8) 6 gold pieces a +0 leather armour a +0 club (7, -4, D:8) a parchment of Summon Cactus Giant (7, 0, D:8) a potion of mutation (9, 0, D:8) 15 gold pieces (10, 14, D:8) a +0 leather armour a +0 dagger a +0 whip (10, 24, D:8) a +0 robe a +0 dagger (10, 25, D:8) a +0 hand axe a +0 leather armour (11, 13, D:8) a +0 chain mail a +0 battleaxe (11, 14, D:8) a +0 robe a +0 dagger (19, 22, D:8) a +0 dagger of chaos (20, 21, D:8) a +0 club (20, 22, D:8) a +0 short sword (32, -8, D:8) a +0 club Level 9 of the Dungeon (5, 21, D:9) a +0 plate armour (9, 12, D:9) a +1 heavy flail a +0 chain mail of fire resistance (10, 28, D:9) a +0 spear (11, 24, D:9) a +0 shortbow (19, -4, D:9) a +0 orcbow (20, 46, D:9) a +0 short sword a +0 short sword a +0 whip a +2 dagger of electrocution a +0 dagger a +0 short sword (21, -3, D:9) a +0 short sword (21, 47, D:9) a +0 club (27, 17, D:9) a +0 dagger a +0 club the +0 leather armour of Zoonnuesiu {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. the +2 robe "Ofesuazy" {*Silence rN+ Int+2 SInv} *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (54, -3, D:9) a +2 leather armour of poison resistance a +0 flail (55, -4, D:9) a +0 war axe a +0 robe a +0 dagger (55, -3, D:9) a +0 dagger a +0 chain mail a +0 long sword (59, 48, D:9) a +0 dagger (62, 45, D:9) a +0 dagger a +0 robe (65, 44, D:9) a +2 dagger of draining a +0 scale mail (68, 35, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Zeosyqat's Antique Armour Shop a +2 hat (416 gold) a +0 scale mail (104 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) a +0 chain mail (156 gold) a +0 leather armour (52 gold) the +0 robe of Vouguf {Will+ Slay+3} (678 gold) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 robe (23 gold) a +0 chain mail (156 gold) [Shop] Haplimos's Assorted Antiques a phantom mirror (800 gold) a phantom mirror (800 gold) a +2 short sword of draining (348 gold) a +2 robe (258 gold) a scroll of identify (40 gold) the +0 scale mail of Onixt {Resonance, rF- Dex+8} (516 gold) rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1600 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a scroll of identify (40 gold) (1, 7, D:10) a +0 short sword (1, 8, D:10) a +0 short sword (3, 8, D:10) a +0 whip (9, 21, D:10) a +0 chain mail (22, 25, D:10) a +2 heavy arbalest (31, 9, D:10) a +0 flail (38, 12, D:10) a +0 war axe (40, 5, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (18, 11, Lair:1) a +0 ring mail (20, 29, Lair:1) 4 javelins a +1 scale mail of fire resistance (33, 23, Lair:1) a +0 trident (43, 2, Lair:1) a +1 short sword of electrocution a +0 spear a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 mace of protection (14, -6, Lair:2) a +0 mace (17, -16, Lair:2) 7 gold pieces (still there?) a +0 shortbow of flaming (still there?) (18, -15, Lair:2) 14 gold pieces (19, -16, Lair:2) 5 gold pieces (19, -14, Lair:2) 5 gold pieces