btfranger Level 1 of the Dungeon [Shop] Lovise's Weapon Boutique a +0 dagger (22 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +4 morningstar of protection (321 gold) 4 curare-tipped darts (52 gold) a +5 shortbow of freezing (356 gold) [Shop] Figgorr's One-of-a-Kind Rings the ring "Kylu" {*Corrode Fly rC+ Will+++ Dex-4} (529 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). the ring of Ignis's Regard {rF+ Will+ Int+3 Stlth+} (513 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +2 ring of evasion (unknown) (66 gold) a +1 ring of dexterity (unknown) (22 gold) the ring of Fohaba {rPois rN+ Int+4 Dex-4 Clar} (497 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:1) 5 stones a +0 club a kobold skeleton (8, 11, D:1) a bat skeleton (9, 24, D:1) a hobgoblin corpse (skeletalised by now) (17, 0, D:1) a +0 scale mail (24, -4, D:1) a +0 mace (32, 5, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (34, 1, D:1) a quokka corpse (skeletalised by now) (41, 38, D:1) a +0 dagger (42, 20, D:1) a +0 club a goblin skeleton (42, 29, D:1) a +0 short sword a kobold skeleton (43, 41, D:1) a hobgoblin corpse (skeletalised by now) (44, 32, D:1) a frilled lizard skeleton (54, -2, D:1) an inkwell talisman (54, 34, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Horerr Bugua's Distillery a potion of heal wounds (80 gold) a potion of brilliance (40 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of heal wounds (80 gold) a potion of curing (30 gold) a potion of haste (100 gold) (4, -31, D:2) a quokka skeleton (4, -11, D:2) a frilled lizard skeleton (5, -11, D:2) a +0 club a goblin skeleton (8, -3, D:2) a ball python skeleton (10, -28, D:2) a ball python skeleton (13, 0, D:2) a bat corpse (skeletalised by now) (21, -13, D:2) a +0 whip a kobold skeleton (26, -26, D:2) a +0 dagger (27, -23, D:2) a +0 short sword (29, -19, D:2) a frilled lizard skeleton (29, -3, D:2) a +0 leather armour Level 3 of the Dungeon (9, -7, D:3) a +0 club (10, -23, D:3) a jackal corpse (skeletalised by now) (13, -33, D:3) a +0 dagger (14, -33, D:3) a +0 trident a +0 ring mail an orc skeleton (14, -30, D:3) a +0 falchion (15, -34, D:3) a +0 war axe 2 boomerangs a +0 dagger an orc skeleton (18, -25, D:3) an adder skeleton (19, -26, D:3) an inkwell talisman (19, -15, D:3) a frilled lizard corpse (skeletalised by now) (19, -14, D:3) a ball python corpse (skeletalised by now) (20, -15, D:3) a +0 hand axe (34, -27, D:3) a frilled lizard skeleton (40, -15, D:3) a +0 club a +0 club an orc skeleton (42, -15, D:3) a +0 robe a +0 dagger an orc skeleton (45, -33, D:3) 3 large rocks (48, -13, D:3) a quokka skeleton (56, -38, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +3 pair of gloves of Morality {Will+ Dex+3 Slay+3 Stlth+} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (4, 37, D:4) a black bear skeleton (7, 28, D:4) 14 gold pieces (9, 11, D:4) a +0 whip a +0 leather armour an orc skeleton (9, 35, D:4) 15 gold pieces (9, 49, D:4) a quokka skeleton (10, 11, D:4) a +0 club a +0 leather armour a +0 dagger an orc skeleton (10, 30, D:4) 15 gold pieces (11, 18, D:4) a +0 club (13, 13, D:4) a +0 flail (13, 17, D:4) a +0 quarterstaff a +0 ring mail an orc skeleton (18, 27, D:4) a +0 short sword (20, 42, D:4) a +0 robe (32, 11, D:4) a +0 robe (32, 33, D:4) a +0 whip (41, 46, D:4) a +0 helmet (43, 17, D:4) an inkwell talisman (45, 10, D:4) a +0 chain mail (46, 33, D:4) a +0 dagger a goblin skeleton (48, 19, D:4) a +0 dagger (49, 45, D:4) a +0 scale mail a +0 morningstar an orc skeleton (53, 19, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 2, D:5) a +0 spear (11, -37, D:5) a +0 giant spiked club (16, -44, D:5) a +0 robe a +2 whip of flaming (19, -23, D:5) an iguana skeleton (27, -35, D:5) a +0 hand axe (30, -29, D:5) a +0 club a gnoll skeleton (33, -29, D:5) a +0 spear (50, -29, D:5) a +0 leather armour (53, -11, D:5) a +0 robe a +0 whip (66, -18, D:5) a +0 leather armour Level 6 of the Dungeon (2, -26, D:6) a +0 buckler (4, -9, D:6) 4 boomerangs (10, 10, D:6) a +0 robe a +0 dagger (24, -6, D:6) a quill talisman (28, -22, D:6) a +3 spear of venom (28, -21, D:6) a +0 spear (41, -1, D:6) a +0 dagger (43, -3, D:6) a +0 dagger a +0 leather armour (43, -2, D:6) a +0 morningstar (45, -4, D:6) a +0 long sword (50, 6, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Amatysom's Self-Improvement Boutique a manual of Alchemy (1120 gold) a manual of Throwing (1120 gold) a manual of Armour (1120 gold) a manual of Fighting (1120 gold) (0, 0, D:7) a +3 dagger of freezing a +0 robe (0, 34, D:7) a +0 quarterstaff a +0 sling a +2 ring mail of fire resistance (1, 0, D:7) a +0 short sword (1, 7, D:7) a +0 hand axe a +0 leather armour (1, 57, D:7) a +0 chain mail (2, 0, D:7) a +0 whip a +0 leather armour (3, 0, D:7) a +0 short sword (9, 53, D:7) a +0 morningstar a +0 robe (11, 55, D:7) a +3 falchion a +0 robe (12, 55, D:7) a +1 flail of freezing a +0 robe (13, 54, D:7) a +0 trident a +0 robe (13, 62, D:7) a +0 dagger 3 stones a +0 dagger (14, 62, D:7) a +0 dagger a +0 club a +0 short sword (15, 62, D:7) a +0 whip a +0 dagger (19, 13, D:7) a +0 club (19, 14, D:7) a +0 dagger a +0 robe (19, 15, D:7) a +0 trident a +0 chain mail (32, 60, D:7) a +0 quarterstaff (33, 57, D:7) a +0 chain mail (37, 49, D:7) a +0 flail (38, 49, D:7) a +0 leather armour a +2 falchion of electrocution 2 boomerangs a +0 hand axe (38, 50, D:7) a +0 robe a +0 dagger a +0 flail (39, 27, D:7) a +0 robe (44, 36, D:7) a +0 flail (51, 14, D:7) a +0 short sword a +2 leather armour of fire resistance a +1 dagger of speed a +0 robe Level 8 of the Dungeon (9, -19, D:8) a +0 club a +0 ring mail (14, 3, D:8) a +0 robe a +4 morningstar of freezing a +0 robe a +0 flail a +0 robe a +0 short sword a +0 robe a +0 great sword (16, 3, D:8) a +0 robe a +3 morningstar (34, 2, D:8) a +0 robe (35, -22, D:8) a +1 flail of protection Level 9 of the Dungeon [Shop] Xaesh's Distillery a potion of resistance (198 gold) a potion of haste (198 gold) a potion of cancellation (158 gold) a potion of haste (198 gold) a potion of brilliance (79 gold) a potion of lignification (59 gold) a potion of mutation (158 gold) a potion of curing (59 gold) (0, 0, D:9) a +0 ring mail (10, 5, D:9) a +0 club (11, 5, D:9) a +0 club (12, 4, D:9) a +0 spear a +0 spear (13, 3, D:9) a +0 spear (13, 4, D:9) a +0 scale mail a +1 spear of venom (14, 1, D:9) a +0 plate armour (21, 2, D:9) a +0 orcbow (23, 13, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (23, 14, D:9) a +0 scale mail a +0 short sword (32, 2, D:9) a +0 robe (37, 2, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Beomuav's Jewellery Boutique the storm talisman of the Heron {Will+ Int-5 Stlth+} (1292 gold) [storm talisman] Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a ring of magical power (unknown) (380 gold) a ring of poison resistance (unknown) (380 gold) a ring of protection from fire (475 gold) the amulet "Oqeyfuh" {Wildshape Str+3} (822 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+3: It affects your strength (+3). a +6 ring of strength (684 gold) the ring of Tase {+Blink rElec rCorr Int-5 Dex+6} (989 gold) [ring of dexterity] +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). a ring of flight (unknown) (332 gold) an amulet of guardian spirit (unknown) (570 gold) a ring of protection from cold (unknown) (475 gold) an amulet of regeneration (unknown) (570 gold) (0, 0, D:10) a +0 leather armour (2, -17, D:10) a +0 club (10, 4, D:10) a +0 hand axe (11, -1, D:10) a +0 ring mail (11, 3, D:10) a +0 hand axe a +0 hand axe (11, 4, D:10) a +0 hand axe (13, -2, D:10) a +0 chain mail (17, -1, D:10) a +0 ring mail (18, -23, D:10) a +0 shortbow (18, -22, D:10) a +0 dagger a +0 robe (29, -7, D:10) a +0 morningstar (31, -26, D:10) a +0 halberd (32, 1, D:10) a +0 spectral mace (35, -1, D:10) a +0 shortbow (36, -1, D:10) a +0 halberd Level 11 of the Dungeon (14, 8, D:11) 2 large rocks (19, -24, D:11) a +0 whip (20, -24, D:11) a +0 whip a +0 ring mail (20, 6, D:11) a +0 giant club a +0 giant spiked club (21, -24, D:11) a +0 hand axe a +0 falchion a +0 scale mail a +0 club (27, -8, D:11) a +0 mace (35, -22, D:11) a +0 short sword (42, 7, D:11) a +0 mace (46, -5, D:11) a +0 quarterstaff (51, 16, D:11) a +3 short sword (52, 15, D:11) a +0 shortbow a +1 robe of positive energy (58, -12, D:11) a +2 scimitar of electrocution Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour of cold resistance (5, 22, D:12) a +0 mace (6, -2, D:12) a +0 dagger a +0 robe (6, 14, D:12) a +0 falchion a +0 leather armour (7, 13, D:12) a +0 flail (14, 6, D:12) a +0 ring mail (20, 26, D:12) a +0 plate armour (21, 26, D:12) a wand of flame (12) (26, 9, D:12) a +0 dagger (26, 12, D:12) a +0 plate armour a +0 battleaxe a +1 orcbow of freezing (26, 13, D:12) a +0 flail (27, 9, D:12) a +0 plate armour a +0 trident (27, 10, D:12) a +0 plate armour a +0 short sword (28, 7, D:12) a +0 ring mail a +0 mace a +0 dagger a +0 hand axe a +0 flail (28, 10, D:12) a +0 mace a +0 leather armour a +2 hand axe of distortion a +2 short sword of draining a +0 chain mail a +0 battleaxe a +0 orcbow a +0 dagger (29, 6, D:12) a +0 short sword a +0 leather armour (29, 8, D:12) a +0 club a +0 ring mail a +0 club (29, 9, D:12) a +0 club (29, 10, D:12) a +0 short sword (30, 0, D:12) a +0 flail (30, 19, D:12) a +0 flail a +0 ring mail (38, 36, D:12) a +0 flail (42, 45, D:12) a parchment of Poisonous Vapours (46, 11, D:12) a +0 club a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (20, 15, Lair:1) a rimehorn talisman a blade talisman (47, 4, Lair:1) a +0 war axe (52, 27, Lair:1) a parchment of Shock Level 2 of the Lair of Beasts (1, -1, Lair:2) the +0 chain mail of Gehenna {rElec rF+ Str+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). (4, -15, Lair:2) a +0 leather armour (5, -28, Lair:2) a +0 sling (9, 12, Lair:2) a +1 helmet (12, 15, Lair:2) a +0 chain mail (30, 0, Lair:2) a +0 pair of gloves (40, -27, Lair:2) an inkwell talisman (49, -14, Lair:2) a +0 club (59, -18, Lair:2) a +0 hand axe (61, -7, Lair:2) a human skeleton (61, -5, Lair:2) a human skeleton (62, -6, Lair:2) a human skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (6, -18, Lair:3) a +0 battleaxe of flaming 7 javelins a +0 scale mail (6, -15, Lair:3) a +0 spear (9, -10, Lair:3) a +0 trident (23, -10, Lair:3) a +0 ring mail an amulet of faith (26, -7, Lair:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (31, -8, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (18, 28, Lair:4) a +0 robe (21, 12, Lair:4) a +1 scale mail of fire resistance (36, -2, Lair:4) a +0 robe (38, 2, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (2, -12, Lair:5) a +1 short sword of venom (16, -6, Lair:5) a +0 pair of boots of earth (17, -6, Lair:5) a +0 ring mail (17, -5, Lair:5) a +0 mace (23, -11, Lair:5) a +0 ring mail (24, -11, Lair:5) a parchment of Alistair's Walking Alembic (31, -8, Lair:5) a +0 flail (32, -1, Lair:5) a +2 long sword of electrocution (65, -1, Lair:5) a scarab talisman (66, -26, Lair:5) a maw talisman a parchment of Animate Dead (68, -32, Lair:5) a +0 scale mail a parchment of Shock (72, -41, Lair:5) a +0 dagger (72, -29, Lair:5) a +0 leather armour a +0 ring mail (73, -38, Lair:5) a +0 leather armour