Seeded DCSS version 0.34-a0-938-g9201133964 (webtiles) character file. Game seed: 12789260268764411883 (custom seed) 51 btfranger the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Oct 12, 2025. Slain by a kobold brigand ... wielding a +0 short sword (9 damage) ... in a sewer. The game lasted 00:01:52 (503 turns). btfranger the Shooter (Coglin Hunter) Turns: 503, Time: 00:01:52 Health: -1/27 AC: 1 Str: 15 XL: 3 Next: 83% Magic: 3/3 EV: 11 Int: 4 God: Gold: 8 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Xochitl} rCold . . . (100%) d - +8 hand cannon "Nacvec Qarhe" {penet, Str+4 Dex+2 Stlth+} rNeg . . . (100%) b - +0 leather armour rPois . (100%) e - +1 helmet of Inevitability {*Corrode +Blink rElec Int-4} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth +++ HPRegen 0.24/turn MPRegen 0.08/turn %: corrode self (3%) @: corroded, studying Ranged Weapons, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Evoke Blink You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 8 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Xochitl} c - a +0 sling {Bunsong} d - the +8 hand cannon "Nacvec Qarhe" (offhand) {penet, Str+4 Dex+2 Stlth+} (You acquired it on level 2 of the Dungeon) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Armour b - a +0 leather armour (worn) e - the +1 helmet of Inevitability (worn) {*Corrode +Blink rElec Int-4} (You acquired it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 2.0 Fighting * Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a slug. The slug pierces through the kobold brigand. The kobold brigand is lightly wounded. The slug barely misses the kobold brigand. The slug pierces through the kobold brigand! The kobold brigand is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is moderately wounded. You feel sick. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a slug. The slug pierces through the kobold brigand. The kobold brigand is moderately wounded. You feel sick. You shoot a slug. The slug barely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You feel sick. The kobold brigand hits you but does no damage. The kobold brigand hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. You shoot a slug. The slug barely misses the kobold brigand. The slug closely misses the kobold brigand. You feel sick. The kobold brigand barely misses you. The kobold brigand hits you with a +0 short sword. The kobold brigand hits you with a +0 dagger. Your corrosive artefact corrodes you! You feel sick. You are no longer poisoned. The kobold brigand attacks as it pursues you! The kobold brigand hits you but does no damage. The kobold brigand hits you with a +0 short sword! You die... # # ####### ###### .#?.# ##.†.†.## ###...K#....!# ........####....@K°.)..# ...###†..††......K#....[# ..###.............# .#!!# .†.##.....##....~≈# # # .........####..~≈≈≈≈ ........## ≈~~≈≈≈≈≈≈≈ ...~≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ # ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈# You could see 3 kobold brigands. Vanquished Creatures 2 river rats (Sewer) A ribbon worm (D:3) An endoplasm (D:1) A hobgoblin (D:1) 13 ball pythons 3 bats (D:2) A goblin (D:2) 7 kobolds (Sewer) 17 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:2 | Reached skill level 4 in Ranged Weapons 72 | D:2 | Reached XP level 2. HP: 21/22 MP: 2/2 78 | D:2 | Identified 3 scrolls of acquirement 78 | D:2 | Acquired a manual of Ranged Weapons 79 | D:2 | Acquired the +1 helmet of Inevitability {*Corrode +Blink | rElec Int-4} 80 | D:2 | Acquired the +8 hand cannon "Nacvec Qarhe" {penet, Str+4 | Dex+2 Stlth+} 302 | D:3 | Found a glowing drain. 319 | Sewer | Entered a sewer 345 | Sewer | Reached skill level 5 in Ranged Weapons 345 | Sewer | Reached XP level 3. HP: 27/27 MP: 3/3 497 | Sewer | Noticed a kobold brigand 497 | Sewer | Noticed a kobold brigand 497 | Sewer | Noticed a kobold brigand 503 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, minmay_shallow_snake_nest D:2: minmay_spotlight, layout_basic, kennysheep_another_room, small_statue_intersection, ebering_dispersal_statue_hall, nicolae_underground_beach D:3: layout_basic, mainiacjoe_overflow_boulevard, cheibrodos_sewer_entry_drain, serial_shops, shop Sewer: sewer_minmay_treatment Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 64 Hand cannon || 40 Read: Acquirement || 3 Armour: Leather armour || 17 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 523 | 403 | 120 | 0 | 193 | 4 | 130.8 | Dungeon | 323 | 203 | 120 | 0 | 61 | 3 | 107.7 | Sewer | 199 | 199 | 0 | 0 | 132 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 199 daAuts D:3: 156 daAuts D:2: 117 daAuts D:1: 49 daAuts