Seeded DCSS version 0.34-a0-937-g85a5aa5d54 (webtiles) character file. Game seed: 12789260268764411883 (custom seed) 2 btfranger the Shooter (level 1, 0/16 HPs) Began as a Coglin Hunter on Oct 12, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (28 turns). btfranger the Shooter (Coglin Hunter) Turns: 28, Time: 00:00:09 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 1 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Xochitl} rCold . . . (100%) c - +0 sling {Bunsong} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Xochitl} c - a +0 sling (offhand) {Bunsong} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: - Level 2.0 Fighting * Level 3.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The ball python misses you. The ball python barely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The ball python misses you. The ball python grabs you. The ball python constricts you. The endoplasm hits you but does no damage. The ball python bites you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ball python. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You die... #......... #........# #........# #........# #........# ########........# ................# ........†.......# .......S@.......# .........######## .........# #§. .........# ≈§ .........# §. ....)....# § #######+## You could see a ball python. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | btfranger the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, minmay_shallow_snake_nest Action || total ---------------------------++------- Fire: Sling || 16 Armour: Leather armour || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 14 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 14 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts