btfranger Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 22, D:1) a quokka corpse (skeletalised by now) (14, 24, D:1) a +0 whip a gnoll corpse (skeletalised by now) (15, 23, D:1) a bat corpse (skeletalised by now) (18, 11, D:1) a +0 whip (20, 26, D:1) a hobgoblin corpse (skeletalised by now) (21, 9, D:1) a quokka skeleton (21, 26, D:1) a +0 robe (23, 23, D:1) a jackal skeleton (24, 11, D:1) a +0 club a kobold skeleton (26, 5, D:1) a +0 short sword (28, 16, D:1) a bat skeleton (29, 4, D:1) 3 stones (29, 41, D:1) the quill talisman of Sif Muna {-Tele rC++ Will- Stlth+} [quill talisman] -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (32, 31, D:1) a +0 short sword (39, 1, D:1) 5 stones (39, 5, D:1) a +0 leather armour (46, 20, D:1) 8 stones (48, 21, D:1) a +0 hand axe (49, 30, D:1) a ring of fire (51, 9, D:1) a +0 ring mail (53, 31, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger