Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12079150814337189878 (custom seed) 26 brummer the Magician (level 3, 25/25 HPs) Began as a Gnoll Hedge Wizard on June 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:14 (875 turns). brummer the Magician (Gnoll Hedge Wizard) Turns: 875, Time: 00:02:14 Health: 25/25 AC: 2 Str: 9 XL: 3 Next: 8% Magic: 11/11 EV: 12 Int: 15 God: Gold: 99 SH: 0 Dex: 11 Spells: 15/16 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of poison resistance (worn) Scrolls A - a scroll of acquirement Potions g - a potion of magic m - 2 potions of might Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.4 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Blink Tloc 22% N/A 9% 2 Call Imp Summ 22% N/A 9% 2 Grave Claw Necr 22% 2d8 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Swiftness Air 6% N/A 32% 3 Fireball Conj/Fire 5% 3d5 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The hobgoblin is severely wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You encounter a frilled lizard. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You see here a hobgoblin corpse. c - a scroll labelled KEIRUU DUIKU You see here a frilled lizard corpse. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. As you read the scroll labelled KEIRUU DUIKU, it crumbles to dust. It is a scroll of identify. d -> m - 2 potions of might You pick up a parchment of Fireball and begin reading... You add the spell Fireball to your library. You see here a +0 dagger. Found a scale mail. c - a scroll labelled NIWKIOPLIUN This is a scroll of acquirement! c -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#### #.# #.##.. #.# #.##.# #.# #.##.# #.# #.##†# #.# #>##.# #.# #....# #.# ####.# ##@## #†# #...# #.# ###[..### #.# #.......###########.# #............)....... #.......###########.. ###...### ### #...# ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brummer the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 286 | D:1 | Reached XP level 2. HP: 15/19 MP: 6/10 703 | D:1 | Found a faded altar of an unknown god. 752 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/11 875 | D:1 | Identified a scroll of acquirement 875 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, dreamdust_ecumenical_altar_grove Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 31 Bite || 2 Cast: Magic Dart || 47 Read: Enchant weapon || 1 Fog || 1 Identify || 1 Armour: Robe || 14 Dodge: Dodged || 25