brummer Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -11, D:1) a ball python corpse (skeletalised by now) (14, -33, D:1) a gnoll corpse (skeletalised by now) (16, -34, D:1) an adder corpse (skeletalised by now) (16, -33, D:1) a +0 whip (16, -3, D:1) a frilled lizard corpse (skeletalised by now) (18, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, -38, D:1) a +0 club (22, -39, D:1) a +0 whip (23, -41, D:1) a +0 club (24, -41, D:1) a +0 whip (24, -40, D:1) a +0 club a goblin skeleton (35, -5, D:1) a +0 dagger (43, -33, D:1) a ball python skeleton (45, -32, D:1) a +0 club a kobold skeleton (48, -10, D:1) a +0 ring mail (50, -9, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (52, -25, D:1) a quokka skeleton (53, -25, D:1) a frilled lizard skeleton (61, -29, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, -20, D:2) a +0 sling (10, -6, D:2) a +0 dagger (11, -4, D:2) a rat skeleton (18, -7, D:2) the felid corpse of Natasha (skeletalised by now) (18, -6, D:2) a +0 spear (19, -4, D:2) a +0 club a +0 robe the human skeleton of Jessica (25, -33, D:2) a bat corpse (skeletalised by now) (25, 5, D:2) a +0 club (25, 7, D:2) a +0 dagger a goblin skeleton (27, -16, D:2) a +0 scale mail (32, -8, D:2) an adder corpse (skeletalised by now) (41, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a parchment of Call Canine Familiar (0, 10, D:3) a +0 hammer (1, 13, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (6, 23, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (7, 1, D:3) a +0 leather armour (8, 18, D:3) a +0 whip a +0 robe (8, 19, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (8, 20, D:3) a +0 spear a gnoll corpse (skeletalised by now) (8, 21, D:3) a +0 club a gnoll corpse (skeletalised by now) (9, -2, D:3) a scarab talisman (9, 0, D:3) a +0 mace (10, 0, D:3) a hobgoblin skeleton (10, 5, D:3) a +1 short sword of electrocution a +0 chain mail the human skeleton of Terence (11, 2, D:3) an adder skeleton (11, 5, D:3) a +0 club a +0 leather armour (26, 5, D:3) an adder skeleton a frilled lizard skeleton (27, 5, D:3) a +0 dagger 3 stones (34, -13, D:3) a +0 dagger (34, -1, D:3) a +0 dagger a +0 dagger a +0 leather armour (34, 0, D:3) a rat corpse (skeletalised by now) (34, 5, D:3) the scarab talisman "Yssun" {rPois rC- rCorr Dex+3} [scarab talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (37, 5, D:3) a +0 dagger a +0 hand axe a +0 ring mail a +0 club a +0 chain mail a +1 devious short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (47, -8, D:3) 5 large rocks (47, 34, D:3) an adder corpse (skeletalised by now) (52, 11, D:3) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (52, 36, D:3) a parchment of Call Canine Familiar (53, 11, D:3) a +0 spear a gnoll skeleton (53, 12, D:3) a +0 halberd (54, 9, D:3) a ball python skeleton (62, 17, D:3) a +0 hand axe (64, 24, D:3) a bat corpse (skeletalised by now) (64, 25, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 19, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (2, 20, D:4) a +0 club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 6, D:4) a +0 ring mail (34, 48, D:4) a +0 whip (35, 36, D:4) a +0 ring mail (35, 48, D:4) a +0 flail a gnoll skeleton (36, 49, D:4) a +0 halberd a gnoll skeleton (39, 11, D:4) a +0 robe the +2 robe "Seimm" {*Slow rC+ Dex+2} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (42, 14, D:4) a +0 devious dagger a +0 robe the elf skeleton of Dowan (42, 16, D:4) a +2 short sword of draining a +0 leather armour an iguana skeleton (53, -6, D:4) a hobgoblin corpse (skeletalised by now) (56, 31, D:4) a +0 pair of boots (60, 14, D:4) a ball python skeleton (61, 40, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (1, -2, D:5) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -1, D:5) a +0 flail (2, -31, D:5) an adder corpse (skeletalised by now) (2, -3, D:5) a +0 whip a +0 club an orc corpse (skeletalised by now) (5, -39, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (8, 6, D:5) a +0 dagger a +0 robe (9, -27, D:5) a +0 dagger (11, -24, D:5) a +0 flail a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -24, D:5) a +0 whip (15, -11, D:5) a +0 dagger (20, -24, D:5) a +0 flail a +0 falchion an orc skeleton (20, -23, D:5) a +0 trident a +0 ring mail (21, -23, D:5) a +0 falchion a +0 scale mail an orc skeleton (22, -26, D:5) the human skeleton of Prince Ribbit (28, -7, D:5) a +0 dire flail a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (36, 3, D:5) a +0 sling (39, -26, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a spore talisman (5, -23, D:6) a +0 orcbow (16, -6, D:6) a +0 dire flail (16, -4, D:6) a +0 short sword (29, -16, D:6) a +0 flail an orc skeleton (30, -15, D:6) a +0 dagger a +0 short sword a +0 mace a +0 chain mail an orc skeleton (31, 9, D:6) a water moccasin skeleton (49, -4, D:6) a +0 trident (51, -26, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -2, D:7) a +0 giant club an ogre corpse (skeletalised by now) (21, -8, D:7) a scroll of fear (29, -2, D:7) a +0 dagger a +0 robe the Necropolis (0, 0, Necropolis) the +3 short sword of Accidental Termination {chaos, rPois Int+3 Dex+2} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (0, 1, Necropolis) a scroll of immolation (1, 0, Necropolis) 11 gold pieces (1, 1, Necropolis) the +12 whip "Xeirom" {chaos, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (1, 6, Necropolis) 8 gold pieces (5, 9, Necropolis) a swamp drake corpse (5, 36, Necropolis) 7 gold pieces (6, 1, Necropolis) 15 gold pieces (6, 36, Necropolis) a +0 dagger (7, 12, Necropolis) 16 gold pieces (8, 35, Necropolis) the +3 dire flail of the Dead {concuss, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (12, 7, Necropolis) 13 gold pieces (12, 12, Necropolis) the +5 sling of Uskayaw, Inviting {chaos, *Corrode rF- Int+8 Stlth+} *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (12, 13, Necropolis) 11 gold pieces (13, 12, Necropolis) 12 gold pieces (13, 13, Necropolis) 2 potions of lignification (31, 40, Necropolis) a potion of berserk rage (34, 38, Necropolis) the +4 animal skin of the Circus Animal {^Contam Int+5 SInv Stlth+} ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (34, 39, Necropolis) a potion of enlightenment (35, 38, Necropolis) a +5 ring of evasion (35, 39, Necropolis) a +0 ring mail (36, 39, Necropolis) a parchment of Eringya's Noxious Bog (39, 40, Necropolis) a potion of berserk rage