brummer Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -14, D:1) a ball python corpse (skeletalised by now) (13, -37, D:1) a gnoll corpse (skeletalised by now) (14, -37, D:1) a +0 club a +0 robe a +0 whip the human corpse of Jessica (skeletalised by now) (18, -3, D:1) a +0 whip (20, -40, D:1) a +0 club a goblin skeleton (20, -38, D:1) a +0 whip (24, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -41, D:1) a frilled lizard skeleton (31, -39, D:1) a +0 whip (31, -38, D:1) a +0 club (35, -8, D:1) a +0 dagger (37, -35, D:1) a ball python skeleton (40, -37, D:1) a ball python skeleton (43, -36, D:1) a +0 club (49, -28, D:1) a quokka skeleton (50, -12, D:1) a +0 club 5 stones (61, -32, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, -20, D:2) a +0 sling (10, -6, D:2) a +0 dagger (14, -17, D:2) a rat corpse (skeletalised by now) (18, -5, D:2) a +0 spear (18, 14, D:2) a frilled lizard corpse (skeletalised by now) (22, 7, D:2) a quokka corpse (skeletalised by now) (25, 5, D:2) a +0 club (25, 6, D:2) a +0 dagger (39, 5, D:2) an adder corpse (skeletalised by now) (41, 11, D:2) a +0 whip (49, -3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, 2, D:3) a +0 ring mail a +0 leather armour (7, -9, D:3) a +0 leather armour (8, 8, D:3) a +0 whip a +0 whip a +0 robe (8, 9, D:3) a +0 club a +0 spear a +0 club (8, 10, D:3) a +0 halberd (9, -12, D:3) a scarab talisman (10, -11, D:3) a +1 short sword of electrocution a +0 chain mail a +0 mace the human skeleton of Terence an orc skeleton (21, -12, D:3) a +0 club a +0 leather armour an orc skeleton (23, -12, D:3) a +0 dagger 3 stones a kobold skeleton (24, -12, D:3) a hobgoblin skeleton (27, -5, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe a +1 devious short sword an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -5, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, -13, D:3) a +0 dagger a +0 leather armour (34, -5, D:3) the scarab talisman "Yssun" {rPois rC- rCorr Dex+3} [scarab talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (35, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -12, D:3) a +0 dagger a goblin skeleton (43, -2, D:3) a +0 hand axe a +0 ring mail (46, -3, D:3) a +0 flail a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (46, 23, D:3) an adder corpse (skeletalised by now) (47, -18, D:3) 5 large rocks (47, -2, D:3) a +0 halberd (48, -2, D:3) a hobgoblin skeleton (52, 26, D:3) a parchment of Call Canine Familiar (62, 7, D:3) a +0 hand axe Level 4 of the Dungeon (2, 19, D:4) a +0 flail a +0 chain mail a +0 club a +0 whip an orc skeleton an orc skeleton an orc skeleton (6, 6, D:4) a +0 ring mail (6, 28, D:4) an adder skeleton (34, 44, D:4) a +0 flail a +0 whip (34, 45, D:4) a +0 halberd a gnoll skeleton (35, 36, D:4) a +0 ring mail (37, 11, D:4) a hobgoblin skeleton (39, 11, D:4) a +0 robe the +2 robe "Seimm" {*Slow rC+ Dex+2} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (48, 15, D:4) a +2 short sword of draining a +0 leather armour (49, 15, D:4) a +0 devious dagger a +0 robe (53, -6, D:4) a hobgoblin corpse (skeletalised by now) (61, 14, D:4) a ball python corpse (skeletalised by now) (61, 43, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (7, -8, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (7, 37, D:5) a +0 dagger a +0 robe (10, 36, D:5) a +0 flail an orc corpse (skeletalised by now) (11, 4, D:5) a +0 dagger (11, 15, D:5) a bullfrog corpse (skeletalised by now) (11, 32, D:5) a +0 short sword an orc corpse (skeletalised by now) (12, 7, D:5) a +0 whip (12, 8, D:5) a +0 flail an orc corpse (skeletalised by now) (12, 34, D:5) a +0 club an orc corpse (skeletalised by now) (12, 35, D:5) a +0 whip an orc corpse (skeletalised by now) (13, 7, D:5) a +0 mace a +0 leather armour (14, 6, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (14, 25, D:5) a +0 dire flail a +0 robe (14, 26, D:5) a +0 dagger a +0 robe a kobold skeleton (17, 20, D:5) a +0 dagger (23, 4, D:5) the human skeleton of Prince Ribbit (23, 8, D:5) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (28, 7, D:5) a +0 falchion a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 8, D:5) a +0 flail a +0 sling Level 6 of the Dungeon (0, 0, D:6) a spore talisman (5, -23, D:6) a +0 orcbow (10, 0, D:6) a +0 short sword a +0 dire flail (20, -18, D:6) an iguana skeleton (30, -12, D:6) a +0 short sword (31, -13, D:6) a +0 flail an orc skeleton (32, -12, D:6) a +0 dagger a +0 chain mail a +0 mace (32, 2, D:6) a water moccasin skeleton (47, -26, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, -4, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (12, 15, D:7) a +0 plate armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) the +3 short sword of Accidental Termination {chaos, rPois Int+3 Dex+2} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (0, 1, Necropolis) a scroll of immolation (1, 0, Necropolis) 11 gold pieces (1, 1, Necropolis) the +12 whip "Xeirom" {chaos, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (1, 6, Necropolis) 8 gold pieces (5, 36, Necropolis) 7 gold pieces (6, 1, Necropolis) 15 gold pieces (6, 36, Necropolis) a +0 dagger (7, 12, Necropolis) 16 gold pieces (8, 35, Necropolis) the +3 dire flail of the Dead {concuss, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (12, 7, Necropolis) 13 gold pieces (12, 12, Necropolis) the +5 sling of Uskayaw, Inviting {chaos, *Corrode rF- Int+8 Stlth+} *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (12, 13, Necropolis) 11 gold pieces (13, 12, Necropolis) 12 gold pieces (13, 13, Necropolis) 2 potions of lignification (31, 40, Necropolis) a potion of berserk rage (34, 38, Necropolis) the +4 animal skin of the Circus Animal {^Contam Int+5 SInv Stlth+} ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (34, 39, Necropolis) a potion of enlightenment (35, 38, Necropolis) a +5 ring of evasion (35, 39, Necropolis) a +0 ring mail (36, 39, Necropolis) a parchment of Eringya's Noxious Bog (39, 40, Necropolis) a potion of berserk rage