brummer Level 1 of the Dungeon [Shop] Baeseul's Jewellery Boutique a ring of flight (unknown) (227 gold) a ring of positive energy (unknown) (260 gold) the ring "Difokoqi" {^Contam Fly rF+ rCorr Dex+2} (497 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). an amulet of reflection (unknown) (390 gold) a +5 ring of evasion (468 gold) the amulet "Odydic" {Acrobat Str+2 Int+3} (617 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a ring of resist corrosion (unknown) (260 gold) the ring of Lugux {rPois rF+ Str+3 Dex-4 Stlth+} (479 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (0, 0, D:1) a +0 club (1, -35, D:1) a ball python corpse (skeletalised by now) (5, -16, D:1) a frilled lizard skeleton (9, -28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -24, D:1) a quokka corpse (skeletalised by now) (34, 3, D:1) a +0 leather armour (35, -19, D:1) a +0 leather armour (35, -18, D:1) a ball python skeleton (38, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -18, D:1) a +0 leather armour (41, -12, D:1) a +0 short sword a kobold skeleton (42, -12, D:1) a +0 dagger (45, -23, D:1) a +0 ring mail (53, -22, D:1) a +0 club (54, -21, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (57, -7, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (10, -3, D:2) a +0 dagger a goblin skeleton (10, 7, D:2) a +0 long sword (10, 8, D:2) a ring of magical power (15, -14, D:2) a +1 short sword of venom a stone (20, 2, D:2) a +0 club (28, 5, D:2) a +0 club (29, 22, D:2) a staff of air (32, 15, D:2) a bat corpse (skeletalised by now) (36, 32, D:2) a +0 robe (40, -4, D:2) a +2 spear of venom (40, 28, D:2) a ball python corpse (skeletalised by now) (42, 30, D:2) a +0 war axe (47, -4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (3, -6, D:3) a +0 club (6, -8, D:3) a rat corpse (skeletalised by now) (6, -4, D:3) a +0 flail a +0 ring mail (7, -7, D:3) a +0 club a stone a +0 club a kobold corpse (skeletalised by now) (7, -6, D:3) a +0 club a +0 sling a frilled lizard corpse (skeletalised by now) an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, -5, D:3) a +0 quarterstaff a +0 chain mail a +5 ring of evasion an orc corpse (skeletalised by now) (16, -8, D:3) a +2 dagger of chaos (23, -24, D:3) a +0 short sword a kobold skeleton (33, -3, D:3) a +0 dagger (35, -31, D:3) a +0 flail (47, -13, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +3 rapier (10, 9, D:4) a +0 sling (13, 14, D:4) a ring of protection from cold (15, -7, D:4) a water moccasin skeleton (24, -24, D:4) a +0 dagger a +0 ring mail a goblin skeleton (25, 6, D:4) a ball python skeleton (26, -7, D:4) a +0 club (32, 6, D:4) a +0 dagger of draining a stone (35, -21, D:4) a +0 robe (36, -3, D:4) the ring of Symmetry {rF++ MP-7 Str+7} [ring of protection from fire] rF++: It greatly protects you from fire. MP-7: It affects your magic capacity (-7). Str+7: It affects your strength (+7). (39, -13, D:4) a quokka skeleton (41, 5, D:4) a quokka skeleton (41, 6, D:4) a +0 short sword (42, -10, D:4) a +0 ring mail (44, 6, D:4) a +0 dagger (45, 6, D:4) a +0 whip a +0 mace a +0 leather armour (47, 6, D:4) a +0 dagger a +0 robe (49, 6, D:4) a +0 short sword a kobold corpse (skeletalised by now) (53, 10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (7, -21, D:5) a +0 dagger (8, -10, D:5) a +0 dagger a +0 robe a +0 dagger of freezing a +0 leather armour an orc corpse (skeletalised by now) (8, -9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -26, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe an orc skeleton (10, -23, D:5) a +0 flail a boomerang an orc skeleton (14, 23, D:5) the amulet "Neeha" {Reflect -Tele Rampage rPois rCorr SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). (15, -19, D:5) a +0 rapier (17, 4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (21, -24, D:5) a +0 short sword a +0 chain mail (22, -24, D:5) a +0 short sword a +0 leather armour a +1 short sword of protection an orc skeleton (22, -16, D:5) a +0 dagger (23, -24, D:5) a +2 mace of protection a +0 leather armour a +0 club a +0 robe an orc skeleton (39, -15, D:5) a +0 war axe (44, 3, D:5) a +0 hand axe (46, -12, D:5) a +0 club 7 poisoned darts a +0 scale mail a kobold corpse (skeletalised by now) (49, 26, D:5) an amulet of guardian spirit (52, -28, D:5) an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) (53, 23, D:5) a +0 leather armour Level 6 of the Dungeon (11, -5, D:6) a stone a +0 whip a kobold skeleton (12, -3, D:6) a +0 club 2 stones (12, -1, D:6) a +0 dagger 3 stones a +0 leather armour a +4 ring of slaying a kobold corpse (skeletalised by now) (14, 2, D:6) a +0 dagger (16, 28, D:6) the +2 whip of Pentadwimou {concuss, *Rage rCorr Int+3 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 3, D:6) a +0 short sword a stone a kobold corpse (skeletalised by now) (19, 28, D:6) a +0 whip 2 stones (22, -1, D:6) a +0 morningstar an orc corpse (skeletalised by now) (28, 16, D:6) a +0 dagger (29, 16, D:6) a +0 robe a +0 dagger an orc skeleton (30, 16, D:6) a +0 chain mail a +0 long sword an orc skeleton (31, 16, D:6) a +0 mace (32, 15, D:6) a +0 robe a +0 dagger an orc skeleton (32, 16, D:6) a +0 orcbow a centaur skeleton (38, 18, D:6) a +0 whip an orc skeleton (38, 19, D:6) a +0 dagger an orc skeleton (38, 20, D:6) a +0 plate armour a +0 dire flail an orc skeleton (60, -7, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:7) a +0 spear (1, -3, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (2, -2, D:7) a +0 club a +0 flail a +0 club a +0 robe a ring of wizardry (7, -9, D:7) a +0 whip a gnoll corpse (skeletalised by now) (7, -7, D:7) a +0 club (9, -12, D:7) a +0 whip a +0 robe a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -6, D:7) a +0 dagger (10, -8, D:7) a +0 whip a +0 sling (13, -7, D:7) a +0 short sword (13, -5, D:7) a +0 trident a +0 leather armour a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 27, D:7) a killer bee corpse a killer bee corpse (30, 12, D:7) a +0 falchion (38, 17, D:7) a +0 rapier a +0 ring mail the elf corpse of Duvessa the Ecumenical Temple